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<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
<script src="../../js/tests/oes-texture-float-and-half-float-linear.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script>
"use strict";

description("Test OES_texture_half_float_linear, if available.");

const wtu = WebGLTestUtils;
const gl = wtu.create3DContext();

(function() {
    if (wtu.isWebGL2(gl))
        throw new Error("OES_texture_half_float_linear is core in WebGL 2.");

    const ext = gl.getExtension("OES_texture_half_float");
    if (!ext) {
        testPassed("No OES_texture_half_float support -- this is legal");
        return;
    }
    // Required by the test harness.
    gl.HALF_FLOAT_OES = ext.HALF_FLOAT_OES;
    testTexLinear(gl, "OES_texture_half_float_linear", undefined, "HALF_FLOAT_OES");
})();

debug("");
const successfullyParsed = true;
</script>
<script src="../../js/js-test-post.js"></script>
</body>
</html>