summaryrefslogtreecommitdiffstats
path: root/image/VectorImage.cpp
blob: dbef37130696e19d7b6563043911df36c54e1a47 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "VectorImage.h"

#include "AutoRestoreSVGState.h"
#include "gfx2DGlue.h"
#include "gfxContext.h"
#include "gfxDrawable.h"
#include "gfxPlatform.h"
#include "gfxUtils.h"
#include "imgFrame.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/MediaFeatureChange.h"
#include "mozilla/dom/Event.h"
#include "mozilla/dom/SVGSVGElement.h"
#include "mozilla/dom/SVGDocument.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/PendingAnimationTracker.h"
#include "mozilla/PresShell.h"
#include "mozilla/ProfilerLabels.h"
#include "mozilla/RefPtr.h"
#include "mozilla/StaticPrefs_image.h"
#include "mozilla/SVGObserverUtils.h"  // for SVGRenderingObserver

#include "nsIStreamListener.h"
#include "nsMimeTypes.h"
#include "nsPresContext.h"
#include "nsRect.h"
#include "nsString.h"
#include "nsStubDocumentObserver.h"
#include "nsWindowSizes.h"
#include "ImageRegion.h"
#include "ISurfaceProvider.h"
#include "LookupResult.h"
#include "Orientation.h"
#include "SVGDocumentWrapper.h"
#include "SVGDrawingCallback.h"
#include "SVGDrawingParameters.h"
#include "nsIDOMEventListener.h"
#include "SurfaceCache.h"
#include "BlobSurfaceProvider.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/DocumentInlines.h"
#include "mozilla/image/Resolution.h"
#include "WindowRenderer.h"

namespace mozilla {

using namespace dom;
using namespace dom::SVGPreserveAspectRatio_Binding;
using namespace gfx;
using namespace layers;

namespace image {

// Helper-class: SVGRootRenderingObserver
class SVGRootRenderingObserver final : public SVGRenderingObserver {
 public:
  NS_DECL_ISUPPORTS

  SVGRootRenderingObserver(SVGDocumentWrapper* aDocWrapper,
                           VectorImage* aVectorImage)
      : SVGRenderingObserver(),
        mDocWrapper(aDocWrapper),
        mVectorImage(aVectorImage),
        mHonoringInvalidations(true) {
    MOZ_ASSERT(mDocWrapper, "Need a non-null SVG document wrapper");
    MOZ_ASSERT(mVectorImage, "Need a non-null VectorImage");

    StartObserving();
    Element* elem = GetReferencedElementWithoutObserving();
    MOZ_ASSERT(elem, "no root SVG node for us to observe");

    SVGObserverUtils::AddRenderingObserver(elem, this);
    mInObserverSet = true;
  }

  void ResumeHonoringInvalidations() { mHonoringInvalidations = true; }

 protected:
  virtual ~SVGRootRenderingObserver() {
    // This needs to call our GetReferencedElementWithoutObserving override,
    // so must be called here rather than in our base class's dtor.
    StopObserving();
  }

  Element* GetReferencedElementWithoutObserving() final {
    return mDocWrapper->GetRootSVGElem();
  }

  virtual void OnRenderingChange() override {
    Element* elem = GetReferencedElementWithoutObserving();
    MOZ_ASSERT(elem, "missing root SVG node");

    if (mHonoringInvalidations && !mDocWrapper->ShouldIgnoreInvalidation()) {
      nsIFrame* frame = elem->GetPrimaryFrame();
      if (!frame || frame->PresShell()->IsDestroying()) {
        // We're being destroyed. Bail out.
        return;
      }

      // Ignore further invalidations until we draw.
      mHonoringInvalidations = false;

      mVectorImage->InvalidateObserversOnNextRefreshDriverTick();
    }

    // Our caller might've removed us from rendering-observer list.
    // Add ourselves back!
    if (!mInObserverSet) {
      SVGObserverUtils::AddRenderingObserver(elem, this);
      mInObserverSet = true;
    }
  }

  // Private data
  const RefPtr<SVGDocumentWrapper> mDocWrapper;
  VectorImage* const mVectorImage;  // Raw pointer because it owns me.
  bool mHonoringInvalidations;
};

NS_IMPL_ISUPPORTS(SVGRootRenderingObserver, nsIMutationObserver)

class SVGParseCompleteListener final : public nsStubDocumentObserver {
 public:
  NS_DECL_ISUPPORTS

  SVGParseCompleteListener(SVGDocument* aDocument, VectorImage* aImage)
      : mDocument(aDocument), mImage(aImage) {
    MOZ_ASSERT(mDocument, "Need an SVG document");
    MOZ_ASSERT(mImage, "Need an image");

    mDocument->AddObserver(this);
  }

 private:
  ~SVGParseCompleteListener() {
    if (mDocument) {
      // The document must have been destroyed before we got our event.
      // Otherwise this can't happen, since documents hold strong references to
      // their observers.
      Cancel();
    }
  }

 public:
  void EndLoad(Document* aDocument) override {
    MOZ_ASSERT(aDocument == mDocument, "Got EndLoad for wrong document?");

    // OnSVGDocumentParsed will release our owner's reference to us, so ensure
    // we stick around long enough to complete our work.
    RefPtr<SVGParseCompleteListener> kungFuDeathGrip(this);

    mImage->OnSVGDocumentParsed();
  }

  void Cancel() {
    MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
    if (mDocument) {
      mDocument->RemoveObserver(this);
      mDocument = nullptr;
    }
  }

 private:
  RefPtr<SVGDocument> mDocument;
  VectorImage* const mImage;  // Raw pointer to owner.
};

NS_IMPL_ISUPPORTS(SVGParseCompleteListener, nsIDocumentObserver)

class SVGLoadEventListener final : public nsIDOMEventListener {
 public:
  NS_DECL_ISUPPORTS

  SVGLoadEventListener(Document* aDocument, VectorImage* aImage)
      : mDocument(aDocument), mImage(aImage) {
    MOZ_ASSERT(mDocument, "Need an SVG document");
    MOZ_ASSERT(mImage, "Need an image");

    mDocument->AddEventListener(u"MozSVGAsImageDocumentLoad"_ns, this, true,
                                false);
  }

 private:
  ~SVGLoadEventListener() {
    if (mDocument) {
      // The document must have been destroyed before we got our event.
      // Otherwise this can't happen, since documents hold strong references to
      // their observers.
      Cancel();
    }
  }

 public:
  NS_IMETHOD HandleEvent(Event* aEvent) override {
    MOZ_ASSERT(mDocument, "Need an SVG document. Received multiple events?");

    // OnSVGDocumentLoaded will release our owner's reference
    // to us, so ensure we stick around long enough to complete our work.
    RefPtr<SVGLoadEventListener> kungFuDeathGrip(this);

#ifdef DEBUG
    nsAutoString eventType;
    aEvent->GetType(eventType);
    MOZ_ASSERT(eventType.EqualsLiteral("MozSVGAsImageDocumentLoad"),
               "Received unexpected event");
#endif

    mImage->OnSVGDocumentLoaded();

    return NS_OK;
  }

  void Cancel() {
    MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
    if (mDocument) {
      mDocument->RemoveEventListener(u"MozSVGAsImageDocumentLoad"_ns, this,
                                     true);
      mDocument = nullptr;
    }
  }

 private:
  nsCOMPtr<Document> mDocument;
  VectorImage* const mImage;  // Raw pointer to owner.
};

NS_IMPL_ISUPPORTS(SVGLoadEventListener, nsIDOMEventListener)

SVGDrawingCallback::SVGDrawingCallback(SVGDocumentWrapper* aSVGDocumentWrapper,
                                       const IntSize& aViewportSize,
                                       const IntSize& aSize,
                                       uint32_t aImageFlags)
    : mSVGDocumentWrapper(aSVGDocumentWrapper),
      mViewportSize(aViewportSize),
      mSize(aSize),
      mImageFlags(aImageFlags) {}

SVGDrawingCallback::~SVGDrawingCallback() = default;

// Based loosely on SVGIntegrationUtils' PaintFrameCallback::operator()
bool SVGDrawingCallback::operator()(gfxContext* aContext,
                                    const gfxRect& aFillRect,
                                    const SamplingFilter aSamplingFilter,
                                    const gfxMatrix& aTransform) {
  MOZ_ASSERT(mSVGDocumentWrapper, "need an SVGDocumentWrapper");

  // Get (& sanity-check) the helper-doc's presShell
  RefPtr<PresShell> presShell = mSVGDocumentWrapper->GetPresShell();
  MOZ_ASSERT(presShell, "GetPresShell returned null for an SVG image?");

  Document* doc = presShell->GetDocument();
  [[maybe_unused]] nsIURI* uri = doc ? doc->GetDocumentURI() : nullptr;
  AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING(
      "SVG Image drawing", GRAPHICS,
      nsPrintfCString("%dx%d %s", mSize.width, mSize.height,
                      uri ? uri->GetSpecOrDefault().get() : "N/A"));

  gfxContextAutoSaveRestore contextRestorer(aContext);

  // Clip to aFillRect so that we don't paint outside.
  aContext->Clip(aFillRect);

  gfxMatrix matrix = aTransform;
  if (!matrix.Invert()) {
    return false;
  }
  aContext->SetMatrixDouble(
      aContext->CurrentMatrixDouble().PreMultiply(matrix).PreScale(
          double(mSize.width) / mViewportSize.width,
          double(mSize.height) / mViewportSize.height));

  nsPresContext* presContext = presShell->GetPresContext();
  MOZ_ASSERT(presContext, "pres shell w/out pres context");

  nsRect svgRect(0, 0, presContext->DevPixelsToAppUnits(mViewportSize.width),
                 presContext->DevPixelsToAppUnits(mViewportSize.height));

  RenderDocumentFlags renderDocFlags =
      RenderDocumentFlags::IgnoreViewportScrolling;
  if (!(mImageFlags & imgIContainer::FLAG_SYNC_DECODE)) {
    renderDocFlags |= RenderDocumentFlags::AsyncDecodeImages;
  }
  if (mImageFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING) {
    renderDocFlags |= RenderDocumentFlags::UseHighQualityScaling;
  }

  presShell->RenderDocument(svgRect, renderDocFlags,
                            NS_RGBA(0, 0, 0, 0),  // transparent
                            aContext);

  return true;
}

// Implement VectorImage's nsISupports-inherited methods
NS_IMPL_ISUPPORTS(VectorImage, imgIContainer, nsIStreamListener,
                  nsIRequestObserver)

//------------------------------------------------------------------------------
// Constructor / Destructor

VectorImage::VectorImage(nsIURI* aURI /* = nullptr */)
    : ImageResource(aURI),  // invoke superclass's constructor
      mLockCount(0),
      mIsInitialized(false),
      mDiscardable(false),
      mIsFullyLoaded(false),
      mHaveAnimations(false),
      mHasPendingInvalidation(false) {}

VectorImage::~VectorImage() {
  ReportDocumentUseCounters();
  CancelAllListeners();
  SurfaceCache::RemoveImage(ImageKey(this));
}

//------------------------------------------------------------------------------
// Methods inherited from Image.h

nsresult VectorImage::Init(const char* aMimeType, uint32_t aFlags) {
  // We don't support re-initialization
  if (mIsInitialized) {
    return NS_ERROR_ILLEGAL_VALUE;
  }

  MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations && !mError,
             "Flags unexpectedly set before initialization");
  MOZ_ASSERT(!strcmp(aMimeType, IMAGE_SVG_XML), "Unexpected mimetype");

  mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);

  // Lock this image's surfaces in the SurfaceCache if we're not discardable.
  if (!mDiscardable) {
    mLockCount++;
    SurfaceCache::LockImage(ImageKey(this));
  }

  mIsInitialized = true;
  return NS_OK;
}

size_t VectorImage::SizeOfSourceWithComputedFallback(
    SizeOfState& aState) const {
  if (!mSVGDocumentWrapper) {
    return 0;  // No document, so no memory used for the document.
  }

  SVGDocument* doc = mSVGDocumentWrapper->GetDocument();
  if (!doc) {
    return 0;  // No document, so no memory used for the document.
  }

  nsWindowSizes windowSizes(aState);
  doc->DocAddSizeOfIncludingThis(windowSizes);

  if (windowSizes.getTotalSize() == 0) {
    // MallocSizeOf fails on this platform. Because we also use this method for
    // determining the size of cache entries, we need to return something
    // reasonable here. Unfortunately, there's no way to estimate the document's
    // size accurately, so we just use a constant value of 100KB, which will
    // generally underestimate the true size.
    return 100 * 1024;
  }

  return windowSizes.getTotalSize();
}

nsresult VectorImage::OnImageDataComplete(nsIRequest* aRequest,
                                          nsresult aStatus, bool aLastPart) {
  // Call our internal OnStopRequest method, which only talks to our embedded
  // SVG document. This won't have any effect on our ProgressTracker.
  nsresult finalStatus = OnStopRequest(aRequest, aStatus);

  // Give precedence to Necko failure codes.
  if (NS_FAILED(aStatus)) {
    finalStatus = aStatus;
  }

  Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);

  if (mIsFullyLoaded || mError) {
    // Our document is loaded, so we're ready to notify now.
    mProgressTracker->SyncNotifyProgress(loadProgress);
  } else {
    // Record our progress so far; we'll actually send the notifications in
    // OnSVGDocumentLoaded or OnSVGDocumentError.
    mLoadProgress = Some(loadProgress);
  }

  return finalStatus;
}

nsresult VectorImage::OnImageDataAvailable(nsIRequest* aRequest,
                                           nsIInputStream* aInStr,
                                           uint64_t aSourceOffset,
                                           uint32_t aCount) {
  return OnDataAvailable(aRequest, aInStr, aSourceOffset, aCount);
}

nsresult VectorImage::StartAnimation() {
  if (mError) {
    return NS_ERROR_FAILURE;
  }

  MOZ_ASSERT(ShouldAnimate(), "Should not animate!");

  mSVGDocumentWrapper->StartAnimation();
  return NS_OK;
}

nsresult VectorImage::StopAnimation() {
  nsresult rv = NS_OK;
  if (mError) {
    rv = NS_ERROR_FAILURE;
  } else {
    MOZ_ASSERT(mIsFullyLoaded && mHaveAnimations,
               "Should not have been animating!");

    mSVGDocumentWrapper->StopAnimation();
  }

  mAnimating = false;
  return rv;
}

bool VectorImage::ShouldAnimate() {
  return ImageResource::ShouldAnimate() && mIsFullyLoaded && mHaveAnimations;
}

NS_IMETHODIMP_(void)
VectorImage::SetAnimationStartTime(const TimeStamp& aTime) {
  // We don't care about animation start time.
}

//------------------------------------------------------------------------------
// imgIContainer methods

//******************************************************************************
NS_IMETHODIMP
VectorImage::GetWidth(int32_t* aWidth) {
  if (mError || !mIsFullyLoaded) {
    // XXXdholbert Technically we should leave outparam untouched when we
    // fail. But since many callers don't check for failure, we set it to 0 on
    // failure, for sane/predictable results.
    *aWidth = 0;
    return NS_ERROR_FAILURE;
  }

  SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
  MOZ_ASSERT(rootElem,
             "Should have a root SVG elem, since we finished "
             "loading without errors");
  int32_t rootElemWidth = rootElem->GetIntrinsicWidth();
  if (rootElemWidth < 0) {
    *aWidth = 0;
    return NS_ERROR_FAILURE;
  }
  *aWidth = rootElemWidth;
  return NS_OK;
}

//******************************************************************************
nsresult VectorImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) {
  return NS_ERROR_NOT_IMPLEMENTED;
}

//******************************************************************************
size_t VectorImage::GetNativeSizesLength() { return 0; }

//******************************************************************************
NS_IMETHODIMP_(void)
VectorImage::RequestRefresh(const TimeStamp& aTime) {
  if (HadRecentRefresh(aTime)) {
    return;
  }

  Document* doc = mSVGDocumentWrapper->GetDocument();
  if (!doc) {
    // We are racing between shutdown and a refresh.
    return;
  }

  PendingAnimationTracker* tracker = doc->GetPendingAnimationTracker();
  if (tracker && ShouldAnimate()) {
    tracker->TriggerPendingAnimationsOnNextTick(aTime);
  }

  EvaluateAnimation();

  mSVGDocumentWrapper->TickRefreshDriver();

  if (mHasPendingInvalidation) {
    SendInvalidationNotifications();
  }
}

void VectorImage::SendInvalidationNotifications() {
  // Animated images don't send out invalidation notifications as soon as
  // they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
  // records that there are pending invalidations and then returns immediately.
  // The notifications are actually sent from RequestRefresh(). We send these
  // notifications there to ensure that there is actually a document observing
  // us. Otherwise, the notifications are just wasted effort.
  //
  // Non-animated images post an event to call this method from
  // InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
  // called for them. Ordinarily this isn't needed, since we send out
  // invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
  // SVG document may not be 100% ready to render at that time. In those cases
  // we would miss the subsequent invalidations if we didn't send out the
  // notifications indirectly in |InvalidateObservers...|.

  mHasPendingInvalidation = false;

  if (SurfaceCache::InvalidateImage(ImageKey(this))) {
    // If we still have recordings in the cache, make sure we handle future
    // invalidations.
    MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
    mRenderingObserver->ResumeHonoringInvalidations();
  }

  if (mProgressTracker) {
    mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
                                         GetMaxSizedIntRect());
  }
}

NS_IMETHODIMP_(IntRect)
VectorImage::GetImageSpaceInvalidationRect(const IntRect& aRect) {
  return aRect;
}

//******************************************************************************
NS_IMETHODIMP
VectorImage::GetHeight(int32_t* aHeight) {
  if (mError || !mIsFullyLoaded) {
    // XXXdholbert Technically we should leave outparam untouched when we
    // fail. But since many callers don't check for failure, we set it to 0 on
    // failure, for sane/predictable results.
    *aHeight = 0;
    return NS_ERROR_FAILURE;
  }

  SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
  MOZ_ASSERT(rootElem,
             "Should have a root SVG elem, since we finished "
             "loading without errors");
  int32_t rootElemHeight = rootElem->GetIntrinsicHeight();
  if (rootElemHeight < 0) {
    *aHeight = 0;
    return NS_ERROR_FAILURE;
  }
  *aHeight = rootElemHeight;
  return NS_OK;
}

//******************************************************************************
NS_IMETHODIMP
VectorImage::GetIntrinsicSize(nsSize* aSize) {
  if (mError || !mIsFullyLoaded) {
    return NS_ERROR_FAILURE;
  }

  nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
  if (!rootFrame) {
    return NS_ERROR_FAILURE;
  }

  *aSize = nsSize(-1, -1);
  IntrinsicSize rfSize = rootFrame->GetIntrinsicSize();
  if (rfSize.width) {
    aSize->width = *rfSize.width;
  }
  if (rfSize.height) {
    aSize->height = *rfSize.height;
  }
  return NS_OK;
}

//******************************************************************************
Maybe<AspectRatio> VectorImage::GetIntrinsicRatio() {
  if (mError || !mIsFullyLoaded) {
    return Nothing();
  }

  nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
  if (!rootFrame) {
    return Nothing();
  }

  return Some(rootFrame->GetIntrinsicRatio());
}

NS_IMETHODIMP_(Orientation)
VectorImage::GetOrientation() { return Orientation(); }

NS_IMETHODIMP_(Resolution)
VectorImage::GetResolution() { return {}; }

//******************************************************************************
NS_IMETHODIMP
VectorImage::GetType(uint16_t* aType) {
  NS_ENSURE_ARG_POINTER(aType);

  *aType = imgIContainer::TYPE_VECTOR;
  return NS_OK;
}

//******************************************************************************
NS_IMETHODIMP
VectorImage::GetProviderId(uint32_t* aId) {
  NS_ENSURE_ARG_POINTER(aId);

  *aId = ImageResource::GetImageProviderId();
  return NS_OK;
}

//******************************************************************************
NS_IMETHODIMP
VectorImage::GetAnimated(bool* aAnimated) {
  if (mError || !mIsFullyLoaded) {
    return NS_ERROR_FAILURE;
  }

  *aAnimated = mSVGDocumentWrapper->IsAnimated();
  return NS_OK;
}

//******************************************************************************
int32_t VectorImage::GetFirstFrameDelay() {
  if (mError) {
    return -1;
  }

  if (!mSVGDocumentWrapper->IsAnimated()) {
    return -1;
  }

  // We don't really have a frame delay, so just pretend that we constantly
  // need updates.
  return 0;
}

NS_IMETHODIMP_(bool)
VectorImage::WillDrawOpaqueNow() {
  return false;  // In general, SVG content is not opaque.
}

//******************************************************************************
NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
VectorImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
  if (mError) {
    return nullptr;
  }

  // Look up height & width
  // ----------------------
  SVGSVGElement* svgElem = mSVGDocumentWrapper->GetRootSVGElem();
  MOZ_ASSERT(svgElem,
             "Should have a root SVG elem, since we finished "
             "loading without errors");
  nsIntSize imageIntSize(svgElem->GetIntrinsicWidth(),
                         svgElem->GetIntrinsicHeight());

  if (imageIntSize.IsEmpty()) {
    // We'll get here if our SVG doc has a percent-valued or negative width or
    // height.
    return nullptr;
  }

  return GetFrameAtSize(imageIntSize, aWhichFrame, aFlags);
}

NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
VectorImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
                            uint32_t aFlags) {
  MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);

  AutoProfilerImagePaintMarker PROFILER_RAII(this);
#ifdef DEBUG
  NotifyDrawingObservers();
#endif

  if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE || mError ||
      !mIsFullyLoaded) {
    return nullptr;
  }

  uint32_t whichFrame = mHaveAnimations ? aWhichFrame : FRAME_FIRST;

  auto [sourceSurface, decodeSize] =
      LookupCachedSurface(aSize, SVGImageContext(), aFlags);
  if (sourceSurface) {
    return sourceSurface.forget();
  }

  if (mSVGDocumentWrapper->IsDrawing()) {
    NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
    return nullptr;
  }

  float animTime = (whichFrame == FRAME_FIRST)
                       ? 0.0f
                       : mSVGDocumentWrapper->GetCurrentTimeAsFloat();

  // By using a null gfxContext, we ensure that we will always attempt to
  // create a surface, even if we aren't capable of caching it (e.g. due to our
  // flags, having an animation, etc). Otherwise CreateSurface will assume that
  // the caller is capable of drawing directly to its own draw target if we
  // cannot cache.
  SVGImageContext svgContext;
  SVGDrawingParameters params(
      nullptr, decodeSize, aSize, ImageRegion::Create(decodeSize),
      SamplingFilter::POINT, svgContext, animTime, aFlags, 1.0);

  bool didCache;  // Was the surface put into the cache?

  AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper,
                                  /* aContextPaint */ false);

  RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
  RefPtr<SourceSurface> surface = CreateSurface(params, svgDrawable, didCache);
  if (!surface) {
    MOZ_ASSERT(!didCache);
    return nullptr;
  }

  SendFrameComplete(didCache, params.flags);
  return surface.forget();
}

NS_IMETHODIMP_(bool)
VectorImage::IsImageContainerAvailable(WindowRenderer* aRenderer,
                                       uint32_t aFlags) {
  if (mError || !mIsFullyLoaded ||
      aRenderer->GetBackendType() != LayersBackend::LAYERS_WR) {
    return false;
  }

  if (mHaveAnimations && !StaticPrefs::image_svg_blob_image()) {
    // We don't support rasterizing animation SVGs. We can put them in a blob
    // recording however instead of using fallback.
    return false;
  }

  return true;
}

//******************************************************************************
NS_IMETHODIMP_(ImgDrawResult)
VectorImage::GetImageProvider(WindowRenderer* aRenderer,
                              const gfx::IntSize& aSize,
                              const SVGImageContext& aSVGContext,
                              const Maybe<ImageIntRegion>& aRegion,
                              uint32_t aFlags,
                              WebRenderImageProvider** aProvider) {
  MOZ_ASSERT(NS_IsMainThread());
  MOZ_ASSERT(aRenderer);
  MOZ_ASSERT(!(aFlags & FLAG_BYPASS_SURFACE_CACHE), "Unsupported flags");

  // We don't need to check if the size is too big since we only support
  // WebRender backends.
  if (aSize.IsEmpty()) {
    return ImgDrawResult::BAD_ARGS;
  }

  if (mError) {
    return ImgDrawResult::BAD_IMAGE;
  }

  if (!mIsFullyLoaded) {
    return ImgDrawResult::NOT_READY;
  }

  if (mHaveAnimations && !(aFlags & FLAG_RECORD_BLOB)) {
    // We don't support rasterizing animation SVGs. We can put them in a blob
    // recording however instead of using fallback.
    return ImgDrawResult::NOT_SUPPORTED;
  }

  AutoProfilerImagePaintMarker PROFILER_RAII(this);
#ifdef DEBUG
  NotifyDrawingObservers();
#endif

  // Only blob recordings support a region to restrict drawing.
  const bool blobRecording = aFlags & FLAG_RECORD_BLOB;
  MOZ_ASSERT_IF(!blobRecording, aRegion.isNothing());

  LookupResult result(MatchType::NOT_FOUND);
  auto playbackType =
      mHaveAnimations ? PlaybackType::eAnimated : PlaybackType::eStatic;
  auto surfaceFlags = ToSurfaceFlags(aFlags);

  SurfaceKey surfaceKey =
      VectorSurfaceKey(aSize, aRegion, aSVGContext, surfaceFlags, playbackType);
  if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
    result = SurfaceCache::Lookup(ImageKey(this), surfaceKey,
                                  /* aMarkUsed = */ true);
  } else {
    result = SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey,
                                           /* aMarkUsed = */ true);
  }

  // Unless we get a best match (exact or factor of 2 limited), then we want to
  // generate a new recording/rerasterize, even if we have a substitute.
  if (result && (result.Type() == MatchType::EXACT ||
                 result.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST)) {
    result.Surface().TakeProvider(aProvider);
    return ImgDrawResult::SUCCESS;
  }

  // Ensure we store the surface with the correct key if we switched to factor
  // of 2 sizing or we otherwise got clamped.
  IntSize rasterSize(aSize);
  if (!result.SuggestedSize().IsEmpty()) {
    rasterSize = result.SuggestedSize();
    surfaceKey = surfaceKey.CloneWithSize(rasterSize);
  }

  // We're about to rerasterize, which may mean that some of the previous
  // surfaces we've rasterized aren't useful anymore. We can allow them to
  // expire from the cache by unlocking them here, and then sending out an
  // invalidation. If this image is locked, any surfaces that are still useful
  // will become locked again when Draw touches them, and the remainder will
  // eventually expire.
  bool mayCache = SurfaceCache::CanHold(rasterSize);
  if (mayCache) {
    SurfaceCache::UnlockEntries(ImageKey(this));
  }

  // Blob recorded vector images just create a provider responsible for
  // generating blob keys and recording bindings. The recording won't happen
  // until the caller requests the key explicitly.
  RefPtr<ISurfaceProvider> provider;
  if (blobRecording) {
    provider = MakeRefPtr<BlobSurfaceProvider>(ImageKey(this), surfaceKey,
                                               mSVGDocumentWrapper, aFlags);
  } else {
    if (mSVGDocumentWrapper->IsDrawing()) {
      NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
      return ImgDrawResult::TEMPORARY_ERROR;
    }

    if (!SurfaceCache::IsLegalSize(rasterSize) ||
        !Factory::AllowedSurfaceSize(rasterSize)) {
      // If either of these is true then the InitWithDrawable call below will
      // fail, so fail early and use this opportunity to return NOT_SUPPORTED
      // instead of TEMPORARY_ERROR as we do for any InitWithDrawable failure.
      // This means that we will use fallback which has a path that will draw
      // directly into the gfxContext without having to allocate a surface. It
      // means we will have to use fallback and re-rasterize for everytime we
      // have to draw this image, but it's better than not drawing anything at
      // all.
      return ImgDrawResult::NOT_SUPPORTED;
    }

    // We aren't using blobs, so we need to rasterize.
    float animTime =
        mHaveAnimations ? mSVGDocumentWrapper->GetCurrentTimeAsFloat() : 0.0f;

    // By using a null gfxContext, we ensure that we will always attempt to
    // create a surface, even if we aren't capable of caching it (e.g. due to
    // our flags, having an animation, etc). Otherwise CreateSurface will assume
    // that the caller is capable of drawing directly to its own draw target if
    // we cannot cache.
    SVGDrawingParameters params(
        nullptr, rasterSize, aSize, ImageRegion::Create(rasterSize),
        SamplingFilter::POINT, aSVGContext, animTime, aFlags, 1.0);

    RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
    bool contextPaint = aSVGContext.GetContextPaint();
    AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, contextPaint);

    mSVGDocumentWrapper->UpdateViewportBounds(params.viewportSize);
    mSVGDocumentWrapper->FlushImageTransformInvalidation();

    // Given we have no context, the default backend is fine.
    BackendType backend =
        gfxPlatform::GetPlatform()->GetDefaultContentBackend();

    // Try to create an imgFrame, initializing the surface it contains by
    // drawing our gfxDrawable into it. (We use FILTER_NEAREST since we never
    // scale here.)
    auto frame = MakeNotNull<RefPtr<imgFrame>>();
    nsresult rv = frame->InitWithDrawable(
        svgDrawable, params.size, SurfaceFormat::OS_RGBA, SamplingFilter::POINT,
        params.flags, backend);

    // If we couldn't create the frame, it was probably because it would end
    // up way too big. Generally it also wouldn't fit in the cache, but the
    // prefs could be set such that the cache isn't the limiting factor.
    if (NS_FAILED(rv)) {
      return ImgDrawResult::TEMPORARY_ERROR;
    }

    provider =
        MakeRefPtr<SimpleSurfaceProvider>(ImageKey(this), surfaceKey, frame);
  }

  if (mayCache) {
    // Attempt to cache the frame.
    if (SurfaceCache::Insert(WrapNotNull(provider)) == InsertOutcome::SUCCESS) {
      if (rasterSize != aSize) {
        // We created a new surface that wasn't the size we requested, which
        // means we entered factor-of-2 mode. We should purge any surfaces we
        // no longer need rather than waiting for the cache to expire them.
        SurfaceCache::PruneImage(ImageKey(this));
      }

      SendFrameComplete(/* aDidCache */ true, aFlags);
    }
  }

  MOZ_ASSERT(provider);
  provider.forget(aProvider);
  return ImgDrawResult::SUCCESS;
}

bool VectorImage::MaybeRestrictSVGContext(SVGImageContext& aSVGContext,
                                          uint32_t aFlags) {
  bool overridePAR = (aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE);

  bool haveContextPaint = aSVGContext.GetContextPaint();
  bool blockContextPaint =
      haveContextPaint && !SVGContextPaint::IsAllowedForImageFromURI(mURI);

  if (overridePAR || blockContextPaint) {
    if (overridePAR) {
      // The SVGImageContext must take account of the preserveAspectRatio
      // override:
      MOZ_ASSERT(!aSVGContext.GetPreserveAspectRatio(),
                 "FLAG_FORCE_PRESERVEASPECTRATIO_NONE is not expected if a "
                 "preserveAspectRatio override is supplied");
      Maybe<SVGPreserveAspectRatio> aspectRatio = Some(SVGPreserveAspectRatio(
          SVG_PRESERVEASPECTRATIO_NONE, SVG_MEETORSLICE_UNKNOWN));
      aSVGContext.SetPreserveAspectRatio(aspectRatio);
    }

    if (blockContextPaint) {
      // The SVGImageContext must not include context paint if the image is
      // not allowed to use it:
      aSVGContext.ClearContextPaint();
    }
  }

  return haveContextPaint && !blockContextPaint;
}

//******************************************************************************
NS_IMETHODIMP_(ImgDrawResult)
VectorImage::Draw(gfxContext* aContext, const nsIntSize& aSize,
                  const ImageRegion& aRegion, uint32_t aWhichFrame,
                  SamplingFilter aSamplingFilter,
                  const SVGImageContext& aSVGContext, uint32_t aFlags,
                  float aOpacity) {
  if (aWhichFrame > FRAME_MAX_VALUE) {
    return ImgDrawResult::BAD_ARGS;
  }

  if (!aContext) {
    return ImgDrawResult::BAD_ARGS;
  }

  if (mError) {
    return ImgDrawResult::BAD_IMAGE;
  }

  if (!mIsFullyLoaded) {
    return ImgDrawResult::NOT_READY;
  }

  if (mAnimationConsumers == 0 && mHaveAnimations) {
    SendOnUnlockedDraw(aFlags);
  }

  // We should bypass the cache when:
  // - We are using a DrawTargetRecording because we prefer the drawing commands
  //   in general to the rasterized surface. This allows blob images to avoid
  //   rasterized SVGs with WebRender.
  if (aContext->GetDrawTarget()->GetBackendType() == BackendType::RECORDING) {
    aFlags |= FLAG_BYPASS_SURFACE_CACHE;
  }

  MOZ_ASSERT(!(aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE) ||
                 aSVGContext.GetViewportSize(),
             "Viewport size is required when using "
             "FLAG_FORCE_PRESERVEASPECTRATIO_NONE");

  uint32_t whichFrame = mHaveAnimations ? aWhichFrame : FRAME_FIRST;

  float animTime = (whichFrame == FRAME_FIRST)
                       ? 0.0f
                       : mSVGDocumentWrapper->GetCurrentTimeAsFloat();

  SVGImageContext newSVGContext = aSVGContext;
  bool contextPaint = MaybeRestrictSVGContext(newSVGContext, aFlags);

  SVGDrawingParameters params(aContext, aSize, aSize, aRegion, aSamplingFilter,
                              newSVGContext, animTime, aFlags, aOpacity);

  // If we have an prerasterized version of this image that matches the
  // drawing parameters, use that.
  RefPtr<SourceSurface> sourceSurface;
  std::tie(sourceSurface, params.size) =
      LookupCachedSurface(aSize, params.svgContext, aFlags);
  if (sourceSurface) {
    RefPtr<gfxDrawable> drawable =
        new gfxSurfaceDrawable(sourceSurface, params.size);
    Show(drawable, params);
    return ImgDrawResult::SUCCESS;
  }

  // else, we need to paint the image:

  if (mSVGDocumentWrapper->IsDrawing()) {
    NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
    return ImgDrawResult::TEMPORARY_ERROR;
  }

  AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, contextPaint);

  bool didCache;  // Was the surface put into the cache?
  RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
  sourceSurface = CreateSurface(params, svgDrawable, didCache);
  if (!sourceSurface) {
    MOZ_ASSERT(!didCache);
    Show(svgDrawable, params);
    return ImgDrawResult::SUCCESS;
  }

  RefPtr<gfxDrawable> drawable =
      new gfxSurfaceDrawable(sourceSurface, params.size);
  Show(drawable, params);
  SendFrameComplete(didCache, params.flags);
  return ImgDrawResult::SUCCESS;
}

already_AddRefed<gfxDrawable> VectorImage::CreateSVGDrawable(
    const SVGDrawingParameters& aParams) {
  RefPtr<gfxDrawingCallback> cb = new SVGDrawingCallback(
      mSVGDocumentWrapper, aParams.viewportSize, aParams.size, aParams.flags);

  RefPtr<gfxDrawable> svgDrawable = new gfxCallbackDrawable(cb, aParams.size);
  return svgDrawable.forget();
}

std::tuple<RefPtr<SourceSurface>, IntSize> VectorImage::LookupCachedSurface(
    const IntSize& aSize, const SVGImageContext& aSVGContext, uint32_t aFlags) {
  // We can't use cached surfaces if we:
  // - Explicitly disallow it via FLAG_BYPASS_SURFACE_CACHE
  // - Want a blob recording which aren't supported by the cache.
  // - Have animations which aren't supported by the cache.
  if (aFlags & (FLAG_BYPASS_SURFACE_CACHE | FLAG_RECORD_BLOB) ||
      mHaveAnimations) {
    return std::make_tuple(RefPtr<SourceSurface>(), aSize);
  }

  LookupResult result(MatchType::NOT_FOUND);
  SurfaceKey surfaceKey = VectorSurfaceKey(aSize, aSVGContext);
  if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
    result = SurfaceCache::Lookup(ImageKey(this), surfaceKey,
                                  /* aMarkUsed = */ true);
  } else {
    result = SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey,
                                           /* aMarkUsed = */ true);
  }

  IntSize rasterSize =
      result.SuggestedSize().IsEmpty() ? aSize : result.SuggestedSize();
  MOZ_ASSERT(result.Type() != MatchType::SUBSTITUTE_BECAUSE_PENDING);
  if (!result || result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND) {
    // No matching surface, or the OS freed the volatile buffer.
    return std::make_tuple(RefPtr<SourceSurface>(), rasterSize);
  }

  RefPtr<SourceSurface> sourceSurface = result.Surface()->GetSourceSurface();
  if (!sourceSurface) {
    // Something went wrong. (Probably a GPU driver crash or device reset.)
    // Attempt to recover.
    RecoverFromLossOfSurfaces();
    return std::make_tuple(RefPtr<SourceSurface>(), rasterSize);
  }

  return std::make_tuple(std::move(sourceSurface), rasterSize);
}

already_AddRefed<SourceSurface> VectorImage::CreateSurface(
    const SVGDrawingParameters& aParams, gfxDrawable* aSVGDrawable,
    bool& aWillCache) {
  MOZ_ASSERT(mSVGDocumentWrapper->IsDrawing());
  MOZ_ASSERT(!(aParams.flags & FLAG_RECORD_BLOB));

  mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
  mSVGDocumentWrapper->FlushImageTransformInvalidation();

  // Determine whether or not we should put the surface to be created into
  // the cache. If we fail, we need to reset this to false to let the caller
  // know nothing was put in the cache.
  aWillCache = !(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) &&
               // Refuse to cache animated images:
               // XXX(seth): We may remove this restriction in bug 922893.
               !mHaveAnimations &&
               // The image is too big to fit in the cache:
               SurfaceCache::CanHold(aParams.size);

  // If we weren't given a context, then we know we just want the rasterized
  // surface. We will create the frame below but only insert it into the cache
  // if we actually need to.
  if (!aWillCache && aParams.context) {
    return nullptr;
  }

  // We're about to rerasterize, which may mean that some of the previous
  // surfaces we've rasterized aren't useful anymore. We can allow them to
  // expire from the cache by unlocking them here, and then sending out an
  // invalidation. If this image is locked, any surfaces that are still useful
  // will become locked again when Draw touches them, and the remainder will
  // eventually expire.
  if (aWillCache) {
    SurfaceCache::UnlockEntries(ImageKey(this));
  }

  // If there is no context, the default backend is fine.
  BackendType backend =
      aParams.context ? aParams.context->GetDrawTarget()->GetBackendType()
                      : gfxPlatform::GetPlatform()->GetDefaultContentBackend();

  if (backend == BackendType::DIRECT2D1_1) {
    // We don't want to draw arbitrary content with D2D anymore
    // because it doesn't support PushLayerWithBlend so switch to skia
    backend = BackendType::SKIA;
  }

  // Try to create an imgFrame, initializing the surface it contains by drawing
  // our gfxDrawable into it. (We use FILTER_NEAREST since we never scale here.)
  auto frame = MakeNotNull<RefPtr<imgFrame>>();
  nsresult rv = frame->InitWithDrawable(
      aSVGDrawable, aParams.size, SurfaceFormat::OS_RGBA, SamplingFilter::POINT,
      aParams.flags, backend);

  // If we couldn't create the frame, it was probably because it would end
  // up way too big. Generally it also wouldn't fit in the cache, but the prefs
  // could be set such that the cache isn't the limiting factor.
  if (NS_FAILED(rv)) {
    aWillCache = false;
    return nullptr;
  }

  // Take a strong reference to the frame's surface and make sure it hasn't
  // already been purged by the operating system.
  RefPtr<SourceSurface> surface = frame->GetSourceSurface();
  if (!surface) {
    aWillCache = false;
    return nullptr;
  }

  // We created the frame, but only because we had no context to draw to
  // directly. All the caller wants is the surface in this case.
  if (!aWillCache) {
    return surface.forget();
  }

  // Attempt to cache the frame.
  SurfaceKey surfaceKey = VectorSurfaceKey(aParams.size, aParams.svgContext);
  NotNull<RefPtr<ISurfaceProvider>> provider =
      MakeNotNull<SimpleSurfaceProvider*>(ImageKey(this), surfaceKey, frame);

  if (SurfaceCache::Insert(provider) == InsertOutcome::SUCCESS) {
    if (aParams.size != aParams.drawSize) {
      // We created a new surface that wasn't the size we requested, which means
      // we entered factor-of-2 mode. We should purge any surfaces we no longer
      // need rather than waiting for the cache to expire them.
      SurfaceCache::PruneImage(ImageKey(this));
    }
  } else {
    aWillCache = false;
  }

  return surface.forget();
}

void VectorImage::SendFrameComplete(bool aDidCache, uint32_t aFlags) {
  // If the cache was not updated, we have nothing to do.
  if (!aDidCache) {
    return;
  }

  // Send out an invalidation so that surfaces that are still in use get
  // re-locked. See the discussion of the UnlockSurfaces call above.
  if (!(aFlags & FLAG_ASYNC_NOTIFY)) {
    mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
                                         GetMaxSizedIntRect());
  } else {
    NotNull<RefPtr<VectorImage>> image = WrapNotNull(this);
    NS_DispatchToMainThread(CreateRenderBlockingRunnable(NS_NewRunnableFunction(
        "ProgressTracker::SyncNotifyProgress", [=]() -> void {
          RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
          if (tracker) {
            tracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
                                        GetMaxSizedIntRect());
          }
        })));
  }
}

void VectorImage::Show(gfxDrawable* aDrawable,
                       const SVGDrawingParameters& aParams) {
  // The surface size may differ from the size at which we wish to draw. As
  // such, we may need to adjust the context/region to take this into account.
  gfxContextMatrixAutoSaveRestore saveMatrix(aParams.context);
  ImageRegion region(aParams.region);
  if (aParams.drawSize != aParams.size) {
    gfx::MatrixScales scale(
        double(aParams.drawSize.width) / aParams.size.width,
        double(aParams.drawSize.height) / aParams.size.height);
    aParams.context->Multiply(gfx::Matrix::Scaling(scale));
    region.Scale(1.0 / scale.xScale, 1.0 / scale.yScale);
  }

  MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
  gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
                             SizeDouble(aParams.size), region,
                             SurfaceFormat::OS_RGBA, aParams.samplingFilter,
                             aParams.flags, aParams.opacity, false);

  AutoProfilerImagePaintMarker PROFILER_RAII(this);
#ifdef DEBUG
  NotifyDrawingObservers();
#endif

  MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
  mRenderingObserver->ResumeHonoringInvalidations();
}

void VectorImage::RecoverFromLossOfSurfaces() {
  NS_WARNING("An imgFrame became invalid. Attempting to recover...");

  // Discard all existing frames, since they're probably all now invalid.
  SurfaceCache::RemoveImage(ImageKey(this));
}

NS_IMETHODIMP
VectorImage::StartDecoding(uint32_t aFlags, uint32_t aWhichFrame) {
  // Nothing to do for SVG images
  return NS_OK;
}

bool VectorImage::StartDecodingWithResult(uint32_t aFlags,
                                          uint32_t aWhichFrame) {
  // SVG images are ready to draw when they are loaded
  return mIsFullyLoaded;
}

bool VectorImage::HasDecodedPixels() {
  MOZ_ASSERT_UNREACHABLE("calling VectorImage::HasDecodedPixels");
  return mIsFullyLoaded;
}

imgIContainer::DecodeResult VectorImage::RequestDecodeWithResult(
    uint32_t aFlags, uint32_t aWhichFrame) {
  // SVG images are ready to draw when they are loaded and don't have an error.

  if (mError) {
    return imgIContainer::DECODE_REQUEST_FAILED;
  }

  if (!mIsFullyLoaded) {
    return imgIContainer::DECODE_REQUESTED;
  }

  return imgIContainer::DECODE_SURFACE_AVAILABLE;
}

NS_IMETHODIMP
VectorImage::RequestDecodeForSize(const nsIntSize& aSize, uint32_t aFlags,
                                  uint32_t aWhichFrame) {
  // Nothing to do for SVG images, though in theory we could rasterize to the
  // provided size ahead of time if we supported off-main-thread SVG
  // rasterization...
  return NS_OK;
}

//******************************************************************************

NS_IMETHODIMP
VectorImage::LockImage() {
  MOZ_ASSERT(NS_IsMainThread());

  if (mError) {
    return NS_ERROR_FAILURE;
  }

  mLockCount++;

  if (mLockCount == 1) {
    // Lock this image's surfaces in the SurfaceCache.
    SurfaceCache::LockImage(ImageKey(this));
  }

  return NS_OK;
}

//******************************************************************************

NS_IMETHODIMP
VectorImage::UnlockImage() {
  MOZ_ASSERT(NS_IsMainThread());

  if (mError) {
    return NS_ERROR_FAILURE;
  }

  if (mLockCount == 0) {
    MOZ_ASSERT_UNREACHABLE("Calling UnlockImage with a zero lock count");
    return NS_ERROR_ABORT;
  }

  mLockCount--;

  if (mLockCount == 0) {
    // Unlock this image's surfaces in the SurfaceCache.
    SurfaceCache::UnlockImage(ImageKey(this));
  }

  return NS_OK;
}

//******************************************************************************

NS_IMETHODIMP
VectorImage::RequestDiscard() {
  MOZ_ASSERT(NS_IsMainThread());

  if (mDiscardable && mLockCount == 0) {
    SurfaceCache::RemoveImage(ImageKey(this));
    mProgressTracker->OnDiscard();
  }

  return NS_OK;
}

void VectorImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) {
  MOZ_ASSERT(mProgressTracker);

  NS_DispatchToMainThread(NewRunnableMethod("ProgressTracker::OnDiscard",
                                            mProgressTracker,
                                            &ProgressTracker::OnDiscard));
}

//******************************************************************************
NS_IMETHODIMP
VectorImage::ResetAnimation() {
  if (mError) {
    return NS_ERROR_FAILURE;
  }

  if (!mIsFullyLoaded || !mHaveAnimations) {
    return NS_OK;  // There are no animations to be reset.
  }

  mSVGDocumentWrapper->ResetAnimation();

  return NS_OK;
}

NS_IMETHODIMP_(float)
VectorImage::GetFrameIndex(uint32_t aWhichFrame) {
  MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
  return aWhichFrame == FRAME_FIRST
             ? 0.0f
             : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
}

//------------------------------------------------------------------------------
// nsIRequestObserver methods

//******************************************************************************
NS_IMETHODIMP
VectorImage::OnStartRequest(nsIRequest* aRequest) {
  MOZ_ASSERT(!mSVGDocumentWrapper,
             "Repeated call to OnStartRequest -- can this happen?");

  mSVGDocumentWrapper = new SVGDocumentWrapper();
  nsresult rv = mSVGDocumentWrapper->OnStartRequest(aRequest);
  if (NS_FAILED(rv)) {
    mSVGDocumentWrapper = nullptr;
    mError = true;
    return rv;
  }

  // Create a listener to wait until the SVG document is fully loaded, which
  // will signal that this image is ready to render. Certain error conditions
  // will prevent us from ever getting this notification, so we also create a
  // listener that waits for parsing to complete and cancels the
  // SVGLoadEventListener if needed. The listeners are automatically attached
  // to the document by their constructors.
  SVGDocument* document = mSVGDocumentWrapper->GetDocument();
  mLoadEventListener = new SVGLoadEventListener(document, this);
  mParseCompleteListener = new SVGParseCompleteListener(document, this);

  // Displayed documents will call InitUseCounters under SetScriptGlobalObject,
  // but SVG image documents never get a script global object, so we initialize
  // use counters here, right after the document has been created.
  document->InitUseCounters();

  return NS_OK;
}

//******************************************************************************
NS_IMETHODIMP
VectorImage::OnStopRequest(nsIRequest* aRequest, nsresult aStatus) {
  if (mError) {
    return NS_ERROR_FAILURE;
  }

  return mSVGDocumentWrapper->OnStopRequest(aRequest, aStatus);
}

void VectorImage::OnSVGDocumentParsed() {
  MOZ_ASSERT(mParseCompleteListener, "Should have the parse complete listener");
  MOZ_ASSERT(mLoadEventListener, "Should have the load event listener");

  if (!mSVGDocumentWrapper->GetRootSVGElem()) {
    // This is an invalid SVG document. It may have failed to parse, or it may
    // be missing the <svg> root element, or the <svg> root element may not
    // declare the correct namespace. In any of these cases, we'll never be
    // notified that the SVG finished loading, so we need to treat this as an
    // error.
    OnSVGDocumentError();
  }
}

void VectorImage::CancelAllListeners() {
  if (mParseCompleteListener) {
    mParseCompleteListener->Cancel();
    mParseCompleteListener = nullptr;
  }
  if (mLoadEventListener) {
    mLoadEventListener->Cancel();
    mLoadEventListener = nullptr;
  }
}

void VectorImage::OnSVGDocumentLoaded() {
  MOZ_ASSERT(mSVGDocumentWrapper->GetRootSVGElem(),
             "Should have parsed successfully");
  MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations,
             "These flags shouldn't get set until OnSVGDocumentLoaded. "
             "Duplicate calls to OnSVGDocumentLoaded?");

  CancelAllListeners();

  // XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
  mSVGDocumentWrapper->FlushLayout();

  // This is the earliest point that we can get accurate use counter data
  // for a valid SVG document.  Without the FlushLayout call, we would miss
  // any CSS property usage that comes from SVG presentation attributes.
  mSVGDocumentWrapper->GetDocument()->ReportDocumentUseCounters();

  mIsFullyLoaded = true;
  mHaveAnimations = mSVGDocumentWrapper->IsAnimated();

  // Start listening to our image for rendering updates.
  mRenderingObserver = new SVGRootRenderingObserver(mSVGDocumentWrapper, this);

  // ProgressTracker::SyncNotifyProgress may release us, so ensure we
  // stick around long enough to complete our work.
  RefPtr<VectorImage> kungFuDeathGrip(this);

  // Tell *our* observers that we're done loading.
  if (mProgressTracker) {
    Progress progress = FLAG_SIZE_AVAILABLE | FLAG_HAS_TRANSPARENCY |
                        FLAG_FRAME_COMPLETE | FLAG_DECODE_COMPLETE;

    if (mHaveAnimations) {
      progress |= FLAG_IS_ANIMATED;
    }

    // Merge in any saved progress from OnImageDataComplete.
    if (mLoadProgress) {
      progress |= *mLoadProgress;
      mLoadProgress = Nothing();
    }

    mProgressTracker->SyncNotifyProgress(progress, GetMaxSizedIntRect());
  }

  EvaluateAnimation();
}

void VectorImage::OnSVGDocumentError() {
  CancelAllListeners();

  mError = true;

  // We won't enter OnSVGDocumentLoaded, so report use counters now for this
  // invalid document.
  ReportDocumentUseCounters();

  if (mProgressTracker) {
    // Notify observers about the error and unblock page load.
    Progress progress = FLAG_HAS_ERROR;

    // Merge in any saved progress from OnImageDataComplete.
    if (mLoadProgress) {
      progress |= *mLoadProgress;
      mLoadProgress = Nothing();
    }

    mProgressTracker->SyncNotifyProgress(progress);
  }
}

//------------------------------------------------------------------------------
// nsIStreamListener method

//******************************************************************************
NS_IMETHODIMP
VectorImage::OnDataAvailable(nsIRequest* aRequest, nsIInputStream* aInStr,
                             uint64_t aSourceOffset, uint32_t aCount) {
  if (mError) {
    return NS_ERROR_FAILURE;
  }

  return mSVGDocumentWrapper->OnDataAvailable(aRequest, aInStr, aSourceOffset,
                                              aCount);
}

// --------------------------
// Invalidation helper method

void VectorImage::InvalidateObserversOnNextRefreshDriverTick() {
  if (mHasPendingInvalidation) {
    return;
  }

  mHasPendingInvalidation = true;

  // Animated images can wait for the refresh tick.
  if (mHaveAnimations) {
    return;
  }

  // Non-animated images won't get the refresh tick, so we should just send an
  // invalidation outside the current execution context. We need to defer
  // because the layout tree is in the middle of invalidation, and the tree
  // state needs to be consistent. Specifically only some of the frames have
  // had the NS_FRAME_DESCENDANT_NEEDS_PAINT and/or NS_FRAME_NEEDS_PAINT bits
  // set by InvalidateFrameInternal in layout/generic/nsFrame.cpp. These bits
  // get cleared when we repaint the SVG into a surface by
  // nsIFrame::ClearInvalidationStateBits in nsDisplayList::PaintRoot.
  nsCOMPtr<nsIEventTarget> eventTarget;
  if (mProgressTracker) {
    eventTarget = mProgressTracker->GetEventTarget();
  } else {
    eventTarget = do_GetMainThread();
  }

  RefPtr<VectorImage> self(this);
  nsCOMPtr<nsIRunnable> ev(NS_NewRunnableFunction(
      "VectorImage::SendInvalidationNotifications",
      [=]() -> void { self->SendInvalidationNotifications(); }));
  eventTarget->Dispatch(CreateRenderBlockingRunnable(ev.forget()),
                        NS_DISPATCH_NORMAL);
}

void VectorImage::PropagateUseCounters(Document* aReferencingDocument) {
  if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
    doc->PropagateImageUseCounters(aReferencingDocument);
  }
}

nsIntSize VectorImage::OptimalImageSizeForDest(const gfxSize& aDest,
                                               uint32_t aWhichFrame,
                                               SamplingFilter aSamplingFilter,
                                               uint32_t aFlags) {
  MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
                 aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
             "Unexpected destination size");

  // We can rescale SVGs freely, so just return the provided destination size.
  return nsIntSize::Ceil(aDest.width, aDest.height);
}

already_AddRefed<imgIContainer> VectorImage::Unwrap() {
  nsCOMPtr<imgIContainer> self(this);
  return self.forget();
}

void VectorImage::MediaFeatureValuesChangedAllDocuments(
    const MediaFeatureChange& aChange) {
  if (!mSVGDocumentWrapper) {
    return;
  }

  // Don't bother if the document hasn't loaded yet.
  if (!mIsFullyLoaded) {
    return;
  }

  if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
    if (RefPtr<nsPresContext> presContext = doc->GetPresContext()) {
      presContext->MediaFeatureValuesChanged(
          aChange, MediaFeatureChangePropagation::All);
      // Media feature value changes don't happen in the middle of layout,
      // so we don't need to call InvalidateObserversOnNextRefreshDriverTick
      // to invalidate asynchronously.
      if (presContext->FlushPendingMediaFeatureValuesChanged()) {
        // NOTE(emilio): SendInvalidationNotifications flushes layout via
        // VectorImage::CreateSurface -> FlushImageTransformInvalidation.
        SendInvalidationNotifications();
      }
    }
  }
}

nsresult VectorImage::GetHotspotX(int32_t* aX) {
  return Image::GetHotspotX(aX);
}

nsresult VectorImage::GetHotspotY(int32_t* aY) {
  return Image::GetHotspotY(aY);
}

void VectorImage::ReportDocumentUseCounters() {
  if (!mSVGDocumentWrapper) {
    return;
  }

  if (Document* doc = mSVGDocumentWrapper->GetDocument()) {
    doc->ReportDocumentUseCounters();
  }
}

}  // namespace image
}  // namespace mozilla