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+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
+#define AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include "absl/base/attributes.h"
+#include "api/audio/audio_frame.h"
+
+namespace webrtc {
+
+// TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h.
+// Change reference parameters to pointers. Consider using a namespace rather
+// than a class.
+class AudioFrameOperations {
+ public:
+ // Add samples in `frame_to_add` with samples in `result_frame`
+ // putting the results in `results_frame`. The fields
+ // `vad_activity_` and `speech_type_` of the result frame are
+ // updated. If `result_frame` is empty (`samples_per_channel_`==0),
+ // the samples in `frame_to_add` are added to it. The number of
+ // channels and number of samples per channel must match except when
+ // `result_frame` is empty.
+ static void Add(const AudioFrame& frame_to_add, AudioFrame* result_frame);
+
+ // `frame.num_channels_` will be updated. This version checks for sufficient
+ // buffer size and that `num_channels_` is mono. Use UpmixChannels
+ // instead. TODO(bugs.webrtc.org/8649): remove.
+ ABSL_DEPRECATED("bugs.webrtc.org/8649")
+ static int MonoToStereo(AudioFrame* frame);
+
+ // `frame.num_channels_` will be updated. This version checks that
+ // `num_channels_` is stereo. Use DownmixChannels
+ // instead. TODO(bugs.webrtc.org/8649): remove.
+ ABSL_DEPRECATED("bugs.webrtc.org/8649")
+ static int StereoToMono(AudioFrame* frame);
+
+ // Downmixes 4 channels `src_audio` to stereo `dst_audio`. This is an in-place
+ // operation, meaning `src_audio` and `dst_audio` may point to the same
+ // buffer.
+ static void QuadToStereo(const int16_t* src_audio,
+ size_t samples_per_channel,
+ int16_t* dst_audio);
+
+ // `frame.num_channels_` will be updated. This version checks that
+ // `num_channels_` is 4 channels.
+ static int QuadToStereo(AudioFrame* frame);
+
+ // Downmixes `src_channels` `src_audio` to `dst_channels` `dst_audio`.
+ // This is an in-place operation, meaning `src_audio` and `dst_audio`
+ // may point to the same buffer. Supported channel combinations are
+ // Stereo to Mono, Quad to Mono, and Quad to Stereo.
+ static void DownmixChannels(const int16_t* src_audio,
+ size_t src_channels,
+ size_t samples_per_channel,
+ size_t dst_channels,
+ int16_t* dst_audio);
+
+ // `frame.num_channels_` will be updated. This version checks that
+ // `num_channels_` and `dst_channels` are valid and performs relevant downmix.
+ // Supported channel combinations are N channels to Mono, and Quad to Stereo.
+ static void DownmixChannels(size_t dst_channels, AudioFrame* frame);
+
+ // `frame.num_channels_` will be updated. This version checks that
+ // `num_channels_` and `dst_channels` are valid and performs relevant
+ // downmix. Supported channel combinations are Mono to N
+ // channels. The single channel is replicated.
+ static void UpmixChannels(size_t target_number_of_channels,
+ AudioFrame* frame);
+
+ // Swap the left and right channels of `frame`. Fails silently if `frame` is
+ // not stereo.
+ static void SwapStereoChannels(AudioFrame* frame);
+
+ // Conditionally zero out contents of `frame` for implementing audio mute:
+ // `previous_frame_muted` && `current_frame_muted` - Zero out whole frame.
+ // `previous_frame_muted` && !`current_frame_muted` - Fade-in at frame start.
+ // !`previous_frame_muted` && `current_frame_muted` - Fade-out at frame end.
+ // !`previous_frame_muted` && !`current_frame_muted` - Leave frame untouched.
+ static void Mute(AudioFrame* frame,
+ bool previous_frame_muted,
+ bool current_frame_muted);
+
+ // Zero out contents of frame.
+ static void Mute(AudioFrame* frame);
+
+ // Halve samples in `frame`.
+ static void ApplyHalfGain(AudioFrame* frame);
+
+ static int Scale(float left, float right, AudioFrame* frame);
+
+ static int ScaleWithSat(float scale, AudioFrame* frame);
+};
+
+} // namespace webrtc
+
+#endif // AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_