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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini')
-rw-r--r-- | testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini b/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini new file mode 100644 index 0000000000..3dd1cbc064 --- /dev/null +++ b/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini @@ -0,0 +1,39 @@ +[reverse-animation.html] + [Reversing an animation when playbackRate < 0 and currentTime < 0 should make it play from the start] + expected: FAIL + + [Reversing an animation when playbackRate > 0 and currentTime > effect end should make it play from the end] + expected: FAIL + + [Reversing an animation inverts the playback rate] + expected: FAIL + + [Reversing an animation does not cause it to resolve the ready promise] + expected: FAIL + + [Reversing an animation without an active timeline throws an InvalidStateError] + expected: FAIL + + [Reversing an animation when playbackRate > 0 and currentTime < 0 should make it play from the end] + expected: FAIL + + [Reversing an animation plays a pausing animation] + expected: FAIL + + [Reversing an animation does not cause it to leave the pending state] + expected: FAIL + + [Reversing an animation maintains the same current time] + expected: FAIL + + [Reversing should use the negative pending playback rate] + expected: FAIL + + [Reversing an idle animation from starts playing the animation] + expected: FAIL + + [Reversing when when playbackRate == 0 should preserve the current time and playback rate] + expected: FAIL + + [Reversing an animation when playbackRate < 0 and currentTime > effect end should make it play from the start] + expected: FAIL |