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-rw-r--r--third_party/webkit/PerformanceTests/ARES-6/Air/insertion_set.js89
1 files changed, 89 insertions, 0 deletions
diff --git a/third_party/webkit/PerformanceTests/ARES-6/Air/insertion_set.js b/third_party/webkit/PerformanceTests/ARES-6/Air/insertion_set.js
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+++ b/third_party/webkit/PerformanceTests/ARES-6/Air/insertion_set.js
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+"use strict";
+
+class Insertion {
+ constructor(index, element)
+ {
+ this._index = index;
+ this._element = element;
+ }
+
+ get index() { return this._index; }
+ get element() { return this._element; }
+
+ lessThan(other)
+ {
+ return this._index < other._index;
+ }
+}
+
+class InsertionSet {
+ constructor()
+ {
+ this._insertions = []
+ }
+
+ appendInsertion(insertion)
+ {
+ this._insertions.push(insertion);
+ }
+
+ append(index, element)
+ {
+ this.appendInsertion(new Insertion(index, element));
+ }
+
+ execute(target)
+ {
+ // We bubble-sort because that's what the C++ code, and for the same reason as we do it:
+ // the stdlib doesn't have a stable sort and mergesort is slower in the common case of the
+ // array usually being sorted. This array is usually sorted.
+ bubbleSort(this._insertions, (a, b) => (a.lessThan(b)));
+
+ let numInsertions = this._insertions.length;
+ if (!numInsertions)
+ return 0;
+ let originalTargetSize = target.length;
+ target.length += numInsertions;
+ let lastIndex = target.length;
+ for (let indexInInsertions = numInsertions; indexInInsertions--;) {
+ let insertion = this._insertions[indexInInsertions];
+ if (indexInInsertions && insertion.index < this._insertions[indexInInsertions - 1].index)
+ throw new Error("Insertions out of order");
+ if (insertion.index > originalTargetSize)
+ throw new Error("Out-of-bounds insertion");
+ let firstIndex = insertion.index + indexInInsertions;
+ let indexOffset = indexInInsertions + 1;
+ for (let i = lastIndex; --i > firstIndex;)
+ target[i] = target[i - indexOffset];
+ target[firstIndex] = insertion.element;
+ lastIndex = firstIndex;
+ }
+ this._insertions = [];
+ return numInsertions;
+ }
+}
+