summaryrefslogtreecommitdiffstats
path: root/js/src/gc/Heap.h
blob: 9a1b25d5088ff7ef2f800a2a78b8f56c241d87ad (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: set ts=8 sts=2 et sw=2 tw=80:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef gc_Heap_h
#define gc_Heap_h

#include "mozilla/DebugOnly.h"

#include "gc/AllocKind.h"
#include "gc/Pretenuring.h"
#include "js/HeapAPI.h"
#include "js/TypeDecls.h"
#include "util/Poison.h"

namespace js {

class AutoLockGC;
class AutoLockGCBgAlloc;
class Nursery;

// To prevent false sharing, some data structures are aligned to a typical cache
// line size.
static constexpr size_t TypicalCacheLineSize = 64;

namespace gc {

class Arena;
class ArenaCellSet;
class ArenaList;
class GCRuntime;
class MarkingValidator;
class SortedArenaList;
class TenuredCell;

// Cells are aligned to CellAlignShift, so the largest tagged null pointer is:
const uintptr_t LargestTaggedNullCellPointer = (1 << CellAlignShift) - 1;

/*
 * The minimum cell size ends up as twice the cell alignment because the mark
 * bitmap contains one bit per CellBytesPerMarkBit bytes (which is equal to
 * CellAlignBytes) and we need two mark bits per cell.
 */
const size_t MinCellSize = CellBytesPerMarkBit * MarkBitsPerCell;

static_assert(ArenaSize % CellAlignBytes == 0,
              "Arena size must be a multiple of cell alignment");

/*
 * A FreeSpan represents a contiguous sequence of free cells in an Arena. It
 * can take two forms.
 *
 * - In an empty span, |first| and |last| are both zero.
 *
 * - In a non-empty span, |first| is the address of the first free thing in the
 *   span, and |last| is the address of the last free thing in the span.
 *   Furthermore, the memory pointed to by |last| holds a FreeSpan structure
 *   that points to the next span (which may be empty); this works because
 *   sizeof(FreeSpan) is less than the smallest thingSize.
 */
class FreeSpan {
  friend class Arena;
  friend class ArenaCellIter;
  friend class ArenaFreeCellIter;

  uint16_t first;
  uint16_t last;

 public:
  // This inits just |first| and |last|; if the span is non-empty it doesn't
  // do anything with the next span stored at |last|.
  void initBounds(uintptr_t firstArg, uintptr_t lastArg, const Arena* arena) {
    checkRange(firstArg, lastArg, arena);
    first = firstArg;
    last = lastArg;
  }

  void initAsEmpty() {
    first = 0;
    last = 0;
  }

  // This sets |first| and |last|, and also sets the next span stored at
  // |last| as empty. (As a result, |firstArg| and |lastArg| cannot represent
  // an empty span.)
  void initFinal(uintptr_t firstArg, uintptr_t lastArg, const Arena* arena) {
    initBounds(firstArg, lastArg, arena);
    FreeSpan* last = nextSpanUnchecked(arena);
    last->initAsEmpty();
    checkSpan(arena);
  }

  bool isEmpty() const { return !first; }

  Arena* getArenaUnchecked() { return reinterpret_cast<Arena*>(this); }
  inline Arena* getArena();

  static size_t offsetOfFirst() { return offsetof(FreeSpan, first); }

  static size_t offsetOfLast() { return offsetof(FreeSpan, last); }

  // Like nextSpan(), but no checking of the following span is done.
  FreeSpan* nextSpanUnchecked(const Arena* arena) const {
    MOZ_ASSERT(arena && !isEmpty());
    return reinterpret_cast<FreeSpan*>(uintptr_t(arena) + last);
  }

  const FreeSpan* nextSpan(const Arena* arena) const {
    checkSpan(arena);
    return nextSpanUnchecked(arena);
  }

  MOZ_ALWAYS_INLINE TenuredCell* allocate(size_t thingSize) {
    // Eschew the usual checks, because this might be the placeholder span.
    // If this is somehow an invalid, non-empty span, checkSpan() will catch it.
    Arena* arena = getArenaUnchecked();
    checkSpan(arena);
    uintptr_t thing = uintptr_t(arena) + first;
    if (first < last) {
      // We have space for at least two more things, so do a simple
      // bump-allocate.
      first += thingSize;
    } else if (MOZ_LIKELY(first)) {
      // The last space points to the next free span (which may be empty).
      const FreeSpan* next = nextSpan(arena);
      first = next->first;
      last = next->last;
    } else {
      return nullptr;  // The span is empty.
    }
    checkSpan(arena);
    DebugOnlyPoison(reinterpret_cast<void*>(thing),
                    JS_ALLOCATED_TENURED_PATTERN, thingSize,
                    MemCheckKind::MakeUndefined);
    return reinterpret_cast<TenuredCell*>(thing);
  }

  inline void checkSpan(const Arena* arena) const;
  inline void checkRange(uintptr_t first, uintptr_t last,
                         const Arena* arena) const;
};

/*
 * Arenas are the allocation units of the tenured heap in the GC. An arena
 * is 4kiB in size and 4kiB-aligned. It starts with several header fields
 * followed by some bytes of padding. The remainder of the arena is filled
 * with GC things of a particular AllocKind. The padding ensures that the
 * GC thing array ends exactly at the end of the arena:
 *
 * <----------------------------------------------> = ArenaSize bytes
 * +---------------+---------+----+----+-----+----+
 * | header fields | padding | T0 | T1 | ... | Tn |
 * +---------------+---------+----+----+-----+----+
 * <-------------------------> = first thing offset
 */
class alignas(ArenaSize) Arena {
  static JS_PUBLIC_DATA const uint8_t ThingSizes[];
  static JS_PUBLIC_DATA const uint8_t FirstThingOffsets[];
  static JS_PUBLIC_DATA const uint8_t ThingsPerArena[];
  /*
   * The first span of free things in the arena. Most of these spans are
   * stored as offsets in free regions of the data array, and most operations
   * on FreeSpans take an Arena pointer for safety. However, the FreeSpans
   * used for allocation are stored here, at the start of an Arena, and use
   * their own address to grab the next span within the same Arena.
   */
  FreeSpan firstFreeSpan;

 public:
  /*
   * One of the AllocKind constants or AllocKind::LIMIT when the arena does
   * not contain any GC things and is on the list of empty arenas in the GC
   * chunk.
   */
  AllocKind allocKind;

  /*
   * The zone that this Arena is contained within, when allocated. The offset
   * of this field must match the ArenaZoneOffset stored in js/HeapAPI.h,
   * as is statically asserted below.
   */
  JS::Zone* zone;

  /*
   * Arena::next has two purposes: when unallocated, it points to the next
   * available Arena. When allocated, it points to the next Arena in the same
   * zone and with the same alloc kind.
   */
  Arena* next;

 private:
  static const size_t ARENA_FLAG_BITS = 4;
  static const size_t DELAYED_MARKING_ARENA_BITS =
      JS_BITS_PER_WORD - ArenaShift;
  static_assert(
      ARENA_FLAG_BITS + DELAYED_MARKING_ARENA_BITS <= JS_BITS_PER_WORD,
      "Not enough space to pack flags and nextDelayedMarkingArena_ pointer "
      "into a single word.");

  /*
   * True until the arena is swept for the first time.
   */
  size_t isNewlyCreated_ : 1;

  /*
   * When recursive marking uses too much stack we delay marking of arenas and
   * link them into a list for later processing. This uses the following fields.
   */
  size_t onDelayedMarkingList_ : 1;
  size_t hasDelayedBlackMarking_ : 1;
  size_t hasDelayedGrayMarking_ : 1;
  size_t nextDelayedMarkingArena_ : DELAYED_MARKING_ARENA_BITS;

  union {
    /*
     * For arenas in zones other than the atoms zone, if non-null, points
     * to an ArenaCellSet that represents the set of cells in this arena
     * that are in the nursery's store buffer.
     */
    ArenaCellSet* bufferedCells_;

    /*
     * For arenas in the atoms zone, the starting index into zone atom
     * marking bitmaps (see AtomMarking.h) of the things in this zone.
     * Atoms never refer to nursery things, so no store buffer index is
     * needed.
     */
    size_t atomBitmapStart_;
  };

 public:
  /*
   * The size of data should be |ArenaSize - offsetof(data)|, but the offset
   * is not yet known to the compiler, so we do it by hand. |firstFreeSpan|
   * takes up 8 bytes on 64-bit due to alignment requirements; the rest are
   * obvious. This constant is stored in js/HeapAPI.h.
   */
  uint8_t data[ArenaSize - ArenaHeaderSize];

  void init(JS::Zone* zoneArg, AllocKind kind, const AutoLockGC& lock);

  // Sets |firstFreeSpan| to the Arena's entire valid range, and
  // also sets the next span stored at |firstFreeSpan.last| as empty.
  void setAsFullyUnused() {
    AllocKind kind = getAllocKind();
    firstFreeSpan.first = firstThingOffset(kind);
    firstFreeSpan.last = lastThingOffset(kind);
    FreeSpan* last = firstFreeSpan.nextSpanUnchecked(this);
    last->initAsEmpty();
  }

  // Initialize an arena to its unallocated state. For arenas that were
  // previously allocated for some zone, use release() instead.
  void setAsNotAllocated() {
    firstFreeSpan.initAsEmpty();

    // Poison zone pointer to highlight UAF on released arenas in crash data.
    AlwaysPoison(&zone, JS_FREED_ARENA_PATTERN, sizeof(zone),
                 MemCheckKind::MakeNoAccess);

    allocKind = AllocKind::LIMIT;
    onDelayedMarkingList_ = 0;
    hasDelayedBlackMarking_ = 0;
    hasDelayedGrayMarking_ = 0;
    nextDelayedMarkingArena_ = 0;
    bufferedCells_ = nullptr;

    MOZ_ASSERT(!allocated());
  }

  // Return an allocated arena to its unallocated state.
  inline void release(const AutoLockGC& lock);

  uintptr_t address() const {
    checkAddress();
    return uintptr_t(this);
  }

  inline void checkAddress() const;

  inline TenuredChunk* chunk() const;

  bool allocated() const {
    MOZ_ASSERT(IsAllocKind(AllocKind(allocKind)));
    return IsValidAllocKind(AllocKind(allocKind));
  }

  AllocKind getAllocKind() const {
    MOZ_ASSERT(allocated());
    return allocKind;
  }

  FreeSpan* getFirstFreeSpan() { return &firstFreeSpan; }

  static size_t thingSize(AllocKind kind) { return ThingSizes[size_t(kind)]; }
  static size_t thingsPerArena(AllocKind kind) {
    return ThingsPerArena[size_t(kind)];
  }
  static size_t thingsSpan(AllocKind kind) {
    return thingsPerArena(kind) * thingSize(kind);
  }

  static size_t firstThingOffset(AllocKind kind) {
    return FirstThingOffsets[size_t(kind)];
  }
  static size_t lastThingOffset(AllocKind kind) {
    return ArenaSize - thingSize(kind);
  }

  size_t getThingSize() const { return thingSize(getAllocKind()); }
  size_t getThingsPerArena() const { return thingsPerArena(getAllocKind()); }
  size_t getThingsSpan() const { return getThingsPerArena() * getThingSize(); }
  size_t getFirstThingOffset() const {
    return firstThingOffset(getAllocKind());
  }

  uintptr_t thingsStart() const { return address() + getFirstThingOffset(); }
  uintptr_t thingsEnd() const { return address() + ArenaSize; }

  bool isEmpty() const {
    // Arena is empty if its first span covers the whole arena.
    firstFreeSpan.checkSpan(this);
    AllocKind kind = getAllocKind();
    return firstFreeSpan.first == firstThingOffset(kind) &&
           firstFreeSpan.last == lastThingOffset(kind);
  }

  bool hasFreeThings() const { return !firstFreeSpan.isEmpty(); }

  size_t numFreeThings(size_t thingSize) const {
    firstFreeSpan.checkSpan(this);
    size_t numFree = 0;
    const FreeSpan* span = &firstFreeSpan;
    for (; !span->isEmpty(); span = span->nextSpan(this)) {
      numFree += (span->last - span->first) / thingSize + 1;
    }
    return numFree;
  }

  size_t countFreeCells() { return numFreeThings(getThingSize()); }
  size_t countUsedCells() { return getThingsPerArena() - countFreeCells(); }

#ifdef DEBUG
  bool inFreeList(uintptr_t thing) {
    uintptr_t base = address();
    const FreeSpan* span = &firstFreeSpan;
    for (; !span->isEmpty(); span = span->nextSpan(this)) {
      // If the thing comes before the current span, it's not free.
      if (thing < base + span->first) {
        return false;
      }

      // If we find it before the end of the span, it's free.
      if (thing <= base + span->last) {
        return true;
      }
    }
    return false;
  }
#endif

  static bool isAligned(uintptr_t thing, size_t thingSize) {
    /* Things ends at the arena end. */
    uintptr_t tailOffset = ArenaSize - (thing & ArenaMask);
    return tailOffset % thingSize == 0;
  }

  bool isNewlyCreated() const { return isNewlyCreated_; }

  bool onDelayedMarkingList() const { return onDelayedMarkingList_; }

  Arena* getNextDelayedMarking() const {
    MOZ_ASSERT(onDelayedMarkingList_);
    return reinterpret_cast<Arena*>(nextDelayedMarkingArena_ << ArenaShift);
  }

  void setNextDelayedMarkingArena(Arena* arena) {
    MOZ_ASSERT(!(uintptr_t(arena) & ArenaMask));
    MOZ_ASSERT(!onDelayedMarkingList_);
    MOZ_ASSERT(!hasDelayedBlackMarking_);
    MOZ_ASSERT(!hasDelayedGrayMarking_);
    MOZ_ASSERT(!nextDelayedMarkingArena_);
    onDelayedMarkingList_ = 1;
    if (arena) {
      nextDelayedMarkingArena_ = arena->address() >> ArenaShift;
    }
  }

  void updateNextDelayedMarkingArena(Arena* arena) {
    MOZ_ASSERT(!(uintptr_t(arena) & ArenaMask));
    MOZ_ASSERT(onDelayedMarkingList_);
    nextDelayedMarkingArena_ = arena ? arena->address() >> ArenaShift : 0;
  }

  bool hasDelayedMarking(MarkColor color) const {
    MOZ_ASSERT(onDelayedMarkingList_);
    return color == MarkColor::Black ? hasDelayedBlackMarking_
                                     : hasDelayedGrayMarking_;
  }

  bool hasAnyDelayedMarking() const {
    MOZ_ASSERT(onDelayedMarkingList_);
    return hasDelayedBlackMarking_ || hasDelayedGrayMarking_;
  }

  void setHasDelayedMarking(MarkColor color, bool value) {
    MOZ_ASSERT(onDelayedMarkingList_);
    if (color == MarkColor::Black) {
      hasDelayedBlackMarking_ = value;
    } else {
      hasDelayedGrayMarking_ = value;
    }
  }

  void clearDelayedMarkingState() {
    MOZ_ASSERT(onDelayedMarkingList_);
    onDelayedMarkingList_ = 0;
    hasDelayedBlackMarking_ = 0;
    hasDelayedGrayMarking_ = 0;
    nextDelayedMarkingArena_ = 0;
  }

  inline ArenaCellSet*& bufferedCells();
  inline size_t& atomBitmapStart();

  template <typename T>
  size_t finalize(JS::GCContext* gcx, AllocKind thingKind, size_t thingSize);

  static void staticAsserts();
  static void checkLookupTables();

  void unmarkAll();
  void unmarkPreMarkedFreeCells();

  void arenaAllocatedDuringGC();

#ifdef DEBUG
  void checkNoMarkedFreeCells();
  void checkAllCellsMarkedBlack();
#endif

#if defined(DEBUG) || defined(JS_GC_ZEAL)
  void checkNoMarkedCells();
#endif
};

static_assert(ArenaZoneOffset == offsetof(Arena, zone),
              "The hardcoded API zone offset must match the actual offset.");

static_assert(sizeof(Arena) == ArenaSize,
              "ArenaSize must match the actual size of the Arena structure.");

static_assert(
    offsetof(Arena, data) == ArenaHeaderSize,
    "ArenaHeaderSize must match the actual size of the header fields.");

inline Arena* FreeSpan::getArena() {
  Arena* arena = getArenaUnchecked();
  arena->checkAddress();
  return arena;
}

inline void FreeSpan::checkSpan(const Arena* arena) const {
#ifdef DEBUG
  if (!first) {
    MOZ_ASSERT(!first && !last);
    return;
  }

  arena->checkAddress();
  checkRange(first, last, arena);

  // If there's a following span, it must have a higher address,
  // and the gap must be at least 2 * thingSize.
  const FreeSpan* next = nextSpanUnchecked(arena);
  if (next->first) {
    checkRange(next->first, next->last, arena);
    size_t thingSize = arena->getThingSize();
    MOZ_ASSERT(last + 2 * thingSize <= next->first);
  }
#endif
}

inline void FreeSpan::checkRange(uintptr_t first, uintptr_t last,
                                 const Arena* arena) const {
#ifdef DEBUG
  MOZ_ASSERT(arena);
  MOZ_ASSERT(first <= last);
  AllocKind thingKind = arena->getAllocKind();
  MOZ_ASSERT(first >= Arena::firstThingOffset(thingKind));
  MOZ_ASSERT(last <= Arena::lastThingOffset(thingKind));
  MOZ_ASSERT((last - first) % Arena::thingSize(thingKind) == 0);
#endif
}

// Mark bitmap API:

MOZ_ALWAYS_INLINE bool MarkBitmap::markBit(const TenuredCell* cell,
                                           ColorBit colorBit) {
  MarkBitmapWord* word;
  uintptr_t mask;
  getMarkWordAndMask(cell, colorBit, &word, &mask);
  return *word & mask;
}

MOZ_ALWAYS_INLINE bool MarkBitmap::isMarkedAny(const TenuredCell* cell) {
  return markBit(cell, ColorBit::BlackBit) ||
         markBit(cell, ColorBit::GrayOrBlackBit);
}

MOZ_ALWAYS_INLINE bool MarkBitmap::isMarkedBlack(const TenuredCell* cell) {
  return markBit(cell, ColorBit::BlackBit);
}

MOZ_ALWAYS_INLINE bool MarkBitmap::isMarkedGray(const TenuredCell* cell) {
  return !markBit(cell, ColorBit::BlackBit) &&
         markBit(cell, ColorBit::GrayOrBlackBit);
}

// The following methods that update the mark bits are not thread safe and must
// not be called in parallel with each other.
//
// They use separate read and write operations to avoid an unnecessarily strict
// atomic update on the marking bitmap.
//
// They may be called in parallel with read operations on the mark bitmap where
// there is no required ordering between the operations. This happens when gray
// unmarking occurs in parallel with background sweeping.

// The return value indicates if the cell went from unmarked to marked.
MOZ_ALWAYS_INLINE bool MarkBitmap::markIfUnmarked(const TenuredCell* cell,
                                                  MarkColor color) {
  MarkBitmapWord* word;
  uintptr_t mask;
  getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
  if (*word & mask) {
    return false;
  }
  if (color == MarkColor::Black) {
    uintptr_t bits = *word;
    *word = bits | mask;
  } else {
    // We use getMarkWordAndMask to recalculate both mask and word as doing just
    // mask << color may overflow the mask.
    getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
    if (*word & mask) {
      return false;
    }
    uintptr_t bits = *word;
    *word = bits | mask;
  }
  return true;
}

MOZ_ALWAYS_INLINE bool MarkBitmap::markIfUnmarkedAtomic(const TenuredCell* cell,
                                                        MarkColor color) {
  // This version of the method is safe in the face of concurrent writes to the
  // mark bitmap but may return false positives. The extra synchronisation
  // necessary to avoid this resulted in worse performance overall.

  MarkBitmapWord* word;
  uintptr_t mask;
  getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
  if (*word & mask) {
    return false;
  }
  if (color == MarkColor::Black) {
    *word |= mask;
  } else {
    // We use getMarkWordAndMask to recalculate both mask and word as doing just
    // mask << color may overflow the mask.
    getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
    if (*word & mask) {
      return false;
    }
    *word |= mask;
  }
  return true;
}

MOZ_ALWAYS_INLINE void MarkBitmap::markBlack(const TenuredCell* cell) {
  MarkBitmapWord* word;
  uintptr_t mask;
  getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
  uintptr_t bits = *word;
  *word = bits | mask;
}

MOZ_ALWAYS_INLINE void MarkBitmap::markBlackAtomic(const TenuredCell* cell) {
  MarkBitmapWord* word;
  uintptr_t mask;
  getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
  *word |= mask;
}

MOZ_ALWAYS_INLINE void MarkBitmap::copyMarkBit(TenuredCell* dst,
                                               const TenuredCell* src,
                                               ColorBit colorBit) {
  TenuredChunkBase* srcChunk = detail::GetCellChunkBase(src);
  MarkBitmapWord* srcWord;
  uintptr_t srcMask;
  srcChunk->markBits.getMarkWordAndMask(src, colorBit, &srcWord, &srcMask);

  MarkBitmapWord* dstWord;
  uintptr_t dstMask;
  getMarkWordAndMask(dst, colorBit, &dstWord, &dstMask);

  uintptr_t bits = *dstWord;
  bits &= ~dstMask;
  if (*srcWord & srcMask) {
    bits |= dstMask;
  }
  *dstWord = bits;
}

MOZ_ALWAYS_INLINE void MarkBitmap::unmark(const TenuredCell* cell) {
  MarkBitmapWord* word;
  uintptr_t mask;
  uintptr_t bits;
  getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
  bits = *word;
  *word = bits & ~mask;
  getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
  bits = *word;
  *word = bits & ~mask;
}

inline MarkBitmapWord* MarkBitmap::arenaBits(Arena* arena) {
  static_assert(
      ArenaBitmapBits == ArenaBitmapWords * JS_BITS_PER_WORD,
      "We assume that the part of the bitmap corresponding to the arena "
      "has the exact number of words so we do not need to deal with a word "
      "that covers bits from two arenas.");

  MarkBitmapWord* word;
  uintptr_t unused;
  getMarkWordAndMask(reinterpret_cast<TenuredCell*>(arena->address()),
                     ColorBit::BlackBit, &word, &unused);
  return word;
}

/*
 * A chunk in the tenured heap. TenuredChunks contain arenas and associated data
 * structures (mark bitmap, delayed marking state).
 */
class TenuredChunk : public TenuredChunkBase {
  Arena arenas[ArenasPerChunk];

  friend class GCRuntime;
  friend class MarkingValidator;

 public:
  static TenuredChunk* fromAddress(uintptr_t addr) {
    addr &= ~ChunkMask;
    return reinterpret_cast<TenuredChunk*>(addr);
  }

  static bool withinValidRange(uintptr_t addr) {
    uintptr_t offset = addr & ChunkMask;
    if (TenuredChunk::fromAddress(addr)->isNurseryChunk()) {
      return offset >= sizeof(ChunkBase) && offset < ChunkSize;
    }
    return offset >= offsetof(TenuredChunk, arenas) && offset < ChunkSize;
  }

  static size_t arenaIndex(const Arena* arena) {
    uintptr_t addr = arena->address();
    MOZ_ASSERT(!TenuredChunk::fromAddress(addr)->isNurseryChunk());
    MOZ_ASSERT(withinValidRange(addr));
    uintptr_t offset = addr & ChunkMask;
    return (offset - offsetof(TenuredChunk, arenas)) >> ArenaShift;
  }

  explicit TenuredChunk(JSRuntime* runtime) : TenuredChunkBase(runtime) {}

  uintptr_t address() const {
    uintptr_t addr = reinterpret_cast<uintptr_t>(this);
    MOZ_ASSERT(!(addr & ChunkMask));
    return addr;
  }

  bool unused() const { return info.numArenasFree == ArenasPerChunk; }

  bool hasAvailableArenas() const { return info.numArenasFree != 0; }

  bool isNurseryChunk() const { return storeBuffer; }

  Arena* allocateArena(GCRuntime* gc, JS::Zone* zone, AllocKind kind,
                       const AutoLockGC& lock);

  void releaseArena(GCRuntime* gc, Arena* arena, const AutoLockGC& lock);
  void recycleArena(Arena* arena, SortedArenaList& dest, size_t thingsPerArena);

  void decommitFreeArenas(GCRuntime* gc, const bool& cancel, AutoLockGC& lock);
  [[nodiscard]] bool decommitOneFreePage(GCRuntime* gc, size_t pageIndex,
                                         AutoLockGC& lock);
  void decommitAllArenas();

  // This will decommit each unused not-already decommitted arena. It performs a
  // system call for each arena but is only used during OOM.
  void decommitFreeArenasWithoutUnlocking(const AutoLockGC& lock);

  static void* allocate(GCRuntime* gc);
  static TenuredChunk* emplace(void* ptr, GCRuntime* gc,
                               bool allMemoryCommitted);

  /* Unlink and return the freeArenasHead. */
  Arena* fetchNextFreeArena(GCRuntime* gc);

#ifdef DEBUG
  void verify() const;
#else
  void verify() const {}
#endif

 private:
  void commitOnePage(GCRuntime* gc);

  void updateChunkListAfterAlloc(GCRuntime* gc, const AutoLockGC& lock);
  void updateChunkListAfterFree(GCRuntime* gc, size_t numArenasFree,
                                const AutoLockGC& lock);

  // Check if all arenas in a page are free.
  bool canDecommitPage(size_t pageIndex) const;

  // Check the arena from freeArenasList is located in a free page.
  // Unlike the isPageFree(size_t) version, this isPageFree(Arena*) will see the
  // following arenas from the freeArenasHead are also located in the same page,
  // to prevent not to access the arenas mprotect'ed during compaction in debug
  // build.
  bool isPageFree(const Arena* arena) const;

  // Get the page index of the arena.
  size_t pageIndex(const Arena* arena) const {
    return pageIndex(arenaIndex(arena));
  }
  size_t pageIndex(size_t arenaIndex) const {
    return arenaIndex / ArenasPerPage;
  }

  Arena* pageAddress(size_t pageIndex) {
    return &arenas[pageIndex * ArenasPerPage];
  }
};

inline void Arena::checkAddress() const {
  mozilla::DebugOnly<uintptr_t> addr = uintptr_t(this);
  MOZ_ASSERT(addr);
  MOZ_ASSERT(!(addr & ArenaMask));
  MOZ_ASSERT(TenuredChunk::withinValidRange(addr));
}

inline TenuredChunk* Arena::chunk() const {
  return TenuredChunk::fromAddress(address());
}

// Cell header stored before all nursery cells.
struct alignas(gc::CellAlignBytes) NurseryCellHeader {
  // Store zone pointer with the trace kind in the lowest three bits.
  const uintptr_t allocSiteAndTraceKind;

  // We only need to store a subset of trace kinds so this doesn't cover the
  // full range.
  static const uintptr_t TraceKindMask = 3;

  static uintptr_t MakeValue(AllocSite* const site, JS::TraceKind kind) {
    MOZ_ASSERT(uintptr_t(kind) < TraceKindMask);
    MOZ_ASSERT((uintptr_t(site) & TraceKindMask) == 0);
    return uintptr_t(site) | uintptr_t(kind);
  }

  inline NurseryCellHeader(AllocSite* site, JS::TraceKind kind);

  AllocSite* allocSite() const {
    return reinterpret_cast<AllocSite*>(allocSiteAndTraceKind & ~TraceKindMask);
  }

  JS::Zone* zone() const { return allocSite()->zone(); }

  JS::TraceKind traceKind() const {
    return JS::TraceKind(allocSiteAndTraceKind & TraceKindMask);
  }

  static const NurseryCellHeader* from(const Cell* cell) {
    MOZ_ASSERT(IsInsideNursery(cell));
    return reinterpret_cast<const NurseryCellHeader*>(
        uintptr_t(cell) - sizeof(NurseryCellHeader));
  }
};

static_assert(uintptr_t(JS::TraceKind::Object) <=
              NurseryCellHeader::TraceKindMask);
static_assert(uintptr_t(JS::TraceKind::String) <=
              NurseryCellHeader::TraceKindMask);
static_assert(uintptr_t(JS::TraceKind::BigInt) <=
              NurseryCellHeader::TraceKindMask);

} /* namespace gc */

namespace debug {

// Utility functions meant to be called from an interactive debugger.
enum class MarkInfo : int {
  BLACK = 0,
  GRAY = 1,
  UNMARKED = -1,
  NURSERY = -2,
};

// Get the mark color for a cell, in a way easily usable from a debugger.
MOZ_NEVER_INLINE MarkInfo GetMarkInfo(js::gc::Cell* cell);

// Sample usage from gdb:
//
//   (gdb) p $word = js::debug::GetMarkWordAddress(obj)
//   $1 = (uintptr_t *) 0x7fa56d5fe360
//   (gdb) p/x $mask = js::debug::GetMarkMask(obj, js::gc::GRAY)
//   $2 = 0x200000000
//   (gdb) watch *$word
//   Hardware watchpoint 7: *$word
//   (gdb) cond 7 *$word & $mask
//   (gdb) cont
//
// Note that this is *not* a watchpoint on a single bit. It is a watchpoint on
// the whole word, which will trigger whenever the word changes and the
// selected bit is set after the change.
//
// So if the bit changing is the desired one, this is exactly what you want.
// But if a different bit changes (either set or cleared), you may still stop
// execution if the $mask bit happened to already be set. gdb does not expose
// enough information to restrict the watchpoint to just a single bit.

// Return the address of the word containing the mark bits for the given cell,
// or nullptr if the cell is in the nursery.
MOZ_NEVER_INLINE uintptr_t* GetMarkWordAddress(js::gc::Cell* cell);

// Return the mask for the given cell and color bit, or 0 if the cell is in the
// nursery.
MOZ_NEVER_INLINE uintptr_t GetMarkMask(js::gc::Cell* cell, uint32_t colorBit);

} /* namespace debug */
} /* namespace js */

#endif /* gc_Heap_h */