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path: root/dom/gamepad/GamepadButton.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/dom/GamepadButton.h"
#include "mozilla/dom/GamepadBinding.h"

namespace mozilla::dom {

NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadButton)
NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadButton)

NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadButton)
  NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
  NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END

NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadButton, mParent)

/* virtual */
JSObject* GamepadButton::WrapObject(JSContext* aCx,
                                    JS::Handle<JSObject*> aGivenProto) {
  return GamepadButton_Binding::Wrap(aCx, this, aGivenProto);
}

}  // namespace mozilla::dom