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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /third_party/rust/wgpu-hal/src/auxil/mod.rs
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/wgpu-hal/src/auxil/mod.rs')
-rw-r--r--third_party/rust/wgpu-hal/src/auxil/mod.rs149
1 files changed, 149 insertions, 0 deletions
diff --git a/third_party/rust/wgpu-hal/src/auxil/mod.rs b/third_party/rust/wgpu-hal/src/auxil/mod.rs
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+#[cfg(any(feature = "dx11", feature = "dx12"))]
+pub(super) mod dxgi;
+
+#[cfg(feature = "renderdoc")]
+pub(super) mod renderdoc;
+
+pub mod db {
+ pub mod amd {
+ pub const VENDOR: u32 = 0x1002;
+ }
+ pub mod apple {
+ pub const VENDOR: u32 = 0x106B;
+ }
+ pub mod arm {
+ pub const VENDOR: u32 = 0x13B5;
+ }
+ pub mod broadcom {
+ pub const VENDOR: u32 = 0x14E4;
+ }
+ pub mod imgtec {
+ pub const VENDOR: u32 = 0x1010;
+ }
+ pub mod intel {
+ pub const VENDOR: u32 = 0x8086;
+ pub const DEVICE_KABY_LAKE_MASK: u32 = 0x5900;
+ pub const DEVICE_SKY_LAKE_MASK: u32 = 0x1900;
+ }
+ pub mod mesa {
+ // Mesa does not actually have a PCI vendor id.
+ //
+ // To match Vulkan, we use the VkVendorId for Mesa in the gles backend so that lavapipe (Vulkan) and
+ // llvmpipe (OpenGL) have the same vendor id.
+ pub const VENDOR: u32 = 0x10005;
+ }
+ pub mod nvidia {
+ pub const VENDOR: u32 = 0x10DE;
+ }
+ pub mod qualcomm {
+ pub const VENDOR: u32 = 0x5143;
+ }
+}
+
+/// Maximum binding size for the shaders that only support `i32` indexing.
+/// Interestingly, the index itself can't reach that high, because the minimum
+/// element size is 4 bytes, but the compiler toolchain still computes the
+/// offset at some intermediate point, internally, as i32.
+pub const MAX_I32_BINDING_SIZE: u32 = 1 << 31;
+
+pub fn map_naga_stage(stage: naga::ShaderStage) -> wgt::ShaderStages {
+ match stage {
+ naga::ShaderStage::Vertex => wgt::ShaderStages::VERTEX,
+ naga::ShaderStage::Fragment => wgt::ShaderStages::FRAGMENT,
+ naga::ShaderStage::Compute => wgt::ShaderStages::COMPUTE,
+ }
+}
+
+pub fn align_to(value: u32, alignment: u32) -> u32 {
+ if alignment.is_power_of_two() {
+ (value + alignment - 1) & !(alignment - 1)
+ } else {
+ match value % alignment {
+ 0 => value,
+ other => value - other + alignment,
+ }
+ }
+}
+
+impl crate::CopyExtent {
+ pub fn map_extent_to_copy_size(extent: &wgt::Extent3d, dim: wgt::TextureDimension) -> Self {
+ Self {
+ width: extent.width,
+ height: extent.height,
+ depth: match dim {
+ wgt::TextureDimension::D1 | wgt::TextureDimension::D2 => 1,
+ wgt::TextureDimension::D3 => extent.depth_or_array_layers,
+ },
+ }
+ }
+
+ pub fn min(&self, other: &Self) -> Self {
+ Self {
+ width: self.width.min(other.width),
+ height: self.height.min(other.height),
+ depth: self.depth.min(other.depth),
+ }
+ }
+
+ // Get the copy size at a specific mipmap level. This doesn't make most sense,
+ // since the copy extents are provided *for* a mipmap level to start with.
+ // But backends use `CopyExtent` more sparingly, and this piece is shared.
+ pub fn at_mip_level(&self, level: u32) -> Self {
+ Self {
+ width: (self.width >> level).max(1),
+ height: (self.height >> level).max(1),
+ depth: (self.depth >> level).max(1),
+ }
+ }
+}
+
+impl crate::TextureCopyBase {
+ pub fn max_copy_size(&self, full_size: &crate::CopyExtent) -> crate::CopyExtent {
+ let mip = full_size.at_mip_level(self.mip_level);
+ crate::CopyExtent {
+ width: mip.width - self.origin.x,
+ height: mip.height - self.origin.y,
+ depth: mip.depth - self.origin.z,
+ }
+ }
+}
+
+impl crate::BufferTextureCopy {
+ pub fn clamp_size_to_virtual(&mut self, full_size: &crate::CopyExtent) {
+ let max_size = self.texture_base.max_copy_size(full_size);
+ self.size = self.size.min(&max_size);
+ }
+}
+
+impl crate::TextureCopy {
+ pub fn clamp_size_to_virtual(
+ &mut self,
+ full_src_size: &crate::CopyExtent,
+ full_dst_size: &crate::CopyExtent,
+ ) {
+ let max_src_size = self.src_base.max_copy_size(full_src_size);
+ let max_dst_size = self.dst_base.max_copy_size(full_dst_size);
+ self.size = self.size.min(&max_src_size).min(&max_dst_size);
+ }
+}
+
+/// Construct a `CStr` from a byte slice, up to the first zero byte.
+///
+/// Return a `CStr` extending from the start of `bytes` up to and
+/// including the first zero byte. If there is no zero byte in
+/// `bytes`, return `None`.
+///
+/// This can be removed when `CStr::from_bytes_until_nul` is stabilized.
+/// ([#95027](https://github.com/rust-lang/rust/issues/95027))
+#[allow(dead_code)]
+pub(crate) fn cstr_from_bytes_until_nul(bytes: &[std::os::raw::c_char]) -> Option<&std::ffi::CStr> {
+ if bytes.contains(&0) {
+ // Safety for `CStr::from_ptr`:
+ // - We've ensured that the slice does contain a null terminator.
+ // - The range is valid to read, because the slice covers it.
+ // - The memory won't be changed, because the slice borrows it.
+ unsafe { Some(std::ffi::CStr::from_ptr(bytes.as_ptr())) }
+ } else {
+ None
+ }
+}