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diff --git a/third_party/rust/mio/examples/udp_server.rs b/third_party/rust/mio/examples/udp_server.rs
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+// You can run this example from the root of the mio repo:
+// cargo run --example udp_server --features="os-poll net"
+use log::warn;
+use mio::net::UdpSocket;
+use mio::{Events, Interest, Poll, Token};
+use std::io;
+
+// A token to allow us to identify which event is for the `UdpSocket`.
+const UDP_SOCKET: Token = Token(0);
+
+fn main() -> io::Result<()> {
+ env_logger::init();
+
+ // Create a poll instance.
+ let mut poll = Poll::new()?;
+ // Create storage for events. Since we will only register a single socket, a
+ // capacity of 1 will do.
+ let mut events = Events::with_capacity(1);
+
+ // Setup the UDP socket.
+ let addr = "127.0.0.1:9000".parse().unwrap();
+ let mut socket = UdpSocket::bind(addr)?;
+
+ // Register our socket with the token defined above and an interest in being
+ // `READABLE`.
+ poll.registry()
+ .register(&mut socket, UDP_SOCKET, Interest::READABLE)?;
+
+ println!("You can connect to the server using `nc`:");
+ println!(" $ nc -u 127.0.0.1 9000");
+ println!("Anything you type will be echoed back to you.");
+
+ // Initialize a buffer for the UDP packet. We use the maximum size of a UDP
+ // packet, which is the maximum value of 16 a bit integer.
+ let mut buf = [0; 1 << 16];
+
+ // Our event loop.
+ loop {
+ // Poll to check if we have events waiting for us.
+ poll.poll(&mut events, None)?;
+
+ // Process each event.
+ for event in events.iter() {
+ // Validate the token we registered our socket with,
+ // in this example it will only ever be one but we
+ // make sure it's valid none the less.
+ match event.token() {
+ UDP_SOCKET => loop {
+ // In this loop we receive all packets queued for the socket.
+ match socket.recv_from(&mut buf) {
+ Ok((packet_size, source_address)) => {
+ // Echo the data.
+ socket.send_to(&buf[..packet_size], source_address)?;
+ }
+ Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
+ // If we get a `WouldBlock` error we know our socket
+ // has no more packets queued, so we can return to
+ // polling and wait for some more.
+ break;
+ }
+ Err(e) => {
+ // If it was any other kind of error, something went
+ // wrong and we terminate with an error.
+ return Err(e);
+ }
+ }
+ },
+ _ => {
+ // This should never happen as we only registered our
+ // `UdpSocket` using the `UDP_SOCKET` token, but if it ever
+ // does we'll log it.
+ warn!("Got event for unexpected token: {:?}", event);
+ }
+ }
+ }
+ }
+}