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Diffstat (limited to 'third_party/libwebrtc/net/dcsctp/public/dcsctp_socket.h')
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1 files changed, 617 insertions, 0 deletions
diff --git a/third_party/libwebrtc/net/dcsctp/public/dcsctp_socket.h b/third_party/libwebrtc/net/dcsctp/public/dcsctp_socket.h new file mode 100644 index 0000000000..2df6a2c009 --- /dev/null +++ b/third_party/libwebrtc/net/dcsctp/public/dcsctp_socket.h @@ -0,0 +1,617 @@ +/* + * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ +#ifndef NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_ +#define NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_ + +#include <cstdint> +#include <memory> +#include <utility> + +#include "absl/strings/string_view.h" +#include "absl/types/optional.h" +#include "api/array_view.h" +#include "api/task_queue/task_queue_base.h" +#include "net/dcsctp/public/dcsctp_handover_state.h" +#include "net/dcsctp/public/dcsctp_message.h" +#include "net/dcsctp/public/dcsctp_options.h" +#include "net/dcsctp/public/packet_observer.h" +#include "net/dcsctp/public/timeout.h" +#include "net/dcsctp/public/types.h" + +namespace dcsctp { + +// The socket/association state +enum class SocketState { + // The socket is closed. + kClosed, + // The socket has initiated a connection, which is not yet established. Note + // that for incoming connections and for reconnections when the socket is + // already connected, the socket will not transition to this state. + kConnecting, + // The socket is connected, and the connection is established. + kConnected, + // The socket is shutting down, and the connection is not yet closed. + kShuttingDown, +}; + +// Send options for sending messages +struct SendOptions { + // If the message should be sent with unordered message delivery. + IsUnordered unordered = IsUnordered(false); + + // If set, will discard messages that haven't been correctly sent and + // received before the lifetime has expired. This is only available if the + // peer supports Partial Reliability Extension (RFC3758). + absl::optional<DurationMs> lifetime = absl::nullopt; + + // If set, limits the number of retransmissions. This is only available + // if the peer supports Partial Reliability Extension (RFC3758). + absl::optional<size_t> max_retransmissions = absl::nullopt; + + // If set, will generate lifecycle events for this message. See e.g. + // `DcSctpSocketCallbacks::OnLifecycleMessageFullySent`. This value is decided + // by the client and the library will provide it to all lifecycle callbacks. + LifecycleId lifecycle_id = LifecycleId::NotSet(); +}; + +enum class ErrorKind { + // Indicates that no error has occurred. This will never be the case when + // `OnError` or `OnAborted` is called. + kNoError, + // There have been too many retries or timeouts, and the library has given up. + kTooManyRetries, + // A command was received that is only possible to execute when the socket is + // connected, which it is not. + kNotConnected, + // Parsing of the command or its parameters failed. + kParseFailed, + // Commands are received in the wrong sequence, which indicates a + // synchronisation mismatch between the peers. + kWrongSequence, + // The peer has reported an issue using ERROR or ABORT command. + kPeerReported, + // The peer has performed a protocol violation. + kProtocolViolation, + // The receive or send buffers have been exhausted. + kResourceExhaustion, + // The client has performed an invalid operation. + kUnsupportedOperation, +}; + +inline constexpr absl::string_view ToString(ErrorKind error) { + switch (error) { + case ErrorKind::kNoError: + return "NO_ERROR"; + case ErrorKind::kTooManyRetries: + return "TOO_MANY_RETRIES"; + case ErrorKind::kNotConnected: + return "NOT_CONNECTED"; + case ErrorKind::kParseFailed: + return "PARSE_FAILED"; + case ErrorKind::kWrongSequence: + return "WRONG_SEQUENCE"; + case ErrorKind::kPeerReported: + return "PEER_REPORTED"; + case ErrorKind::kProtocolViolation: + return "PROTOCOL_VIOLATION"; + case ErrorKind::kResourceExhaustion: + return "RESOURCE_EXHAUSTION"; + case ErrorKind::kUnsupportedOperation: + return "UNSUPPORTED_OPERATION"; + } +} + +enum class SendStatus { + // The message was enqueued successfully. As sending the message is done + // asynchronously, this is no guarantee that the message has been actually + // sent. + kSuccess, + // The message was rejected as the payload was empty (which is not allowed in + // SCTP). + kErrorMessageEmpty, + // The message was rejected as the payload was larger than what has been set + // as `DcSctpOptions.max_message_size`. + kErrorMessageTooLarge, + // The message could not be enqueued as the socket is out of resources. This + // mainly indicates that the send queue is full. + kErrorResourceExhaustion, + // The message could not be sent as the socket is shutting down. + kErrorShuttingDown, +}; + +inline constexpr absl::string_view ToString(SendStatus error) { + switch (error) { + case SendStatus::kSuccess: + return "SUCCESS"; + case SendStatus::kErrorMessageEmpty: + return "ERROR_MESSAGE_EMPTY"; + case SendStatus::kErrorMessageTooLarge: + return "ERROR_MESSAGE_TOO_LARGE"; + case SendStatus::kErrorResourceExhaustion: + return "ERROR_RESOURCE_EXHAUSTION"; + case SendStatus::kErrorShuttingDown: + return "ERROR_SHUTTING_DOWN"; + } +} + +// Return value of ResetStreams. +enum class ResetStreamsStatus { + // If the connection is not yet established, this will be returned. + kNotConnected, + // Indicates that ResetStreams operation has been successfully initiated. + kPerformed, + // Indicates that ResetStreams has failed as it's not supported by the peer. + kNotSupported, +}; + +inline constexpr absl::string_view ToString(ResetStreamsStatus error) { + switch (error) { + case ResetStreamsStatus::kNotConnected: + return "NOT_CONNECTED"; + case ResetStreamsStatus::kPerformed: + return "PERFORMED"; + case ResetStreamsStatus::kNotSupported: + return "NOT_SUPPORTED"; + } +} + +// Return value of DcSctpSocketCallbacks::SendPacketWithStatus. +enum class SendPacketStatus { + // Indicates that the packet was successfully sent. As sending is unreliable, + // there are no guarantees that the packet was actually delivered. + kSuccess, + // The packet was not sent due to a temporary failure, such as the local send + // buffer becoming exhausted. This return value indicates that the socket will + // recover and sending that packet can be retried at a later time. + kTemporaryFailure, + // The packet was not sent due to other reasons. + kError, +}; + +// Represent known SCTP implementations. +enum class SctpImplementation { + // There is not enough information toto determine any SCTP implementation. + kUnknown, + // This implementation. + kDcsctp, + // https://github.com/sctplab/usrsctp. + kUsrSctp, + // Any other implementation. + kOther, +}; + +inline constexpr absl::string_view ToString(SctpImplementation implementation) { + switch (implementation) { + case SctpImplementation::kUnknown: + return "unknown"; + case SctpImplementation::kDcsctp: + return "dcsctp"; + case SctpImplementation::kUsrSctp: + return "usrsctp"; + case SctpImplementation::kOther: + return "other"; + } +} + +// Tracked metrics, which is the return value of GetMetrics. Optional members +// will be unset when they are not yet known. +struct Metrics { + // Transmission stats and metrics. + + // Number of packets sent. + size_t tx_packets_count = 0; + + // Number of messages requested to be sent. + size_t tx_messages_count = 0; + + // The current congestion window (cwnd) in bytes, corresponding to spinfo_cwnd + // defined in RFC6458. + size_t cwnd_bytes = 0; + + // Smoothed round trip time, corresponding to spinfo_srtt defined in RFC6458. + int srtt_ms = 0; + + // Number of data items in the retransmission queue that haven’t been + // acked/nacked yet and are in-flight. Corresponding to sstat_unackdata + // defined in RFC6458. This may be an approximation when there are messages in + // the send queue that haven't been fragmented/packetized yet. + size_t unack_data_count = 0; + + // Receive stats and metrics. + + // Number of packets received. + size_t rx_packets_count = 0; + + // Number of messages received. + size_t rx_messages_count = 0; + + // The peer’s last announced receiver window size, corresponding to + // sstat_rwnd defined in RFC6458. + uint32_t peer_rwnd_bytes = 0; + + // Returns the detected SCTP implementation of the peer. As this is not + // explicitly signalled during the connection establishment, heuristics is + // used to analyze e.g. the state cookie in the INIT-ACK chunk. + SctpImplementation peer_implementation = SctpImplementation::kUnknown; + + // Indicates if RFC8260 User Message Interleaving has been negotiated by both + // peers. + bool uses_message_interleaving = false; + + // The number of negotiated incoming and outgoing streams, which is configured + // locally as `DcSctpOptions::announced_maximum_incoming_streams` and + // `DcSctpOptions::announced_maximum_outgoing_streams`, and which will be + // signaled by the peer during connection. + uint16_t negotiated_maximum_incoming_streams = 0; + uint16_t negotiated_maximum_outgoing_streams = 0; +}; + +// Callbacks that the DcSctpSocket will call synchronously to the owning +// client. It is allowed to call back into the library from callbacks that start +// with "On". It has been explicitly documented when it's not allowed to call +// back into this library from within a callback. +// +// Theses callbacks are only synchronously triggered as a result of the client +// calling a public method in `DcSctpSocketInterface`. +class DcSctpSocketCallbacks { + public: + virtual ~DcSctpSocketCallbacks() = default; + + // Called when the library wants the packet serialized as `data` to be sent. + // + // TODO(bugs.webrtc.org/12943): This method is deprecated, see + // `SendPacketWithStatus`. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual void SendPacket(rtc::ArrayView<const uint8_t> data) {} + + // Called when the library wants the packet serialized as `data` to be sent. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual SendPacketStatus SendPacketWithStatus( + rtc::ArrayView<const uint8_t> data) { + SendPacket(data); + return SendPacketStatus::kSuccess; + } + + // Called when the library wants to create a Timeout. The callback must return + // an object that implements that interface. + // + // Low precision tasks are scheduled more efficiently by using leeway to + // reduce Idle Wake Ups and is the preferred precision whenever possible. High + // precision timeouts do not have this leeway, but is still limited by OS + // timer precision. At the time of writing, kLow's additional leeway may be up + // to 17 ms, but please see webrtc::TaskQueueBase::DelayPrecision for + // up-to-date information. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual std::unique_ptr<Timeout> CreateTimeout( + webrtc::TaskQueueBase::DelayPrecision precision) { + // TODO(hbos): When dependencies have migrated to this new signature, make + // this pure virtual and delete the other version. + return CreateTimeout(); + } + // TODO(hbos): When dependencies have migrated to the other signature, delete + // this version. + virtual std::unique_ptr<Timeout> CreateTimeout() { + return CreateTimeout(webrtc::TaskQueueBase::DelayPrecision::kLow); + } + + // Returns the current time in milliseconds (from any epoch). + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual TimeMs TimeMillis() = 0; + + // Called when the library needs a random number uniformly distributed between + // `low` (inclusive) and `high` (exclusive). The random numbers used by the + // library are not used for cryptographic purposes. There are no requirements + // that the random number generator must be secure. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual uint32_t GetRandomInt(uint32_t low, uint32_t high) = 0; + + // Triggered when the outgoing message buffer is empty, meaning that there are + // no more queued messages, but there can still be packets in-flight or to be + // retransmitted. (in contrast to SCTP_SENDER_DRY_EVENT). + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + ABSL_DEPRECATED("Use OnTotalBufferedAmountLow instead") + virtual void NotifyOutgoingMessageBufferEmpty() {} + + // Called when the library has received an SCTP message in full and delivers + // it to the upper layer. + // + // It is allowed to call into this library from within this callback. + virtual void OnMessageReceived(DcSctpMessage message) = 0; + + // Triggered when an non-fatal error is reported by either this library or + // from the other peer (by sending an ERROR command). These should be logged, + // but no other action need to be taken as the association is still viable. + // + // It is allowed to call into this library from within this callback. + virtual void OnError(ErrorKind error, absl::string_view message) = 0; + + // Triggered when the socket has aborted - either as decided by this socket + // due to e.g. too many retransmission attempts, or by the peer when + // receiving an ABORT command. No other callbacks will be done after this + // callback, unless reconnecting. + // + // It is allowed to call into this library from within this callback. + virtual void OnAborted(ErrorKind error, absl::string_view message) = 0; + + // Called when calling `Connect` succeeds, but also for incoming successful + // connection attempts. + // + // It is allowed to call into this library from within this callback. + virtual void OnConnected() = 0; + + // Called when the socket is closed in a controlled way. No other + // callbacks will be done after this callback, unless reconnecting. + // + // It is allowed to call into this library from within this callback. + virtual void OnClosed() = 0; + + // On connection restarted (by peer). This is just a notification, and the + // association is expected to work fine after this call, but there could have + // been packet loss as a result of restarting the association. + // + // It is allowed to call into this library from within this callback. + virtual void OnConnectionRestarted() = 0; + + // Indicates that a stream reset request has failed. + // + // It is allowed to call into this library from within this callback. + virtual void OnStreamsResetFailed( + rtc::ArrayView<const StreamID> outgoing_streams, + absl::string_view reason) = 0; + + // Indicates that a stream reset request has been performed. + // + // It is allowed to call into this library from within this callback. + virtual void OnStreamsResetPerformed( + rtc::ArrayView<const StreamID> outgoing_streams) = 0; + + // When a peer has reset some of its outgoing streams, this will be called. An + // empty list indicates that all streams have been reset. + // + // It is allowed to call into this library from within this callback. + virtual void OnIncomingStreamsReset( + rtc::ArrayView<const StreamID> incoming_streams) = 0; + + // Will be called when the amount of data buffered to be sent falls to or + // below the threshold set when calling `SetBufferedAmountLowThreshold`. + // + // It is allowed to call into this library from within this callback. + virtual void OnBufferedAmountLow(StreamID stream_id) {} + + // Will be called when the total amount of data buffered (in the entire send + // buffer, for all streams) falls to or below the threshold specified in + // `DcSctpOptions::total_buffered_amount_low_threshold`. + virtual void OnTotalBufferedAmountLow() {} + + // == Lifecycle Events == + // + // If a `lifecycle_id` is provided as `SendOptions`, lifecycle callbacks will + // be triggered as the message is processed by the library. + // + // The possible transitions are shown in the graph below: + // + // DcSctpSocket::Send ────────────────────────┐ + // │ │ + // │ │ + // v v + // OnLifecycleMessageFullySent ───────> OnLifecycleMessageExpired + // │ │ + // │ │ + // v v + // OnLifeCycleMessageDelivered ────────────> OnLifecycleEnd + + // OnLifecycleMessageFullySent will be called when a message has been fully + // sent, meaning that the last fragment has been produced from the send queue + // and sent on the network. Note that this will trigger at most once per + // message even if the message was retransmitted due to packet loss. + // + // This is a lifecycle event. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual void OnLifecycleMessageFullySent(LifecycleId lifecycle_id) {} + + // OnLifecycleMessageExpired will be called when a message has expired. If it + // was expired with data remaining in the send queue that had not been sent + // ever, `maybe_delivered` will be set to false. If `maybe_delivered` is true, + // the message has at least once been sent and may have been correctly + // received by the peer, but it has expired before the receiver managed to + // acknowledge it. This means that if `maybe_delivered` is true, it's unknown + // if the message was lost or was delivered, and if `maybe_delivered` is + // false, it's guaranteed to not be delivered. + // + // It's guaranteed that `OnLifecycleMessageDelivered` is not called if this + // callback has triggered. + // + // This is a lifecycle event. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual void OnLifecycleMessageExpired(LifecycleId lifecycle_id, + bool maybe_delivered) {} + + // OnLifecycleMessageDelivered will be called when a non-expired message has + // been acknowledged by the peer as delivered. + // + // Note that this will trigger only when the peer moves its cumulative TSN ack + // beyond this message, and will not fire for messages acked using + // gap-ack-blocks as those are renegable. This means that this may fire a bit + // later than the message was actually first "acked" by the peer, as - + // according to the protocol - those acks may be unacked later by the client. + // + // It's guaranteed that `OnLifecycleMessageExpired` is not called if this + // callback has triggered. + // + // This is a lifecycle event. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual void OnLifecycleMessageDelivered(LifecycleId lifecycle_id) {} + + // OnLifecycleEnd will be called when a lifecycle event has reached its end. + // It will be called when processing of a message is complete, no matter how + // it completed. It will be called after all other lifecycle events, if any. + // + // Note that it's possible that this callback triggers without any other + // lifecycle callbacks having been called before in case of errors, such as + // attempting to send an empty message or failing to enqueue a message if the + // send queue is full. + // + // NOTE: When the socket is deallocated, there will be no `OnLifecycleEnd` + // callbacks sent for messages that were enqueued. But as long as the socket + // is alive, `OnLifecycleEnd` callbacks are guaranteed to be sent as messages + // are either expired or successfully acknowledged. + // + // This is a lifecycle event. + // + // Note that it's NOT ALLOWED to call into this library from within this + // callback. + virtual void OnLifecycleEnd(LifecycleId lifecycle_id) {} +}; + +// The DcSctpSocket implementation implements the following interface. +// This class is thread-compatible. +class DcSctpSocketInterface { + public: + virtual ~DcSctpSocketInterface() = default; + + // To be called when an incoming SCTP packet is to be processed. + virtual void ReceivePacket(rtc::ArrayView<const uint8_t> data) = 0; + + // To be called when a timeout has expired. The `timeout_id` is provided + // when the timeout was initiated. + virtual void HandleTimeout(TimeoutID timeout_id) = 0; + + // Connects the socket. This is an asynchronous operation, and + // `DcSctpSocketCallbacks::OnConnected` will be called on success. + virtual void Connect() = 0; + + // Puts this socket to the state in which the original socket was when its + // `DcSctpSocketHandoverState` was captured by `GetHandoverStateAndClose`. + // `RestoreFromState` is allowed only on the closed socket. + // `DcSctpSocketCallbacks::OnConnected` will be called if a connected socket + // state is restored. + // `DcSctpSocketCallbacks::OnError` will be called on error. + virtual void RestoreFromState(const DcSctpSocketHandoverState& state) = 0; + + // Gracefully shutdowns the socket and sends all outstanding data. This is an + // asynchronous operation and `DcSctpSocketCallbacks::OnClosed` will be called + // on success. + virtual void Shutdown() = 0; + + // Closes the connection non-gracefully. Will send ABORT if the connection is + // not already closed. No callbacks will be made after Close() has returned. + virtual void Close() = 0; + + // The socket state. + virtual SocketState state() const = 0; + + // The options it was created with. + virtual const DcSctpOptions& options() const = 0; + + // Update the options max_message_size. + virtual void SetMaxMessageSize(size_t max_message_size) = 0; + + // Sets the priority of an outgoing stream. The initial value, when not set, + // is `DcSctpOptions::default_stream_priority`. + virtual void SetStreamPriority(StreamID stream_id, + StreamPriority priority) = 0; + + // Returns the currently set priority for an outgoing stream. The initial + // value, when not set, is `DcSctpOptions::default_stream_priority`. + virtual StreamPriority GetStreamPriority(StreamID stream_id) const = 0; + + // Sends the message `message` using the provided send options. + // Sending a message is an asynchronous operation, and the `OnError` callback + // may be invoked to indicate any errors in sending the message. + // + // The association does not have to be established before calling this method. + // If it's called before there is an established association, the message will + // be queued. + virtual SendStatus Send(DcSctpMessage message, + const SendOptions& send_options) = 0; + + // Resetting streams is an asynchronous operation and the results will + // be notified using `DcSctpSocketCallbacks::OnStreamsResetDone()` on success + // and `DcSctpSocketCallbacks::OnStreamsResetFailed()` on failure. Note that + // only outgoing streams can be reset. + // + // When it's known that the peer has reset its own outgoing streams, + // `DcSctpSocketCallbacks::OnIncomingStreamReset` is called. + // + // Note that resetting a stream will also remove all queued messages on those + // streams, but will ensure that the currently sent message (if any) is fully + // sent before closing the stream. + // + // Resetting streams can only be done on an established association that + // supports stream resetting. Calling this method on e.g. a closed association + // or streams that don't support resetting will not perform any operation. + virtual ResetStreamsStatus ResetStreams( + rtc::ArrayView<const StreamID> outgoing_streams) = 0; + + // Returns the number of bytes of data currently queued to be sent on a given + // stream. + virtual size_t buffered_amount(StreamID stream_id) const = 0; + + // Returns the number of buffered outgoing bytes that is considered "low" for + // a given stream. See `SetBufferedAmountLowThreshold`. + virtual size_t buffered_amount_low_threshold(StreamID stream_id) const = 0; + + // Used to specify the number of bytes of buffered outgoing data that is + // considered "low" for a given stream, which will trigger an + // OnBufferedAmountLow event. The default value is zero (0). + virtual void SetBufferedAmountLowThreshold(StreamID stream_id, + size_t bytes) = 0; + + // Retrieves the latest metrics. If the socket is not fully connected, + // `absl::nullopt` will be returned. + virtual absl::optional<Metrics> GetMetrics() const = 0; + + // Returns empty bitmask if the socket is in the state in which a snapshot of + // the state can be made by `GetHandoverStateAndClose()`. Return value is + // invalidated by a call to any non-const method. + virtual HandoverReadinessStatus GetHandoverReadiness() const = 0; + + // Collects a snapshot of the socket state that can be used to reconstruct + // this socket in another process. On success this socket object is closed + // synchronously and no callbacks will be made after the method has returned. + // The method fails if the socket is not in a state ready for handover. + // nullopt indicates the failure. `DcSctpSocketCallbacks::OnClosed` will be + // called on success. + virtual absl::optional<DcSctpSocketHandoverState> + GetHandoverStateAndClose() = 0; + + // Returns the detected SCTP implementation of the peer. As this is not + // explicitly signalled during the connection establishment, heuristics is + // used to analyze e.g. the state cookie in the INIT-ACK chunk. + // + // If this method is called too early (before + // `DcSctpSocketCallbacks::OnConnected` has triggered), this will likely + // return `SctpImplementation::kUnknown`. + ABSL_DEPRECATED("See Metrics::peer_implementation instead") + virtual SctpImplementation peer_implementation() const { + return SctpImplementation::kUnknown; + } +}; +} // namespace dcsctp + +#endif // NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_ |