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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// driver_utils_d3d.h: Information specific to the D3D driver
#ifndef LIBANGLE_RENDERER_D3D_DRIVER_UTILS_D3D_H_
#define LIBANGLE_RENDERER_D3D_DRIVER_UTILS_D3D_H_
#include "libANGLE/angletypes.h"
namespace rx
{
std::string GetDriverVersionString(LARGE_INTEGER driverVersion);
} // namespace rx
#endif // LIBANGLE_RENDERER_D3D_DRIVER_UTILS_D3D_H_
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