summaryrefslogtreecommitdiffstats
path: root/third_party/webkit/PerformanceTests/MotionMark/tests/master/resources/focus.js
blob: 04842e744e52435d66aa322671d47686e81e37cb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
(function() {

var minimumDiameter = 30;
var sizeVariance = 20;
var travelDistance = 50;

var minBlurValue = 1;
var maxBlurValue = 10;

var opacityMultiplier = 30;
var focusDuration = 1000;
var movementDuration = 2500;

var FocusElement = Utilities.createClass(
    function(stage)
    {
        var size = minimumDiameter + sizeVariance;

        // Size and blurring are a function of depth.
        this._depth = Pseudo.random();
        var distance = Utilities.lerp(this._depth, 0, sizeVariance);
        size -= distance;

        var top = Stage.random(0, stage.size.height - size);
        var left = Stage.random(0, stage.size.width - size);

        this.particle = document.createElement("div");
        this.particle.style.width = size + "px";
        this.particle.style.height = size + "px";
        this.particle.style.top = top + "px";
        this.particle.style.left = left + "px";
        this.particle.style.zIndex = Math.round((1 - this._depth) * 10);

        var depthMultiplier = Utilities.lerp(1 - this._depth, 0.8, 1);
        this._sinMultiplier = Pseudo.random() * Stage.randomSign() * depthMultiplier * travelDistance;
        this._cosMultiplier = Pseudo.random() * Stage.randomSign() * depthMultiplier * travelDistance;

        this.animate(stage, 0, 0);
    }, {

    hide: function()
    {
        this.particle.style.display = "none";
    },

    show: function()
    {
        this.particle.style.display = "block";
    },

    animate: function(stage, sinFactor, cosFactor)
    {
        var top = sinFactor * this._sinMultiplier;
        var left = cosFactor * this._cosMultiplier;
        var distance = Math.abs(this._depth - stage.focalPoint);
        var blur = Utilities.lerp(distance, minBlurValue, maxBlurValue);
        var opacity = Math.max(5, opacityMultiplier * (1 - distance));

        Utilities.setElementPrefixedProperty(this.particle, "filter", "blur(" + blur + "px) opacity(" + opacity + "%)");
        this.particle.style.transform = "translate3d(" + left + "%, " + top + "%, 0)";
    }
});

var FocusStage = Utilities.createSubclass(Stage,
    function()
    {
        Stage.call(this);
    }, {

    initialize: function(benchmark, options)
    {
        Stage.prototype.initialize.call(this, benchmark, options);

        this._testElements = [];
        this._offsetIndex = 0;
        this.focalPoint = 0.5;
    },

    complexity: function()
    {
        return this._offsetIndex;
    },

    tune: function(count)
    {
        if (count == 0)
            return;

        if (count < 0) {
            this._offsetIndex = Math.max(0, this._offsetIndex + count);
            for (var i = this._offsetIndex; i < this._testElements.length; ++i)
                this._testElements[i].hide();
            return;
        }

        var newIndex = this._offsetIndex + count;
        for (var i = this._testElements.length; i < newIndex; ++i) {
            var obj = new FocusElement(this);
            this._testElements.push(obj);
            this.element.appendChild(obj.particle);
        }
        for (var i = this._offsetIndex; i < newIndex; ++i)
            this._testElements[i].show();
        this._offsetIndex = newIndex;
    },

    animate: function()
    {
        var time = this._benchmark.timestamp;
        var sinFactor = Math.sin(time / movementDuration);
        var cosFactor = Math.cos(time / movementDuration);

        this.focalPoint = 0.5 + 0.5 * Math.sin(time / focusDuration);

        for (var i = 0; i < this._offsetIndex; ++i)
            this._testElements[i].animate(this, sinFactor, cosFactor);
    }
});

var FocusBenchmark = Utilities.createSubclass(Benchmark,
    function(options)
    {
        Benchmark.call(this, new FocusStage(), options);
    }
);

window.benchmarkClass = FocusBenchmark;

}());