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-rw-r--r--third_party/rust/mio/src/sys/windows/net.rs108
1 files changed, 108 insertions, 0 deletions
diff --git a/third_party/rust/mio/src/sys/windows/net.rs b/third_party/rust/mio/src/sys/windows/net.rs
new file mode 100644
index 0000000000..db1896f198
--- /dev/null
+++ b/third_party/rust/mio/src/sys/windows/net.rs
@@ -0,0 +1,108 @@
+use std::io;
+use std::mem;
+use std::net::SocketAddr;
+use std::sync::Once;
+
+use winapi::ctypes::c_int;
+use winapi::shared::in6addr::{in6_addr_u, IN6_ADDR};
+use winapi::shared::inaddr::{in_addr_S_un, IN_ADDR};
+use winapi::shared::ws2def::{ADDRESS_FAMILY, AF_INET, AF_INET6, SOCKADDR, SOCKADDR_IN};
+use winapi::shared::ws2ipdef::{SOCKADDR_IN6_LH_u, SOCKADDR_IN6_LH};
+use winapi::um::winsock2::{ioctlsocket, socket, FIONBIO, INVALID_SOCKET, SOCKET};
+
+/// Initialise the network stack for Windows.
+pub(crate) fn init() {
+ static INIT: Once = Once::new();
+ INIT.call_once(|| {
+ // Let standard library call `WSAStartup` for us, we can't do it
+ // ourselves because otherwise using any type in `std::net` would panic
+ // when it tries to call `WSAStartup` a second time.
+ drop(std::net::UdpSocket::bind("127.0.0.1:0"));
+ });
+}
+
+/// Create a new non-blocking socket.
+pub(crate) fn new_ip_socket(addr: SocketAddr, socket_type: c_int) -> io::Result<SOCKET> {
+ use winapi::um::winsock2::{PF_INET, PF_INET6};
+
+ let domain = match addr {
+ SocketAddr::V4(..) => PF_INET,
+ SocketAddr::V6(..) => PF_INET6,
+ };
+
+ new_socket(domain, socket_type)
+}
+
+pub(crate) fn new_socket(domain: c_int, socket_type: c_int) -> io::Result<SOCKET> {
+ syscall!(
+ socket(domain, socket_type, 0),
+ PartialEq::eq,
+ INVALID_SOCKET
+ )
+ .and_then(|socket| {
+ syscall!(ioctlsocket(socket, FIONBIO, &mut 1), PartialEq::ne, 0).map(|_| socket as SOCKET)
+ })
+}
+
+/// A type with the same memory layout as `SOCKADDR`. Used in converting Rust level
+/// SocketAddr* types into their system representation. The benefit of this specific
+/// type over using `SOCKADDR_STORAGE` is that this type is exactly as large as it
+/// needs to be and not a lot larger. And it can be initialized cleaner from Rust.
+#[repr(C)]
+pub(crate) union SocketAddrCRepr {
+ v4: SOCKADDR_IN,
+ v6: SOCKADDR_IN6_LH,
+}
+
+impl SocketAddrCRepr {
+ pub(crate) fn as_ptr(&self) -> *const SOCKADDR {
+ self as *const _ as *const SOCKADDR
+ }
+}
+
+pub(crate) fn socket_addr(addr: &SocketAddr) -> (SocketAddrCRepr, c_int) {
+ match addr {
+ SocketAddr::V4(ref addr) => {
+ // `s_addr` is stored as BE on all machine and the array is in BE order.
+ // So the native endian conversion method is used so that it's never swapped.
+ let sin_addr = unsafe {
+ let mut s_un = mem::zeroed::<in_addr_S_un>();
+ *s_un.S_addr_mut() = u32::from_ne_bytes(addr.ip().octets());
+ IN_ADDR { S_un: s_un }
+ };
+
+ let sockaddr_in = SOCKADDR_IN {
+ sin_family: AF_INET as ADDRESS_FAMILY,
+ sin_port: addr.port().to_be(),
+ sin_addr,
+ sin_zero: [0; 8],
+ };
+
+ let sockaddr = SocketAddrCRepr { v4: sockaddr_in };
+ (sockaddr, mem::size_of::<SOCKADDR_IN>() as c_int)
+ }
+ SocketAddr::V6(ref addr) => {
+ let sin6_addr = unsafe {
+ let mut u = mem::zeroed::<in6_addr_u>();
+ *u.Byte_mut() = addr.ip().octets();
+ IN6_ADDR { u }
+ };
+ let u = unsafe {
+ let mut u = mem::zeroed::<SOCKADDR_IN6_LH_u>();
+ *u.sin6_scope_id_mut() = addr.scope_id();
+ u
+ };
+
+ let sockaddr_in6 = SOCKADDR_IN6_LH {
+ sin6_family: AF_INET6 as ADDRESS_FAMILY,
+ sin6_port: addr.port().to_be(),
+ sin6_addr,
+ sin6_flowinfo: addr.flowinfo(),
+ u,
+ };
+
+ let sockaddr = SocketAddrCRepr { v6: sockaddr_in6 };
+ (sockaddr, mem::size_of::<SOCKADDR_IN6_LH>() as c_int)
+ }
+ }
+}