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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /xpcom/threads/InputTaskManager.h | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'xpcom/threads/InputTaskManager.h')
-rw-r--r-- | xpcom/threads/InputTaskManager.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/xpcom/threads/InputTaskManager.h b/xpcom/threads/InputTaskManager.h new file mode 100644 index 0000000000..2f920a31ae --- /dev/null +++ b/xpcom/threads/InputTaskManager.h @@ -0,0 +1,141 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_InputTaskManager_h +#define mozilla_InputTaskManager_h + +#include "nsTArray.h" +#include "nsXULAppAPI.h" +#include "TaskController.h" +#include "mozilla/StaticPtr.h" +#include "mozilla/StaticPrefs_dom.h" + +namespace mozilla { + +class InputTaskManager : public TaskManager { + public: + int32_t GetPriorityModifierForEventLoopTurn( + const MutexAutoLock& aProofOfLock) final; + void WillRunTask() final; + + enum InputEventQueueState { + STATE_DISABLED, + STATE_FLUSHING, + STATE_SUSPEND, + STATE_ENABLED + }; + + void EnableInputEventPrioritization(); + void FlushInputEventPrioritization(); + void SuspendInputEventPrioritization(); + void ResumeInputEventPrioritization(); + + InputEventQueueState State() { return mInputQueueState; } + + void SetState(InputEventQueueState aState) { mInputQueueState = aState; } + + static InputTaskManager* Get() { return gInputTaskManager.get(); } + static void Cleanup() { gInputTaskManager = nullptr; } + static void Init(); + + bool IsSuspended(const MutexAutoLock& aProofOfLock) override { + MOZ_ASSERT(NS_IsMainThread()); + return mInputQueueState == STATE_SUSPEND || mSuspensionLevel > 0; + } + + bool IsSuspended() { + MOZ_ASSERT(NS_IsMainThread()); + return mSuspensionLevel > 0; + } + + void IncSuspensionLevel() { + MOZ_ASSERT(NS_IsMainThread()); + ++mSuspensionLevel; + } + + void DecSuspensionLevel() { + MOZ_ASSERT(NS_IsMainThread()); + --mSuspensionLevel; + } + + static bool CanSuspendInputEvent() { + // Ensure it's content process because InputTaskManager only + // works in e10s. + // + // Input tasks will have nullptr as their task manager when the + // event queue state is STATE_DISABLED, so we can't suspend + // input events. + return XRE_IsContentProcess() && + StaticPrefs::dom_input_events_canSuspendInBCG_enabled() && + InputTaskManager::Get()->State() != + InputEventQueueState::STATE_DISABLED; + } + + void NotifyVsync() { mInputPriorityController.WillRunVsync(); } + + private: + InputTaskManager() : mInputQueueState(STATE_DISABLED) {} + + class InputPriorityController { + public: + InputPriorityController(); + // Determines whether we should use the highest input priority for input + // tasks + bool ShouldUseHighestPriority(InputTaskManager*); + + void WillRunVsync(); + + // Gets called when a input task is going to run; If the current + // input vsync state is `HasPendingVsync`, determines whether we + // should continue running input tasks or leave the `HasPendingVsync` state + // based on + // 1. Whether we still have time to process input tasks + // 2. Whether we have processed the max number of tasks that + // we should process. + void WillRunTask(); + + private: + // Used to represents the relationship between Input and Vsync. + // + // HasPendingVsync: There are pending vsync tasks and we are using + // InputHighest priority for inputs. + // NoPendingVsync: No pending vsync tasks and no need to use InputHighest + // priority. + // RunVsync: Finished running input tasks and the vsync task + // should be run. + enum class InputVsyncState { + HasPendingVsync, + NoPendingVsync, + RunVsync, + }; + + void EnterPendingVsyncState(uint32_t aNumPendingTasks); + void LeavePendingVsyncState(bool aRunVsync); + + // Stores the number of pending input tasks when we enter the + // InputVsyncState::HasPendingVsync state. + uint32_t mMaxInputTasksToRun = 0; + + InputVsyncState mInputVsyncState; + + TimeStamp mRunInputStartTime; + }; + + int32_t GetPriorityModifierForEventLoopTurnForStrictVsyncAlignment(); + + Atomic<InputEventQueueState> mInputQueueState; + + static StaticRefPtr<InputTaskManager> gInputTaskManager; + + // Number of BCGs have asked InputTaskManager to suspend input events + uint32_t mSuspensionLevel = 0; + + InputPriorityController mInputPriorityController; +}; + +} // namespace mozilla + +#endif // mozilla_InputTaskManager_h |