summaryrefslogtreecommitdiffstats
path: root/layout/style/test/test_animations.html
blob: 05319219bb44d291bcddf4d93eec0b7bf6aa22bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=435442
-->
<!--

 ====== PLEASE KEEP THIS IN SYNC WITH test_animations_omta.html =======

 test_animations_omta.html mimicks the content of this file but with
 extra machinery for testing animation values on the compositor thread.

 If you are making changes to this file or to test_animations_omta.html, please
 try to keep them consistent where appropriate.

-->
<head>
  <title>Test for css3-animations (Bug 435442)</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="application/javascript" src="animation_utils.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
  <style type="text/css">
  @keyframes anim1 {
     0% { margin-left: 0px }
     50% { margin-left: 80px }
     100% { margin-left: 100px }
  }
  @keyframes anim2 {
    from { margin-right: 0 } to { margin-right: 100px }
  }
  @keyframes anim3 {
    from { margin-top: 0 } to { margin-top: 100px }
  }
  @keyframes anim4 {
    from { margin-bottom: 0 } to { margin-bottom: 100px }
  }
  @keyframes anim5 {
    from { margin-left: 0 } to { margin-left: 100px }
  }

  @keyframes kf1 {
    50% { margin-top: 50px }
    to { margin-top: 150px }
  }
  @keyframes kf2 {
    from { margin-top: 150px }
    50% { margin-top: 50px }
  }
  @keyframes kf3 {
    25% { margin-top: 100px }
  }
  @keyframes kf4 {
    to, from { display: none; margin-top: 37px }
  }
  @keyframes kf_cascade1 {
    from { padding-top: 50px }
    50%, from { padding-top: 30px }      /* wins: 0% */
    75%, 85%, 50% { padding-top: 20px }  /* wins: 75%, 50% */
    100%, 85% { padding-top: 70px }      /* wins: 100% */
    85.1% { padding-top: 60px }          /* wins: 85.1% */
    85% { padding-top: 30px }            /* wins: 85% */
  }
  @keyframes kf_cascade2 { from, to { margin-top: 100px } }
  @keyframes kf_cascade2 { from, to { margin-left: 200px } }
  @keyframes kf_cascade2 { from, to { margin-left: 300px } }
  @keyframes kf_tf1 {
    0%   { padding-bottom: 20px; animation-timing-function: ease }
    25%  { padding-bottom: 60px; }
    50%  { padding-bottom: 160px; animation-timing-function: steps(5) }
    75%  { padding-bottom: 120px; animation-timing-function: linear }
    100% { padding-bottom: 20px; animation-timing-function: ease-out }
  }

  @keyframes always_fifty {
    from, to { margin-left: 50px }
  }

  #withbefore::before, #withafter::after {
    content: "";
    animation: anim2 1s linear alternate 3;
  }

  @keyframes multiprop {
    0% {
      padding-top: 10px; padding-left: 30px;
      animation-timing-function: ease;
    }
    25% {
      padding-left: 50px;
      animation-timing-function: ease-out;
    }
    50% {
      padding-top: 40px;
    }
    75% {
      padding-top: 80px; padding-left: 60px;
      animation-timing-function: ease-in;
    }
  }

  @keyframes uaoverride {
    0%, 100% { line-height: 3; margin-top: 20px }
    50% { margin-top: 120px }
  }

  @keyframes cascade {
    0%, 25%, 100% { top: 0 }
    50%, 75% { top: 100px }
    0%, 75%, 100% { left: 0 }
    25%, 50% { left: 100px }
  }
  @keyframes cascade2 {
    0% { text-indent: 0 }
    25% { text-indent: 30px; animation-timing-function: ease-in } /* beaten by rule below */
    50% { text-indent: 0 }
    25% { text-indent: 50px }
    100% { text-indent: 100px }
  }

  @keyframes primitives1 {
    from { -moz-transform: rotate(0deg) translateX(0px) scaleX(1)
      translate(0px) scale3d(1, 1, 1); }
    to { -moz-transform: rotate(270deg) translate3d(0px, 0px, 0px) scale(1)
      translateY(0px) scaleY(1); }
  }

  @keyframes important1 {
    from { margin-top: 50px; }
    50%  { margin-top: 150px !important; } /* ignored */
    to   { margin-top: 100px; }
  }

  @keyframes important2 {
    from { margin-top: 50px;
           margin-bottom: 100px; }
    to   { margin-top: 150px !important; /* ignored */
           margin-bottom: 50px; }
  }

  @keyframes empty { }
  @keyframes nearlyempty { to { margin-left: 100px; } }

  @keyframes lowerpriority {
    0% {
      top: 0px;
      left: 0px;
    }
    100% {
      top: 100px;
      left: 100px;
    }
  }

  @keyframes overrideleft {
    0%, 100% { left: 0px }
  }

  @keyframes overridetop {
    0%, 100% { top: 0px }
  }

  @keyframes opacitymid {
    0% { opacity: 0.2 }
    100% { opacity: 0.8 }
  }

  @keyframes "string name 1" { /* using string for keyframes name */
    0%, 100% { left: 1px }
  }

  @keyframes "string name 2" {
    0%, 100% { left: 2px }
  }

  @keyframes custom\ ident\ 1 {
    0%, 100% { left: 3px }
  }

  @keyframes custom\ ident\ 2 {
    0%, 100% { left: 4px }
  }

  @keyframes "initial" {
    0%, 100% { left: 5px }
  }

  @keyframes initial { /* illegal as an identifier, should be dropped */
    0%, 100% { left: 6px }
  }

  @keyframes "none" {
    0%, 100% { left: 7px }
  }

  @keyframes none { /* illegal as an identifier, should be dropped */
    0%, 100% { left: 8px }
  }
  </style>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=435442">Mozilla Bug 435442</a>
<div id="display"></div>
<pre id="test">
<script type="application/javascript">
"use strict";

/** Test for css3-animations (Bug 435442) **/

var e = new AnimationEvent("foo",
                            {
                              bubbles: true,
                              cancelable: true,
                              animationName: "name",
                              elapsedTime: 0.5,
                              pseudoElement: "pseudo"
                            });
is(e.bubbles, true);
is(e.cancelable, true);
is(e.animationName, "name");
is(e.elapsedTime, 0.5);
is(e.pseudoElement, "pseudo");
is(e.isTrusted, false)

// Shortcut new_div to update div, cs
var div, cs;
var originalNewDiv = window.new_div;
window.new_div = function(style) {
  [ div, cs ] = originalNewDiv(style);
};

// take over the refresh driver right from the start.
advance_clock(0);

SimpleTest.registerCleanupFunction(() => {
  SpecialPowers.DOMWindowUtils.restoreNormalRefresh();
});

/*
 * css3-animations:  2. Animations
 * http://dev.w3.org/csswg/css3-animations/#animations
 */

// Test that animations don't affect the computed value before the
// start of the animation or after its end.  Test without
// animation-fill-mode, but then repeat the test with all the values of
// animation-fill-mode.
function test_fill_mode(fill_mode, fills_backwards, fills_forwards)
{
  var style = "margin-left: 30px; animation: 10s 3s anim1 linear";
  var desc;
  if (fill_mode.length > 0) {
    style += " " + fill_mode;
    desc = "fill mode " + fill_mode + ": ";
  } else {
    desc = "default fill mode: ";
  }
  new_div(style);
  listen();
  if (fills_backwards)
    is(cs.marginLeft, "0px", desc + "does affect value during delay (0s)");
  else
    is(cs.marginLeft, "30px", desc + "doesn't affect value during delay (0s)");
  advance_clock(2000);
  if (fills_backwards)
    is(cs.marginLeft, "0px", desc + "does affect value during delay (2s)");
  else
    is(cs.marginLeft, "30px", desc + "doesn't affect value during delay (2s)");
  check_events([], "before start in test_fill_mode");
  advance_clock(1000);
  check_events([{ type: 'animationstart', target: div,
                  bubbles: true, cancelable: false,
                  animationName: 'anim1', elapsedTime: 0.0,
                  pseudoElement: "" }],
               "right after start in test_fill_mode");
  if (fills_backwards)
    is(cs.marginLeft, "0px", desc + "affects value at start of animation");
  advance_clock(125);
  is(cs.marginLeft, "2px", desc + "affects value during animation");
  advance_clock(2375);
  is(cs.marginLeft, "40px", desc + "affects value during animation");
  advance_clock(2500);
  is(cs.marginLeft, "80px", desc + "affects value during animation");
  advance_clock(2500);
  is(cs.marginLeft, "90px", desc + "affects value during animation");
  advance_clock(2375);
  is(cs.marginLeft, "99.5px", desc + "affects value during animation");
  check_events([], "before end in test_fill_mode");
  advance_clock(125);
  check_events([{ type: 'animationend', target: div,
                  bubbles: true, cancelable: false,
                  animationName: 'anim1', elapsedTime: 10.0,
                  pseudoElement: "" }],
               "right after end in test_fill_mode");
  if (fills_forwards)
    is(cs.marginLeft, "100px", desc + "affects value at end of animation");
  advance_clock(10);
  if (fills_forwards)
    is(cs.marginLeft, "100px", desc + "does affect value after animation");
  else
    is(cs.marginLeft, "30px", desc + "does not affect value after animation");
  done_div();
}
test_fill_mode("", false, false);
test_fill_mode("none", false, false);
test_fill_mode("forwards", false, true);
test_fill_mode("backwards", true, false);
test_fill_mode("both", true, true);

// Test that animations continue running when the animation name
// list is changed.
new_div("animation: anim1 linear 10s");
  is(cs.getPropertyValue("margin-top"), "0px",
     "just anim1, margin-top at start");
  is(cs.getPropertyValue("margin-right"), "0px",
     "just anim1, margin-right at start");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "just anim1, margin-bottom at start");
  is(cs.getPropertyValue("margin-left"), "0px",
     "just anim1, margin-left at start");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "0px",
     "just anim1, margin-top at 1s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "just anim1, margin-right at 1s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "just anim1, margin-bottom at 1s");
  is(cs.getPropertyValue("margin-left"), "16px",
     "just anim1, margin-left at 1s");
// append anim2
div.style.animation = "anim1 linear 10s, anim2 linear 10s";
  is(cs.getPropertyValue("margin-top"), "0px",
     "anim1 + anim2, margin-top at 1s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim1 + anim2, margin-right at 1s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim1 + anim2, margin-bottom at 1s");
  is(cs.getPropertyValue("margin-left"), "16px",
     "anim1 + anim2, margin-left at 1s");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "0px",
     "anim1 + anim2, margin-top at 2s");
  is(cs.getPropertyValue("margin-right"), "10px",
     "anim1 + anim2, margin-right at 2s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim1 + anim2, margin-bottom at 2s");
  is(cs.getPropertyValue("margin-left"), "32px",
     "anim1 + anim2, margin-left at 2s");
// prepend anim3
div.style.animation = "anim3 linear 10s, anim1 linear 10s, anim2 linear 10s";
  is(cs.getPropertyValue("margin-top"), "0px",
     "anim3 + anim1 + anim2, margin-top at 2s");
  is(cs.getPropertyValue("margin-right"), "10px",
     "anim3 + anim1 + anim2, margin-right at 2s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim2, margin-bottom at 2s");
  is(cs.getPropertyValue("margin-left"), "32px",
     "anim3 + anim1 + anim2, margin-left at 2s");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "10px",
     "anim3 + anim1 + anim2, margin-top at 3s");
  is(cs.getPropertyValue("margin-right"), "20px",
     "anim3 + anim1 + anim2, margin-right at 3s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim2, margin-bottom at 3s");
  is(cs.getPropertyValue("margin-left"), "48px",
     "anim3 + anim1 + anim2, margin-left at 3s");
// remove anim2 from end
div.style.animation = "anim3 linear 10s, anim1 linear 10s";
  is(cs.getPropertyValue("margin-top"), "10px",
     "anim3 + anim1, margin-top at 3s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1, margin-right at 3s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1, margin-bottom at 3s");
  is(cs.getPropertyValue("margin-left"), "48px",
     "anim3 + anim1, margin-left at 3s");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "20px",
     "anim3 + anim1, margin-top at 4s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1, margin-right at 4s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1, margin-bottom at 4s");
  is(cs.getPropertyValue("margin-left"), "64px",
     "anim3 + anim1, margin-left at 4s");
// swap anim1 and anim3, change duration of anim3
div.style.animation = "anim1 linear 10s, anim3 linear 5s";
  is(cs.getPropertyValue("margin-top"), "40px",
     "anim1 + anim3, margin-top at 4s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim1 + anim3, margin-right at 4s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim1 + anim3, margin-bottom at 4s");
  is(cs.getPropertyValue("margin-left"), "64px",
     "anim1 + anim3, margin-left at 4s");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "60px",
     "anim1 + anim3, margin-top at 5s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim1 + anim3, margin-right at 5s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim1 + anim3, margin-bottom at 5s");
  is(cs.getPropertyValue("margin-left"), "80px",
     "anim1 + anim3, margin-left at 5s");
// list anim1 twice, last duration wins, original start time still applies
div.style.animation = "anim1 linear 10s, anim3 linear 5s, anim1 linear 20s";
  is(cs.getPropertyValue("margin-top"), "60px",
     "anim1 + anim3 + anim1, margin-top at 5s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim1 + anim3 + anim1, margin-right at 5s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim1 + anim3 + anim1, margin-bottom at 5s");
  is(cs.getPropertyValue("margin-left"), "40px",
     "anim1 + anim3 + anim1, margin-left at 5s");
// drop one of the anim1, and list anim5 as well, which animates
// the same property as anim1
div.style.animation = "anim3 linear 5s, anim1 linear 20s, anim5 linear 10s";
  is(cs.getPropertyValue("margin-top"), "60px",
     "anim3 + anim1 + anim5, margin-top at 5s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1 + anim5, margin-right at 5s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim5, margin-bottom at 5s");
  is(cs.getPropertyValue("margin-left"), "0px",
     "anim3 + anim1 + anim5, margin-left at 5s");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "80px",
     "anim3 + anim1 + anim5, margin-top at 6s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1 + anim5, margin-right at 6s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim5, margin-bottom at 6s");
  is(cs.getPropertyValue("margin-left"), "10px",
     "anim3 + anim1 + anim5, margin-left at 6s");
// now swap the anim5 and anim1 order
div.style.animation = "anim3 linear 5s, anim5 linear 10s, anim1 linear 20s";
  is(cs.getPropertyValue("margin-top"), "80px",
     "anim3 + anim1 + anim5, margin-top at 6s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1 + anim5, margin-right at 6s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim5, margin-bottom at 6s");
  is(cs.getPropertyValue("margin-left"), "48px",
     "anim3 + anim1 + anim5, margin-left at 6s");
advance_clock(1000);
  is(cs.getPropertyValue("margin-top"), "0px",
     "anim3 + anim1 + anim5, margin-top at 7s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1 + anim5, margin-right at 7s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim5, margin-bottom at 7s");
  is(cs.getPropertyValue("margin-left"), "56px",
     "anim3 + anim1 + anim5, margin-left at 7s");
// swap anim1 and anim5 back
div.style.animation = "anim3 linear 5s, anim1 linear 20s, anim5 linear 10s";
  is(cs.getPropertyValue("margin-top"), "0px",
     "anim3 + anim1 + anim5, margin-top at 7s");
  is(cs.getPropertyValue("margin-right"), "0px",
     "anim3 + anim1 + anim5, margin-right at 7s");
  is(cs.getPropertyValue("margin-bottom"), "0px",
     "anim3 + anim1 + anim5, margin-bottom at 7s");
  is(cs.getPropertyValue("margin-left"), "20px",
     "anim3 + anim1 + anim5, margin-left at 7s");
advance_clock(100);
  is(cs.getPropertyValue("margin-top"), "0px",
     "anim3 + anim1 + anim5, margin-top at 7.1s");
// Change the animation fill mode on the completed animation.
div.style.animation = "anim3 linear 5s forwards, anim1 linear 20s, anim5 linear 10s";
  is(cs.getPropertyValue("margin-top"), "100px",
     "anim3 + anim1 + anim5, margin-top at 7.1s, with fill mode");
advance_clock(900);
  is(cs.getPropertyValue("margin-top"), "100px",
     "anim3 + anim1 + anim5, margin-top at 8s, with fill mode");
// Change the animation duration on the completed animation, so it is
// no longer completed.
div.style.animation = "anim3 linear 10s, anim1 linear 20s, anim5 linear 10s";
  is(cs.getPropertyValue("margin-top"), "60px",
     "anim3 + anim1 + anim5, margin-top at 8s, with fill mode");
  is(cs.getPropertyValue("margin-left"), "30px",
     "anim3 + anim1 + anim5, margin-left at 8s");
done_div();

/*
 * css3-animations:  3. Keyframes
 * http://dev.w3.org/csswg/css3-animations/#keyframes
 *
 * Also see test_keyframes_rules.html .
 */

// Test the rules on keyframes that lack a 0% or 100% rule:
// (simultaneously, test that reverse animations have their keyframes
// run backwards)

// 100px at 0%, 50px at 50%, 150px at 100%
new_div("margin-top: 100px; animation: kf1 ease 1s alternate infinite");
is(cs.marginTop, "100px", "no-0% at 0.0s");
advance_clock(100);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease(0.2), 0.01,
          "no-0% at 0.1s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease(0.6), 0.01,
          "no-0% at 0.3s");
advance_clock(200);
is(cs.marginTop, "50px", "no-0% at 0.5s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 50 + 100 * gTF.ease(0.4), 0.01,
          "no-0% at 0.7s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 50 + 100 * gTF.ease(0.8), 0.01,
          "no-0% at 0.9s");
advance_clock(100);
is(cs.marginTop, "150px", "no-0% at 1.0s");
advance_clock(100);
is_approx(px_to_num(cs.marginTop), 50 + 100 * gTF.ease(0.8), 0.01,
          "no-0% at 1.1s");
advance_clock(300);
is_approx(px_to_num(cs.marginTop), 50 + 100 * gTF.ease(0.2), 0.01,
          "no-0% at 1.4s");
advance_clock(300);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease(0.6), 0.01,
          "no-0% at 1.7s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease(0.2), 0.01,
          "no-0% at 1.9s");
advance_clock(100);
is(cs.marginTop, "100px", "no-0% at 2.0s");
done_div();

// 150px at 0%, 50px at 50%, 100px at 100%
new_div("margin-top: 100px; animation: kf2 ease-in 1s alternate infinite");
is(cs.marginTop, "150px", "no-100% at 0.0s");
advance_clock(100);
is_approx(px_to_num(cs.marginTop), 150 - 100 * gTF.ease_in(0.2), 0.01,
          "no-100% at 0.1s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 150 - 100 * gTF.ease_in(0.6), 0.01,
          "no-100% at 0.3s");
advance_clock(200);
is(cs.marginTop, "50px", "no-100% at 0.5s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_in(0.4), 0.01,
          "no-100% at 0.7s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_in(0.8), 0.01,
          "no-100% at 0.9s");
advance_clock(100);
is(cs.marginTop, "100px", "no-100% at 1.0s");
advance_clock(100);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_in(0.8), 0.01,
          "no-100% at 1.1s");
advance_clock(300);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_in(0.2), 0.01,
          "no-100% at 1.4s");
advance_clock(300);
is_approx(px_to_num(cs.marginTop), 150 - 100 * gTF.ease_in(0.6), 0.01,
          "no-100% at 1.7s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 150 - 100 * gTF.ease_in(0.2), 0.01,
          "no-100% at 1.9s");
advance_clock(100);
is(cs.marginTop, "150px", "no-100% at 2.0s");
done_div();


// 50px at 0%, 100px at 25%, 50px at 100%
new_div("margin-top: 50px; animation: kf3 ease-out 1s alternate infinite");
is(cs.marginTop, "50px", "no-0%-no-100% at 0.0s");
advance_clock(50);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_out(0.2), 0.01,
          "no-0%-no-100% at 0.05s");
advance_clock(100);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_out(0.6), 0.01,
          "no-0%-no-100% at 0.15s");
advance_clock(100);
is(cs.marginTop, "100px", "no-0%-no-100% at 0.25s");
advance_clock(300);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease_out(0.4), 0.01,
          "no-0%-no-100% at 0.55s");
advance_clock(300);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease_out(0.8), 0.01,
          "no-0%-no-100% at 0.85s");
advance_clock(150);
is(cs.marginTop, "50px", "no-0%-no-100% at 1.0s");
advance_clock(150);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease_out(0.8), 0.01,
          "no-0%-no-100% at 1.15s");
advance_clock(450);
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease_out(0.2), 0.01,
          "no-0%-no-100% at 1.6s");
advance_clock(250);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_out(0.6), 0.01,
          "no-0%-no-100% at 1.85s");
advance_clock(100);
is_approx(px_to_num(cs.marginTop), 50 + 50 * gTF.ease_out(0.2), 0.01,
          "no-0%-no-100% at 1.95s");
advance_clock(50);
is(cs.marginTop, "50px", "no-0%-no-100% at 2.0s");
done_div();

// Test that non-animatable properties are ignored.
// Simultaneously, test that the block is still honored, and that
// we still override the value when two consecutive keyframes have
// the same value.
new_div("animation: kf4 ease 10s");
is(cs.display, "block",
   "non-animatable properties should be ignored (linear, 0s)");
is(cs.marginTop, "37px",
   "animatable properties should still apply (linear, 0s)");
advance_clock(1000);
is(cs.display, "block",
   "non-animatable properties should be ignored (linear, 1s)");
is(cs.marginTop, "37px",
   "animatable properties should still apply (linear, 1s)");
done_div();
new_div("animation: kf4 step-start 10s");
is(cs.display, "block",
   "non-animatable properties should be ignored (step-start, 0s)");
is(cs.marginTop, "37px",
   "animatable properties should still apply (step-start, 0s)");
advance_clock(1000);
is(cs.display, "block",
   "non-animatable properties should be ignored (step-start, 1s)");
is(cs.marginTop, "37px",
   "animatable properties should still apply (step-start, 1s)");
done_div();

// Test cascading of the keyframes within an @keyframes rule.
new_div("animation: kf_cascade1 linear 10s");
//   0%: 30px
//  50%: 20px
//  75%: 20px
//  85%: 30px
//  85.1%: 60px
// 100%: 70px
is(cs.paddingTop, "30px", "kf_cascade1 at 0s");
advance_clock(2500);
is(cs.paddingTop, "25px", "kf_cascade1 at 2.5s");
advance_clock(2500);
is(cs.paddingTop, "20px", "kf_cascade1 at 5s");
advance_clock(2000);
is(cs.paddingTop, "20px", "kf_cascade1 at 7s");
advance_clock(500);
is(cs.paddingTop, "20px", "kf_cascade1 at 7.5s");
advance_clock(500);
is(cs.paddingTop, "25px", "kf_cascade1 at 8s");
advance_clock(500);
is(cs.paddingTop, "30px", "kf_cascade1 at 8.5s");
advance_clock(10);
is_approx(px_to_num(cs.paddingTop), 60, 0.001, "kf_cascade1 at 8.51s");
advance_clock(745);
is(cs.paddingTop, "65px", "kf_cascade1 at 9.2505s");
done_div();

// Test cascading of the @keyframes rules themselves.
new_div("animation: kf_cascade2 linear 10s");
is(cs.marginTop, "0px", "@keyframes rule with margin-top should be ignored");
is(cs.marginLeft, "300px", "last @keyframes rule with margin-left should win");
done_div();

/*
 * css3-animations:  3.1. Timing functions for keyframes
 * http://dev.w3.org/csswg/css3-animations/#timing-functions-for-keyframes-
 */
new_div("animation: kf_tf1 ease-in 10s alternate infinite");
is(cs.paddingBottom, "20px",
   "keyframe timing functions test at 0s (test needed for flush)");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 20 + 40 * gTF.ease(0.4), 0.01,
          "keyframe timing functions test at 1s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 20 + 40 * gTF.ease(0.8), 0.01,
          "keyframe timing functions test at 2s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 60 + 100 * gTF.ease_in(0.2), 0.01,
          "keyframe timing functions test at 3s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 60 + 100 * gTF.ease_in(0.6), 0.01,
          "keyframe timing functions test at 4s");
advance_clock(1000);
is(cs.paddingBottom, "160px",
   "keyframe timing functions test at 5s");
advance_clock(1001); // avoid floating-point error
is_approx(px_to_num(cs.paddingBottom), 160 - 40 * step_end(5)(0.4), 0.01,
          "keyframe timing functions test at 6s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 160 - 40 * step_end(5)(0.8), 0.01,
          "keyframe timing functions test at 7s");
advance_clock(999);
is_approx(px_to_num(cs.paddingBottom), 120 - 100 * gTF.linear(0.2), 0.01,
          "keyframe timing functions test at 8s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 120 - 100 * gTF.linear(0.6), 0.01,
          "keyframe timing functions test at 9s");
advance_clock(1000);
is(cs.paddingBottom, "20px",
   "keyframe timing functions test at 10s");
advance_clock(20000);
is(cs.paddingBottom, "20px",
   "keyframe timing functions test at 30s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 120 - 100 * gTF.linear(0.6), 0.01,
          "keyframe timing functions test at 31s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 120 - 100 * gTF.linear(0.2), 0.01,
          "keyframe timing functions test at 32s");
advance_clock(999); // avoid floating-point error
is_approx(px_to_num(cs.paddingBottom), 160 - 40 * step_end(5)(0.8), 0.01,
          "keyframe timing functions test at 33s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 160 - 40 * step_end(5)(0.4), 0.01,
          "keyframe timing functions test at 34s");
advance_clock(1001);
is(cs.paddingBottom, "160px",
   "keyframe timing functions test at 35s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 60 + 100 * gTF.ease_in(0.6), 0.01,
          "keyframe timing functions test at 36s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 60 + 100 * gTF.ease_in(0.2), 0.01,
          "keyframe timing functions test at 37s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 20 + 40 * gTF.ease(0.8), 0.01,
          "keyframe timing functions test at 38s");
advance_clock(1000);
is_approx(px_to_num(cs.paddingBottom), 20 + 40 * gTF.ease(0.4), 0.01,
          "keyframe timing functions test at 39s");
advance_clock(1000);
is(cs.paddingBottom, "20px",
   "keyframe timing functions test at 40s");
done_div();

// spot-check the same thing without alternate
new_div("animation: kf_tf1 ease-in 10s infinite");
is(cs.paddingBottom, "20px",
   "keyframe timing functions test at 0s (test needed for flush)");
advance_clock(11000);
is_approx(px_to_num(cs.paddingBottom), 20 + 40 * gTF.ease(0.4), 0.01,
          "keyframe timing functions test at 11s");
advance_clock(3000);
is_approx(px_to_num(cs.paddingBottom), 60 + 100 * gTF.ease_in(0.6), 0.01,
          "keyframe timing functions test at 14s");
advance_clock(2001); // avoid floating-point error
is_approx(px_to_num(cs.paddingBottom), 160 - 40 * step_end(5)(0.4), 0.01,
          "keyframe timing functions test at 16s");
advance_clock(1999);
is_approx(px_to_num(cs.paddingBottom), 120 - 100 * gTF.linear(0.2), 0.01,
          "keyframe timing functions test at 18s");
done_div();

/*
 * css3-animations:  3.2. The 'animation-name' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-name-property-
 */

// animation-name is reasonably well-tested up in the tests for Section
// 2, particularly the tests that "Test that animations continue running
// when the animation name list is changed."

// Test that 'animation-name: none' steps the animation, and setting
// it again starts a new one.

new_div("");
div.style.animation = "anim2 ease-in-out 10s";
is(cs.marginRight, "0px", "after setting animation-name to anim2");
advance_clock(1000);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in_out(0.1), 0.01,
          "before changing animation-name to none");
div.style.animationName = "none";
is(cs.marginRight, "0px", "after changing animation-name to none");
advance_clock(1000);
is(cs.marginRight, "0px", "after changing animation-name to none plus 1s");
div.style.animationName = "anim2";
is(cs.marginRight, "0px", "after changing animation-name to anim2");
advance_clock(1000);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in_out(0.1), 0.01,
          "at 1s in animation when animation-name no longer none again");
div.style.animationName = "none";
is(cs.marginRight, "0px", "after changing animation-name to none");
advance_clock(1000);
is(cs.marginRight, "0px", "after changing animation-name to none plus 1s");
done_div();

/*
 * css3-animations:  3.3. The 'animation-duration' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-duration-property-
 */

// FIXME: test animation-duration of 0 (quite a bit, including interaction
// with fill-mode, count, and reversing), once I know what the right
// behavior is.

/*
 * css3-animations:  3.4. The 'animation-timing-function' Property
 * http://dev.w3.org/csswg/css3-animations/#animation-timing-function_tag
 */

// tested in tests for section 3.1

/*
 * css3-animations:  3.5. The 'animation-iteration-count' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-iteration-count-property-
 */
new_div("animation: anim2 ease-in 10s 0.3 forwards");
is(cs.marginRight, "0px", "animation-iteration-count test 1 at 0s");
advance_clock(2000);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-iteration-count test 1 at 2s");
advance_clock(900);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.29), 0.01,
          "animation-iteration-count test 1 at 2.9s");
advance_clock(100);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.3), 0.01,
          "animation-iteration-count test 1 at 3s");
advance_clock(100);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.3), 0.01,
          "animation-iteration-count test 1 at 3.1s");
advance_clock(5000);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.3), 0.01,
          "animation-iteration-count test 1 at 8.1s");
done_div();

new_div("animation: anim2 ease-in 10s 0.3"
        + ", anim3 ease-out 20s 1.2 alternate forwards"
        + ", anim4 ease-in-out 5s 1.6 forwards");
is(cs.marginRight, "0px", "animation-iteration-count test 2 at 0s");
is(cs.marginTop, "0px", "animation-iteration-count test 3 at 0s");
is(cs.marginBottom, "0px", "animation-iteration-count test 4 at 0s");
advance_clock(2000);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-iteration-count test 2 at 2s");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_out(0.1), 0.01,
          "animation-iteration-count test 3 at 2s");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.4), 0.01,
          "animation-iteration-count test 4 at 2s");
advance_clock(900);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.29), 0.01,
          "animation-iteration-count test 2 at 2.9s");
advance_clock(200);
is(cs.marginRight, "0px", "animation-iteration-count test 2 at 3.1s");
advance_clock(1800);
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.98), 0.01,
          "animation-iteration-count test 4 at 4.9s");
advance_clock(200);
is(cs.marginRight, "0px", "animation-iteration-count test 2 at 5.1s");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.02), 0.01,
          "animation-iteration-count test 4 at 5.1s");
advance_clock(2800);
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.58), 0.01,
          "animation-iteration-count test 4 at 7.9s");
advance_clock(100);
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.6), 0.01,
          "animation-iteration-count test 4 at 8s");
advance_clock(100);
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.6), 0.01,
          "animation-iteration-count test 4 at 8.1s");
advance_clock(11700);
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_out(0.99), 0.01,
          "animation-iteration-count test 3 at 19.8s");
advance_clock(200);
is(cs.marginTop, "100px", "animation-iteration-count test 3 at 20s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_out(0.99), 0.01,
          "animation-iteration-count test 3 at 20.2s");
advance_clock(3600);
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_out(0.81), 0.01,
          "animation-iteration-count test 3 at 23.8s");
advance_clock(200);
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_out(0.8), 0.01,
          "animation-iteration-count test 3 at 24s");
advance_clock(200);
is(cs.marginRight, "0px", "animation-iteration-count test 2 at 25s");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_out(0.8), 0.01,
          "animation-iteration-count test 3 at 25s");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.6), 0.01,
          "animation-iteration-count test 4 at 25s");
done_div();

/*
 * css3-animations:  3.6. The 'animation-direction' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-direction-property-
 */

// Tested in tests for sections 3.1 and 3.5.

new_div("animation: anim2 ease-in 10s infinite");
div.style.animationDirection = "normal";
is(cs.marginRight, "0px", "animation-direction test 1 (normal) at 0s");
div.style.animationDirection = "reverse";
is(cs.marginRight, "100px", "animation-direction test 1 (reverse) at 0s");
div.style.animationDirection = "alternate";
is(cs.marginRight, "0px", "animation-direction test 1 (alternate) at 0s");
div.style.animationDirection = "alternate-reverse";
is(cs.marginRight, "100px", "animation-direction test 1 (alternate-reverse) at 0s");
advance_clock(2000);
div.style.animationDirection = "normal";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (normal) at 2s");
div.style.animationDirection = "reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (reverse) at 2s");
div.style.animationDirection = "alternate";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (alternate) at 2s");
div.style.animationDirection = "alternate-reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (alternate-reverse) at 2s");
advance_clock(5000);
div.style.animationDirection = "normal";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.7), 0.01,
          "animation-direction test 1 (normal) at 7s");
div.style.animationDirection = "reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.3), 0.01,
          "animation-direction test 1 (reverse) at 7s");
div.style.animationDirection = "alternate";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.7), 0.01,
          "animation-direction test 1 (alternate) at 7s");
div.style.animationDirection = "alternate-reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.3), 0.01,
          "animation-direction test 1 (alternate-reverse) at 7s");
advance_clock(5000);
div.style.animationDirection = "normal";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (normal) at 12s");
div.style.animationDirection = "reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (reverse) at 12s");
div.style.animationDirection = "alternate";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (alternate) at 12s");
div.style.animationDirection = "alternate-reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (alternate-reverse) at 12s");
advance_clock(10000);
div.style.animationDirection = "normal";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (normal) at 22s");
div.style.animationDirection = "reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (reverse) at 22s");
div.style.animationDirection = "alternate";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (alternate) at 22s");
div.style.animationDirection = "alternate-reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (alternate-reverse) at 22s");
advance_clock(30000);
div.style.animationDirection = "normal";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (normal) at 52s");
div.style.animationDirection = "reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (reverse) at 52s");
div.style.animationDirection = "alternate";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "animation-direction test 1 (alternate) at 52s");
div.style.animationDirection = "alternate-reverse";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.2), 0.01,
          "animation-direction test 1 (alternate-reverse) at 52s");
done_div();

/*
 * css3-animations:  3.7. The 'animation-play-state' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-play-state-property-
 */

// simple test with just one animation
new_div("");
div.style.animationTimingFunction = "ease";
div.style.animationName = "anim1";
div.style.animationDuration = "1s";
div.style.animationDirection = "alternate";
div.style.animationIterationCount = "2";
is(cs.marginLeft, "0px", "animation-play-state test 1, at 0s");
advance_clock(250);
is_approx(px_to_num(cs.marginLeft), 80 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 250ms");
div.style.animationPlayState = "paused";
is_approx(px_to_num(cs.marginLeft), 80 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 250ms");
advance_clock(250);
is_approx(px_to_num(cs.marginLeft), 80 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 still at 500ms");
div.style.animationPlayState = "running";
is_approx(px_to_num(cs.marginLeft), 80 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 still at 500ms");
advance_clock(500);
is_approx(px_to_num(cs.marginLeft), 80 + 20 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 1000ms");
advance_clock(250);
is(cs.marginLeft, "100px", "animation-play-state test 1 at 1250ms");
advance_clock(250);
is_approx(px_to_num(cs.marginLeft), 80 + 20 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 1500ms");
div.style.animationPlayState = "paused";
is_approx(px_to_num(cs.marginLeft), 80 + 20 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 1500ms");
advance_clock(2000);
is_approx(px_to_num(cs.marginLeft), 80 + 20 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 3500ms");
advance_clock(500);
is_approx(px_to_num(cs.marginLeft), 80 + 20 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 4000ms");
div.style.animationPlayState = "";
is_approx(px_to_num(cs.marginLeft), 80 + 20 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 4000ms");
advance_clock(500);
is_approx(px_to_num(cs.marginLeft), 80 * gTF.ease(0.5), 0.01,
          "animation-play-state test 1 at 4500ms");
advance_clock(250);
is(cs.marginLeft, "0px", "animation-play-state test 1, at 4750ms");
advance_clock(250);
is(cs.marginLeft, "0px", "animation-play-state test 1, at 5000ms");
done_div();

// more complicated test with multiple animations (and different directions
// and iteration counts)
new_div("");
div.style.animationTimingFunction = "ease-out, ease-in, ease-in-out";
div.style.animationName = "anim2, anim3, anim4";
div.style.animationDuration = "1s, 2s, 1s";
div.style.animationDirection = "alternate, normal, normal";
div.style.animationIterationCount = "4, 2, infinite";
is(cs.marginRight, "0px", "animation-play-state test 2, at 0s");
is(cs.marginTop, "0px", "animation-play-state test 3, at 0s");
is(cs.marginBottom, "0px", "animation-play-state test 4, at 0s");
advance_clock(250);
div.style.animationPlayState = "paused, running"; // pause 1 and 3
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.25), 0.01,
          "animation-play-state test 2 at 250ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.125), 0.01,
          "animation-play-state test 3 at 250ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.25), 0.01,
          "animation-play-state test 4 at 250ms");
advance_clock(250);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.25), 0.01,
          "animation-play-state test 2 at 500ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.25), 0.01,
          "animation-play-state test 3 at 500ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.25), 0.01,
          "animation-play-state test 4 at 500ms");
div.style.animationPlayState = "paused, running, running"; // unpause 3
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.25), 0.01,
          "animation-play-state test 2 at 500ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.25), 0.01,
          "animation-play-state test 3 at 500ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.25), 0.01,
          "animation-play-state test 4 at 500ms");
advance_clock(250);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.25), 0.01,
          "animation-play-state test 2 at 750ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 750ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.5), 0.01,
          "animation-play-state test 4 at 750ms");
div.style.animationPlayState = "running, paused"; // unpause 1, pause 2
advance_clock(0); // notify refresh observers
advance_clock(250);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.5), 0.01,
          "animation-play-state test 2 at 1000ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 1000ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.75), 0.01,
          "animation-play-state test 4 at 1000ms");
div.style.animationPlayState = "paused"; // pause all
advance_clock(0); // notify refresh observers
advance_clock(3000);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.5), 0.01,
          "animation-play-state test 2 at 4000ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 4000ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.75), 0.01,
          "animation-play-state test 4 at 4000ms");
div.style.animationPlayState = "running, paused"; // pause 2
advance_clock(0); // notify refresh observers
advance_clock(850);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.65), 0.01,
          "animation-play-state test 2 at 4850ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 4850ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.6), 0.01,
          "animation-play-state test 4 at 4850ms");
advance_clock(300);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.35), 0.01,
          "animation-play-state test 2 at 5150ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 5150ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.9), 0.01,
          "animation-play-state test 4 at 5150ms");
advance_clock(2300);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.05), 0.01,
          "animation-play-state test 2 at 7450ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 7450ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.2), 0.01,
          "animation-play-state test 4 at 7450ms");
advance_clock(100);
is(cs.marginRight, "0px", "animation-play-state test 2 at 7550ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.375), 0.01,
          "animation-play-state test 3 at 7550ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.3), 0.01,
          "animation-play-state test 4 at 7550ms");
div.style.animationPlayState = "running"; // unpause 2
advance_clock(0); // notify refresh observers
advance_clock(1000);
is(cs.marginRight, "0px", "animation-play-state test 2 at 7550ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.875), 0.01,
          "animation-play-state test 3 at 7550ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.3), 0.01,
          "animation-play-state test 4 at 7550ms");
advance_clock(500);
is(cs.marginRight, "0px", "animation-play-state test 2 at 8050ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.125), 0.01,
          "animation-play-state test 3 at 8050ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.8), 0.01,
          "animation-play-state test 4 at 8050ms");
advance_clock(1000);
is(cs.marginRight, "0px", "animation-play-state test 2 at 9050ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.625), 0.01,
          "animation-play-state test 3 at 9050ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.8), 0.01,
          "animation-play-state test 4 at 9050ms");
advance_clock(500);
is(cs.marginRight, "0px", "animation-play-state test 2 at 9550ms");
is_approx(px_to_num(cs.marginTop), 100 * gTF.ease_in(0.875), 0.01,
          "animation-play-state test 3 at 9550ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.3), 0.01,
          "animation-play-state test 4 at 9550ms");
advance_clock(500);
is(cs.marginRight, "0px", "animation-play-state test 2 at 10050ms");
is(cs.marginTop, "0px", "animation-play-state test 3 at 10050ms");
is_approx(px_to_num(cs.marginBottom), 100 * gTF.ease_in_out(0.8), 0.01,
          "animation-play-state test 4 at 10050ms");
done_div();

// an initially paused animation (bug 1063992)
new_div("animation: anim1 1s paused both");
is(cs.marginLeft, "0px", "animation-play-state test 5, at 0s");
advance_clock(500);
is(cs.marginLeft, "0px", "animation-play-state test 5, at 0.5s");
div.style.animationPlayState = "running";
is(cs.marginLeft, "0px",
   "animation-play-state test 5, at 0.5s after unpausing");
advance_clock(500);
is(cs.marginLeft, "80px",
   "animation-play-state test 5, at 1s after unpaused");
done_div();

/*
 * css3-animations:  3.8. The 'animation-delay' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-delay-property-
 */

// test positive delay
new_div("animation: anim2 1s 0.5s ease-out");
is(cs.marginRight, "0px", "positive delay test at 0ms");
advance_clock(400);
is(cs.marginRight, "0px", "positive delay test at 400ms");
advance_clock(100);
is(cs.marginRight, "0px", "positive delay test at 500ms");
advance_clock(100);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.1), 0.01,
          "positive delay test at 500ms");
done_div();

// test dynamic changes to delay (i.e., that we preserve the start time
// that's before the delay)
new_div("animation: anim2 1s 0.5s ease-out both");
is(cs.marginRight, "0px", "dynamic delay delay test at 0ms");
advance_clock(400);
is(cs.marginRight, "0px", "dynamic delay delay test at 400ms (1)");
div.style.animationDelay = "0.2s";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.2), 0.01,
          "dynamic delay delay test at 400ms (2)");
div.style.animationDelay = "0.6s";
advance_clock(0);
advance_clock(200);
is(cs.marginRight, "0px", "dynamic delay delay test at 600ms");
advance_clock(200);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.2), 0.01,
          "dynamic delay delay test at 800ms");
advance_clock(1000);
is(cs.marginRight, "100px", "dynamic delay delay test at 1800ms (1)");
div.style.animationDelay = "1.5s";
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.3), 0.01,
          "dynamic delay delay test at 1800ms (2)");
div.style.animationDelay = "2s";
is(cs.marginRight, "0px", "dynamic delay delay test at 1800ms (3)");
done_div();

// test delay and play-state interaction
new_div("animation: anim2 1s 0.5s ease-out");
is(cs.marginRight, "0px", "delay and play-state delay test at 0ms");
advance_clock(400);
is(cs.marginRight, "0px", "delay and play-state delay test at 400ms");
div.style.animationPlayState = "paused";
advance_clock(0);
advance_clock(100);
is(cs.marginRight, "0px", "delay and play-state delay test at 500ms");
advance_clock(500);
is(cs.marginRight, "0px", "delay and play-state delay test at 1000ms");
div.style.animationPlayState = "running";
advance_clock(0);
advance_clock(100);
is(cs.marginRight, "0px", "delay and play-state delay test at 1100ms");
advance_clock(100);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.1), 0.01,
          "delay and play-state delay test at 1200ms");
div.style.animationPlayState = "paused";
advance_clock(0);
advance_clock(100);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_out(0.1), 0.01,
          "delay and play-state delay test at 1300ms");
done_div();

// test negative delay and implicit starting values
new_div("margin-top: 1000px");
advance_clock(300);
div.style.marginTop = "100px";
div.style.animation = "kf1 1s -0.1s ease-in";
is_approx(px_to_num(cs.marginTop), 100 - 50 * gTF.ease_in(0.2), 0.01,
          "delay and implicit starting values test");
done_div();

// test large negative delay that causes the animation to start
// in the fourth iteration
new_div("animation: anim2 1s -3.6s ease-in 5 alternate forwards");
listen(); // rely on no flush having happened yet
cs.animationName; // flush styles so animation is created
advance_clock(0); // complete pending animation start
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.4), 0.01,
          "large negative delay test at 0ms");
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 3.6,
                pseudoElement: "" }],
             "right after start in large negative delay test");
advance_clock(380);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.02), 0.01,
          "large negative delay test at 380ms");
check_events([]);
advance_clock(20);
is(cs.marginRight, "0px", "large negative delay test at 400ms");
check_events([{ type: 'animationiteration', target: div,
                animationName: 'anim2', elapsedTime: 4.0,
                pseudoElement: "" }],
             "large negative delay test at 400ms");
advance_clock(800);
is_approx(px_to_num(cs.marginRight), 100 * gTF.ease_in(0.8), 0.01,
          "large negative delay test at 1200ms");
check_events([]);
advance_clock(200);
is(cs.marginRight, "100px", "large negative delay test at 1400ms");
check_events([{ type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 5.0,
                pseudoElement: "" }],
             "large negative delay test at 1400ms");
done_div();

/*
 * css3-animations:  3.9. The 'animation-fill-mode' Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-fill-mode-property-
 */

// animation-fill-mode is tested in the tests for section (2).

/*
 * css3-animations:  3.10. The 'animation' Shorthand Property
 * http://dev.w3.org/csswg/css3-animations/#the-animation-shorthand-property-
 */

// shorthand vs. longhand is adequately tested by the
// property_database.js-based tests.

/**
 * Basic tests of animations on pseudo-elements
 */
new_div("");
listen();
div.id = "withbefore";
var cs_before = getComputedStyle(div, ":before");
is(cs_before.marginRight, "0px", ":before test at 0ms");
advance_clock(400);
is(cs_before.marginRight, "40px", ":before test at 400ms");
advance_clock(800);
is(cs_before.marginRight, "80px", ":before test at 1200ms");
is(cs.marginRight, "0px", ":before animation should not affect element");
advance_clock(800);
is(cs_before.marginRight, "0px", ":before test at 2000ms");
advance_clock(300);
is(cs_before.marginRight, "30px", ":before test at 2300ms");
advance_clock(700);
check_events([ { type: "animationstart", animationName: "anim2", elapsedTime: 0, pseudoElement: "::before" },
               { type: "animationiteration", animationName: "anim2", elapsedTime: 1, pseudoElement: "::before" },
               { type: "animationiteration", animationName: "anim2", elapsedTime: 2, pseudoElement: "::before" },
               { type: "animationend", animationName: "anim2", elapsedTime: 3, pseudoElement: "::before" }]);
done_div();

new_div("");
listen();
div.id = "withafter";
var cs_after = getComputedStyle(div, ":after");
is(cs_after.marginRight, "0px", ":after test at 0ms");
advance_clock(400);
is(cs_after.marginRight, "40px", ":after test at 400ms");
advance_clock(800);
is(cs_after.marginRight, "80px", ":after test at 1200ms");
is(cs.marginRight, "0px", ":after animation should not affect element");
advance_clock(800);
is(cs_after.marginRight, "0px", ":after test at 2000ms");
advance_clock(300);
is(cs_after.marginRight, "30px", ":after test at 2300ms");
advance_clock(700);
check_events([ { type: "animationstart", animationName: "anim2", elapsedTime: 0, pseudoElement: "::after" },
               { type: "animationiteration", animationName: "anim2", elapsedTime: 1, pseudoElement: "::after" },
               { type: "animationiteration", animationName: "anim2", elapsedTime: 2, pseudoElement: "::after" },
               { type: "animationend", animationName: "anim2", elapsedTime: 3, pseudoElement: "::after" }]);
done_div();

/**
 * Test handling of properties that are present in only some of the
 * keyframes.
 */
new_div("animation: multiprop 1s ease-in-out alternate infinite");
is(cs.paddingTop, "10px", "multiprop top at 0ms");
is(cs.paddingLeft, "30px", "multiprop top at 0ms");
advance_clock(100);
is_approx(px_to_num(cs.paddingTop), 10 + 30 * gTF.ease(0.2), 0.01,
          "multiprop top at 100ms");
is_approx(px_to_num(cs.paddingLeft), 30 + 20 * gTF.ease(0.4), 0.01,
          "multiprop left at 100ms");
advance_clock(200);
is_approx(px_to_num(cs.paddingTop), 10 + 30 * gTF.ease(0.6), 0.01,
          "multiprop top at 300ms");
is_approx(px_to_num(cs.paddingLeft), 50 + 10 * gTF.ease_out(0.1), 0.01,
          "multiprop left at 300ms");
advance_clock(300);
is_approx(px_to_num(cs.paddingTop), 40 + 40 * gTF.ease_in_out(0.4), 0.01,
          "multiprop top at 600ms");
is_approx(px_to_num(cs.paddingLeft), 50 + 10 * gTF.ease_out(0.7), 0.01,
          "multiprop left at 600ms");
advance_clock(200);
is_approx(px_to_num(cs.paddingTop), 80 - 80 * gTF.ease_in(0.2), 0.01,
          "multiprop top at 800ms");
is_approx(px_to_num(cs.paddingLeft), 60 - 60 * gTF.ease_in(0.2), 0.01,
          "multiprop left at 800ms");
advance_clock(400);
is_approx(px_to_num(cs.paddingTop), 80 - 80 * gTF.ease_in(0.2), 0.01,
          "multiprop top at 1200ms");
is_approx(px_to_num(cs.paddingLeft), 60 - 60 * gTF.ease_in(0.2), 0.01,
          "multiprop left at 1200ms");
advance_clock(200);
is_approx(px_to_num(cs.paddingTop), 40 + 40 * gTF.ease_in_out(0.4), 0.01,
          "multiprop top at 1400ms");
is_approx(px_to_num(cs.paddingLeft), 50 + 10 * gTF.ease_out(0.7), 0.01,
          "multiprop left at 1400ms");
advance_clock(300);
is_approx(px_to_num(cs.paddingTop), 10 + 30 * gTF.ease(0.6), 0.01,
          "multiprop top at 1700ms");
is_approx(px_to_num(cs.paddingLeft), 50 + 10 * gTF.ease_out(0.1), 0.01,
          "multiprop left at 1700ms");
advance_clock(200);
is_approx(px_to_num(cs.paddingTop), 10 + 30 * gTF.ease(0.2), 0.01,
          "multiprop top at 1900ms");
is_approx(px_to_num(cs.paddingLeft), 30 + 20 * gTF.ease(0.4), 0.01,
          "multiprop left at 1900ms");
done_div();

// Test for https://bugzilla.mozilla.org/show_bug.cgi?id=651456 -- make
// sure that refreshing of animations doesn't break when we get two
// refreshes with the same timestamp.
new_div("animation: anim2 1s linear");
is(cs.marginRight, "0px", "bug 651456 at 0ms");
advance_clock(100);
is(cs.marginRight, "10px", "bug 651456 at 100ms (1)");
advance_clock(0); // still forces a refresh
is(cs.marginRight, "10px", "bug 651456 at 100ms (2)");
advance_clock(100);
is(cs.marginRight, "20px", "bug 651456 at 200ms");
done_div();

// Test that UA !important rules override animations.
// This test depends on forms.css having a rule
//   option { line-height: !important }
// If that rule changes, we should rewrite it to depend on a different rule.
var option;
[ option, cs ] = new_element("option", "");
var default_line_height = cs.lineHeight;
done_element();
[ option, cs ] = new_element("option",
                             "animation: uaoverride 2s linear infinite");
is(cs.lineHeight, default_line_height,
   "animations should not override UA !important at 0ms");
is(cs.marginTop, "20px",
   "rest of animation should still work when UA !important present at 0ms");
advance_clock(200);
is(cs.lineHeight, default_line_height,
   "animations should not override UA !important at 200ms");
is(cs.marginTop, "40px",
   "rest of animation should still work when UA !important present at 200ms");
done_element();

// Test that author !important rules override animations, but
// that animations override regular author rules.
new_div("animation: always_fifty 1s linear infinite; margin-left: 200px");
is(cs.marginLeft, "50px", "animations override regular author rules");
done_div();
new_div("animation: always_fifty 1s linear infinite;"
        + " margin-left: 200px ! important;");
is(cs.marginLeft, "200px", "important author rules override animations");
done_div();

// Test interaction of animations and restyling (Bug 686656).
// This test depends on kf3 getting its 0% and 100% values from the
// rules below it in the cascade; we're checking that the animation
// isn't rebuilt when the restyles happen.
new_div("animation: kf3 1s linear forwards");
is(cs.marginTop, "0px", "bug 686656 test 1 at 0ms");
advance_clock(250);
display.style.color = "blue";
is(cs.marginTop, "100px", "bug 686656 test 1 at 250ms");
advance_clock(375);
is(cs.marginTop, "50px", "bug 686656 test 1 at 625ms");
advance_clock(375);
is(cs.marginTop, "0px", "bug 686656 test 1 at 1000ms");
done_div();
display.style.color = "";

// Test interaction of animations and restyling (Bug 686656),
// with reframing.
// This test depends on kf3 getting its 0% and 100% values from the
// rules below it in the cascade; we're checking that the animation
// isn't rebuilt when the restyles happen.
new_div("animation: kf3 1s linear forwards");
is(cs.marginTop, "0px", "bug 686656 test 2 at 0ms");
advance_clock(250);
display.style.overflow = "scroll";
is(cs.marginTop, "100px", "bug 686656 test 2 at 250ms");
advance_clock(375);
is(cs.marginTop, "50px", "bug 686656 test 2 at 625ms");
advance_clock(375);
is(cs.marginTop, "0px", "bug 686656 test 2 at 1000ms");
done_div();
display.style.overflow = "";

// Test that cascading between keyframes rules is per-property rather
// than per-rule (bug ), and that the timing function isn't taken from a
// rule that's skipped.  (Bug 738003)
new_div("animation: cascade 1s linear forwards; position: relative");
is(cs.top, "0px", "cascade test (top) at 0ms");
is(cs.left, "0px", "cascade test (top) at 0ms");
advance_clock(125);
is(cs.top, "0px", "cascade test (top) at 125ms");
is(cs.left, "50px", "cascade test (top) at 125ms");
advance_clock(125);
is(cs.top, "0px", "cascade test (top) at 250ms");
is(cs.left, "100px", "cascade test (top) at 250ms");
advance_clock(125);
is(cs.top, "50px", "cascade test (top) at 375ms");
is(cs.left, "100px", "cascade test (top) at 375ms");
advance_clock(125);
is(cs.top, "100px", "cascade test (top) at 500ms");
is(cs.left, "100px", "cascade test (top) at 500ms");
advance_clock(125);
is(cs.top, "100px", "cascade test (top) at 625ms");
is(cs.left, "50px", "cascade test (top) at 625ms");
advance_clock(125);
is(cs.top, "100px", "cascade test (top) at 750ms");
is(cs.left, "0px", "cascade test (top) at 750ms");
advance_clock(125);
is(cs.top, "50px", "cascade test (top) at 875ms");
is(cs.left, "0px", "cascade test (top) at 875ms");
advance_clock(125);
is(cs.top, "0px", "cascade test (top) at 1000ms");
is(cs.left, "0px", "cascade test (top) at 1000ms");
done_div();

new_div("animation: cascade2 8s linear forwards");
is(cs.textIndent, "0px", "cascade2 test at 0s");
advance_clock(1000);
is(cs.textIndent, "25px", "cascade2 test at 1s");
advance_clock(1000);
is(cs.textIndent, "50px", "cascade2 test at 2s");
advance_clock(1000);
is(cs.textIndent, "25px", "cascade2 test at 3s");
advance_clock(1000);
is(cs.textIndent, "0px", "cascade2 test at 4s");
advance_clock(3000);
is(cs.textIndent, "75px", "cascade2 test at 7s");
advance_clock(1000);
is(cs.textIndent, "100px", "cascade2 test at 8s");
done_div();

new_div("-moz-animation: primitives1 2s linear forwards");
is(cs.getPropertyValue("-moz-transform"), "matrix(1, 0, 0, 1, 0, 0)",
    "primitives1 at 0s");
advance_clock(1000);
is(cs.getPropertyValue("-moz-transform"),
   "matrix(-0.707107, 0.707107, -0.707107, -0.707107, 0, 0)",
   "primitives1 at 1s");
advance_clock(1000);
is(cs.getPropertyValue("-moz-transform"), "matrix(0, -1, 1, 0, 0, 0)",
    "primitives1 at 0s");
done_div();

new_div("animation: important1 1s linear forwards");
is(cs.marginTop, "50px", "important1 test at 0s");
advance_clock(500);
is(cs.marginTop, "75px", "important1 test at 0.5s");
advance_clock(500);
is(cs.marginTop, "100px", "important1 test at 1s");
done_div();

new_div("animation: important2 1s linear forwards");
is(cs.marginTop, "50px", "important2 (margin-top) test at 0s");
is(cs.marginBottom, "100px", "important2 (margin-bottom) test at 0s");
advance_clock(1000);
is(cs.marginTop, "0px", "important2 (margin-top) test at 1s");
is(cs.marginBottom, "50px", "important2 (margin-bottom) test at 1s");
done_div();

// Test that it's the length of the 'animation-name' list that's used to
// start animations.
// note: anim2 animates margin-right from 0 to 100px
// note: anim3 animates margin-top from 0 to 100px
new_div("animation-name: anim2, anim3;"
        + " animation-duration: 1s;"
        + " animation-timing-function: linear;"
        + " animation-delay: -250ms, -250ms, -750ms, -500ms;");
is(cs.marginRight, "25px", "animation-name list length is the length that matters");
is(cs.marginTop, "25px", "animation-name list length is the length that matters");
done_div();
new_div("animation-name: anim2, anim3, anim2;"
        + " animation-duration: 1s;"
        + " animation-timing-function: linear;"
        + " animation-delay: -250ms, -250ms, -750ms, -500ms;");
is(cs.marginRight, "75px", "animation-name list length is the length that matters, and the last occurrence of a name wins");
is(cs.marginTop, "25px", "animation-name list length is the length that matters");
done_div();

var dyn_sheet_elt = document.createElement("style");
document.head.appendChild(dyn_sheet_elt);
var dyn_sheet = dyn_sheet_elt.sheet;
dyn_sheet.insertRule("@keyframes dyn1 { from { margin-left: 0 } 50% { margin-left: 50px } to { margin-left: 100px } }", 0);
dyn_sheet.insertRule("@keyframes dyn2 { from { margin-left: 100px } to { margin-left: 200px } }", 1);
var dyn1 = dyn_sheet.cssRules[0];
var dyn2 = dyn_sheet.cssRules[1];
new_div("animation: dyn1 1s linear");
is(cs.marginLeft, "0px", "dynamic rule change test, initial state");
advance_clock(250);
is(cs.marginLeft, "25px", "dynamic rule change test, 250ms");
dyn2.name = "dyn1";
is(cs.marginLeft, "125px", "dynamic rule change test, change in @keyframes name applies");
dyn2.appendRule("50% { margin-left: 0px }");
is(cs.marginLeft, "50px", "dynamic rule change test, @keyframes appendRule");
var dyn2_kf1 = dyn2.cssRules[0]; // currently 0% { margin-left: 100px }
dyn2_kf1.style.marginLeft = "-100px";
is(cs.marginLeft, "-50px", "dynamic rule change test, keyframe style set");
dyn2.name = "dyn2";
is(cs.marginLeft, "25px", "dynamic rule change test, change in @keyframes name applies (second time)");
var dyn1_kf2 = dyn1.cssRules[1]; // currently 50% { margin-left: 50px }
dyn1_kf2.keyText = "25%";
is(cs.marginLeft, "50px", "dynamic rule change test, change in keyframe keyText");
dyn1.deleteRule("25%");
is(cs.marginLeft, "25px", "dynamic rule change test, @keyframes deleteRule");
done_div();
dyn_sheet_elt.remove();
dyn_sheet_elt = null;
dyn_sheet = null;

/*
 * Bug 1004361 - CSS animations with short duration sometimes don't dispatch
 * a start event
 */
new_div("animation: anim2 1s 0.1s");
listen();
advance_clock(0); // Trigger animation
advance_clock(1200); // Skip past end of animation's entire active duration
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 1,
                pseudoElement: "" }],
             "events after skipping over animation interval");
done_div();

/*
 * Bug 1007513 - AnimationEvent.elapsedTime should be animation time
 */
new_div("animation: anim2 1s 2");
listen();
advance_clock(0); // Trigger animation
advance_clock(500); // Jump to middle of first interval
advance_clock(1000); // Jump to middle of second interval
advance_clock(1000); // Jump past end of last interval
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationiteration', target: div,
                animationName: 'anim2', elapsedTime: 1,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 2,
                pseudoElement: "" }],
             "events after skipping past event moments");
done_div();

new_div("animation: anim2 1s -2s");
listen();
cs.animationName; // build animation
advance_clock(0); // finish pending
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 1,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 1,
                pseudoElement: "" }],
             "events after skipping over animation with negative delay");
done_div();

/*
 * Bug 1004365 - zero-duration animations
 */

new_div("margin-right: 200px; animation: anim2 0s 1s both");
listen();
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of zero-duration animation");
advance_clock(2000); // Skip over animation
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right during forwards fill of zero-duration animation");
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" }],
             "events after skipping over zero-duration animation");
done_div();

new_div("margin-right: 200px; animation: anim2 0s 1s both");
listen();
advance_clock(0);
// Seek to just before the animation starts and stops
advance_clock(999);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right at exact end of zero-duration animation");
check_events([]);
// Seek to exactly the point where the animation starts and stops
advance_clock(1);
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right at exact end of zero-duration animation");
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" }],
             "events after seeking to end of zero-duration animation");
// Check no further events are dispatched
advance_clock(0);
advance_clock(100);
check_events([]);
done_div();

// Test with animation-direction reverse
new_div("margin-right: 200px;"
                      + " animation: anim2 0s 1s both reverse");
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right during backwards fill of reversed zero-duration animation");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during forwards fill of reversed zero-duration animation");
done_div();

// Test with animation-direction alternate
new_div("margin-right: 200px; animation: anim2 0s 1s both alternate 2");
listen();
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of alternating zero-duration animation");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during forwards fill of alternating zero-duration animation");
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" }],
             "events after seeking to end of zero-duration animation"
             + " that repeats twice");
done_div();

// Test with animation-direction alternate and odd number of iterations
new_div("margin-right: 200px; animation: anim2 0s 1s both alternate 3");
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of alternating zero-duration " +
   "animation with odd number of iterations");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right during forwards fill of alternating zero-duration " +
   "animation with odd number of iterations");
done_div();

// Test with animation-direction alternate and non-integral number of iterations
new_div("margin-right: 200px;"
        + " animation: anim2 0s 1s both alternate 7.3 linear");
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of alternating zero-duration " +
   "animation with non-integral number of iterations");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "70px",
   "margin-right during forwards fill of alternating zero-duration " +
   "animation with non-integral number of iterations");
done_div();

// Test with infinite iteration count
// CSS Animations doesn't actually define what the behavior is in this case
// (and many many other similar cases) so we follow the behavior defined in Web
// Animations which is that the zero-duration "wins".
new_div("margin-right: 200px; animation: anim2 0s 1s both infinite");
listen();
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of infinitely repeating " +
   "zero-duration animation");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right during forwards fill of infinitely repeating " +
   "zero-duration animation");
// Check we don't get infinite iteration events :)
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" }],
             "events after seeking to end of infinitely repeating " +
             "zero-duration animation");
done_div();

// Test with infinite iteration count and alternating direction
new_div("margin-right: 200px; animation: anim2 0s 1s alternate both infinite");
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of infinitely repeating and " +
   "alternating zero-duration animation");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during forwards fill of infinitely repeating and " +
   "alternating zero-duration animation");
done_div();

// Test with infinite iteration count and alternate-reverse direction
new_div("margin-right: 200px;"
        + " animation: anim2 0s 1s alternate-reverse infinite both");
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right during backwards fill of infinitely repeating and " +
   "alternate-reverse zero-duration animation");
advance_clock(2000);
is(cs.getPropertyValue("margin-right"), "100px",
   "margin-right during forwards fill of infinitely repeating and " +
   "alternate-reverse zero-duration animation");
done_div();

// Test with negative delay
new_div("margin-right: 200px;"
        + " animation: anim2 0s -1s both reverse 12.7 linear");
listen();
cs.animationName; // build animation
advance_clock(0); // finish pending
is(cs.getPropertyValue("margin-right"), "30px",
   "margin-right during forwards fill of reversed and repeated " +
   "zero-duration animation with negative delay");
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" }],
             "events after skipping over zero-duration animation " +
             "with negative delay");
done_div();

// Test zero duration with zero iteration count
new_div("margin-right: 200px; animation: anim2 0s 1s both 0");
listen();
advance_clock(0);
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during backwards fill of zero-duration animation");
advance_clock(2000); // Skip over animation
is(cs.getPropertyValue("margin-right"), "0px",
   "margin-right during forwards fill of zero-duration animation");
check_events([{ type: 'animationstart', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'anim2', elapsedTime: 0,
                pseudoElement: "" }],
             "events after skipping over zero-duration, zero iteration count"
             + " animation");
done_div();

/*
 * Bug 1004377 - Animations with empty keyframes rule
 */

new_div("margin-right: 200px; animation: empty 2s 1s both");
listen();
advance_clock(0);
check_events([], "events during delay");
advance_clock(2000); // Skip to middle of animation
div.clientTop; // Trigger events
check_events([{ type: 'animationstart', target: div,
                animationName: 'empty', elapsedTime: 0,
                pseudoElement: "" }],
             "middle of animation with empty keyframes rule");
advance_clock(1000); // Skip to end of animation
div.clientTop; // Trigger events
check_events([{ type: 'animationend', target: div,
                animationName: 'empty', elapsedTime: 2,
                pseudoElement: "" }],
             "end of animation with empty keyframes rule");
done_div();

// Test with a zero-duration animation and empty @keyframes rule
new_div("margin-right: 200px; animation: empty 0s 1s both");
listen();
advance_clock(0);
advance_clock(1000);
div.clientTop; // Trigger events
check_events([{ type: 'animationstart', target: div,
                animationName: 'empty', elapsedTime: 0,
                pseudoElement: "" },
              { type: 'animationend', target: div,
                animationName: 'empty', elapsedTime: 0,
                pseudoElement: "" }],
             "end of zero-duration animation with empty keyframes rule");
done_div();

// Test with a keyframes rule that becomes empty
new_div("animation: nearlyempty 1s both linear");
advance_clock(0);
advance_clock(500);
is(cs.getPropertyValue("margin-left"), "50px",
   "margin-left for animation that is about to be emptied");
listen();
findKeyframesRule("nearlyempty").deleteRule("to");
is(cs.getPropertyValue("margin-left"), "0px",
   "margin-left for animation with (now) empty keyframes rule");
check_events([], "events after emptying keyframes rule");
advance_clock(500);
div.clientTop; // Trigger events
check_events([{ type: 'animationend', target: div,
                animationName: 'nearlyempty', elapsedTime: 1,
                pseudoElement: "" }],
             "events at end of animation with newly " +
             "empty keyframes rule");
done_div();

// Test when we update to point to an empty animation
new_div("animation: always_fifty 1s both linear");
advance_clock(0);
advance_clock(500);
is(cs.getPropertyValue("margin-left"), "50px",
   "margin-left for animation that will soon point to an empty keyframes rule");
listen();
div.style.animationName = "empty";
is(cs.getPropertyValue("margin-left"), "0px",
   "margin-left for animation now points to empty keyframes rule");
advance_clock(500);
div.clientTop; // Trigger events
check_events([{ type: 'animationstart', target: div,
                animationName: 'empty', elapsedTime: 0,
                pseudoElement: "" }],
             "events at start of animation updated to use " +
             "empty keyframes rule");
done_div();

/*
 * Bug 1031319 - 'none' animations
 *
 * The code under test here is run entirely on the main thread so there is no
 * OMTA version of these tests in test_animations_omta.html.
 */

// Setting "animation: none" after animations have finished should not trigger
// animation events
new_div("animation: always_fifty 1s");
listen();
advance_clock(0);
advance_clock(1000);
check_events([{ type: 'animationstart', target: div,
                animationName: 'always_fifty', elapsedTime: 0,
                pseudoElement: '' },
              { type: 'animationend', target: div,
                animationName: 'always_fifty', elapsedTime: 1,
                pseudoElement: '' }],
             "events after running initial animation");
div.style.animation = "none";
div.clientTop; // Trigger events
check_events([], "events after setting animation to 'none'");
done_div();

// Setting "animation: " after animations have finished should not trigger
// animation events
new_div("animation: always_fifty 1s");
listen();
advance_clock(0);
advance_clock(1000);
check_events([{ type: 'animationstart', target: div,
                animationName: 'always_fifty', elapsedTime: 0,
                pseudoElement: '' },
              { type: 'animationend', target: div,
                animationName: 'always_fifty', elapsedTime: 1,
                pseudoElement: '' }],
             "events after running initial animation");
div.style.animation = "";
div.clientTop; // Trigger events
check_events([], "events after setting animation to ''");
done_div();

// Setting "animation: none 1s" should not trigger events
new_div("animation: none 1s");
listen();
advance_clock(0);
advance_clock(1000);
check_events([], "events after setting animation to 'none 1s'");
done_div();

// Setting "animation: 1s" should not trigger events
new_div("animation: 1s");
listen();
advance_clock(0);
advance_clock(1000);
check_events([], "events after setting animation to '1s'");
done_div();

// Setting animation-name: none among other animations should cause only that
// animation to be skipped
new_div("animation-name: always_fifty, none, always_fifty;"
        + " animation-duration: 1s");
listen();
advance_clock(0);
advance_clock(500);
advance_clock(500);
check_events([{ type: 'animationstart', target: div,
                animationName: 'always_fifty', elapsedTime: 0,
                pseudoElement: '' },
              { type: 'animationstart', target: div,
                animationName: 'always_fifty', elapsedTime: 0,
                pseudoElement: '' },
              { type: 'animationend', target: div,
                animationName: 'always_fifty', elapsedTime: 1,
                pseudoElement: '' },
              { type: 'animationend', target: div,
                animationName: 'always_fifty', elapsedTime: 1,
                pseudoElement: '' }],
             "events for animation-name: a, none, a");
done_div();

/*
 * Bug 1033881 - Non-matching animation-name
 *
 * The code under test here is run entirely on the main thread so there is no
 * OMTA version of these tests in test_animations_omta.html.
 */

new_div("animation-name: non_existent, always_fifty; animation-duration: 1s");
listen();
advance_clock(0);
advance_clock(500);
advance_clock(500);
check_events([{ type: 'animationstart', target: div,
                animationName: 'always_fifty', elapsedTime: 0,
                pseudoElement: '' },
              { type: 'animationend', target: div,
                animationName: 'always_fifty', elapsedTime: 1,
                pseudoElement: '' }],
             "events for animation-name: non_existent, always_fifty");
done_div();

/*
 * Bug 1038032 - Infinite repetition and delay causes overflow
 */
new_div("animation: always_fifty 10s 1s infinite");
advance_clock(0);
advance_clock(2000);
is(cs.marginLeft, "50px",
   "infinitely repeating animation with positive delay takes effect"
   + " (does not overflow)");
done_div();

/*
 * Bug 1140134 - A property in a CSS animation being overridden by later
 * animation causes later properties in that animation to be skipped
 */
new_div("position: relative; animation: lowerpriority 1s linear infinite alternate, overridetop 1s linear infinite alternate");
advance_clock(0);
advance_clock(500);
is(cs.getPropertyValue("left"), "50px", "left is animating");
is(cs.getPropertyValue("top"), "0px", "top is not animating");
done_div();

new_div("position: relative; animation: lowerpriority 1s linear infinite alternate, overrideleft 1s linear infinite alternate");
advance_clock(0);
advance_clock(500);
is(cs.getPropertyValue("left"), "0px", "left is not animating");
is(cs.getPropertyValue("top"), "50px", "top is animating");
done_div();

/*
 * Bug 962594 - Turn off CSS animations when the element is display:none, or
 * is in a display:none subtree.
 */

// Helper function for the two tests below
function testDisplayNoneTurnsOffAnimations(aTestName, aElementToDisplayNone) {
  is(cs.getPropertyValue("margin-right"), "0px",
    aTestName + "margin-right at 0s");
  advance_clock(1000);
  is(cs.getPropertyValue("margin-right"), "10px",
    aTestName + "margin-right at 1s");
  aElementToDisplayNone.style.display = "none";
  is(cs.getPropertyValue("margin-right"), "0px",
    aTestName + "margin-right after display:none");
  advance_clock(1000);
  is(cs.getPropertyValue("margin-right"), "0px",
    aTestName + "margin-right 1s after display:none");
  aElementToDisplayNone.style.display = "";
  is(cs.getPropertyValue("margin-right"), "0px",
    aTestName + "margin-right after display:block");
  advance_clock(1000);
  is(cs.getPropertyValue("margin-right"), "10px",
    aTestName + "margin-right 1s after display:block");
}

// Check that it works if the animated element itself becomes display:none
new_div("animation: anim2 linear 10s");
testDisplayNoneTurnsOffAnimations("AnimatedElement ", div);
done_div();

// Check that it works if an ancestor of the animated element becomes display:none
new_div("animation: anim2 linear 10s");
var ancestor = document.createElement("div");
div.parentNode.insertBefore(ancestor, div);
ancestor.appendChild(div);
testDisplayNoneTurnsOffAnimations("AncestorElement ", ancestor);
ancestor.parentNode.insertBefore(div, ancestor);
ancestor.remove();
done_div();


/*
 * Bug 1125455 - Transitions should not run when animations are running.
 */
new_div("transition: opacity 2s linear; opacity: 0.8");
advance_clock(0);
is(cs.getPropertyValue("opacity"), "0.8", "initial opacity");
div.style.opacity = "0.2";
is(cs.getPropertyValue("opacity"), "0.8", "opacity transition at 0s");
advance_clock(500);
is(cs.getPropertyValue("opacity"), "0.65", "opacity transition at 0.5s");
div.style.animation = "opacitymid 2s linear";
is(cs.getPropertyValue("opacity"), "0.2", "opacity animation overriding transition at 0s");
advance_clock(500);
is(cs.getPropertyValue("opacity"), "0.35", "opacity animation overriding transition at 0.5s");
done_div();


/*
 * Bug 1320474 - keyframes-name may be a string, allows names that would otherwise be excluded
 */
new_div("position: relative; animation: \"string name 1\" 1s linear");
advance_clock(0);
is(cs.getPropertyValue("left"), "1px", "animation name as a string");
div.style.animation = "string\\ name\\ 2 1s linear";
is(cs.getPropertyValue("left"), "2px", "animation name specified as string, referenced using custom ident");
div.style.animation = "custom\\ ident\\ 1 1s linear";
is(cs.getPropertyValue("left"), "3px", "animation name specified as custom-ident");
div.style.animation = "\"custom ident 2\" 1s linear";
is(cs.getPropertyValue("left"), "4px", "animation name specified as custom-ident, referenced using string");
div.style.animation = "unset";
div.style.animation = "initial 1s linear";
is(cs.getPropertyValue("left"), "0px", "animation name 'initial' as identifier is ignored");
div.style.animation = "unset";
div.style.animation = "\"initial\" 1s linear";
is(cs.getPropertyValue("left"), "5px", "animation name 'initial' as string is accepted");
div.style.animation = "unset";
div.style.animation = "none 1s linear";
is(cs.getPropertyValue("left"), "0px", "animation name 'none' as identifier is ignored");
div.style.animation = "unset";
div.style.animation = "\"none\" 1s linear";
is(cs.getPropertyValue("left"), "7px", "animation name 'none' as string is accepted");
done_div();

</script>
</pre>
</body>
</html>