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/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
/**
* Verify that a frame actor is properly expired when the frame goes away.
*/
add_task(
threadFrontTest(async ({ threadFront, debuggee }) => {
const packet = await executeOnNextTickAndWaitForPause(
() => evalCode(debuggee),
threadFront
);
const frameActorID = packet.frame.actorID;
{
const { frames } = await threadFront.getFrames(0, null);
ok(
frames.some(f => f.actorID === frameActorID),
"The paused frame is returned by getFrames"
);
Assert.equal(frames.length, 3, "Thread front has 3 frames");
}
await resumeAndWaitForPause(threadFront);
await checkFramesLength(threadFront, 2);
{
const { frames } = await threadFront.getFrames(0, null);
ok(
!frames.some(f => f.actorID === frameActorID),
"The paused frame is no longer returned by getFrames"
);
Assert.equal(frames.length, 2, "Thread front has 2 frames");
}
await threadFront.resume();
})
);
function evalCode(debuggee) {
debuggee.eval(
"(" +
function () {
function stopMe() {
debugger;
}
stopMe();
debugger;
} +
")()"
);
}
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