summaryrefslogtreecommitdiffstats
path: root/dom/canvas/test/webgl-conf/checkout/conformance/glsl/bugs/struct-with-single-member-constructor.html
blob: 8d1008326fb6a7911b43c89f53a67b3b73ab996f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>GLSL struct with a single member constructor test</title>
<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
<script src="../../../js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>
<script src="../../../js/glsl-conformance-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script id="fshader" type="x-shader/x-fragment">
#version 100

precision mediump float;

struct S {
    mat2 rotation;
};
void main(void)
{
    float angle = 1.0;
    S(mat2(1.0, angle, 1.0, 1.0));
}
</script>
<script>
"use strict";
description();
debug("This is a regression test for <a href='https://bugs.chromium.org/p/swiftshader/issues/detail?id=56'>Swiftshader bug 56</a>.");
debug("");

GLSLConformanceTester.runTests([
{
  fShaderId: 'fshader',
  fShaderSuccess: true,
  linkSuccess: true,
  passMsg: "Construct a struct with a single matrix member"
}
]);

</script>

</body>
</html>