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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /servo/components/style/traversal.rs | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'servo/components/style/traversal.rs')
-rw-r--r-- | servo/components/style/traversal.rs | 862 |
1 files changed, 862 insertions, 0 deletions
diff --git a/servo/components/style/traversal.rs b/servo/components/style/traversal.rs new file mode 100644 index 0000000000..ea8dd297d1 --- /dev/null +++ b/servo/components/style/traversal.rs @@ -0,0 +1,862 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +//! Traversing the DOM tree; the bloom filter. + +use crate::context::{ElementCascadeInputs, SharedStyleContext, StyleContext}; +use crate::data::{ElementData, ElementStyles}; +use crate::dom::{NodeInfo, OpaqueNode, TElement, TNode}; +use crate::invalidation::element::restyle_hints::RestyleHint; +use crate::matching::{ChildRestyleRequirement, MatchMethods}; +use crate::selector_parser::PseudoElement; +use crate::sharing::StyleSharingTarget; +use crate::style_resolver::{PseudoElementResolution, StyleResolverForElement}; +use crate::stylist::RuleInclusion; +use crate::traversal_flags::TraversalFlags; +use selectors::NthIndexCache; +use smallvec::SmallVec; +use std::collections::HashMap; + +/// A cache from element reference to known-valid computed style. +pub type UndisplayedStyleCache = + HashMap<selectors::OpaqueElement, servo_arc::Arc<crate::properties::ComputedValues>>; + +/// A per-traversal-level chunk of data. This is sent down by the traversal, and +/// currently only holds the dom depth for the bloom filter. +/// +/// NB: Keep this as small as possible, please! +#[derive(Clone, Debug)] +pub struct PerLevelTraversalData { + /// The current dom depth. + /// + /// This is kept with cooperation from the traversal code and the bloom + /// filter. + pub current_dom_depth: usize, +} + +/// We use this structure, rather than just returning a boolean from pre_traverse, +/// to enfore that callers process root invalidations before starting the traversal. +pub struct PreTraverseToken<E: TElement>(Option<E>); +impl<E: TElement> PreTraverseToken<E> { + /// Whether we should traverse children. + pub fn should_traverse(&self) -> bool { + self.0.is_some() + } + + /// Returns the traversal root for the current traversal. + pub(crate) fn traversal_root(self) -> Option<E> { + self.0 + } +} + +/// A global variable holding the state of +/// `is_servo_nonincremental_layout()`. +/// See [#22854](https://github.com/servo/servo/issues/22854). +#[cfg(feature = "servo")] +pub static IS_SERVO_NONINCREMENTAL_LAYOUT: std::sync::atomic::AtomicBool = + std::sync::atomic::AtomicBool::new(false); + +#[cfg(feature = "servo")] +#[inline] +fn is_servo_nonincremental_layout() -> bool { + use std::sync::atomic::Ordering; + + IS_SERVO_NONINCREMENTAL_LAYOUT.load(Ordering::Relaxed) +} + +#[cfg(not(feature = "servo"))] +#[inline] +fn is_servo_nonincremental_layout() -> bool { + false +} + +/// A DOM Traversal trait, that is used to generically implement styling for +/// Gecko and Servo. +pub trait DomTraversal<E: TElement>: Sync { + /// Process `node` on the way down, before its children have been processed. + /// + /// The callback is invoked for each child node that should be processed by + /// the traversal. + fn process_preorder<F>( + &self, + data: &PerLevelTraversalData, + context: &mut StyleContext<E>, + node: E::ConcreteNode, + note_child: F, + ) where + F: FnMut(E::ConcreteNode); + + /// Process `node` on the way up, after its children have been processed. + /// + /// This is only executed if `needs_postorder_traversal` returns true. + fn process_postorder(&self, contect: &mut StyleContext<E>, node: E::ConcreteNode); + + /// Boolean that specifies whether a bottom up traversal should be + /// performed. + /// + /// If it's false, then process_postorder has no effect at all. + fn needs_postorder_traversal() -> bool { + true + } + + /// Handles the postorder step of the traversal, if it exists, by bubbling + /// up the parent chain. + /// + /// If we are the last child that finished processing, recursively process + /// our parent. Else, stop. Also, stop at the root. + /// + /// Thus, if we start with all the leaves of a tree, we end up traversing + /// the whole tree bottom-up because each parent will be processed exactly + /// once (by the last child that finishes processing). + /// + /// The only communication between siblings is that they both + /// fetch-and-subtract the parent's children count. This makes it safe to + /// call durign the parallel traversal. + fn handle_postorder_traversal( + &self, + context: &mut StyleContext<E>, + root: OpaqueNode, + mut node: E::ConcreteNode, + children_to_process: isize, + ) { + // If the postorder step is a no-op, don't bother. + if !Self::needs_postorder_traversal() { + return; + } + + if children_to_process == 0 { + // We are a leaf. Walk up the chain. + loop { + self.process_postorder(context, node); + if node.opaque() == root { + break; + } + let parent = node.traversal_parent().unwrap(); + let remaining = parent.did_process_child(); + if remaining != 0 { + // The parent has other unprocessed descendants. We only + // perform postorder processing after the last descendant + // has been processed. + break; + } + + node = parent.as_node(); + } + } else { + // Otherwise record the number of children to process when the time + // comes. + node.as_element() + .unwrap() + .store_children_to_process(children_to_process); + } + } + + /// Style invalidations happen when traversing from a parent to its children. + /// However, this mechanism can't handle style invalidations on the root. As + /// such, we have a pre-traversal step to handle that part and determine whether + /// a full traversal is needed. + fn pre_traverse(root: E, shared_context: &SharedStyleContext) -> PreTraverseToken<E> { + use crate::invalidation::element::state_and_attributes::propagate_dirty_bit_up_to; + + let traversal_flags = shared_context.traversal_flags; + + let mut data = root.mutate_data(); + let mut data = data.as_mut().map(|d| &mut **d); + + if let Some(ref mut data) = data { + if !traversal_flags.for_animation_only() { + // Invalidate our style, and that of our siblings and + // descendants as needed. + let invalidation_result = data.invalidate_style_if_needed( + root, + shared_context, + None, + &mut NthIndexCache::default(), + ); + + if invalidation_result.has_invalidated_siblings() { + let actual_root = root.as_node().parent_element_or_host().expect( + "How in the world can you invalidate \ + siblings without a parent?", + ); + propagate_dirty_bit_up_to(actual_root, root); + return PreTraverseToken(Some(actual_root)); + } + } + } + + let should_traverse = + Self::element_needs_traversal(root, traversal_flags, data.as_mut().map(|d| &**d)); + + // If we're not going to traverse at all, we may need to clear some state + // off the root (which would normally be done at the end of recalc_style_at). + if !should_traverse && data.is_some() { + clear_state_after_traversing(root, data.unwrap(), traversal_flags); + } + + PreTraverseToken(if should_traverse { Some(root) } else { None }) + } + + /// Returns true if traversal should visit a text node. The style system + /// never processes text nodes, but Servo overrides this to visit them for + /// flow construction when necessary. + fn text_node_needs_traversal(node: E::ConcreteNode, _parent_data: &ElementData) -> bool { + debug_assert!(node.is_text_node()); + false + } + + /// Returns true if traversal is needed for the given element and subtree. + fn element_needs_traversal( + el: E, + traversal_flags: TraversalFlags, + data: Option<&ElementData>, + ) -> bool { + debug!( + "element_needs_traversal({:?}, {:?}, {:?})", + el, traversal_flags, data + ); + + // In case of animation-only traversal we need to traverse the element + // if the element has animation only dirty descendants bit, + // animation-only restyle hint or recascade. + if traversal_flags.for_animation_only() { + return data.map_or(false, |d| d.has_styles()) && + (el.has_animation_only_dirty_descendants() || + data.as_ref() + .unwrap() + .hint + .has_animation_hint_or_recascade()); + } + + // Non-incremental layout visits every node. + if is_servo_nonincremental_layout() { + return true; + } + + // Unwrap the data. + let data = match data { + Some(d) if d.has_styles() => d, + _ => return true, + }; + + // If the dirty descendants bit is set, we need to traverse no matter + // what. Skip examining the ElementData. + if el.has_dirty_descendants() { + return true; + } + + // If we have a restyle hint or need to recascade, we need to visit the + // element. + // + // Note that this is different than checking has_current_styles_for_traversal(), + // since that can return true even if we have a restyle hint indicating + // that the element's descendants (but not necessarily the element) need + // restyling. + if !data.hint.is_empty() { + return true; + } + + // Servo uses the post-order traversal for flow construction, so we need + // to traverse any element with damage so that we can perform fixup / + // reconstruction on our way back up the tree. + if cfg!(feature = "servo") && !data.damage.is_empty() { + return true; + } + + trace!("{:?} doesn't need traversal", el); + false + } + + /// Return the shared style context common to all worker threads. + fn shared_context(&self) -> &SharedStyleContext; +} + +/// Manually resolve style by sequentially walking up the parent chain to the +/// first styled Element, ignoring pending restyles. The resolved style is made +/// available via a callback, and can be dropped by the time this function +/// returns in the display:none subtree case. +pub fn resolve_style<E>( + context: &mut StyleContext<E>, + element: E, + rule_inclusion: RuleInclusion, + pseudo: Option<&PseudoElement>, + mut undisplayed_style_cache: Option<&mut UndisplayedStyleCache>, +) -> ElementStyles +where + E: TElement, +{ + debug_assert!( + rule_inclusion == RuleInclusion::DefaultOnly || + pseudo.map_or(false, |p| p.is_before_or_after()) || + element.borrow_data().map_or(true, |d| !d.has_styles()), + "Why are we here?" + ); + debug_assert!( + rule_inclusion == RuleInclusion::All || undisplayed_style_cache.is_none(), + "can't use the cache for default styles only" + ); + + let mut ancestors_requiring_style_resolution = SmallVec::<[E; 16]>::new(); + + // Clear the bloom filter, just in case the caller is reusing TLS. + context.thread_local.bloom_filter.clear(); + + let mut style = None; + let mut ancestor = element.traversal_parent(); + while let Some(current) = ancestor { + if rule_inclusion == RuleInclusion::All { + if let Some(data) = current.borrow_data() { + if let Some(ancestor_style) = data.styles.get_primary() { + style = Some(ancestor_style.clone()); + break; + } + } + } + if let Some(ref mut cache) = undisplayed_style_cache { + if let Some(s) = cache.get(¤t.opaque()) { + style = Some(s.clone()); + break; + } + } + ancestors_requiring_style_resolution.push(current); + ancestor = current.traversal_parent(); + } + + if let Some(ancestor) = ancestor { + context.thread_local.bloom_filter.rebuild(ancestor); + context.thread_local.bloom_filter.push(ancestor); + } + + let mut layout_parent_style = style.clone(); + while let Some(style) = layout_parent_style.take() { + if !style.is_display_contents() { + layout_parent_style = Some(style); + break; + } + + ancestor = ancestor.unwrap().traversal_parent(); + layout_parent_style = + ancestor.and_then(|a| a.borrow_data().map(|data| data.styles.primary().clone())); + } + + for ancestor in ancestors_requiring_style_resolution.iter().rev() { + context.thread_local.bloom_filter.assert_complete(*ancestor); + + // Actually `PseudoElementResolution` doesn't really matter here. + // (but it does matter below!). + let primary_style = StyleResolverForElement::new( + *ancestor, + context, + rule_inclusion, + PseudoElementResolution::IfApplicable, + ) + .resolve_primary_style(style.as_deref(), layout_parent_style.as_deref()); + + let is_display_contents = primary_style.style().is_display_contents(); + + style = Some(primary_style.style.0); + if !is_display_contents { + layout_parent_style = style.clone(); + } + + if let Some(ref mut cache) = undisplayed_style_cache { + cache.insert(ancestor.opaque(), style.clone().unwrap()); + } + context.thread_local.bloom_filter.push(*ancestor); + } + + context.thread_local.bloom_filter.assert_complete(element); + let styles: ElementStyles = StyleResolverForElement::new( + element, + context, + rule_inclusion, + PseudoElementResolution::Force, + ) + .resolve_style(style.as_deref(), layout_parent_style.as_deref()) + .into(); + + if let Some(ref mut cache) = undisplayed_style_cache { + cache.insert(element.opaque(), styles.primary().clone()); + } + + styles +} + +/// Calculates the style for a single node. +#[inline] +#[allow(unsafe_code)] +pub fn recalc_style_at<E, D, F>( + _traversal: &D, + traversal_data: &PerLevelTraversalData, + context: &mut StyleContext<E>, + element: E, + data: &mut ElementData, + note_child: F, +) where + E: TElement, + D: DomTraversal<E>, + F: FnMut(E::ConcreteNode), +{ + use std::cmp; + + let flags = context.shared.traversal_flags; + let is_initial_style = !data.has_styles(); + + context.thread_local.statistics.elements_traversed += 1; + debug_assert!( + flags.intersects(TraversalFlags::AnimationOnly) || + !element.has_snapshot() || + element.handled_snapshot(), + "Should've handled snapshots here already" + ); + + let compute_self = !element.has_current_styles_for_traversal(data, flags); + + debug!( + "recalc_style_at: {:?} (compute_self={:?}, \ + dirty_descendants={:?}, data={:?})", + element, + compute_self, + element.has_dirty_descendants(), + data + ); + + let mut child_restyle_requirement = ChildRestyleRequirement::CanSkipCascade; + + // Compute style for this element if necessary. + if compute_self { + child_restyle_requirement = compute_style(traversal_data, context, element, data); + + if element.is_in_native_anonymous_subtree() { + // We must always cascade native anonymous subtrees, since they + // may have pseudo-elements underneath that would inherit from the + // closest non-NAC ancestor instead of us. + child_restyle_requirement = cmp::max( + child_restyle_requirement, + ChildRestyleRequirement::MustCascadeChildren, + ); + } + + // If we're restyling this element to display:none, throw away all style + // data in the subtree, notify the caller to early-return. + if data.styles.is_display_none() { + debug!( + "{:?} style is display:none - clearing data from descendants.", + element + ); + unsafe { + clear_descendant_data(element); + } + } + + // Inform any paint worklets of changed style, to speculatively + // evaluate the worklet code. In the case that the size hasn't changed, + // this will result in increased concurrency between script and layout. + notify_paint_worklet(context, data); + } else { + debug_assert!(data.has_styles()); + data.set_traversed_without_styling(); + } + + // Now that matching and cascading is done, clear the bits corresponding to + // those operations and compute the propagated restyle hint (unless we're + // not processing invalidations, in which case don't need to propagate it + // and must avoid clearing it). + debug_assert!( + flags.for_animation_only() || !data.hint.has_animation_hint(), + "animation restyle hint should be handled during \ + animation-only restyles" + ); + let propagated_hint = data.hint.propagate(&flags); + + trace!( + "propagated_hint={:?}, restyle_requirement={:?}, \ + is_display_none={:?}, implementing_pseudo={:?}", + propagated_hint, + child_restyle_requirement, + data.styles.is_display_none(), + element.implemented_pseudo_element() + ); + debug_assert!( + element.has_current_styles_for_traversal(data, flags), + "Should have computed style or haven't yet valid computed \ + style in case of animation-only restyle" + ); + + let has_dirty_descendants_for_this_restyle = if flags.for_animation_only() { + element.has_animation_only_dirty_descendants() + } else { + element.has_dirty_descendants() + }; + + // Before examining each child individually, try to prove that our children + // don't need style processing. They need processing if any of the following + // conditions hold: + // + // * We have the dirty descendants bit. + // * We're propagating a restyle hint. + // * We can't skip the cascade. + // * This is a servo non-incremental traversal. + // + // We only do this if we're not a display: none root, since in that case + // it's useless to style children. + let mut traverse_children = has_dirty_descendants_for_this_restyle || + !propagated_hint.is_empty() || + !child_restyle_requirement.can_skip_cascade() || + is_servo_nonincremental_layout(); + + traverse_children = traverse_children && !data.styles.is_display_none(); + + // Examine our children, and enqueue the appropriate ones for traversal. + if traverse_children { + note_children::<E, D, F>( + context, + element, + data, + propagated_hint, + child_restyle_requirement, + is_initial_style, + note_child, + ); + } + + // FIXME(bholley): Make these assertions pass for servo. + if cfg!(feature = "gecko") && cfg!(debug_assertions) && data.styles.is_display_none() { + debug_assert!(!element.has_dirty_descendants()); + debug_assert!(!element.has_animation_only_dirty_descendants()); + } + + clear_state_after_traversing(element, data, flags); +} + +fn clear_state_after_traversing<E>(element: E, data: &mut ElementData, flags: TraversalFlags) +where + E: TElement, +{ + if flags.intersects(TraversalFlags::FinalAnimationTraversal) { + debug_assert!(flags.for_animation_only()); + data.clear_restyle_flags_and_damage(); + unsafe { + element.unset_animation_only_dirty_descendants(); + } + } +} + +fn compute_style<E>( + traversal_data: &PerLevelTraversalData, + context: &mut StyleContext<E>, + element: E, + data: &mut ElementData, +) -> ChildRestyleRequirement +where + E: TElement, +{ + use crate::data::RestyleKind::*; + + context.thread_local.statistics.elements_styled += 1; + let kind = data.restyle_kind(context.shared); + + debug!("compute_style: {:?} (kind={:?})", element, kind); + + if data.has_styles() { + data.set_restyled(); + } + + let mut important_rules_changed = false; + let new_styles = match kind { + MatchAndCascade => { + debug_assert!( + !context.shared.traversal_flags.for_animation_only(), + "MatchAndCascade shouldn't be processed during \ + animation-only traversal" + ); + // Ensure the bloom filter is up to date. + context + .thread_local + .bloom_filter + .insert_parents_recovering(element, traversal_data.current_dom_depth); + + context.thread_local.bloom_filter.assert_complete(element); + debug_assert_eq!( + context.thread_local.bloom_filter.matching_depth(), + traversal_data.current_dom_depth + ); + + // This is only relevant for animations as of right now. + important_rules_changed = true; + + let mut target = StyleSharingTarget::new(element); + + // Now that our bloom filter is set up, try the style sharing + // cache. + match target.share_style_if_possible(context) { + Some(shared_styles) => { + context.thread_local.statistics.styles_shared += 1; + shared_styles + }, + None => { + context.thread_local.statistics.elements_matched += 1; + // Perform the matching and cascading. + let new_styles = { + let mut resolver = StyleResolverForElement::new( + element, + context, + RuleInclusion::All, + PseudoElementResolution::IfApplicable, + ); + + resolver.resolve_style_with_default_parents() + }; + + context.thread_local.sharing_cache.insert_if_possible( + &element, + &new_styles.primary, + Some(&mut target), + traversal_data.current_dom_depth, + &context.shared, + ); + + new_styles + }, + } + }, + CascadeWithReplacements(flags) => { + // Skipping full matching, load cascade inputs from previous values. + let mut cascade_inputs = ElementCascadeInputs::new_from_element_data(data); + important_rules_changed = element.replace_rules(flags, context, &mut cascade_inputs); + + let mut resolver = StyleResolverForElement::new( + element, + context, + RuleInclusion::All, + PseudoElementResolution::IfApplicable, + ); + + resolver.cascade_styles_with_default_parents(cascade_inputs) + }, + CascadeOnly => { + // Skipping full matching, load cascade inputs from previous values. + let cascade_inputs = ElementCascadeInputs::new_from_element_data(data); + + let new_styles = { + let mut resolver = StyleResolverForElement::new( + element, + context, + RuleInclusion::All, + PseudoElementResolution::IfApplicable, + ); + + resolver.cascade_styles_with_default_parents(cascade_inputs) + }; + + // Insert into the cache, but only if this style isn't reused from a + // sibling or cousin. Otherwise, recascading a bunch of identical + // elements would unnecessarily flood the cache with identical entries. + // + // This is analogous to the obvious "don't insert an element that just + // got a hit in the style sharing cache" behavior in the MatchAndCascade + // handling above. + // + // Note that, for the MatchAndCascade path, we still insert elements that + // shared styles via the rule node, because we know that there's something + // different about them that caused them to miss the sharing cache before + // selector matching. If we didn't, we would still end up with the same + // number of eventual styles, but would potentially miss out on various + // opportunities for skipping selector matching, which could hurt + // performance. + if !new_styles.primary.reused_via_rule_node { + context.thread_local.sharing_cache.insert_if_possible( + &element, + &new_styles.primary, + None, + traversal_data.current_dom_depth, + &context.shared, + ); + } + + new_styles + }, + }; + + element.finish_restyle(context, data, new_styles, important_rules_changed) +} + +#[cfg(feature = "servo-layout-2013")] +fn notify_paint_worklet<E>(context: &StyleContext<E>, data: &ElementData) +where + E: TElement, +{ + use crate::values::generics::image::Image; + use style_traits::ToCss; + + // We speculatively evaluate any paint worklets during styling. + // This allows us to run paint worklets in parallel with style and layout. + // Note that this is wasted effort if the size of the node has + // changed, but in may cases it won't have. + if let Some(ref values) = data.styles.primary { + for image in &values.get_background().background_image.0 { + let (name, arguments) = match *image { + Image::PaintWorklet(ref worklet) => (&worklet.name, &worklet.arguments), + _ => continue, + }; + let painter = match context.shared.registered_speculative_painters.get(name) { + Some(painter) => painter, + None => continue, + }; + let properties = painter + .properties() + .iter() + .filter_map(|(name, id)| id.as_shorthand().err().map(|id| (name, id))) + .map(|(name, id)| (name.clone(), values.computed_value_to_string(id))) + .collect(); + let arguments = arguments + .iter() + .map(|argument| argument.to_css_string()) + .collect(); + debug!("Notifying paint worklet {}.", painter.name()); + painter.speculatively_draw_a_paint_image(properties, arguments); + } + } +} + +#[cfg(not(feature = "servo-layout-2013"))] +fn notify_paint_worklet<E>(_context: &StyleContext<E>, _data: &ElementData) +where + E: TElement, +{ + // The CSS paint API is Servo-only at the moment +} + +fn note_children<E, D, F>( + context: &mut StyleContext<E>, + element: E, + data: &ElementData, + propagated_hint: RestyleHint, + restyle_requirement: ChildRestyleRequirement, + is_initial_style: bool, + mut note_child: F, +) where + E: TElement, + D: DomTraversal<E>, + F: FnMut(E::ConcreteNode), +{ + trace!("note_children: {:?}", element); + let flags = context.shared.traversal_flags; + + // Loop over all the traversal children. + for child_node in element.traversal_children() { + let child = match child_node.as_element() { + Some(el) => el, + None => { + if is_servo_nonincremental_layout() || + D::text_node_needs_traversal(child_node, data) + { + note_child(child_node); + } + continue; + }, + }; + + let mut child_data = child.mutate_data(); + let mut child_data = child_data.as_mut().map(|d| &mut **d); + trace!( + " > {:?} -> {:?} + {:?}, pseudo: {:?}", + child, + child_data.as_ref().map(|d| d.hint), + propagated_hint, + child.implemented_pseudo_element() + ); + + if let Some(ref mut child_data) = child_data { + let mut child_hint = propagated_hint; + match restyle_requirement { + ChildRestyleRequirement::CanSkipCascade => {}, + ChildRestyleRequirement::MustCascadeDescendants => { + child_hint |= RestyleHint::RECASCADE_SELF | RestyleHint::RECASCADE_DESCENDANTS; + }, + ChildRestyleRequirement::MustCascadeChildrenIfInheritResetStyle => { + use crate::computed_value_flags::ComputedValueFlags; + if child_data + .styles + .primary() + .flags + .contains(ComputedValueFlags::INHERITS_RESET_STYLE) + { + child_hint |= RestyleHint::RECASCADE_SELF; + } + }, + ChildRestyleRequirement::MustCascadeChildren => { + child_hint |= RestyleHint::RECASCADE_SELF; + }, + ChildRestyleRequirement::MustMatchDescendants => { + child_hint |= RestyleHint::restyle_subtree(); + }, + } + + child_data.hint.insert(child_hint); + + // Handle element snapshots and invalidation of descendants and siblings + // as needed. + // + // NB: This will be a no-op if there's no snapshot. + child_data.invalidate_style_if_needed( + child, + &context.shared, + Some(&context.thread_local.stack_limit_checker), + &mut context.thread_local.nth_index_cache, + ); + } + + if D::element_needs_traversal(child, flags, child_data.map(|d| &*d)) { + note_child(child_node); + + // Set the dirty descendants bit on the parent as needed, so that we + // can find elements during the post-traversal. + // + // Note that these bits may be cleared again at the bottom of + // recalc_style_at if requested by the caller. + if !is_initial_style { + if flags.for_animation_only() { + unsafe { + element.set_animation_only_dirty_descendants(); + } + } else { + unsafe { + element.set_dirty_descendants(); + } + } + } + } + } +} + +/// Clear style data for all the subtree under `root` (but not for root itself). +/// +/// We use a list to avoid unbounded recursion, which we need to avoid in the +/// parallel traversal because the rayon stacks are small. +pub unsafe fn clear_descendant_data<E>(root: E) +where + E: TElement, +{ + let mut parents = SmallVec::<[E; 32]>::new(); + parents.push(root); + while let Some(p) = parents.pop() { + for kid in p.traversal_children() { + if let Some(kid) = kid.as_element() { + // We maintain an invariant that, if an element has data, all its + // ancestors have data as well. + // + // By consequence, any element without data has no descendants with + // data. + if kid.has_data() { + kid.clear_data(); + parents.push(kid); + } + } + } + } + + // Make sure not to clear NODE_NEEDS_FRAME on the root. + root.clear_descendant_bits(); +} |