summaryrefslogtreecommitdiffstats
path: root/js/public/RealmOptions.h
blob: 2f5cef8d6c1cb30049708344bc57fed9b67089ed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: set ts=8 sts=2 et sw=2 tw=80:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/*
 * Options specified when creating a realm to determine its behavior, immutable
 * options determining the behavior of an existing realm, and mutable options on
 * an existing realm that may be changed when desired.
 */

#ifndef js_RealmOptions_h
#define js_RealmOptions_h

#include "mozilla/Assertions.h"  // MOZ_ASSERT

#include "jstypes.h"  // JS_PUBLIC_API

#include "js/Class.h"  // JSTraceOp

struct JS_PUBLIC_API JSContext;
class JS_PUBLIC_API JSObject;

namespace JS {

class JS_PUBLIC_API Compartment;
class JS_PUBLIC_API Realm;
class JS_PUBLIC_API Zone;

}  // namespace JS

namespace JS {

/**
 * Specification for which compartment/zone a newly created realm should use.
 */
enum class CompartmentSpecifier {
  // Create a new realm and compartment in the single runtime wide system
  // zone. The meaning of this zone is left to the embedder.
  NewCompartmentInSystemZone,

  // Create a new realm and compartment in a particular existing zone.
  NewCompartmentInExistingZone,

  // Create a new zone/compartment.
  NewCompartmentAndZone,

  // Create a new realm in an existing compartment.
  ExistingCompartment,
};

/**
 * Specification for whether weak refs should be enabled and if so whether the
 * FinalizationRegistry.cleanupSome method should be present.
 */
enum class WeakRefSpecifier {
  Disabled,
  EnabledWithCleanupSome,
  EnabledWithoutCleanupSome
};

/**
 * RealmCreationOptions specifies options relevant to creating a new realm, that
 * are either immutable characteristics of that realm or that are discarded
 * after the realm has been created.
 *
 * Access to these options on an existing realm is read-only: if you need
 * particular selections, you must make them before you create the realm.
 */
class JS_PUBLIC_API RealmCreationOptions {
 public:
  RealmCreationOptions() : comp_(nullptr) {}

  JSTraceOp getTrace() const { return traceGlobal_; }
  RealmCreationOptions& setTrace(JSTraceOp op) {
    traceGlobal_ = op;
    return *this;
  }

  Zone* zone() const {
    MOZ_ASSERT(compSpec_ == CompartmentSpecifier::NewCompartmentInExistingZone);
    return zone_;
  }
  Compartment* compartment() const {
    MOZ_ASSERT(compSpec_ == CompartmentSpecifier::ExistingCompartment);
    return comp_;
  }
  CompartmentSpecifier compartmentSpecifier() const { return compSpec_; }

  // Set the compartment/zone to use for the realm. See CompartmentSpecifier
  // above.
  RealmCreationOptions& setNewCompartmentInSystemZone();
  RealmCreationOptions& setNewCompartmentInExistingZone(JSObject* obj);
  RealmCreationOptions& setNewCompartmentAndZone();
  RealmCreationOptions& setExistingCompartment(JSObject* obj);
  RealmCreationOptions& setExistingCompartment(Compartment* compartment);

  // Certain compartments are implementation details of the embedding, and
  // references to them should never leak out to script. This flag causes this
  // realm to skip firing onNewGlobalObject and makes addDebuggee a no-op for
  // this global.
  //
  // Debugger visibility is per-compartment, not per-realm (it's only practical
  // to enforce visibility on compartment boundaries), so if a realm is being
  // created in an extant compartment, its requested visibility must match that
  // of the compartment.
  bool invisibleToDebugger() const { return invisibleToDebugger_; }
  RealmCreationOptions& setInvisibleToDebugger(bool flag) {
    invisibleToDebugger_ = flag;
    return *this;
  }

  // Determines whether this realm should preserve JIT code on non-shrinking
  // GCs.
  bool preserveJitCode() const { return preserveJitCode_; }
  RealmCreationOptions& setPreserveJitCode(bool flag) {
    preserveJitCode_ = flag;
    return *this;
  }

  // Determines whether 1) the global Atomic property is defined and atomic
  // operations are supported, and 2) whether shared-memory operations are
  // supported.
  bool getSharedMemoryAndAtomicsEnabled() const;
  RealmCreationOptions& setSharedMemoryAndAtomicsEnabled(bool flag);

  // Determines (if getSharedMemoryAndAtomicsEnabled() is true) whether the
  // global SharedArrayBuffer property is defined.  If the property is not
  // defined, shared array buffer functionality can only be invoked if the
  // host/embedding specifically acts to expose it.
  //
  // This option defaults to true: embeddings unable to tolerate a global
  // SharedAraryBuffer property must opt out of it.
  bool defineSharedArrayBufferConstructor() const {
    return defineSharedArrayBufferConstructor_;
  }
  RealmCreationOptions& setDefineSharedArrayBufferConstructor(bool flag) {
    defineSharedArrayBufferConstructor_ = flag;
    return *this;
  }

  // Structured clone operations support the cloning of shared memory objects
  // (SharedArrayBuffer or or a shared WASM Memory object) *optionally* -- at
  // the discretion of the embedder code that performs the cloning.  When a
  // structured clone operation encounters a shared memory object and cloning
  // shared memory objects has not been enabled, the clone fails and an
  // error is thrown.
  //
  // In the web embedding context, shared memory object cloning is disabled
  // either because
  //
  //   1) *no* way of supporting it is available (because the
  //      Cross-Origin-Opener-Policy and Cross-Origin-Embedder-Policy HTTP
  //      headers are not respected to force the page into its own process), or
  //   2) the aforementioned HTTP headers don't specify that the page should be
  //      opened in its own process.
  //
  // These two scenarios demand different error messages, and this option can be
  // used to specify which scenario is in play.
  //
  // In the former case, if COOP/COEP support is not enabled, set this option to
  // false.  (This is the default.)
  //
  // In the latter case, if COOP/COEP weren't used to force this page into its
  // own process, set this option to true.
  //
  // (Embeddings that are not the web and do not wish to support structured
  // cloning of shared memory objects will get a "bad" web-centric error message
  // no matter what.  At present, SpiderMonkey does not offer a way for such
  // embeddings to use an embedding-specific error message.)
  bool getCoopAndCoepEnabled() const;
  RealmCreationOptions& setCoopAndCoepEnabled(bool flag);

  WeakRefSpecifier getWeakRefsEnabled() const { return weakRefs_; }
  RealmCreationOptions& setWeakRefsEnabled(WeakRefSpecifier spec) {
    weakRefs_ = spec;
    return *this;
  }

  bool getToSourceEnabled() const { return toSource_; }
  RealmCreationOptions& setToSourceEnabled(bool flag) {
    toSource_ = flag;
    return *this;
  }

  bool getPropertyErrorMessageFixEnabled() const {
    return propertyErrorMessageFix_;
  }
  RealmCreationOptions& setPropertyErrorMessageFixEnabled(bool flag) {
    propertyErrorMessageFix_ = flag;
    return *this;
  }

  bool getIteratorHelpersEnabled() const { return iteratorHelpers_; }
  RealmCreationOptions& setIteratorHelpersEnabled(bool flag) {
    iteratorHelpers_ = flag;
    return *this;
  }

  bool getShadowRealmsEnabled() const { return shadowRealms_; }
  RealmCreationOptions& setShadowRealmsEnabled(bool flag) {
    shadowRealms_ = flag;
    return *this;
  }

#ifdef NIGHTLY_BUILD
  bool getArrayGroupingEnabled() const { return arrayGrouping_; }
  RealmCreationOptions& setArrayGroupingEnabled(bool flag) {
    arrayGrouping_ = flag;
    return *this;
  }

  bool getWellFormedUnicodeStringsEnabled() const {
    return wellFormedUnicodeStrings_;
  }
  RealmCreationOptions& setWellFormedUnicodeStringsEnabled(bool flag) {
    wellFormedUnicodeStrings_ = flag;
    return *this;
  }
#endif

  bool getArrayFromAsyncEnabled() const { return arrayFromAsync_; }
  RealmCreationOptions& setArrayFromAsyncEnabled(bool flag) {
    arrayFromAsync_ = flag;
    return *this;
  }

  bool getChangeArrayByCopyEnabled() const { return changeArrayByCopy_; }
  RealmCreationOptions& setChangeArrayByCopyEnabled(bool flag) {
    changeArrayByCopy_ = flag;
    return *this;
  }

#ifdef ENABLE_NEW_SET_METHODS
  bool getNewSetMethodsEnabled() const { return newSetMethods_; }
  RealmCreationOptions& setNewSetMethodsEnabled(bool flag) {
    newSetMethods_ = flag;
    return *this;
  }
#endif

  // This flag doesn't affect JS engine behavior.  It is used by Gecko to
  // mark whether content windows and workers are "Secure Context"s. See
  // https://w3c.github.io/webappsec-secure-contexts/
  // https://bugzilla.mozilla.org/show_bug.cgi?id=1162772#c34
  bool secureContext() const { return secureContext_; }
  RealmCreationOptions& setSecureContext(bool flag) {
    secureContext_ = flag;
    return *this;
  }

  // Non-standard option to freeze certain builtin constructors and seal their
  // prototypes. Also defines these constructors on the global as non-writable
  // and non-configurable.
  bool freezeBuiltins() const { return freezeBuiltins_; }
  RealmCreationOptions& setFreezeBuiltins(bool flag) {
    freezeBuiltins_ = flag;
    return *this;
  }

  uint64_t profilerRealmID() const { return profilerRealmID_; }
  RealmCreationOptions& setProfilerRealmID(uint64_t id) {
    profilerRealmID_ = id;
    return *this;
  }

 private:
  JSTraceOp traceGlobal_ = nullptr;
  CompartmentSpecifier compSpec_ = CompartmentSpecifier::NewCompartmentAndZone;
  union {
    Compartment* comp_;
    Zone* zone_;
  };
  uint64_t profilerRealmID_ = 0;
  WeakRefSpecifier weakRefs_ = WeakRefSpecifier::Disabled;
  bool invisibleToDebugger_ = false;
  bool preserveJitCode_ = false;
  bool sharedMemoryAndAtomics_ = false;
  bool defineSharedArrayBufferConstructor_ = true;
  bool coopAndCoep_ = false;
  bool toSource_ = false;
  bool propertyErrorMessageFix_ = false;
  bool iteratorHelpers_ = false;
  bool shadowRealms_ = false;
#ifdef NIGHTLY_BUILD
  bool arrayGrouping_ = false;
  // Pref for String.prototype.{is,to}WellFormed() methods.
  bool wellFormedUnicodeStrings_ = false;
#endif
  bool arrayFromAsync_ = true;
  bool changeArrayByCopy_ = false;
#ifdef ENABLE_NEW_SET_METHODS
  bool newSetMethods_ = false;
#endif
  bool secureContext_ = false;
  bool freezeBuiltins_ = false;
};

/**
 * RealmBehaviors specifies behaviors of a realm that can be changed after the
 * realm's been created.
 */
class JS_PUBLIC_API RealmBehaviors {
 public:
  RealmBehaviors() = default;

  // For certain globals, we know enough about the code that will run in them
  // that we can discard script source entirely.
  bool discardSource() const { return discardSource_; }
  RealmBehaviors& setDiscardSource(bool flag) {
    discardSource_ = flag;
    return *this;
  }

  bool clampAndJitterTime() const { return clampAndJitterTime_; }
  RealmBehaviors& setClampAndJitterTime(bool flag) {
    clampAndJitterTime_ = flag;
    return *this;
  }

  bool shouldResistFingerprinting() const {
    return shouldResistFingerprinting_;
  }
  RealmBehaviors& setShouldResistFingerprinting(bool flag) {
    shouldResistFingerprinting_ = flag;
    return *this;
  }

  class Override {
   public:
    Override() : mode_(Default) {}

    bool get(bool defaultValue) const {
      if (mode_ == Default) {
        return defaultValue;
      }
      return mode_ == ForceTrue;
    }

    void set(bool overrideValue) {
      mode_ = overrideValue ? ForceTrue : ForceFalse;
    }

    void reset() { mode_ = Default; }

   private:
    enum Mode { Default, ForceTrue, ForceFalse };

    Mode mode_;
  };

  // A Realm can stop being "live" in all the ways that matter before its global
  // is actually GCed.  Consumers that tear down parts of a Realm or its global
  // before that point should set isNonLive accordingly.
  bool isNonLive() const { return isNonLive_; }
  RealmBehaviors& setNonLive() {
    isNonLive_ = true;
    return *this;
  }

 private:
  bool discardSource_ = false;
  bool clampAndJitterTime_ = true;
  bool shouldResistFingerprinting_ = false;
  bool isNonLive_ = false;
};

/**
 * RealmOptions specifies realm characteristics: both those that can't be
 * changed on a realm once it's been created (RealmCreationOptions), and those
 * that can be changed on an existing realm (RealmBehaviors).
 */
class JS_PUBLIC_API RealmOptions {
 public:
  explicit RealmOptions() : creationOptions_(), behaviors_() {}

  RealmOptions(const RealmCreationOptions& realmCreation,
               const RealmBehaviors& realmBehaviors)
      : creationOptions_(realmCreation), behaviors_(realmBehaviors) {}

  // RealmCreationOptions specify fundamental realm characteristics that must
  // be specified when the realm is created, that can't be changed after the
  // realm is created.
  RealmCreationOptions& creationOptions() { return creationOptions_; }
  const RealmCreationOptions& creationOptions() const {
    return creationOptions_;
  }

  // RealmBehaviors specify realm characteristics that can be changed after
  // the realm is created.
  RealmBehaviors& behaviors() { return behaviors_; }
  const RealmBehaviors& behaviors() const { return behaviors_; }

 private:
  RealmCreationOptions creationOptions_;
  RealmBehaviors behaviors_;
};

extern JS_PUBLIC_API const RealmCreationOptions& RealmCreationOptionsRef(
    Realm* realm);

extern JS_PUBLIC_API const RealmCreationOptions& RealmCreationOptionsRef(
    JSContext* cx);

extern JS_PUBLIC_API const RealmBehaviors& RealmBehaviorsRef(Realm* realm);

extern JS_PUBLIC_API const RealmBehaviors& RealmBehaviorsRef(JSContext* cx);

extern JS_PUBLIC_API void SetRealmNonLive(Realm* realm);

}  // namespace JS

#endif  // js_RealmOptions_h