summaryrefslogtreecommitdiffstats
path: root/js/src/vm/OffThreadPromiseRuntimeState.cpp
blob: 004c50492a16b22368eebe1509dc87369292229d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: set ts=8 sts=2 et sw=2 tw=80:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "vm/OffThreadPromiseRuntimeState.h"

#include "mozilla/Assertions.h"  // MOZ_ASSERT{,_IF}

#include <utility>  // mozilla::Swap

#include "jspubtd.h"  // js::CurrentThreadCanAccessRuntime

#include "js/AllocPolicy.h"  // js::ReportOutOfMemory
#include "js/HeapAPI.h"      // JS::shadow::Zone
#include "js/Promise.h"  // JS::Dispatchable, JS::DispatchToEventLoopCallback
#include "js/Utility.h"  // js_delete, js::AutoEnterOOMUnsafeRegion
#include "threading/ProtectedData.h"  // js::UnprotectedData
#include "vm/HelperThreads.h"         // js::AutoLockHelperThreadState
#include "vm/JSContext.h"             // JSContext
#include "vm/PromiseObject.h"         // js::PromiseObject
#include "vm/Realm.h"                 // js::AutoRealm
#include "vm/Runtime.h"               // JSRuntime

#include "vm/Realm-inl.h"  // js::AutoRealm::AutoRealm

using JS::Handle;

using js::OffThreadPromiseRuntimeState;
using js::OffThreadPromiseTask;

OffThreadPromiseTask::OffThreadPromiseTask(JSContext* cx,
                                           JS::Handle<PromiseObject*> promise)
    : runtime_(cx->runtime()), promise_(cx, promise), registered_(false) {
  MOZ_ASSERT(runtime_ == promise_->zone()->runtimeFromMainThread());
  MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));
  MOZ_ASSERT(cx->runtime()->offThreadPromiseState.ref().initialized());
}

OffThreadPromiseTask::~OffThreadPromiseTask() {
  MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));

  OffThreadPromiseRuntimeState& state = runtime_->offThreadPromiseState.ref();
  MOZ_ASSERT(state.initialized());

  if (registered_) {
    unregister(state);
  }
}

bool OffThreadPromiseTask::init(JSContext* cx) {
  MOZ_ASSERT(cx->runtime() == runtime_);
  MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));

  OffThreadPromiseRuntimeState& state = runtime_->offThreadPromiseState.ref();
  MOZ_ASSERT(state.initialized());

  AutoLockHelperThreadState lock;

  if (!state.live().putNew(this)) {
    ReportOutOfMemory(cx);
    return false;
  }

  registered_ = true;
  return true;
}

void OffThreadPromiseTask::unregister(OffThreadPromiseRuntimeState& state) {
  MOZ_ASSERT(registered_);
  AutoLockHelperThreadState lock;
  state.live().remove(this);
  registered_ = false;
}

void OffThreadPromiseTask::run(JSContext* cx,
                               MaybeShuttingDown maybeShuttingDown) {
  MOZ_ASSERT(cx->runtime() == runtime_);
  MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_));
  MOZ_ASSERT(registered_);

  // Remove this task from live_ before calling `resolve`, so that if `resolve`
  // itself drains the queue reentrantly, the queue will not think this task is
  // yet to be queued and block waiting for it.
  //
  // The unregister method synchronizes on the helper thread lock and ensures
  // that we don't delete the task while the helper thread is still running.
  OffThreadPromiseRuntimeState& state = runtime_->offThreadPromiseState.ref();
  MOZ_ASSERT(state.initialized());
  unregister(state);

  if (maybeShuttingDown == JS::Dispatchable::NotShuttingDown) {
    // We can't leave a pending exception when returning to the caller so do
    // the same thing as Gecko, which is to ignore the error. This should
    // only happen due to OOM or interruption.
    AutoRealm ar(cx, promise_);
    if (!resolve(cx, promise_)) {
      cx->clearPendingException();
    }
  }

  js_delete(this);
}

void OffThreadPromiseTask::dispatchResolveAndDestroy() {
  AutoLockHelperThreadState lock;
  dispatchResolveAndDestroy(lock);
}

void OffThreadPromiseTask::dispatchResolveAndDestroy(
    const AutoLockHelperThreadState& lock) {
  MOZ_ASSERT(registered_);

  OffThreadPromiseRuntimeState& state = runtime_->offThreadPromiseState.ref();
  MOZ_ASSERT(state.initialized());
  MOZ_ASSERT(state.live().has(this));

  // If the dispatch succeeds, then we are guaranteed that run() will be
  // called on an active JSContext of runtime_.
  if (state.dispatchToEventLoopCallback_(state.dispatchToEventLoopClosure_,
                                         this)) {
    return;
  }

  // The DispatchToEventLoopCallback has rejected this task, indicating that
  // shutdown has begun. Count the number of rejected tasks that have called
  // dispatchResolveAndDestroy, and when they account for the entire contents of
  // live_, notify OffThreadPromiseRuntimeState::shutdown that it is safe to
  // destruct them.
  state.numCanceled_++;
  if (state.numCanceled_ == state.live().count()) {
    state.allCanceled().notify_one();
  }
}

OffThreadPromiseRuntimeState::OffThreadPromiseRuntimeState()
    : dispatchToEventLoopCallback_(nullptr),
      dispatchToEventLoopClosure_(nullptr),
      numCanceled_(0),
      internalDispatchQueueClosed_(false) {}

OffThreadPromiseRuntimeState::~OffThreadPromiseRuntimeState() {
  MOZ_ASSERT(live_.refNoCheck().empty());
  MOZ_ASSERT(numCanceled_ == 0);
  MOZ_ASSERT(internalDispatchQueue_.refNoCheck().empty());
  MOZ_ASSERT(!initialized());
}

void OffThreadPromiseRuntimeState::init(
    JS::DispatchToEventLoopCallback callback, void* closure) {
  MOZ_ASSERT(!initialized());

  dispatchToEventLoopCallback_ = callback;
  dispatchToEventLoopClosure_ = closure;

  MOZ_ASSERT(initialized());
}

/* static */
bool OffThreadPromiseRuntimeState::internalDispatchToEventLoop(
    void* closure, JS::Dispatchable* d) {
  OffThreadPromiseRuntimeState& state =
      *reinterpret_cast<OffThreadPromiseRuntimeState*>(closure);
  MOZ_ASSERT(state.usingInternalDispatchQueue());
  gHelperThreadLock.assertOwnedByCurrentThread();

  if (state.internalDispatchQueueClosed_) {
    return false;
  }

  // The JS API contract is that 'false' means shutdown, so be infallible
  // here (like Gecko).
  AutoEnterOOMUnsafeRegion noOOM;
  if (!state.internalDispatchQueue().pushBack(d)) {
    noOOM.crash("internalDispatchToEventLoop");
  }

  // Wake up internalDrain() if it is waiting for a job to finish.
  state.internalDispatchQueueAppended().notify_one();
  return true;
}

bool OffThreadPromiseRuntimeState::usingInternalDispatchQueue() const {
  return dispatchToEventLoopCallback_ == internalDispatchToEventLoop;
}

void OffThreadPromiseRuntimeState::initInternalDispatchQueue() {
  init(internalDispatchToEventLoop, this);
  MOZ_ASSERT(usingInternalDispatchQueue());
}

bool OffThreadPromiseRuntimeState::initialized() const {
  return !!dispatchToEventLoopCallback_;
}

void OffThreadPromiseRuntimeState::internalDrain(JSContext* cx) {
  MOZ_ASSERT(usingInternalDispatchQueue());

  for (;;) {
    JS::Dispatchable* d;
    {
      AutoLockHelperThreadState lock;

      MOZ_ASSERT(!internalDispatchQueueClosed_);
      MOZ_ASSERT_IF(!internalDispatchQueue().empty(), !live().empty());
      if (live().empty()) {
        return;
      }

      // There are extant live OffThreadPromiseTasks. If none are in the queue,
      // block until one of them finishes and enqueues a dispatchable.
      while (internalDispatchQueue().empty()) {
        internalDispatchQueueAppended().wait(lock);
      }

      d = internalDispatchQueue().popCopyFront();
    }

    // Don't call run() with lock held to avoid deadlock.
    d->run(cx, JS::Dispatchable::NotShuttingDown);
  }
}

bool OffThreadPromiseRuntimeState::internalHasPending() {
  MOZ_ASSERT(usingInternalDispatchQueue());

  AutoLockHelperThreadState lock;
  MOZ_ASSERT(!internalDispatchQueueClosed_);
  MOZ_ASSERT_IF(!internalDispatchQueue().empty(), !live().empty());
  return !live().empty();
}

void OffThreadPromiseRuntimeState::shutdown(JSContext* cx) {
  if (!initialized()) {
    return;
  }

  AutoLockHelperThreadState lock;

  // When the shell is using the internal event loop, we must simulate our
  // requirement of the embedding that, before shutdown, all successfully-
  // dispatched-to-event-loop tasks have been run.
  if (usingInternalDispatchQueue()) {
    DispatchableFifo dispatchQueue;
    {
      std::swap(dispatchQueue, internalDispatchQueue());
      MOZ_ASSERT(internalDispatchQueue().empty());
      internalDispatchQueueClosed_ = true;
    }

    // Don't call run() with lock held to avoid deadlock.
    AutoUnlockHelperThreadState unlock(lock);
    for (JS::Dispatchable* d : dispatchQueue) {
      d->run(cx, JS::Dispatchable::ShuttingDown);
    }
  }

  // An OffThreadPromiseTask may only be safely deleted on its JSContext's
  // thread (since it contains a PersistentRooted holding its promise), and
  // only after it has called dispatchResolveAndDestroy (since that is our
  // only indication that its owner is done writing into it).
  //
  // OffThreadPromiseTasks accepted by the DispatchToEventLoopCallback are
  // deleted by their 'run' methods. Only dispatchResolveAndDestroy invokes
  // the callback, and the point of the callback is to call 'run' on the
  // JSContext's thread, so the conditions above are met.
  //
  // But although the embedding's DispatchToEventLoopCallback promises to run
  // every task it accepts before shutdown, when shutdown does begin it starts
  // rejecting tasks; we cannot count on 'run' to clean those up for us.
  // Instead, dispatchResolveAndDestroy keeps a count of rejected ('canceled')
  // tasks; once that count covers everything in live_, this function itself
  // runs only on the JSContext's thread, so we can delete them all here.
  while (live().count() != numCanceled_) {
    MOZ_ASSERT(numCanceled_ < live().count());
    allCanceled().wait(lock);
  }

  // Now that live_ contains only cancelled tasks, we can just delete
  // everything.
  for (OffThreadPromiseTaskSet::Range r = live().all(); !r.empty();
       r.popFront()) {
    OffThreadPromiseTask* task = r.front();

    // We don't want 'task' to unregister itself (which would mutate live_ while
    // we are iterating over it) so reset its internal registered_ flag.
    MOZ_ASSERT(task->registered_);
    task->registered_ = false;
    js_delete(task);
  }
  live().clear();
  numCanceled_ = 0;

  // After shutdown, there should be no OffThreadPromiseTask activity in this
  // JSRuntime. Revert to the !initialized() state to catch bugs.
  dispatchToEventLoopCallback_ = nullptr;
  MOZ_ASSERT(!initialized());
}