summaryrefslogtreecommitdiffstats
path: root/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini')
-rw-r--r--testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini39
1 files changed, 39 insertions, 0 deletions
diff --git a/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini b/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini
new file mode 100644
index 0000000000..3dd1cbc064
--- /dev/null
+++ b/testing/web-platform/meta/scroll-animations/scroll-timelines/reverse-animation.html.ini
@@ -0,0 +1,39 @@
+[reverse-animation.html]
+ [Reversing an animation when playbackRate < 0 and currentTime < 0 should make it play from the start]
+ expected: FAIL
+
+ [Reversing an animation when playbackRate > 0 and currentTime > effect end should make it play from the end]
+ expected: FAIL
+
+ [Reversing an animation inverts the playback rate]
+ expected: FAIL
+
+ [Reversing an animation does not cause it to resolve the ready promise]
+ expected: FAIL
+
+ [Reversing an animation without an active timeline throws an InvalidStateError]
+ expected: FAIL
+
+ [Reversing an animation when playbackRate > 0 and currentTime < 0 should make it play from the end]
+ expected: FAIL
+
+ [Reversing an animation plays a pausing animation]
+ expected: FAIL
+
+ [Reversing an animation does not cause it to leave the pending state]
+ expected: FAIL
+
+ [Reversing an animation maintains the same current time]
+ expected: FAIL
+
+ [Reversing should use the negative pending playback rate]
+ expected: FAIL
+
+ [Reversing an idle animation from starts playing the animation]
+ expected: FAIL
+
+ [Reversing when when playbackRate == 0 should preserve the current time and playback rate]
+ expected: FAIL
+
+ [Reversing an animation when playbackRate < 0 and currentTime > effect end should make it play from the start]
+ expected: FAIL