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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /dom/gamepad/ipc/GamepadEventChannelParent.h | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/gamepad/ipc/GamepadEventChannelParent.h')
-rw-r--r-- | dom/gamepad/ipc/GamepadEventChannelParent.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/dom/gamepad/ipc/GamepadEventChannelParent.h b/dom/gamepad/ipc/GamepadEventChannelParent.h new file mode 100644 index 0000000000..90bb7e7f4d --- /dev/null +++ b/dom/gamepad/ipc/GamepadEventChannelParent.h @@ -0,0 +1,48 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#include "mozilla/dom/PGamepadEventChannelParent.h" + +#ifndef mozilla_dom_GamepadEventChannelParent_h_ +# define mozilla_dom_GamepadEventChannelParent_h_ + +namespace mozilla::dom { + +class GamepadEventChannelParent final : public PGamepadEventChannelParent { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadEventChannelParent, override) + + static already_AddRefed<GamepadEventChannelParent> Create(); + void ActorDestroy(ActorDestroyReason aWhy) override; + + mozilla::ipc::IPCResult RecvVibrateHaptic( + const Tainted<GamepadHandle>& aHandle, + const Tainted<uint32_t>& aHapticIndex, const Tainted<double>& aIntensity, + const Tainted<double>& aDuration, const uint32_t& aPromiseID); + mozilla::ipc::IPCResult RecvStopVibrateHaptic( + const Tainted<GamepadHandle>& aHandle); + mozilla::ipc::IPCResult RecvLightIndicatorColor( + const Tainted<GamepadHandle>& aHandle, + const Tainted<uint32_t>& aLightColorIndex, const uint8_t& aRed, + const uint8_t& aGreen, const uint8_t& aBlue, const uint32_t& aPromiseID); + void DispatchUpdateEvent(const GamepadChangeEvent& aEvent); + + GamepadEventChannelParent(const GamepadEventChannelParent&) = delete; + GamepadEventChannelParent(GamepadEventChannelParent&&) = delete; + GamepadEventChannelParent& operator=(const GamepadEventChannelParent&) = + delete; + GamepadEventChannelParent& operator=(GamepadEventChannelParent&&) = delete; + + private: + GamepadEventChannelParent(); + ~GamepadEventChannelParent() = default; + + bool mIsShutdown; + nsCOMPtr<nsIEventTarget> mBackgroundEventTarget; +}; + +} // namespace mozilla::dom + +#endif |