diff options
Diffstat (limited to 'third_party/rust/tokio-util/src/time/wheel/level.rs')
-rw-r--r-- | third_party/rust/tokio-util/src/time/wheel/level.rs | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/third_party/rust/tokio-util/src/time/wheel/level.rs b/third_party/rust/tokio-util/src/time/wheel/level.rs new file mode 100644 index 0000000000..8ea30af30f --- /dev/null +++ b/third_party/rust/tokio-util/src/time/wheel/level.rs @@ -0,0 +1,253 @@ +use crate::time::wheel::Stack; + +use std::fmt; + +/// Wheel for a single level in the timer. This wheel contains 64 slots. +pub(crate) struct Level<T> { + level: usize, + + /// Bit field tracking which slots currently contain entries. + /// + /// Using a bit field to track slots that contain entries allows avoiding a + /// scan to find entries. This field is updated when entries are added or + /// removed from a slot. + /// + /// The least-significant bit represents slot zero. + occupied: u64, + + /// Slots + slot: [T; LEVEL_MULT], +} + +/// Indicates when a slot must be processed next. +#[derive(Debug)] +pub(crate) struct Expiration { + /// The level containing the slot. + pub(crate) level: usize, + + /// The slot index. + pub(crate) slot: usize, + + /// The instant at which the slot needs to be processed. + pub(crate) deadline: u64, +} + +/// Level multiplier. +/// +/// Being a power of 2 is very important. +const LEVEL_MULT: usize = 64; + +impl<T: Stack> Level<T> { + pub(crate) fn new(level: usize) -> Level<T> { + // Rust's derived implementations for arrays require that the value + // contained by the array be `Copy`. So, here we have to manually + // initialize every single slot. + macro_rules! s { + () => { + T::default() + }; + } + + Level { + level, + occupied: 0, + slot: [ + // It does not look like the necessary traits are + // derived for [T; 64]. + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + s!(), + ], + } + } + + /// Finds the slot that needs to be processed next and returns the slot and + /// `Instant` at which this slot must be processed. + pub(crate) fn next_expiration(&self, now: u64) -> Option<Expiration> { + // Use the `occupied` bit field to get the index of the next slot that + // needs to be processed. + let slot = match self.next_occupied_slot(now) { + Some(slot) => slot, + None => return None, + }; + + // From the slot index, calculate the `Instant` at which it needs to be + // processed. This value *must* be in the future with respect to `now`. + + let level_range = level_range(self.level); + let slot_range = slot_range(self.level); + + // TODO: This can probably be simplified w/ power of 2 math + let level_start = now - (now % level_range); + let deadline = level_start + slot as u64 * slot_range; + + debug_assert!( + deadline >= now, + "deadline={}; now={}; level={}; slot={}; occupied={:b}", + deadline, + now, + self.level, + slot, + self.occupied + ); + + Some(Expiration { + level: self.level, + slot, + deadline, + }) + } + + fn next_occupied_slot(&self, now: u64) -> Option<usize> { + if self.occupied == 0 { + return None; + } + + // Get the slot for now using Maths + let now_slot = (now / slot_range(self.level)) as usize; + let occupied = self.occupied.rotate_right(now_slot as u32); + let zeros = occupied.trailing_zeros() as usize; + let slot = (zeros + now_slot) % 64; + + Some(slot) + } + + pub(crate) fn add_entry(&mut self, when: u64, item: T::Owned, store: &mut T::Store) { + let slot = slot_for(when, self.level); + + self.slot[slot].push(item, store); + self.occupied |= occupied_bit(slot); + } + + pub(crate) fn remove_entry(&mut self, when: u64, item: &T::Borrowed, store: &mut T::Store) { + let slot = slot_for(when, self.level); + + self.slot[slot].remove(item, store); + + if self.slot[slot].is_empty() { + // The bit is currently set + debug_assert!(self.occupied & occupied_bit(slot) != 0); + + // Unset the bit + self.occupied ^= occupied_bit(slot); + } + } + + pub(crate) fn pop_entry_slot(&mut self, slot: usize, store: &mut T::Store) -> Option<T::Owned> { + let ret = self.slot[slot].pop(store); + + if ret.is_some() && self.slot[slot].is_empty() { + // The bit is currently set + debug_assert!(self.occupied & occupied_bit(slot) != 0); + + self.occupied ^= occupied_bit(slot); + } + + ret + } +} + +impl<T> fmt::Debug for Level<T> { + fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { + fmt.debug_struct("Level") + .field("occupied", &self.occupied) + .finish() + } +} + +fn occupied_bit(slot: usize) -> u64 { + 1 << slot +} + +fn slot_range(level: usize) -> u64 { + LEVEL_MULT.pow(level as u32) as u64 +} + +fn level_range(level: usize) -> u64 { + LEVEL_MULT as u64 * slot_range(level) +} + +/// Convert a duration (milliseconds) and a level to a slot position +fn slot_for(duration: u64, level: usize) -> usize { + ((duration >> (level * 6)) % LEVEL_MULT as u64) as usize +} + +#[cfg(all(test, not(loom)))] +mod test { + use super::*; + + #[test] + fn test_slot_for() { + for pos in 0..64 { + assert_eq!(pos as usize, slot_for(pos, 0)); + } + + for level in 1..5 { + for pos in level..64 { + let a = pos * 64_usize.pow(level as u32); + assert_eq!(pos as usize, slot_for(a as u64, level)); + } + } + } +} |