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/*
* Copyright (c) 2007-2012 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file va_dec_vp.h
* \brief VP8 decoding API
*
* This file contains the \ref api_dec_vp8 "VP8 decoding API".
*/
#ifndef VA_DEC_VP8_H
#define VA_DEC_VP8_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* \defgroup api_dec_vp8 VP8 decoding API
*
* @{
*/
/**
* \brief VPX Bool Coder Context structure
*
* This common structure is defined for potential sharing by other VP formats
*
*/
typedef struct _VABoolCoderContextVPX {
/* partition 0 "range" */
uint8_t range;
/* partition 0 "value" */
uint8_t value;
/*
* 'partition 0 number of shifts before an output byte is available'
* it is the number of remaining bits in 'value' for decoding, range [0, 7].
*/
uint8_t count;
} VABoolCoderContextVPX;
/**
* \brief VP8 Decoding Picture Parameter Buffer Structure
*
* This structure conveys frame level parameters and should be sent once
* per frame.
*
*/
typedef struct _VAPictureParameterBufferVP8 {
/* frame width in pixels */
uint32_t frame_width;
/* frame height in pixels */
uint32_t frame_height;
/* specifies the "last" reference frame */
VASurfaceID last_ref_frame;
/* specifies the "golden" reference frame */
VASurfaceID golden_ref_frame;
/* specifies the "alternate" referrence frame */
VASurfaceID alt_ref_frame;
/* specifies the out-of-loop deblocked frame, not used currently */
VASurfaceID out_of_loop_frame;
union {
struct {
/* same as key_frame in bitstream syntax, 0 means a key frame */
uint32_t key_frame : 1;
/* same as version in bitstream syntax */
uint32_t version : 3;
/* same as segmentation_enabled in bitstream syntax */
uint32_t segmentation_enabled : 1;
/* same as update_mb_segmentation_map in bitstream syntax */
uint32_t update_mb_segmentation_map : 1;
/* same as update_segment_feature_data in bitstream syntax */
uint32_t update_segment_feature_data : 1;
/* same as filter_type in bitstream syntax */
uint32_t filter_type : 1;
/* same as sharpness_level in bitstream syntax */
uint32_t sharpness_level : 3;
/* same as loop_filter_adj_enable in bitstream syntax */
uint32_t loop_filter_adj_enable : 1;
/* same as mode_ref_lf_delta_update in bitstream syntax */
uint32_t mode_ref_lf_delta_update : 1;
/* same as sign_bias_golden in bitstream syntax */
uint32_t sign_bias_golden : 1;
/* same as sign_bias_alternate in bitstream syntax */
uint32_t sign_bias_alternate : 1;
/* same as mb_no_coeff_skip in bitstream syntax */
uint32_t mb_no_coeff_skip : 1;
/* flag to indicate that loop filter should be disabled */
uint32_t loop_filter_disable : 1;
} bits;
uint32_t value;
} pic_fields;
/*
* probabilities of the segment_id decoding tree and same as
* mb_segment_tree_probs in the spec.
*/
uint8_t mb_segment_tree_probs[3];
/* Post-adjustment loop filter levels for the 4 segments */
uint8_t loop_filter_level[4];
/* loop filter deltas for reference frame based MB level adjustment */
int8_t loop_filter_deltas_ref_frame[4];
/* loop filter deltas for coding mode based MB level adjustment */
int8_t loop_filter_deltas_mode[4];
/* same as prob_skip_false in bitstream syntax */
uint8_t prob_skip_false;
/* same as prob_intra in bitstream syntax */
uint8_t prob_intra;
/* same as prob_last in bitstream syntax */
uint8_t prob_last;
/* same as prob_gf in bitstream syntax */
uint8_t prob_gf;
/*
* list of 4 probabilities of the luma intra prediction mode decoding
* tree and same as y_mode_probs in frame header
*/
uint8_t y_mode_probs[4];
/*
* list of 3 probabilities of the chroma intra prediction mode decoding
* tree and same as uv_mode_probs in frame header
*/
uint8_t uv_mode_probs[3];
/*
* updated mv decoding probabilities and same as mv_probs in
* frame header
*/
uint8_t mv_probs[2][19];
VABoolCoderContextVPX bool_coder_ctx;
/** \brief Reserved bytes for future use, must be zero */
uint32_t va_reserved[VA_PADDING_LOW];
} VAPictureParameterBufferVP8;
/**
* \brief VP8 Slice Parameter Buffer Structure
*
* This structure conveys parameters related to data partitions and should be
* sent once per frame. Slice data buffer of VASliceDataBufferType is used
* to send the partition data.
*
*/
typedef struct _VASliceParameterBufferVP8 {
/*
* number of bytes in the slice data buffer for the partitions
*/
uint32_t slice_data_size;
/*
* offset to the first byte of partition data (control partition)
*/
uint32_t slice_data_offset;
/*
* see VA_SLICE_DATA_FLAG_XXX definitions
*/
uint32_t slice_data_flag;
/*
* offset to the first bit of MB from the first byte of partition data(slice_data_offset)
*/
uint32_t macroblock_offset;
/*
* Partitions
* (1<<log2_nbr_of_dct_partitions)+1, count both control partition (frame header) and toke partition
*/
uint8_t num_of_partitions;
/*
* partition_size[0] is remaining bytes of control partition after parsed by application.
* exclude current byte for the remaining bits in bool_coder_ctx.
* exclude the uncompress data chunk since first_part_size 'excluding the uncompressed data chunk'
*/
uint32_t partition_size[9];
/** \brief Reserved bytes for future use, must be zero */
uint32_t va_reserved[VA_PADDING_LOW];
} VASliceParameterBufferVP8;
/**
* \brief VP8 Coefficient Probability Data Buffer Structure
*
* Contains the contents of the token probability table, which may be
* incrementally modified in the frame header. There are four dimensions to
* the token probability array. The outermost dimension is indexed by the
* type of plane being decoded; the next dimension is selected by the
* position of the coefficient being decoded; the third dimension, * roughly
* speaking, measures the "local complexity" or extent to which nearby
* coefficients are non-zero; the fourth, and final, dimension of the token
* probability array is indexed by the position in the token tree structure,
* as are all tree probability arrays. This structure is sent once per frame.
*
*/
typedef struct _VAProbabilityDataBufferVP8 {
uint8_t dct_coeff_probs[4][8][3][11];
/** \brief Reserved bytes for future use, must be zero */
uint32_t va_reserved[VA_PADDING_LOW];
} VAProbabilityDataBufferVP8;
/**
* \brief VP8 Inverse Quantization Matrix Buffer Structure
*
* Contains quantization indices for yac(0),ydc(1),y2dc(2),y2ac(3),uvdc(4),
* uvac(5) for each segment (0-3). When segmentation is disabled, only
* quantization_index[0][] will be used. This structure is sent once per frame.
*/
typedef struct _VAIQMatrixBufferVP8 {
/*
* array first dimensional is segment and 2nd dimensional is Q index
* all Q indexs should be clipped to be range [0, 127]
*/
uint16_t quantization_index[4][6];
/** \brief Reserved bytes for future use, must be zero */
uint32_t va_reserved[VA_PADDING_LOW];
} VAIQMatrixBufferVP8;
/**@}*/
#ifdef __cplusplus
}
#endif
#endif /* VA_DEC_VP8_H */
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