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Diffstat (limited to 'third_party/rust/async-task/src/task.rs')
-rw-r--r-- | third_party/rust/async-task/src/task.rs | 532 |
1 files changed, 532 insertions, 0 deletions
diff --git a/third_party/rust/async-task/src/task.rs b/third_party/rust/async-task/src/task.rs new file mode 100644 index 0000000000..8ecd746c13 --- /dev/null +++ b/third_party/rust/async-task/src/task.rs @@ -0,0 +1,532 @@ +use core::fmt; +use core::future::Future; +use core::marker::{PhantomData, Unpin}; +use core::mem; +use core::pin::Pin; +use core::ptr::NonNull; +use core::sync::atomic::Ordering; +use core::task::{Context, Poll}; + +use crate::header::Header; +use crate::state::*; + +/// A spawned task. +/// +/// A [`Task`] can be awaited to retrieve the output of its future. +/// +/// Dropping a [`Task`] cancels it, which means its future won't be polled again. To drop the +/// [`Task`] handle without canceling it, use [`detach()`][`Task::detach()`] instead. To cancel a +/// task gracefully and wait until it is fully destroyed, use the [`cancel()`][Task::cancel()] +/// method. +/// +/// Note that canceling a task actually wakes it and reschedules one last time. Then, the executor +/// can destroy the task by simply dropping its [`Runnable`][`super::Runnable`] or by invoking +/// [`run()`][`super::Runnable::run()`]. +/// +/// # Examples +/// +/// ``` +/// use smol::{future, Executor}; +/// use std::thread; +/// +/// let ex = Executor::new(); +/// +/// // Spawn a future onto the executor. +/// let task = ex.spawn(async { +/// println!("Hello from a task!"); +/// 1 + 2 +/// }); +/// +/// // Run an executor thread. +/// thread::spawn(move || future::block_on(ex.run(future::pending::<()>()))); +/// +/// // Wait for the task's output. +/// assert_eq!(future::block_on(task), 3); +/// ``` +#[must_use = "tasks get canceled when dropped, use `.detach()` to run them in the background"] +pub struct Task<T> { + /// A raw task pointer. + pub(crate) ptr: NonNull<()>, + + /// A marker capturing generic type `T`. + pub(crate) _marker: PhantomData<T>, +} + +unsafe impl<T: Send> Send for Task<T> {} +unsafe impl<T> Sync for Task<T> {} + +impl<T> Unpin for Task<T> {} + +#[cfg(feature = "std")] +impl<T> std::panic::UnwindSafe for Task<T> {} +#[cfg(feature = "std")] +impl<T> std::panic::RefUnwindSafe for Task<T> {} + +impl<T> Task<T> { + /// Detaches the task to let it keep running in the background. + /// + /// # Examples + /// + /// ``` + /// use smol::{Executor, Timer}; + /// use std::time::Duration; + /// + /// let ex = Executor::new(); + /// + /// // Spawn a deamon future. + /// ex.spawn(async { + /// loop { + /// println!("I'm a daemon task looping forever."); + /// Timer::after(Duration::from_secs(1)).await; + /// } + /// }) + /// .detach(); + /// ``` + pub fn detach(self) { + let mut this = self; + let _out = this.set_detached(); + mem::forget(this); + } + + /// Cancels the task and waits for it to stop running. + /// + /// Returns the task's output if it was completed just before it got canceled, or [`None`] if + /// it didn't complete. + /// + /// While it's possible to simply drop the [`Task`] to cancel it, this is a cleaner way of + /// canceling because it also waits for the task to stop running. + /// + /// # Examples + /// + /// ``` + /// # if cfg!(miri) { return; } // Miri does not support epoll + /// use smol::{future, Executor, Timer}; + /// use std::thread; + /// use std::time::Duration; + /// + /// let ex = Executor::new(); + /// + /// // Spawn a deamon future. + /// let task = ex.spawn(async { + /// loop { + /// println!("Even though I'm in an infinite loop, you can still cancel me!"); + /// Timer::after(Duration::from_secs(1)).await; + /// } + /// }); + /// + /// // Run an executor thread. + /// thread::spawn(move || future::block_on(ex.run(future::pending::<()>()))); + /// + /// future::block_on(async { + /// Timer::after(Duration::from_secs(3)).await; + /// task.cancel().await; + /// }); + /// ``` + pub async fn cancel(self) -> Option<T> { + let mut this = self; + this.set_canceled(); + this.fallible().await + } + + /// Converts this task into a [`FallibleTask`]. + /// + /// Like [`Task`], a fallible task will poll the task's output until it is + /// completed or cancelled due to its [`Runnable`][`super::Runnable`] being + /// dropped without being run. Resolves to the task's output when completed, + /// or [`None`] if it didn't complete. + /// + /// # Examples + /// + /// ``` + /// use smol::{future, Executor}; + /// use std::thread; + /// + /// let ex = Executor::new(); + /// + /// // Spawn a future onto the executor. + /// let task = ex.spawn(async { + /// println!("Hello from a task!"); + /// 1 + 2 + /// }) + /// .fallible(); + /// + /// // Run an executor thread. + /// thread::spawn(move || future::block_on(ex.run(future::pending::<()>()))); + /// + /// // Wait for the task's output. + /// assert_eq!(future::block_on(task), Some(3)); + /// ``` + /// + /// ``` + /// use smol::future; + /// + /// // Schedule function which drops the runnable without running it. + /// let schedule = move |runnable| drop(runnable); + /// + /// // Create a task with the future and the schedule function. + /// let (runnable, task) = async_task::spawn(async { + /// println!("Hello from a task!"); + /// 1 + 2 + /// }, schedule); + /// runnable.schedule(); + /// + /// // Wait for the task's output. + /// assert_eq!(future::block_on(task.fallible()), None); + /// ``` + pub fn fallible(self) -> FallibleTask<T> { + FallibleTask { task: self } + } + + /// Puts the task in canceled state. + fn set_canceled(&mut self) { + let ptr = self.ptr.as_ptr(); + let header = ptr as *const Header; + + unsafe { + let mut state = (*header).state.load(Ordering::Acquire); + + loop { + // If the task has been completed or closed, it can't be canceled. + if state & (COMPLETED | CLOSED) != 0 { + break; + } + + // If the task is not scheduled nor running, we'll need to schedule it. + let new = if state & (SCHEDULED | RUNNING) == 0 { + (state | SCHEDULED | CLOSED) + REFERENCE + } else { + state | CLOSED + }; + + // Mark the task as closed. + match (*header).state.compare_exchange_weak( + state, + new, + Ordering::AcqRel, + Ordering::Acquire, + ) { + Ok(_) => { + // If the task is not scheduled nor running, schedule it one more time so + // that its future gets dropped by the executor. + if state & (SCHEDULED | RUNNING) == 0 { + ((*header).vtable.schedule)(ptr); + } + + // Notify the awaiter that the task has been closed. + if state & AWAITER != 0 { + (*header).notify(None); + } + + break; + } + Err(s) => state = s, + } + } + } + } + + /// Puts the task in detached state. + fn set_detached(&mut self) -> Option<T> { + let ptr = self.ptr.as_ptr(); + let header = ptr as *const Header; + + unsafe { + // A place where the output will be stored in case it needs to be dropped. + let mut output = None; + + // Optimistically assume the `Task` is being detached just after creating the task. + // This is a common case so if the `Task` is datached, the overhead of it is only one + // compare-exchange operation. + if let Err(mut state) = (*header).state.compare_exchange_weak( + SCHEDULED | TASK | REFERENCE, + SCHEDULED | REFERENCE, + Ordering::AcqRel, + Ordering::Acquire, + ) { + loop { + // If the task has been completed but not yet closed, that means its output + // must be dropped. + if state & COMPLETED != 0 && state & CLOSED == 0 { + // Mark the task as closed in order to grab its output. + match (*header).state.compare_exchange_weak( + state, + state | CLOSED, + Ordering::AcqRel, + Ordering::Acquire, + ) { + Ok(_) => { + // Read the output. + output = + Some((((*header).vtable.get_output)(ptr) as *mut T).read()); + + // Update the state variable because we're continuing the loop. + state |= CLOSED; + } + Err(s) => state = s, + } + } else { + // If this is the last reference to the task and it's not closed, then + // close it and schedule one more time so that its future gets dropped by + // the executor. + let new = if state & (!(REFERENCE - 1) | CLOSED) == 0 { + SCHEDULED | CLOSED | REFERENCE + } else { + state & !TASK + }; + + // Unset the `TASK` flag. + match (*header).state.compare_exchange_weak( + state, + new, + Ordering::AcqRel, + Ordering::Acquire, + ) { + Ok(_) => { + // If this is the last reference to the task, we need to either + // schedule dropping its future or destroy it. + if state & !(REFERENCE - 1) == 0 { + if state & CLOSED == 0 { + ((*header).vtable.schedule)(ptr); + } else { + ((*header).vtable.destroy)(ptr); + } + } + + break; + } + Err(s) => state = s, + } + } + } + } + + output + } + } + + /// Polls the task to retrieve its output. + /// + /// Returns `Some` if the task has completed or `None` if it was closed. + /// + /// A task becomes closed in the following cases: + /// + /// 1. It gets canceled by `Runnable::drop()`, `Task::drop()`, or `Task::cancel()`. + /// 2. Its output gets awaited by the `Task`. + /// 3. It panics while polling the future. + /// 4. It is completed and the `Task` gets dropped. + fn poll_task(&mut self, cx: &mut Context<'_>) -> Poll<Option<T>> { + let ptr = self.ptr.as_ptr(); + let header = ptr as *const Header; + + unsafe { + let mut state = (*header).state.load(Ordering::Acquire); + + loop { + // If the task has been closed, notify the awaiter and return `None`. + if state & CLOSED != 0 { + // If the task is scheduled or running, we need to wait until its future is + // dropped. + if state & (SCHEDULED | RUNNING) != 0 { + // Replace the waker with one associated with the current task. + (*header).register(cx.waker()); + + // Reload the state after registering. It is possible changes occurred just + // before registration so we need to check for that. + state = (*header).state.load(Ordering::Acquire); + + // If the task is still scheduled or running, we need to wait because its + // future is not dropped yet. + if state & (SCHEDULED | RUNNING) != 0 { + return Poll::Pending; + } + } + + // Even though the awaiter is most likely the current task, it could also be + // another task. + (*header).notify(Some(cx.waker())); + return Poll::Ready(None); + } + + // If the task is not completed, register the current task. + if state & COMPLETED == 0 { + // Replace the waker with one associated with the current task. + (*header).register(cx.waker()); + + // Reload the state after registering. It is possible that the task became + // completed or closed just before registration so we need to check for that. + state = (*header).state.load(Ordering::Acquire); + + // If the task has been closed, restart. + if state & CLOSED != 0 { + continue; + } + + // If the task is still not completed, we're blocked on it. + if state & COMPLETED == 0 { + return Poll::Pending; + } + } + + // Since the task is now completed, mark it as closed in order to grab its output. + match (*header).state.compare_exchange( + state, + state | CLOSED, + Ordering::AcqRel, + Ordering::Acquire, + ) { + Ok(_) => { + // Notify the awaiter. Even though the awaiter is most likely the current + // task, it could also be another task. + if state & AWAITER != 0 { + (*header).notify(Some(cx.waker())); + } + + // Take the output from the task. + let output = ((*header).vtable.get_output)(ptr) as *mut T; + return Poll::Ready(Some(output.read())); + } + Err(s) => state = s, + } + } + } + } + + fn header(&self) -> &Header { + let ptr = self.ptr.as_ptr(); + let header = ptr as *const Header; + unsafe { &*header } + } + + /// Returns `true` if the current task is finished. + /// + /// Note that in a multithreaded environment, this task can change finish immediately after calling this function. + pub fn is_finished(&self) -> bool { + let ptr = self.ptr.as_ptr(); + let header = ptr as *const Header; + + unsafe { + let state = (*header).state.load(Ordering::Acquire); + state & (CLOSED | COMPLETED) != 0 + } + } +} + +impl<T> Drop for Task<T> { + fn drop(&mut self) { + self.set_canceled(); + self.set_detached(); + } +} + +impl<T> Future for Task<T> { + type Output = T; + + fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { + match self.poll_task(cx) { + Poll::Ready(t) => Poll::Ready(t.expect("task has failed")), + Poll::Pending => Poll::Pending, + } + } +} + +impl<T> fmt::Debug for Task<T> { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + f.debug_struct("Task") + .field("header", self.header()) + .finish() + } +} + +/// A spawned task with a fallible response. +/// +/// This type behaves like [`Task`], however it produces an `Option<T>` when +/// polled and will return `None` if the executor dropped its +/// [`Runnable`][`super::Runnable`] without being run. +/// +/// This can be useful to avoid the panic produced when polling the `Task` +/// future if the executor dropped its `Runnable`. +#[must_use = "tasks get canceled when dropped, use `.detach()` to run them in the background"] +pub struct FallibleTask<T> { + task: Task<T>, +} + +impl<T> FallibleTask<T> { + /// Detaches the task to let it keep running in the background. + /// + /// # Examples + /// + /// ``` + /// use smol::{Executor, Timer}; + /// use std::time::Duration; + /// + /// let ex = Executor::new(); + /// + /// // Spawn a deamon future. + /// ex.spawn(async { + /// loop { + /// println!("I'm a daemon task looping forever."); + /// Timer::after(Duration::from_secs(1)).await; + /// } + /// }) + /// .fallible() + /// .detach(); + /// ``` + pub fn detach(self) { + self.task.detach() + } + + /// Cancels the task and waits for it to stop running. + /// + /// Returns the task's output if it was completed just before it got canceled, or [`None`] if + /// it didn't complete. + /// + /// While it's possible to simply drop the [`Task`] to cancel it, this is a cleaner way of + /// canceling because it also waits for the task to stop running. + /// + /// # Examples + /// + /// ``` + /// # if cfg!(miri) { return; } // Miri does not support epoll + /// use smol::{future, Executor, Timer}; + /// use std::thread; + /// use std::time::Duration; + /// + /// let ex = Executor::new(); + /// + /// // Spawn a deamon future. + /// let task = ex.spawn(async { + /// loop { + /// println!("Even though I'm in an infinite loop, you can still cancel me!"); + /// Timer::after(Duration::from_secs(1)).await; + /// } + /// }) + /// .fallible(); + /// + /// // Run an executor thread. + /// thread::spawn(move || future::block_on(ex.run(future::pending::<()>()))); + /// + /// future::block_on(async { + /// Timer::after(Duration::from_secs(3)).await; + /// task.cancel().await; + /// }); + /// ``` + pub async fn cancel(self) -> Option<T> { + self.task.cancel().await + } +} + +impl<T> Future for FallibleTask<T> { + type Output = Option<T>; + + fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { + self.task.poll_task(cx) + } +} + +impl<T> fmt::Debug for FallibleTask<T> { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + f.debug_struct("FallibleTask") + .field("header", self.task.header()) + .finish() + } +} |