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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /third_party/rust/crossbeam-queue/src/seg_queue.rs | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/crossbeam-queue/src/seg_queue.rs')
-rw-r--r-- | third_party/rust/crossbeam-queue/src/seg_queue.rs | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/third_party/rust/crossbeam-queue/src/seg_queue.rs b/third_party/rust/crossbeam-queue/src/seg_queue.rs new file mode 100644 index 0000000000..d9783edafb --- /dev/null +++ b/third_party/rust/crossbeam-queue/src/seg_queue.rs @@ -0,0 +1,481 @@ +use std::cell::UnsafeCell; +use std::fmt; +use std::marker::PhantomData; +use std::mem::{self, ManuallyDrop}; +use std::ptr; +use std::sync::atomic::{self, AtomicPtr, AtomicUsize, Ordering}; + +use crossbeam_utils::{Backoff, CachePadded}; + +use err::PopError; + +// Bits indicating the state of a slot: +// * If a value has been written into the slot, `WRITE` is set. +// * If a value has been read from the slot, `READ` is set. +// * If the block is being destroyed, `DESTROY` is set. +const WRITE: usize = 1; +const READ: usize = 2; +const DESTROY: usize = 4; + +// Each block covers one "lap" of indices. +const LAP: usize = 32; +// The maximum number of values a block can hold. +const BLOCK_CAP: usize = LAP - 1; +// How many lower bits are reserved for metadata. +const SHIFT: usize = 1; +// Indicates that the block is not the last one. +const HAS_NEXT: usize = 1; + +/// A slot in a block. +struct Slot<T> { + /// The value. + value: UnsafeCell<ManuallyDrop<T>>, + + /// The state of the slot. + state: AtomicUsize, +} + +impl<T> Slot<T> { + /// Waits until a value is written into the slot. + fn wait_write(&self) { + let backoff = Backoff::new(); + while self.state.load(Ordering::Acquire) & WRITE == 0 { + backoff.snooze(); + } + } +} + +/// A block in a linked list. +/// +/// Each block in the list can hold up to `BLOCK_CAP` values. +struct Block<T> { + /// The next block in the linked list. + next: AtomicPtr<Block<T>>, + + /// Slots for values. + slots: [Slot<T>; BLOCK_CAP], +} + +impl<T> Block<T> { + /// Creates an empty block that starts at `start_index`. + fn new() -> Block<T> { + unsafe { mem::zeroed() } + } + + /// Waits until the next pointer is set. + fn wait_next(&self) -> *mut Block<T> { + let backoff = Backoff::new(); + loop { + let next = self.next.load(Ordering::Acquire); + if !next.is_null() { + return next; + } + backoff.snooze(); + } + } + + /// Sets the `DESTROY` bit in slots starting from `start` and destroys the block. + unsafe fn destroy(this: *mut Block<T>, start: usize) { + // It is not necessary to set the `DESTROY` bit in the last slot because that slot has + // begun destruction of the block. + for i in start..BLOCK_CAP - 1 { + let slot = (*this).slots.get_unchecked(i); + + // Mark the `DESTROY` bit if a thread is still using the slot. + if slot.state.load(Ordering::Acquire) & READ == 0 + && slot.state.fetch_or(DESTROY, Ordering::AcqRel) & READ == 0 + { + // If a thread is still using the slot, it will continue destruction of the block. + return; + } + } + + // No thread is using the block, now it is safe to destroy it. + drop(Box::from_raw(this)); + } +} + +/// A position in a queue. +struct Position<T> { + /// The index in the queue. + index: AtomicUsize, + + /// The block in the linked list. + block: AtomicPtr<Block<T>>, +} + +/// An unbounded multi-producer multi-consumer queue. +/// +/// This queue is implemented as a linked list of segments, where each segment is a small buffer +/// that can hold a handful of elements. There is no limit to how many elements can be in the queue +/// at a time. However, since segments need to be dynamically allocated as elements get pushed, +/// this queue is somewhat slower than [`ArrayQueue`]. +/// +/// [`ArrayQueue`]: struct.ArrayQueue.html +/// +/// # Examples +/// +/// ``` +/// use crossbeam_queue::{PopError, SegQueue}; +/// +/// let q = SegQueue::new(); +/// +/// q.push('a'); +/// q.push('b'); +/// +/// assert_eq!(q.pop(), Ok('a')); +/// assert_eq!(q.pop(), Ok('b')); +/// assert_eq!(q.pop(), Err(PopError)); +/// ``` +pub struct SegQueue<T> { + /// The head of the queue. + head: CachePadded<Position<T>>, + + /// The tail of the queue. + tail: CachePadded<Position<T>>, + + /// Indicates that dropping a `SegQueue<T>` may drop values of type `T`. + _marker: PhantomData<T>, +} + +unsafe impl<T: Send> Send for SegQueue<T> {} +unsafe impl<T: Send> Sync for SegQueue<T> {} + +impl<T> SegQueue<T> { + /// Creates a new unbounded queue. + /// + /// # Examples + /// + /// ``` + /// use crossbeam_queue::SegQueue; + /// + /// let q = SegQueue::<i32>::new(); + /// ``` + pub fn new() -> SegQueue<T> { + SegQueue { + head: CachePadded::new(Position { + block: AtomicPtr::new(ptr::null_mut()), + index: AtomicUsize::new(0), + }), + tail: CachePadded::new(Position { + block: AtomicPtr::new(ptr::null_mut()), + index: AtomicUsize::new(0), + }), + _marker: PhantomData, + } + } + + /// Pushes an element into the queue. + /// + /// # Examples + /// + /// ``` + /// use crossbeam_queue::SegQueue; + /// + /// let q = SegQueue::new(); + /// + /// q.push(10); + /// q.push(20); + /// ``` + pub fn push(&self, value: T) { + let backoff = Backoff::new(); + let mut tail = self.tail.index.load(Ordering::Acquire); + let mut block = self.tail.block.load(Ordering::Acquire); + let mut next_block = None; + + loop { + // Calculate the offset of the index into the block. + let offset = (tail >> SHIFT) % LAP; + + // If we reached the end of the block, wait until the next one is installed. + if offset == BLOCK_CAP { + backoff.snooze(); + tail = self.tail.index.load(Ordering::Acquire); + block = self.tail.block.load(Ordering::Acquire); + continue; + } + + // If we're going to have to install the next block, allocate it in advance in order to + // make the wait for other threads as short as possible. + if offset + 1 == BLOCK_CAP && next_block.is_none() { + next_block = Some(Box::new(Block::<T>::new())); + } + + // If this is the first push operation, we need to allocate the first block. + if block.is_null() { + let new = Box::into_raw(Box::new(Block::<T>::new())); + + if self.tail.block.compare_and_swap(block, new, Ordering::Release) == block { + self.head.block.store(new, Ordering::Release); + block = new; + } else { + next_block = unsafe { Some(Box::from_raw(new)) }; + tail = self.tail.index.load(Ordering::Acquire); + block = self.tail.block.load(Ordering::Acquire); + continue; + } + } + + let new_tail = tail + (1 << SHIFT); + + // Try advancing the tail forward. + match self.tail.index + .compare_exchange_weak( + tail, + new_tail, + Ordering::SeqCst, + Ordering::Acquire, + ) + { + Ok(_) => unsafe { + // If we've reached the end of the block, install the next one. + if offset + 1 == BLOCK_CAP { + let next_block = Box::into_raw(next_block.unwrap()); + let next_index = new_tail.wrapping_add(1 << SHIFT); + + self.tail.block.store(next_block, Ordering::Release); + self.tail.index.store(next_index, Ordering::Release); + (*block).next.store(next_block, Ordering::Release); + } + + // Write the value into the slot. + let slot = (*block).slots.get_unchecked(offset); + slot.value.get().write(ManuallyDrop::new(value)); + slot.state.fetch_or(WRITE, Ordering::Release); + + return; + } + Err(t) => { + tail = t; + block = self.tail.block.load(Ordering::Acquire); + backoff.spin(); + } + } + } + } + + /// Pops an element from the queue. + /// + /// If the queue is empty, an error is returned. + /// + /// # Examples + /// + /// ``` + /// use crossbeam_queue::{PopError, SegQueue}; + /// + /// let q = SegQueue::new(); + /// + /// q.push(10); + /// assert_eq!(q.pop(), Ok(10)); + /// assert_eq!(q.pop(), Err(PopError)); + /// ``` + pub fn pop(&self) -> Result<T, PopError> { + let backoff = Backoff::new(); + let mut head = self.head.index.load(Ordering::Acquire); + let mut block = self.head.block.load(Ordering::Acquire); + + loop { + // Calculate the offset of the index into the block. + let offset = (head >> SHIFT) % LAP; + + // If we reached the end of the block, wait until the next one is installed. + if offset == BLOCK_CAP { + backoff.snooze(); + head = self.head.index.load(Ordering::Acquire); + block = self.head.block.load(Ordering::Acquire); + continue; + } + + let mut new_head = head + (1 << SHIFT); + + if new_head & HAS_NEXT == 0 { + atomic::fence(Ordering::SeqCst); + let tail = self.tail.index.load(Ordering::Relaxed); + + // If the tail equals the head, that means the queue is empty. + if head >> SHIFT == tail >> SHIFT { + return Err(PopError); + } + + // If head and tail are not in the same block, set `HAS_NEXT` in head. + if (head >> SHIFT) / LAP != (tail >> SHIFT) / LAP { + new_head |= HAS_NEXT; + } + } + + // The block can be null here only if the first push operation is in progress. In that + // case, just wait until it gets initialized. + if block.is_null() { + backoff.snooze(); + head = self.head.index.load(Ordering::Acquire); + block = self.head.block.load(Ordering::Acquire); + continue; + } + + // Try moving the head index forward. + match self.head.index + .compare_exchange_weak( + head, + new_head, + Ordering::SeqCst, + Ordering::Acquire, + ) + { + Ok(_) => unsafe { + // If we've reached the end of the block, move to the next one. + if offset + 1 == BLOCK_CAP { + let next = (*block).wait_next(); + let mut next_index = (new_head & !HAS_NEXT).wrapping_add(1 << SHIFT); + if !(*next).next.load(Ordering::Relaxed).is_null() { + next_index |= HAS_NEXT; + } + + self.head.block.store(next, Ordering::Release); + self.head.index.store(next_index, Ordering::Release); + } + + // Read the value. + let slot = (*block).slots.get_unchecked(offset); + slot.wait_write(); + let m = slot.value.get().read(); + let value = ManuallyDrop::into_inner(m); + + // Destroy the block if we've reached the end, or if another thread wanted to + // destroy but couldn't because we were busy reading from the slot. + if offset + 1 == BLOCK_CAP { + Block::destroy(block, 0); + } else if slot.state.fetch_or(READ, Ordering::AcqRel) & DESTROY != 0 { + Block::destroy(block, offset + 1); + } + + return Ok(value); + } + Err(h) => { + head = h; + block = self.head.block.load(Ordering::Acquire); + backoff.spin(); + } + } + } + } + + /// Returns `true` if the queue is empty. + /// + /// # Examples + /// + /// ``` + /// use crossbeam_queue::SegQueue; + /// + /// let q = SegQueue::new(); + /// + /// assert!(q.is_empty()); + /// q.push(1); + /// assert!(!q.is_empty()); + /// ``` + pub fn is_empty(&self) -> bool { + let head = self.head.index.load(Ordering::SeqCst); + let tail = self.tail.index.load(Ordering::SeqCst); + head >> SHIFT == tail >> SHIFT + } + + /// Returns the number of elements in the queue. + /// + /// # Examples + /// + /// ``` + /// use crossbeam_queue::{SegQueue, PopError}; + /// + /// let q = SegQueue::new(); + /// assert_eq!(q.len(), 0); + /// + /// q.push(10); + /// assert_eq!(q.len(), 1); + /// + /// q.push(20); + /// assert_eq!(q.len(), 2); + /// ``` + pub fn len(&self) -> usize { + loop { + // Load the tail index, then load the head index. + let mut tail = self.tail.index.load(Ordering::SeqCst); + let mut head = self.head.index.load(Ordering::SeqCst); + + // If the tail index didn't change, we've got consistent indices to work with. + if self.tail.index.load(Ordering::SeqCst) == tail { + // Erase the lower bits. + tail &= !((1 << SHIFT) - 1); + head &= !((1 << SHIFT) - 1); + + // Rotate indices so that head falls into the first block. + let lap = (head >> SHIFT) / LAP; + tail = tail.wrapping_sub((lap * LAP) << SHIFT); + head = head.wrapping_sub((lap * LAP) << SHIFT); + + // Remove the lower bits. + tail >>= SHIFT; + head >>= SHIFT; + + // Fix up indices if they fall onto block ends. + if head == BLOCK_CAP { + head = 0; + tail -= LAP; + } + if tail == BLOCK_CAP { + tail += 1; + } + + // Return the difference minus the number of blocks between tail and head. + return tail - head - tail / LAP; + } + } + } +} + +impl<T> Drop for SegQueue<T> { + fn drop(&mut self) { + let mut head = self.head.index.load(Ordering::Relaxed); + let mut tail = self.tail.index.load(Ordering::Relaxed); + let mut block = self.head.block.load(Ordering::Relaxed); + + // Erase the lower bits. + head &= !((1 << SHIFT) - 1); + tail &= !((1 << SHIFT) - 1); + + unsafe { + // Drop all values between `head` and `tail` and deallocate the heap-allocated blocks. + while head != tail { + let offset = (head >> SHIFT) % LAP; + + if offset < BLOCK_CAP { + // Drop the value in the slot. + let slot = (*block).slots.get_unchecked(offset); + ManuallyDrop::drop(&mut *(*slot).value.get()); + } else { + // Deallocate the block and move to the next one. + let next = (*block).next.load(Ordering::Relaxed); + drop(Box::from_raw(block)); + block = next; + } + + head = head.wrapping_add(1 << SHIFT); + } + + // Deallocate the last remaining block. + if !block.is_null() { + drop(Box::from_raw(block)); + } + } + } +} + +impl<T> fmt::Debug for SegQueue<T> { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + f.pad("SegQueue { .. }") + } +} + +impl<T> Default for SegQueue<T> { + fn default() -> SegQueue<T> { + SegQueue::new() + } +} |