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|
//! Timer state structures.
//!
//! This module contains the heart of the intrusive timer implementation, and as
//! such the structures inside are full of tricky concurrency and unsafe code.
//!
//! # Ground rules
//!
//! The heart of the timer implementation here is the [`TimerShared`] structure,
//! shared between the [`TimerEntry`] and the driver. Generally, we permit access
//! to [`TimerShared`] ONLY via either 1) a mutable reference to [`TimerEntry`] or
//! 2) a held driver lock.
//!
//! It follows from this that any changes made while holding BOTH 1 and 2 will
//! be reliably visible, regardless of ordering. This is because of the acq/rel
//! fences on the driver lock ensuring ordering with 2, and rust mutable
//! reference rules for 1 (a mutable reference to an object can't be passed
//! between threads without an acq/rel barrier, and same-thread we have local
//! happens-before ordering).
//!
//! # State field
//!
//! Each timer has a state field associated with it. This field contains either
//! the current scheduled time, or a special flag value indicating its state.
//! This state can either indicate that the timer is on the 'pending' queue (and
//! thus will be fired with an `Ok(())` result soon) or that it has already been
//! fired/deregistered.
//!
//! This single state field allows for code that is firing the timer to
//! synchronize with any racing `reset` calls reliably.
//!
//! # Cached vs true timeouts
//!
//! To allow for the use case of a timeout that is periodically reset before
//! expiration to be as lightweight as possible, we support optimistically
//! lock-free timer resets, in the case where a timer is rescheduled to a later
//! point than it was originally scheduled for.
//!
//! This is accomplished by lazily rescheduling timers. That is, we update the
//! state field field with the true expiration of the timer from the holder of
//! the [`TimerEntry`]. When the driver services timers (ie, whenever it's
//! walking lists of timers), it checks this "true when" value, and reschedules
//! based on it.
//!
//! We do, however, also need to track what the expiration time was when we
//! originally registered the timer; this is used to locate the right linked
//! list when the timer is being cancelled. This is referred to as the "cached
//! when" internally.
//!
//! There is of course a race condition between timer reset and timer
//! expiration. If the driver fails to observe the updated expiration time, it
//! could trigger expiration of the timer too early. However, because
//! [`mark_pending`][mark_pending] performs a compare-and-swap, it will identify this race and
//! refuse to mark the timer as pending.
//!
//! [mark_pending]: TimerHandle::mark_pending
use crate::loom::cell::UnsafeCell;
use crate::loom::sync::atomic::AtomicU64;
use crate::loom::sync::atomic::Ordering;
use crate::sync::AtomicWaker;
use crate::time::Instant;
use crate::util::linked_list;
use super::Handle;
use std::cell::UnsafeCell as StdUnsafeCell;
use std::task::{Context, Poll, Waker};
use std::{marker::PhantomPinned, pin::Pin, ptr::NonNull};
type TimerResult = Result<(), crate::time::error::Error>;
const STATE_DEREGISTERED: u64 = u64::MAX;
const STATE_PENDING_FIRE: u64 = STATE_DEREGISTERED - 1;
const STATE_MIN_VALUE: u64 = STATE_PENDING_FIRE;
/// This structure holds the current shared state of the timer - its scheduled
/// time (if registered), or otherwise the result of the timer completing, as
/// well as the registered waker.
///
/// Generally, the StateCell is only permitted to be accessed from two contexts:
/// Either a thread holding the corresponding &mut TimerEntry, or a thread
/// holding the timer driver lock. The write actions on the StateCell amount to
/// passing "ownership" of the StateCell between these contexts; moving a timer
/// from the TimerEntry to the driver requires _both_ holding the &mut
/// TimerEntry and the driver lock, while moving it back (firing the timer)
/// requires only the driver lock.
pub(super) struct StateCell {
/// Holds either the scheduled expiration time for this timer, or (if the
/// timer has been fired and is unregistered), `u64::MAX`.
state: AtomicU64,
/// If the timer is fired (an Acquire order read on state shows
/// `u64::MAX`), holds the result that should be returned from
/// polling the timer. Otherwise, the contents are unspecified and reading
/// without holding the driver lock is undefined behavior.
result: UnsafeCell<TimerResult>,
/// The currently-registered waker
waker: CachePadded<AtomicWaker>,
}
impl Default for StateCell {
fn default() -> Self {
Self::new()
}
}
impl std::fmt::Debug for StateCell {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "StateCell({:?})", self.read_state())
}
}
impl StateCell {
fn new() -> Self {
Self {
state: AtomicU64::new(STATE_DEREGISTERED),
result: UnsafeCell::new(Ok(())),
waker: CachePadded(AtomicWaker::new()),
}
}
fn is_pending(&self) -> bool {
self.state.load(Ordering::Relaxed) == STATE_PENDING_FIRE
}
/// Returns the current expiration time, or None if not currently scheduled.
fn when(&self) -> Option<u64> {
let cur_state = self.state.load(Ordering::Relaxed);
if cur_state == u64::MAX {
None
} else {
Some(cur_state)
}
}
/// If the timer is completed, returns the result of the timer. Otherwise,
/// returns None and registers the waker.
fn poll(&self, waker: &Waker) -> Poll<TimerResult> {
// We must register first. This ensures that either `fire` will
// observe the new waker, or we will observe a racing fire to have set
// the state, or both.
self.waker.0.register_by_ref(waker);
self.read_state()
}
fn read_state(&self) -> Poll<TimerResult> {
let cur_state = self.state.load(Ordering::Acquire);
if cur_state == STATE_DEREGISTERED {
// SAFETY: The driver has fired this timer; this involves writing
// the result, and then writing (with release ordering) the state
// field.
Poll::Ready(unsafe { self.result.with(|p| *p) })
} else {
Poll::Pending
}
}
/// Marks this timer as being moved to the pending list, if its scheduled
/// time is not after `not_after`.
///
/// If the timer is scheduled for a time after not_after, returns an Err
/// containing the current scheduled time.
///
/// SAFETY: Must hold the driver lock.
unsafe fn mark_pending(&self, not_after: u64) -> Result<(), u64> {
// Quick initial debug check to see if the timer is already fired. Since
// firing the timer can only happen with the driver lock held, we know
// we shouldn't be able to "miss" a transition to a fired state, even
// with relaxed ordering.
let mut cur_state = self.state.load(Ordering::Relaxed);
loop {
debug_assert!(cur_state < STATE_MIN_VALUE);
if cur_state > not_after {
break Err(cur_state);
}
match self.state.compare_exchange(
cur_state,
STATE_PENDING_FIRE,
Ordering::AcqRel,
Ordering::Acquire,
) {
Ok(_) => {
break Ok(());
}
Err(actual_state) => {
cur_state = actual_state;
}
}
}
}
/// Fires the timer, setting the result to the provided result.
///
/// Returns:
/// * `Some(waker) - if fired and a waker needs to be invoked once the
/// driver lock is released
/// * `None` - if fired and a waker does not need to be invoked, or if
/// already fired
///
/// SAFETY: The driver lock must be held.
unsafe fn fire(&self, result: TimerResult) -> Option<Waker> {
// Quick initial check to see if the timer is already fired. Since
// firing the timer can only happen with the driver lock held, we know
// we shouldn't be able to "miss" a transition to a fired state, even
// with relaxed ordering.
let cur_state = self.state.load(Ordering::Relaxed);
if cur_state == STATE_DEREGISTERED {
return None;
}
// SAFETY: We assume the driver lock is held and the timer is not
// fired, so only the driver is accessing this field.
//
// We perform a release-ordered store to state below, to ensure this
// write is visible before the state update is visible.
unsafe { self.result.with_mut(|p| *p = result) };
self.state.store(STATE_DEREGISTERED, Ordering::Release);
self.waker.0.take_waker()
}
/// Marks the timer as registered (poll will return None) and sets the
/// expiration time.
///
/// While this function is memory-safe, it should only be called from a
/// context holding both `&mut TimerEntry` and the driver lock.
fn set_expiration(&self, timestamp: u64) {
debug_assert!(timestamp < STATE_MIN_VALUE);
// We can use relaxed ordering because we hold the driver lock and will
// fence when we release the lock.
self.state.store(timestamp, Ordering::Relaxed);
}
/// Attempts to adjust the timer to a new timestamp.
///
/// If the timer has already been fired, is pending firing, or the new
/// timestamp is earlier than the old timestamp, (or occasionally
/// spuriously) returns Err without changing the timer's state. In this
/// case, the timer must be deregistered and re-registered.
fn extend_expiration(&self, new_timestamp: u64) -> Result<(), ()> {
let mut prior = self.state.load(Ordering::Relaxed);
loop {
if new_timestamp < prior || prior >= STATE_MIN_VALUE {
return Err(());
}
match self.state.compare_exchange_weak(
prior,
new_timestamp,
Ordering::AcqRel,
Ordering::Acquire,
) {
Ok(_) => {
return Ok(());
}
Err(true_prior) => {
prior = true_prior;
}
}
}
}
/// Returns true if the state of this timer indicates that the timer might
/// be registered with the driver. This check is performed with relaxed
/// ordering, but is conservative - if it returns false, the timer is
/// definitely _not_ registered.
pub(super) fn might_be_registered(&self) -> bool {
self.state.load(Ordering::Relaxed) != u64::MAX
}
}
/// A timer entry.
///
/// This is the handle to a timer that is controlled by the requester of the
/// timer. As this participates in intrusive data structures, it must be pinned
/// before polling.
#[derive(Debug)]
pub(super) struct TimerEntry {
/// Arc reference to the driver. We can only free the driver after
/// deregistering everything from their respective timer wheels.
driver: Handle,
/// Shared inner structure; this is part of an intrusive linked list, and
/// therefore other references can exist to it while mutable references to
/// Entry exist.
///
/// This is manipulated only under the inner mutex. TODO: Can we use loom
/// cells for this?
inner: StdUnsafeCell<TimerShared>,
/// Initial deadline for the timer. This is used to register on the first
/// poll, as we can't register prior to being pinned.
initial_deadline: Option<Instant>,
/// Ensure the type is !Unpin
_m: std::marker::PhantomPinned,
}
unsafe impl Send for TimerEntry {}
unsafe impl Sync for TimerEntry {}
/// An TimerHandle is the (non-enforced) "unique" pointer from the driver to the
/// timer entry. Generally, at most one TimerHandle exists for a timer at a time
/// (enforced by the timer state machine).
///
/// SAFETY: An TimerHandle is essentially a raw pointer, and the usual caveats
/// of pointer safety apply. In particular, TimerHandle does not itself enforce
/// that the timer does still exist; however, normally an TimerHandle is created
/// immediately before registering the timer, and is consumed when firing the
/// timer, to help minimize mistakes. Still, because TimerHandle cannot enforce
/// memory safety, all operations are unsafe.
#[derive(Debug)]
pub(crate) struct TimerHandle {
inner: NonNull<TimerShared>,
}
pub(super) type EntryList = crate::util::linked_list::LinkedList<TimerShared, TimerShared>;
/// The shared state structure of a timer. This structure is shared between the
/// frontend (`Entry`) and driver backend.
///
/// Note that this structure is located inside the `TimerEntry` structure.
#[derive(Debug)]
#[repr(C)] // required by `link_list::Link` impl
pub(crate) struct TimerShared {
/// Data manipulated by the driver thread itself, only.
driver_state: CachePadded<TimerSharedPadded>,
/// Current state. This records whether the timer entry is currently under
/// the ownership of the driver, and if not, its current state (not
/// complete, fired, error, etc).
state: StateCell,
_p: PhantomPinned,
}
impl TimerShared {
pub(super) fn new() -> Self {
Self {
state: StateCell::default(),
driver_state: CachePadded(TimerSharedPadded::new()),
_p: PhantomPinned,
}
}
/// Gets the cached time-of-expiration value.
pub(super) fn cached_when(&self) -> u64 {
// Cached-when is only accessed under the driver lock, so we can use relaxed
self.driver_state.0.cached_when.load(Ordering::Relaxed)
}
/// Gets the true time-of-expiration value, and copies it into the cached
/// time-of-expiration value.
///
/// SAFETY: Must be called with the driver lock held, and when this entry is
/// not in any timer wheel lists.
pub(super) unsafe fn sync_when(&self) -> u64 {
let true_when = self.true_when();
self.driver_state
.0
.cached_when
.store(true_when, Ordering::Relaxed);
true_when
}
/// Sets the cached time-of-expiration value.
///
/// SAFETY: Must be called with the driver lock held, and when this entry is
/// not in any timer wheel lists.
unsafe fn set_cached_when(&self, when: u64) {
self.driver_state
.0
.cached_when
.store(when, Ordering::Relaxed);
}
/// Returns the true time-of-expiration value, with relaxed memory ordering.
pub(super) fn true_when(&self) -> u64 {
self.state.when().expect("Timer already fired")
}
/// Sets the true time-of-expiration value, even if it is less than the
/// current expiration or the timer is deregistered.
///
/// SAFETY: Must only be called with the driver lock held and the entry not
/// in the timer wheel.
pub(super) unsafe fn set_expiration(&self, t: u64) {
self.state.set_expiration(t);
self.driver_state.0.cached_when.store(t, Ordering::Relaxed);
}
/// Sets the true time-of-expiration only if it is after the current.
pub(super) fn extend_expiration(&self, t: u64) -> Result<(), ()> {
self.state.extend_expiration(t)
}
/// Returns a TimerHandle for this timer.
pub(super) fn handle(&self) -> TimerHandle {
TimerHandle {
inner: NonNull::from(self),
}
}
/// Returns true if the state of this timer indicates that the timer might
/// be registered with the driver. This check is performed with relaxed
/// ordering, but is conservative - if it returns false, the timer is
/// definitely _not_ registered.
pub(super) fn might_be_registered(&self) -> bool {
self.state.might_be_registered()
}
}
/// Additional shared state between the driver and the timer which is cache
/// padded. This contains the information that the driver thread accesses most
/// frequently to minimize contention. In particular, we move it away from the
/// waker, as the waker is updated on every poll.
#[repr(C)] // required by `link_list::Link` impl
struct TimerSharedPadded {
/// A link within the doubly-linked list of timers on a particular level and
/// slot. Valid only if state is equal to Registered.
///
/// Only accessed under the entry lock.
pointers: linked_list::Pointers<TimerShared>,
/// The expiration time for which this entry is currently registered.
/// Generally owned by the driver, but is accessed by the entry when not
/// registered.
cached_when: AtomicU64,
/// The true expiration time. Set by the timer future, read by the driver.
true_when: AtomicU64,
}
impl std::fmt::Debug for TimerSharedPadded {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("TimerSharedPadded")
.field("when", &self.true_when.load(Ordering::Relaxed))
.field("cached_when", &self.cached_when.load(Ordering::Relaxed))
.finish()
}
}
impl TimerSharedPadded {
fn new() -> Self {
Self {
cached_when: AtomicU64::new(0),
true_when: AtomicU64::new(0),
pointers: linked_list::Pointers::new(),
}
}
}
unsafe impl Send for TimerShared {}
unsafe impl Sync for TimerShared {}
unsafe impl linked_list::Link for TimerShared {
type Handle = TimerHandle;
type Target = TimerShared;
fn as_raw(handle: &Self::Handle) -> NonNull<Self::Target> {
handle.inner
}
unsafe fn from_raw(ptr: NonNull<Self::Target>) -> Self::Handle {
TimerHandle { inner: ptr }
}
unsafe fn pointers(
target: NonNull<Self::Target>,
) -> NonNull<linked_list::Pointers<Self::Target>> {
target.cast()
}
}
// ===== impl Entry =====
impl TimerEntry {
pub(crate) fn new(handle: &Handle, deadline: Instant) -> Self {
let driver = handle.clone();
Self {
driver,
inner: StdUnsafeCell::new(TimerShared::new()),
initial_deadline: Some(deadline),
_m: std::marker::PhantomPinned,
}
}
fn inner(&self) -> &TimerShared {
unsafe { &*self.inner.get() }
}
pub(crate) fn is_elapsed(&self) -> bool {
!self.inner().state.might_be_registered() && self.initial_deadline.is_none()
}
/// Cancels and deregisters the timer. This operation is irreversible.
pub(crate) fn cancel(self: Pin<&mut Self>) {
// We need to perform an acq/rel fence with the driver thread, and the
// simplest way to do so is to grab the driver lock.
//
// Why is this necessary? We're about to release this timer's memory for
// some other non-timer use. However, we've been doing a bunch of
// relaxed (or even non-atomic) writes from the driver thread, and we'll
// be doing more from _this thread_ (as this memory is interpreted as
// something else).
//
// It is critical to ensure that, from the point of view of the driver,
// those future non-timer writes happen-after the timer is fully fired,
// and from the purpose of this thread, the driver's writes all
// happen-before we drop the timer. This in turn requires us to perform
// an acquire-release barrier in _both_ directions between the driver
// and dropping thread.
//
// The lock acquisition in clear_entry serves this purpose. All of the
// driver manipulations happen with the lock held, so we can just take
// the lock and be sure that this drop happens-after everything the
// driver did so far and happens-before everything the driver does in
// the future. While we have the lock held, we also go ahead and
// deregister the entry if necessary.
unsafe { self.driver.clear_entry(NonNull::from(self.inner())) };
}
pub(crate) fn reset(mut self: Pin<&mut Self>, new_time: Instant) {
unsafe { self.as_mut().get_unchecked_mut() }.initial_deadline = None;
let tick = self.driver.time_source().deadline_to_tick(new_time);
if self.inner().extend_expiration(tick).is_ok() {
return;
}
unsafe {
self.driver.reregister(tick, self.inner().into());
}
}
pub(crate) fn poll_elapsed(
mut self: Pin<&mut Self>,
cx: &mut Context<'_>,
) -> Poll<Result<(), super::Error>> {
if self.driver.is_shutdown() {
panic!("{}", crate::util::error::RUNTIME_SHUTTING_DOWN_ERROR);
}
if let Some(deadline) = self.initial_deadline {
self.as_mut().reset(deadline);
}
let this = unsafe { self.get_unchecked_mut() };
this.inner().state.poll(cx.waker())
}
}
impl TimerHandle {
pub(super) unsafe fn cached_when(&self) -> u64 {
unsafe { self.inner.as_ref().cached_when() }
}
pub(super) unsafe fn sync_when(&self) -> u64 {
unsafe { self.inner.as_ref().sync_when() }
}
pub(super) unsafe fn is_pending(&self) -> bool {
unsafe { self.inner.as_ref().state.is_pending() }
}
/// Forcibly sets the true and cached expiration times to the given tick.
///
/// SAFETY: The caller must ensure that the handle remains valid, the driver
/// lock is held, and that the timer is not in any wheel linked lists.
pub(super) unsafe fn set_expiration(&self, tick: u64) {
self.inner.as_ref().set_expiration(tick);
}
/// Attempts to mark this entry as pending. If the expiration time is after
/// `not_after`, however, returns an Err with the current expiration time.
///
/// If an `Err` is returned, the `cached_when` value will be updated to this
/// new expiration time.
///
/// SAFETY: The caller must ensure that the handle remains valid, the driver
/// lock is held, and that the timer is not in any wheel linked lists.
/// After returning Ok, the entry must be added to the pending list.
pub(super) unsafe fn mark_pending(&self, not_after: u64) -> Result<(), u64> {
match self.inner.as_ref().state.mark_pending(not_after) {
Ok(()) => {
// mark this as being on the pending queue in cached_when
self.inner.as_ref().set_cached_when(u64::MAX);
Ok(())
}
Err(tick) => {
self.inner.as_ref().set_cached_when(tick);
Err(tick)
}
}
}
/// Attempts to transition to a terminal state. If the state is already a
/// terminal state, does nothing.
///
/// Because the entry might be dropped after the state is moved to a
/// terminal state, this function consumes the handle to ensure we don't
/// access the entry afterwards.
///
/// Returns the last-registered waker, if any.
///
/// SAFETY: The driver lock must be held while invoking this function, and
/// the entry must not be in any wheel linked lists.
pub(super) unsafe fn fire(self, completed_state: TimerResult) -> Option<Waker> {
self.inner.as_ref().state.fire(completed_state)
}
}
impl Drop for TimerEntry {
fn drop(&mut self) {
unsafe { Pin::new_unchecked(self) }.as_mut().cancel()
}
}
#[cfg_attr(target_arch = "x86_64", repr(align(128)))]
#[cfg_attr(not(target_arch = "x86_64"), repr(align(64)))]
#[derive(Debug, Default)]
struct CachePadded<T>(T);
|