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export const description = `
Converts four normalized floating point values to 8-bit unsigned integers, and then combines them into one u32 value.
Component e[i] of the input is converted to an 8-bit unsigned integer value
⌊ 0.5 + 255 × min(1, max(0, e[i])) ⌋ which is then placed in
bits 8 × i through 8 × i + 7 of the result.
`;
import { makeTestGroup } from '../../../../../../common/framework/test_group.js';
import { GPUTest } from '../../../../../gpu_test.js';
import { kValue } from '../../../../../util/constants.js';
import {
f32,
pack4x8unorm,
Scalar,
TypeF32,
TypeU32,
TypeVec,
u32,
vec4,
} from '../../../../../util/conversion.js';
import { quantizeToF32, vectorF32Range } from '../../../../../util/math.js';
import { allInputSources, Case, run } from '../../expression.js';
import { builtin } from './builtin.js';
export const g = makeTestGroup(GPUTest);
g.test('pack')
.specURL('https://www.w3.org/TR/WGSL/#pack-builtin-functions')
.desc(
`
@const fn pack4x8unorm(e: vec4<f32>) -> u32
`
)
.params(u => u.combine('inputSource', allInputSources))
.fn(async t => {
const makeCase = (vals: [number, number, number, number]): Case => {
const vals_f32 = new Array<Scalar>(4) as [Scalar, Scalar, Scalar, Scalar];
for (const idx in vals) {
vals[idx] = quantizeToF32(vals[idx]);
vals_f32[idx] = f32(vals[idx]);
}
return { input: [vec4(...vals_f32)], expected: u32(pack4x8unorm(...vals)) };
};
// Returns a value normalized to [0, 1].
const normalizeF32 = (n: number): number => {
return n > 0 ? n / kValue.f32.positive.max : n / kValue.f32.negative.min;
};
const cases: Array<Case> = vectorF32Range(4).flatMap(v => {
return [
makeCase(v as [number, number, number, number]),
makeCase(v.map(normalizeF32) as [number, number, number, number]),
];
});
await run(t, builtin('pack4x8unorm'), [TypeVec(4, TypeF32)], TypeU32, t.params, cases);
});
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