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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /media/libtremor/lib/misc.h | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'media/libtremor/lib/misc.h')
-rw-r--r-- | media/libtremor/lib/misc.h | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/media/libtremor/lib/misc.h b/media/libtremor/lib/misc.h new file mode 100644 index 0000000000..2fc521a244 --- /dev/null +++ b/media/libtremor/lib/misc.h @@ -0,0 +1,250 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * + * * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * + * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * + * * + ******************************************************************** + + function: miscellaneous math and prototypes + + ********************************************************************/ + +#ifndef _V_RANDOM_H_ +#define _V_RANDOM_H_ +#include "ivorbiscodec.h" +#include "os.h" + +#ifdef _LOW_ACCURACY_ +# define X(n) (((((n)>>22)+1)>>1) - ((((n)>>22)+1)>>9)) +# define LOOKUP_T const unsigned char +#else +# define X(n) (n) +# define LOOKUP_T const ogg_int32_t +#endif + +#include "asm_arm.h" +#include <stdlib.h> /* for abs() */ + +#ifndef _V_WIDE_MATH +#define _V_WIDE_MATH + +#ifndef _LOW_ACCURACY_ +/* 64 bit multiply */ + +#if !(defined WIN32 && defined WINCE) +#include <sys/types.h> +#endif + +#if BYTE_ORDER==LITTLE_ENDIAN +union magic { + struct { + ogg_int32_t lo; + ogg_int32_t hi; + } halves; + ogg_int64_t whole; +}; +#elif BYTE_ORDER==BIG_ENDIAN +union magic { + struct { + ogg_int32_t hi; + ogg_int32_t lo; + } halves; + ogg_int64_t whole; +}; +#endif + +STIN ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) { + union magic magic; + magic.whole = (ogg_int64_t)x * y; + return magic.halves.hi; +} + +STIN ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) { + return MULT32(x,y)<<1; +} + +STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) { + union magic magic; + magic.whole = (ogg_int64_t)x * y; + return ((ogg_uint32_t)(magic.halves.lo)>>15) | ((magic.halves.hi)<<17); +} + +#else +/* 32 bit multiply, more portable but less accurate */ + +/* + * Note: Precision is biased towards the first argument therefore ordering + * is important. Shift values were chosen for the best sound quality after + * many listening tests. + */ + +/* + * For MULT32 and MULT31: The second argument is always a lookup table + * value already preshifted from 31 to 8 bits. We therefore take the + * opportunity to save on text space and use unsigned char for those + * tables in this case. + */ + +STIN ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) { + return (x >> 9) * y; /* y preshifted >>23 */ +} + +STIN ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) { + return (x >> 8) * y; /* y preshifted >>23 */ +} + +STIN ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) { + return (x >> 6) * y; /* y preshifted >>9 */ +} + +#endif + +/* + * This should be used as a memory barrier, forcing all cached values in + * registers to wr writen back to memory. Might or might not be beneficial + * depending on the architecture and compiler. + */ +#define MB() + +/* + * The XPROD functions are meant to optimize the cross products found all + * over the place in mdct.c by forcing memory operation ordering to avoid + * unnecessary register reloads as soon as memory is being written to. + * However this is only beneficial on CPUs with a sane number of general + * purpose registers which exclude the Intel x86. On Intel, better let the + * compiler actually reload registers directly from original memory by using + * macros. + */ + +#ifdef __i386__ + +#define XPROD32(_a, _b, _t, _v, _x, _y) \ + { *(_x)=MULT32(_a,_t)+MULT32(_b,_v); \ + *(_y)=MULT32(_b,_t)-MULT32(_a,_v); } +#define XPROD31(_a, _b, _t, _v, _x, _y) \ + { *(_x)=MULT31(_a,_t)+MULT31(_b,_v); \ + *(_y)=MULT31(_b,_t)-MULT31(_a,_v); } +#define XNPROD31(_a, _b, _t, _v, _x, _y) \ + { *(_x)=MULT31(_a,_t)-MULT31(_b,_v); \ + *(_y)=MULT31(_b,_t)+MULT31(_a,_v); } + +#else + +STIN void XPROD32(ogg_int32_t a, ogg_int32_t b, + ogg_int32_t t, ogg_int32_t v, + ogg_int32_t *x, ogg_int32_t *y) +{ + *x = MULT32(a, t) + MULT32(b, v); + *y = MULT32(b, t) - MULT32(a, v); +} + +STIN void XPROD31(ogg_int32_t a, ogg_int32_t b, + ogg_int32_t t, ogg_int32_t v, + ogg_int32_t *x, ogg_int32_t *y) +{ + *x = MULT31(a, t) + MULT31(b, v); + *y = MULT31(b, t) - MULT31(a, v); +} + +STIN void XNPROD31(ogg_int32_t a, ogg_int32_t b, + ogg_int32_t t, ogg_int32_t v, + ogg_int32_t *x, ogg_int32_t *y) +{ + *x = MULT31(a, t) - MULT31(b, v); + *y = MULT31(b, t) + MULT31(a, v); +} + +#endif + +#endif + +#ifndef _V_CLIP_MATH +#define _V_CLIP_MATH + +STIN ogg_int32_t CLIP_TO_15(ogg_int32_t x) { + int ret=x; + ret-= ((x<=32767)-1)&(x-32767); + ret-= ((x>=-32768)-1)&(x+32768); + return(ret); +} + +#endif + +STIN ogg_int32_t VFLOAT_MULT(ogg_int32_t a,ogg_int32_t ap, + ogg_int32_t b,ogg_int32_t bp, + ogg_int32_t *p){ + if(a && b){ +#ifndef _LOW_ACCURACY_ + *p=ap+bp+32; + return MULT32(a,b); +#else + *p=ap+bp+31; + return (a>>15)*(b>>16); +#endif + }else + return 0; +} + +int _ilog(unsigned int); + +STIN ogg_int32_t VFLOAT_MULTI(ogg_int32_t a,ogg_int32_t ap, + ogg_int32_t i, + ogg_int32_t *p){ + + int ip=_ilog(abs(i))-31; + return VFLOAT_MULT(a,ap,i<<-ip,ip,p); +} + +STIN ogg_int32_t VFLOAT_ADD(ogg_int32_t a,ogg_int32_t ap, + ogg_int32_t b,ogg_int32_t bp, + ogg_int32_t *p){ + + if(!a){ + *p=bp; + return b; + }else if(!b){ + *p=ap; + return a; + } + + /* yes, this can leak a bit. */ + if(ap>bp){ + int shift=ap-bp+1; + *p=ap+1; + a>>=1; + if(shift<32){ + b=(b+(1<<(shift-1)))>>shift; + }else{ + b=0; + } + }else{ + int shift=bp-ap+1; + *p=bp+1; + b>>=1; + if(shift<32){ + a=(a+(1<<(shift-1)))>>shift; + }else{ + a=0; + } + } + + a+=b; + if((a&0xc0000000)==0xc0000000 || + (a&0xc0000000)==0){ + a<<=1; + (*p)--; + } + return(a); +} + +#endif + + + + |