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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /testing/web-platform/tests/web-animations/interfaces/Animation/ready.html
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+<!DOCTYPE html>
+<meta charset=utf-8>
+<title>Animation.ready</title>
+<link rel="help" href="https://drafts.csswg.org/web-animations/#dom-animation-ready">
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<script src="../../testcommon.js"></script>
+<body>
+<div id="log"></div>
+<script>
+'use strict';
+
+promise_test(t => {
+ const div = createDiv(t);
+ const animation = div.animate(null, 100 * MS_PER_SEC);
+ const originalReadyPromise = animation.ready;
+ let pauseReadyPromise;
+
+ return animation.ready.then(() => {
+ assert_equals(animation.ready, originalReadyPromise,
+ 'Ready promise is the same object when playing completes');
+ animation.pause();
+ assert_not_equals(animation.ready, originalReadyPromise,
+ 'A new ready promise is created when pausing');
+ pauseReadyPromise = animation.ready;
+ // Wait for the promise to fulfill since if we abort the pause the ready
+ // promise object is reused.
+ return animation.ready;
+ }).then(() => {
+ animation.play();
+ assert_not_equals(animation.ready, pauseReadyPromise,
+ 'A new ready promise is created when playing');
+ });
+}, 'A new ready promise is created when play()/pause() is called');
+
+promise_test(t => {
+ const div = createDiv(t);
+ const animation = div.animate(null, 100 * MS_PER_SEC);
+
+ return animation.ready.then(() => {
+ const promiseBeforeCallingPlay = animation.ready;
+ animation.play();
+ assert_equals(animation.ready, promiseBeforeCallingPlay,
+ 'Ready promise has same object identity after redundant call'
+ + ' to play()');
+ });
+}, 'Redundant calls to play() do not generate new ready promise objects');
+
+promise_test(t => {
+ const div = createDiv(t);
+ const animation = div.animate(null, 100 * MS_PER_SEC);
+
+ return animation.ready.then(resolvedAnimation => {
+ assert_equals(resolvedAnimation, animation,
+ 'Object identity of Animation passed to Promise callback'
+ + ' matches the Animation object owning the Promise');
+ });
+}, 'The ready promise is fulfilled with its Animation');
+
+promise_test(async t => {
+ const animation = createDiv(t).animate(null, 100 * MS_PER_SEC);
+
+ // Ensure the ready promise is created
+ const ready = animation.ready;
+
+ window.addEventListener(
+ 'unhandledrejection',
+ t.unreached_func('Should not get an unhandled rejection')
+ );
+
+ animation.cancel();
+
+ // Wait a moment to allow a chance for the event to be dispatched.
+ await waitForAnimationFrames(2);
+}, 'The ready promise does not report an unhandledrejection when rejected');
+
+</script>
+</body>