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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/vr/ipc/VRManagerChild.h
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/vr/ipc/VRManagerChild.h')
-rw-r--r--gfx/vr/ipc/VRManagerChild.h199
1 files changed, 199 insertions, 0 deletions
diff --git a/gfx/vr/ipc/VRManagerChild.h b/gfx/vr/ipc/VRManagerChild.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_VR_VRMANAGERCHILD_H
+#define MOZILLA_GFX_VR_VRMANAGERCHILD_H
+
+#include "nsISupportsImpl.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/dom/AnimationFrameProviderBinding.h"
+#include "mozilla/dom/WebXRBinding.h"
+#include "mozilla/dom/XRFrame.h"
+#include "mozilla/gfx/PVRManagerChild.h"
+#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
+#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
+#include "mozilla/layers/LayersTypes.h" // for LayersBackend
+
+namespace mozilla {
+namespace dom {
+class Promise;
+class GamepadManager;
+class Navigator;
+class VRDisplay;
+class FrameRequestCallback;
+} // namespace dom
+namespace gfx {
+class VRLayerChild;
+class VRDisplayClient;
+
+class VRManagerEventObserver {
+ public:
+ NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
+ virtual void NotifyVRDisplayMounted(uint32_t aDisplayID) = 0;
+ virtual void NotifyVRDisplayUnmounted(uint32_t aDisplayID) = 0;
+ virtual void NotifyVRDisplayConnect(uint32_t aDisplayID) = 0;
+ virtual void NotifyVRDisplayDisconnect(uint32_t aDisplayID) = 0;
+ virtual void NotifyVRDisplayPresentChange(uint32_t aDisplayID) = 0;
+ virtual void NotifyPresentationGenerationChanged(uint32_t aDisplayID) = 0;
+ virtual bool GetStopActivityStatus() const = 0;
+ virtual void NotifyEnumerationCompleted() = 0;
+ virtual void NotifyDetectRuntimesCompleted() = 0;
+
+ protected:
+ virtual ~VRManagerEventObserver() = default;
+};
+
+class VRManagerChild : public PVRManagerChild {
+ friend class PVRManagerChild;
+
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerChild);
+
+ static VRManagerChild* Get();
+
+ // Indicate that an observer wants to receive VR events.
+ void AddListener(VRManagerEventObserver* aObserver);
+ // Indicate that an observer should no longer receive VR events.
+ void RemoveListener(VRManagerEventObserver* aObserver);
+ void StartActivity();
+ void StopActivity();
+ bool RuntimeSupportsVR() const;
+ bool RuntimeSupportsAR() const;
+ bool RuntimeSupportsInline() const;
+
+ void GetVRDisplays(nsTArray<RefPtr<VRDisplayClient>>& aDisplays);
+ bool RefreshVRDisplaysWithCallback(uint64_t aWindowId);
+ bool EnumerateVRDisplays();
+ void DetectRuntimes();
+ void AddPromise(const uint32_t& aID, dom::Promise* aPromise);
+ gfx::VRAPIMode GetVRAPIMode(uint32_t aDisplayID) const;
+
+ static void InitSameProcess();
+ static void InitWithGPUProcess(Endpoint<PVRManagerChild>&& aEndpoint);
+ static bool InitForContent(Endpoint<PVRManagerChild>&& aEndpoint);
+ static void ShutDown();
+
+ static bool IsCreated();
+ static bool IsPresenting();
+ static TimeStamp GetIdleDeadlineHint(TimeStamp aDefault);
+
+ PVRLayerChild* CreateVRLayer(uint32_t aDisplayID, uint32_t aGroup);
+
+ static void IdentifyTextureHost(
+ const layers::TextureFactoryIdentifier& aIdentifier);
+ layers::LayersBackend GetBackendType() const;
+
+ nsresult ScheduleFrameRequestCallback(dom::FrameRequestCallback& aCallback,
+ int32_t* aHandle);
+ void CancelFrameRequestCallback(int32_t aHandle);
+ MOZ_CAN_RUN_SCRIPT
+ void RunFrameRequestCallbacks();
+ void NotifyPresentationGenerationChanged(uint32_t aDisplayID);
+
+ MOZ_CAN_RUN_SCRIPT
+ void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo);
+ void FireDOMVRDisplayMountedEvent(uint32_t aDisplayID);
+ void FireDOMVRDisplayUnmountedEvent(uint32_t aDisplayID);
+ void FireDOMVRDisplayConnectEvent(uint32_t aDisplayID);
+ void FireDOMVRDisplayDisconnectEvent(uint32_t aDisplayID);
+ void FireDOMVRDisplayPresentChangeEvent(uint32_t aDisplayID);
+ void FireDOMVRDisplayConnectEventsForLoad(VRManagerEventObserver* aObserver);
+
+ void HandleFatalError(const char* aMsg) const override;
+ void ActorDestroy(ActorDestroyReason aReason) override;
+
+ void RunPuppet(const nsTArray<uint64_t>& aBuffer, dom::Promise* aPromise,
+ ErrorResult& aRv);
+ void ResetPuppet(dom::Promise* aPromise, ErrorResult& aRv);
+
+ protected:
+ explicit VRManagerChild();
+ ~VRManagerChild();
+
+ PVRLayerChild* AllocPVRLayerChild(const uint32_t& aDisplayID,
+ const uint32_t& aGroup);
+ bool DeallocPVRLayerChild(PVRLayerChild* actor);
+
+ void ActorDealloc() override;
+
+ // MOZ_CAN_RUN_SCRIPT_BOUNDARY until we can mark ipdl-generated things as
+ // MOZ_CAN_RUN_SCRIPT.
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY
+ mozilla::ipc::IPCResult RecvUpdateDisplayInfo(
+ const VRDisplayInfo& aDisplayInfo);
+ mozilla::ipc::IPCResult RecvUpdateRuntimeCapabilities(
+ const VRDisplayCapabilityFlags& aCapabilities);
+ mozilla::ipc::IPCResult RecvReplyGamepadVibrateHaptic(
+ const uint32_t& aPromiseID);
+
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY
+ mozilla::ipc::IPCResult RecvNotifyPuppetCommandBufferCompleted(bool aSuccess);
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY
+ mozilla::ipc::IPCResult RecvNotifyPuppetResetComplete();
+
+ bool IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); }
+
+ private:
+ void FireDOMVRDisplayMountedEventInternal(uint32_t aDisplayID);
+ void FireDOMVRDisplayUnmountedEventInternal(uint32_t aDisplayID);
+ void FireDOMVRDisplayConnectEventInternal(uint32_t aDisplayID);
+ void FireDOMVRDisplayDisconnectEventInternal(uint32_t aDisplayID);
+ void FireDOMVRDisplayPresentChangeEventInternal(uint32_t aDisplayID);
+ void FireDOMVRDisplayConnectEventsForLoadInternal(
+ uint32_t aDisplayID, VRManagerEventObserver* aObserver);
+ void NotifyPresentationGenerationChangedInternal(uint32_t aDisplayID);
+ void NotifyEnumerationCompletedInternal();
+ void NotifyRuntimeCapabilitiesUpdatedInternal();
+
+ nsTArray<RefPtr<VRDisplayClient>> mDisplays;
+ VRDisplayCapabilityFlags mRuntimeCapabilities;
+ bool mDisplaysInitialized;
+ nsTArray<uint64_t> mNavigatorCallbacks;
+
+ struct XRFrameRequest {
+ XRFrameRequest(mozilla::dom::FrameRequestCallback& aCallback,
+ int32_t aHandle)
+ : mCallback(&aCallback), mHandle(aHandle) {}
+
+ XRFrameRequest(mozilla::dom::XRFrameRequestCallback& aCallback,
+ mozilla::dom::XRFrame& aFrame, int32_t aHandle)
+ : mXRCallback(&aCallback), mXRFrame(&aFrame), mHandle(aHandle) {}
+ MOZ_CAN_RUN_SCRIPT
+ void Call(const DOMHighResTimeStamp& aTimeStamp);
+
+ // Comparator operators to allow RemoveElementSorted with an
+ // integer argument on arrays of XRFrameRequest
+ bool operator==(int32_t aHandle) const { return mHandle == aHandle; }
+ bool operator<(int32_t aHandle) const { return mHandle < aHandle; }
+
+ RefPtr<mozilla::dom::FrameRequestCallback> mCallback;
+ RefPtr<mozilla::dom::XRFrameRequestCallback> mXRCallback;
+ RefPtr<mozilla::dom::XRFrame> mXRFrame;
+ int32_t mHandle;
+ };
+
+ nsTArray<XRFrameRequest> mFrameRequestCallbacks;
+ /**
+ * The current frame request callback handle
+ */
+ int32_t mFrameRequestCallbackCounter;
+ mozilla::TimeStamp mStartTimeStamp;
+
+ nsTArray<RefPtr<VRManagerEventObserver>> mListeners;
+ bool mWaitingForEnumeration;
+
+ layers::LayersBackend mBackend;
+ nsRefPtrHashtable<nsUint32HashKey, dom::Promise> mGamepadPromiseList;
+ RefPtr<dom::Promise> mRunPuppetPromise;
+ nsTArray<RefPtr<dom::Promise>> mResetPuppetPromises;
+
+ DISALLOW_COPY_AND_ASSIGN(VRManagerChild);
+};
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif // MOZILLA_GFX_VR_VRMANAGERCHILD_H