diff options
Diffstat (limited to 'third_party/rust/winapi/src/um/gl/gl.rs')
-rw-r--r-- | third_party/rust/winapi/src/um/gl/gl.rs | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/third_party/rust/winapi/src/um/gl/gl.rs b/third_party/rust/winapi/src/um/gl/gl.rs new file mode 100644 index 0000000000..d7c1b586e7 --- /dev/null +++ b/third_party/rust/winapi/src/um/gl/gl.rs @@ -0,0 +1,52 @@ +// Licensed under the Apache License, Version 2.0 +// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. +// All files in the project carrying such notice may not be copied, modified, or distributed +// except according to those terms. +use ctypes::{c_double, c_float, c_int, c_schar, c_short, c_uchar, c_uint, c_ushort, c_void}; +//48 +pub type GLenum = c_uint; +pub type GLboolean = c_uchar; +pub type GLbitfield = c_uint; +pub type GLbyte = c_schar; +pub type GLshort = c_short; +pub type GLint = c_int; +pub type GLsizei = c_int; +pub type GLubyte = c_uchar; +pub type GLushort = c_ushort; +pub type GLuint = c_uint; +pub type GLfloat = c_float; +pub type GLclampf = c_float; +pub type GLdouble = c_double; +pub type GLclampd = c_double; +pub type GLvoid = c_void; +//63 +//68 +//AccumOp +pub const GL_ACCUM: GLenum = 0x0100; +pub const GL_LOAD: GLenum = 0x0101; +pub const GL_RETURN: GLenum = 0x0102; +pub const GL_MULT: GLenum = 0x0103; +pub const GL_ADD: GLenum = 0x0104; +//AlphaFunction +pub const GL_NEVER: GLenum = 0x0200; +pub const GL_LESS: GLenum = 0x0201; +pub const GL_EQUAL: GLenum = 0x0202; +pub const GL_LEQUAL: GLenum = 0x0203; +pub const GL_GREATER: GLenum = 0x0204; +pub const GL_NOTEQUAL: GLenum = 0x0205; +pub const GL_GEQUAL: GLenum = 0x0206; +pub const GL_ALWAYS: GLenum = 0x0207; +// TODO: we're missing about 1500 lines of defines and methods +// until that time, you can use the excellent GL crate +// https://github.com/brendanzab/gl-rs +extern "system" { + pub fn glAccum( + op: GLenum, + value: GLfloat, + ); + pub fn glAlphaFunc( + func: GLenum, + reference: GLclampf, + ); +} |