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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /dom/animation/AnimationEffect.h
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/animation/AnimationEffect.h')
-rw-r--r--dom/animation/AnimationEffect.h117
1 files changed, 117 insertions, 0 deletions
diff --git a/dom/animation/AnimationEffect.h b/dom/animation/AnimationEffect.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_AnimationEffect_h
+#define mozilla_dom_AnimationEffect_h
+
+#include "mozilla/ComputedTiming.h"
+#include "mozilla/dom/Animation.h"
+#include "mozilla/dom/Nullable.h"
+#include "mozilla/dom/ScrollTimeline.h"
+#include "mozilla/TimeStamp.h"
+#include "mozilla/TimingParams.h"
+#include "nsCycleCollectionParticipant.h"
+#include "nsWrapperCache.h"
+
+namespace mozilla {
+class ErrorResult;
+
+namespace dom {
+
+class KeyframeEffect;
+struct ComputedEffectTiming;
+struct EffectTiming;
+struct OptionalEffectTiming;
+class Document;
+
+class AnimationEffect : public nsISupports, public nsWrapperCache {
+ public:
+ NS_DECL_CYCLE_COLLECTING_ISUPPORTS
+ NS_DECL_CYCLE_COLLECTION_WRAPPERCACHE_CLASS(AnimationEffect)
+
+ AnimationEffect(Document* aDocument, TimingParams&& aTiming);
+
+ virtual KeyframeEffect* AsKeyframeEffect() { return nullptr; }
+
+ nsISupports* GetParentObject() const;
+
+ bool IsCurrent() const;
+ bool IsInEffect() const;
+ bool HasFiniteActiveDuration() const {
+ return NormalizedTiming().ActiveDuration() != TimeDuration::Forever();
+ }
+
+ // AnimationEffect interface
+ virtual void GetTiming(EffectTiming& aRetVal) const;
+ virtual void GetComputedTimingAsDict(ComputedEffectTiming& aRetVal) const;
+ virtual void UpdateTiming(const OptionalEffectTiming& aTiming,
+ ErrorResult& aRv);
+
+ const TimingParams& SpecifiedTiming() const { return mTiming; }
+ void SetSpecifiedTiming(TimingParams&& aTiming);
+
+ const TimingParams& NormalizedTiming() const {
+ MOZ_ASSERT((mAnimation && mAnimation->UsingScrollTimeline() &&
+ mNormalizedTiming) ||
+ !mNormalizedTiming,
+ "We do normalization only for progress-based timeline");
+ return mNormalizedTiming ? *mNormalizedTiming : mTiming;
+ }
+
+ // There are 3 conditions where we have to update the normalized timing:
+ // 1. mAnimation is changed, or
+ // 2. the timeline of mAnimation is changed, or
+ // 3. mTiming is changed.
+ void UpdateNormalizedTiming();
+
+ // This function takes as input the timing parameters of an animation and
+ // returns the computed timing at the specified local time.
+ //
+ // The local time may be null in which case only static parameters such as the
+ // active duration are calculated. All other members of the returned object
+ // are given a null/initial value.
+ //
+ // This function returns a null mProgress member of the return value
+ // if the animation should not be run
+ // (because it is not currently active and is not filling at this time).
+ static ComputedTiming GetComputedTimingAt(
+ const Nullable<TimeDuration>& aLocalTime, const TimingParams& aTiming,
+ double aPlaybackRate,
+ Animation::ProgressTimelinePosition aProgressTimelinePosition);
+ // Shortcut that gets the computed timing using the current local time as
+ // calculated from the timeline time.
+ ComputedTiming GetComputedTiming(const TimingParams* aTiming = nullptr) const;
+
+ virtual void SetAnimation(Animation* aAnimation) = 0;
+ Animation* GetAnimation() const { return mAnimation; };
+
+ /**
+ * Returns true if this effect animates one of the properties we consider
+ * geometric properties, e.g. properties such as 'width' or 'margin-left'
+ * that we try to synchronize with transform animations, on a valid target
+ * element.
+ */
+ virtual bool AffectsGeometry() const = 0;
+
+ protected:
+ virtual ~AnimationEffect();
+
+ Nullable<TimeDuration> GetLocalTime() const;
+
+ protected:
+ RefPtr<Document> mDocument;
+ RefPtr<Animation> mAnimation;
+ TimingParams mTiming;
+ Maybe<TimingParams> mNormalizedTiming;
+
+ // Whether the Animation is System, ResistFingerprinting, or neither
+ enum RTPCallerType mRTPCallerType;
+};
+
+} // namespace dom
+} // namespace mozilla
+
+#endif // mozilla_dom_AnimationEffect_h