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export const description = `
Execution tests for the 'textureNumLayers' builtin function
Returns the number of layers (elements) of an array texture.
`;
import { makeTestGroup } from '../../../../../../common/framework/test_group.js';
import { GPUTest } from '../../../../../gpu_test.js';
export const g = makeTestGroup(GPUTest);
g.test('sampled')
.specURL('https://www.w3.org/TR/WGSL/#texturenumlayers')
.desc(
`
T, a sampled type.
fn textureNumLayers(t: texture_2d_array<T>) -> u32
fn textureNumLayers(t: texture_cube_array<T>) -> u32
Parameters
* t The sampled array texture.
`
)
.params(u =>
u
.combine('texture_type', ['texture_2d_array', 'texture_cube_array'] as const)
.beginSubcases()
.combine('sampled_type', ['f32-only', 'i32', 'u32'] as const)
)
.unimplemented();
g.test('arrayed')
.specURL('https://www.w3.org/TR/WGSL/#texturenumlayers')
.desc(
`
fn textureNumLayers(t: texture_depth_2d_array) -> u32
fn textureNumLayers(t: texture_depth_cube_array) -> u32
Parameters
* t The depth array texture.
`
)
.params(u =>
u.combine('texture_type', ['texture_depth_2d_array', 'texture_depth_cube_array'] as const)
)
.unimplemented();
g.test('storage')
.specURL('https://www.w3.org/TR/WGSL/#texturenumlayers')
.desc(
`
F: rgba8unorm
rgba8snorm
rgba8uint
rgba8sint
rgba16uint
rgba16sint
rgba16float
r32uint
r32sint
r32float
rg32uint
rg32sint
rg32float
rgba32uint
rgba32sint
rgba32float
A: read, write, read_write
fn textureNumLayers(t: texture_storage_2d_array<F,A>) -> u32
Parameters
* t The sampled storage array texture.
`
)
.params(u =>
u
.beginSubcases()
.combine('texel_format', [
'rgba8unorm',
'rgba8snorm',
'rgba8uint',
'rgba8sint',
'rgba16uint',
'rgba16sint',
'rgba16float',
'r32uint',
'r32sint',
'r32float',
'rg32uint',
'rg32sint',
'rg32float',
'rgba32uint',
'rgba32sint',
'rgba32float',
] as const)
.combine('access_mode', ['read', 'write', 'read_write'] as const)
)
.unimplemented();
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