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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /testing/docs/webrender
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+WebRender Tests
+===============
+
+The WebRender class of tests are used to test the WebRender module
+(lives in gfx/wr) in a standalone way, without being pulled into Gecko.
+WebRender is written entirely in Rust code, and has its own test suites.
+
+If you are having trouble with these test suites, please contact the
+Graphics team (#gfx on Matrix/Element or Slack) and they will be able to
+point you in the right direction. Bugs against these test suites should
+be filed in the `Core :: Graphics: WebRender`__ component.
+
+__ https://bugzilla.mozilla.org/enter_bug.cgi?product=Core&component=Graphics%3A%20WebRender
+
+WebRender
+---------
+
+The WebRender suite has one linting job, ``WR(tidy)``, and a
+``WR(wrench)`` test job per platform. Generally these test jobs are only
+run if code inside the ``gfx/wr`` subtree are touched, although they may
+also run if upstream files they depend on (e.g. docker images) are
+modified.
+
+WR(tidy)
+~~~~~~~~
+
+The tidy lint job basically runs the ``servo-tidy`` tool on the code in
+the ``gfx/wr`` subtree. This tool checks a number of code style and
+licensing things, and is good at emitting useful error messages if it
+encounters problems. To run this locally, you can do something like
+this:
+
+.. code:: shell
+
+ cd gfx/wr
+ pip install servo-tidy
+ servo-tidy
+
+To run on tryserver, use ``./mach try fuzzy`` and select the
+``webrender-lint-tidy`` job.
+
+WR(wrench)
+~~~~~~~~~~
+
+The exact commands run by this test job vary per-platform. Generally,
+the commands do some subset of these things:
+
+- build the different webrender crates with different features
+ enabled/disabled to make sure they build without errors
+- run ``cargo test`` to run the built-in rust tests
+- run the reftests to ensure that the rendering produced by WebRender
+ matches the expectations
+- run the rawtests (scenarios hand-written in Rust code) to ensure the
+ behaviour exhibited by WebRender is correct
+
+Running locally (Desktop platforms)
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The test scripts can be found in the ``gfx/wr/ci-scripts/`` folder and
+can be run directly from the ``gfx/wr`` folder if you have the
+prerequisite tools (compilers, libraries, etc.) installed. If you build
+mozilla-central you should already have these tools. On MacOS you may
+need to do a ``brew install cmake pkg-config`` in order to get
+additional dependencies needed for building osmesa-src.
+
+.. code:: shell
+
+ cd gfx/wr
+ ci-scripts/linux-debug-tests.sh # use the script for your platform as needed
+
+Note that when running these tests locally, you might get small
+antialiasing differences in the reftests, depending on your local
+freetype library. This may cause a few tests from the ``reftests/text``
+folder to fail. Usually as long as they fail the same before/after your
+patch it shouldn't be a problem, but doing a try push will confirm that.
+
+Running locally (Android emulator/device)
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+To run the wrench reftests locally on an Android platform, you have to
+first build the wrench tool for Android, and then run the mozharness
+script that will control the emulator/device, install the APK, and run
+the reftests. Steps for doing this are documented in more detail in the
+``gfx/wr/wrench/android.txt`` file.
+
+Running on tryserver
+^^^^^^^^^^^^^^^^^^^^
+
+To run on tryserver, use ``./mach try fuzzy`` and select the appropriate
+``webrender-<platform>-(release|debug)`` job.