1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
use crate::codec::Codec;
use crate::frame::{self, Reason, StreamId};
use bytes::Buf;
use std::io;
use std::task::{Context, Poll};
use tokio::io::AsyncWrite;
/// Manages our sending of GOAWAY frames.
#[derive(Debug)]
pub(super) struct GoAway {
/// Whether the connection should close now, or wait until idle.
close_now: bool,
/// Records if we've sent any GOAWAY before.
going_away: Option<GoingAway>,
/// Whether the user started the GOAWAY by calling `abrupt_shutdown`.
is_user_initiated: bool,
/// A GOAWAY frame that must be buffered in the Codec immediately.
pending: Option<frame::GoAway>,
}
/// Keeps a memory of any GOAWAY frames we've sent before.
///
/// This looks very similar to a `frame::GoAway`, but is a separate type. Why?
/// Mostly for documentation purposes. This type is to record status. If it
/// were a `frame::GoAway`, it might appear like we eventually wanted to
/// serialize it. We **only** want to be able to look up these fields at a
/// later time.
///
/// (Technically, `frame::GoAway` should gain an opaque_debug_data field as
/// well, and we wouldn't want to save that here to accidentally dump in logs,
/// or waste struct space.)
#[derive(Debug)]
pub(crate) struct GoingAway {
/// Stores the highest stream ID of a GOAWAY that has been sent.
///
/// It's illegal to send a subsequent GOAWAY with a higher ID.
last_processed_id: StreamId,
/// Records the error code of any GOAWAY frame sent.
reason: Reason,
}
impl GoAway {
pub fn new() -> Self {
GoAway {
close_now: false,
going_away: None,
is_user_initiated: false,
pending: None,
}
}
/// Enqueue a GOAWAY frame to be written.
///
/// The connection is expected to continue to run until idle.
pub fn go_away(&mut self, f: frame::GoAway) {
if let Some(ref going_away) = self.going_away {
assert!(
f.last_stream_id() <= going_away.last_processed_id,
"GOAWAY stream IDs shouldn't be higher; \
last_processed_id = {:?}, f.last_stream_id() = {:?}",
going_away.last_processed_id,
f.last_stream_id(),
);
}
self.going_away = Some(GoingAway {
last_processed_id: f.last_stream_id(),
reason: f.reason(),
});
self.pending = Some(f);
}
pub fn go_away_now(&mut self, f: frame::GoAway) {
self.close_now = true;
if let Some(ref going_away) = self.going_away {
// Prevent sending the same GOAWAY twice.
if going_away.last_processed_id == f.last_stream_id() && going_away.reason == f.reason()
{
return;
}
}
self.go_away(f);
}
pub fn go_away_from_user(&mut self, f: frame::GoAway) {
self.is_user_initiated = true;
self.go_away_now(f);
}
/// Return if a GOAWAY has ever been scheduled.
pub fn is_going_away(&self) -> bool {
self.going_away.is_some()
}
pub fn is_user_initiated(&self) -> bool {
self.is_user_initiated
}
/// Returns the going away info, if any.
pub fn going_away(&self) -> Option<&GoingAway> {
self.going_away.as_ref()
}
/// Returns if the connection should close now, or wait until idle.
pub fn should_close_now(&self) -> bool {
self.pending.is_none() && self.close_now
}
/// Returns if the connection should be closed when idle.
pub fn should_close_on_idle(&self) -> bool {
!self.close_now
&& self
.going_away
.as_ref()
.map(|g| g.last_processed_id != StreamId::MAX)
.unwrap_or(false)
}
/// Try to write a pending GOAWAY frame to the buffer.
///
/// If a frame is written, the `Reason` of the GOAWAY is returned.
pub fn send_pending_go_away<T, B>(
&mut self,
cx: &mut Context,
dst: &mut Codec<T, B>,
) -> Poll<Option<io::Result<Reason>>>
where
T: AsyncWrite + Unpin,
B: Buf,
{
if let Some(frame) = self.pending.take() {
if !dst.poll_ready(cx)?.is_ready() {
self.pending = Some(frame);
return Poll::Pending;
}
let reason = frame.reason();
dst.buffer(frame.into()).expect("invalid GOAWAY frame");
return Poll::Ready(Some(Ok(reason)));
} else if self.should_close_now() {
return match self.going_away().map(|going_away| going_away.reason) {
Some(reason) => Poll::Ready(Some(Ok(reason))),
None => Poll::Ready(None),
};
}
Poll::Ready(None)
}
}
impl GoingAway {
pub(crate) fn reason(&self) -> Reason {
self.reason
}
}
|