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+/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+/**
+ * A HeapSnapshot represents a snapshot of the heap graph
+ */
+[ChromeOnly, Exposed=(Window,Worker)]
+interface HeapSnapshot {
+ /**
+ * A time stamp of when the heap snapshot was taken, if available. Units are
+ * microseconds since midnight (00:00:00) 1 January 1970 UTC.
+ */
+ readonly attribute unsigned long long? creationTime;
+
+ /**
+ * Take a census of the heap snapshot.
+ *
+ * This is the same as |Debugger.Memory.prototype.takeCensus|, but operates on
+ * the offline heap snapshot's serialized heap graph rather than the live heap
+ * graph. The same optional configuration options that can be passed to that
+ * function can be passed here.
+ *
+ * The returned value is determined by the `"breakdown"` option used, and is
+ * usually a `Map`, `Object`, or `Array`. For example, the following breakdown
+ *
+ * {
+ * by: "coarseType",
+ * objects: { by: "objectClass" },
+ * other: { by: "internalType" }
+ * }
+ *
+ * produces a result like this:
+ *
+ * {
+ * "objects": {
+ * "Function": { "count": 404, "bytes": 37328 },
+ * "Object": { "count": 11, "bytes": 1264 },
+ * "Debugger": { "count": 1, "bytes": 416 },
+ * "ScriptSource": { "count": 1, "bytes": 64 },
+ * // ... omitted for brevity...
+ * },
+ * "scripts": { "count": 1, "bytes": 0 },
+ * "strings": { "count": 701, "bytes": 49080 },
+ * "other": {
+ * "js::Shape": { "count": 450, "bytes": 0 },
+ * "js::BaseShape": { "count": 21, "bytes": 0 },
+ * "js::ObjectGroup": { "count": 17, "bytes": 0 }
+ * }
+ * }
+ *
+ * See the `takeCensus` section of the `js/src/doc/Debugger/Debugger.Memory.md`
+ * file for detailed documentation.
+ */
+ [Throws]
+ any takeCensus(object? options);
+
+ /**
+ * Describe `node` with the specified `breakdown`. See the comment above
+ * `takeCensus` or `js/src/doc/Debugger/Debugger.Memory.md` for detailed
+ * documentation on breakdowns.
+ *
+ * Throws an error when `node` is not the id of a node in the heap snapshot,
+ * or if the breakdown is invalid.
+ */
+ [Throws]
+ any describeNode(object breakdown, NodeId node);
+
+ /**
+ * Compute the dominator tree for this heap snapshot.
+ *
+ * @see DominatorTree.webidl
+ */
+ [Throws]
+ DominatorTree computeDominatorTree();
+
+ /**
+ * Find the shortest retaining paths from the node associated with the ID
+ * `start` to each node associated with the IDs in `targets`. Find at most
+ * `maxNumPaths` retaining paths for each target node.
+ *
+ * The return value is a Map object mapping from each target node ID to an
+ * array of retaining paths. The array may be empty if we did not find any
+ * retaining paths.
+ *
+ * A path is an array of objects of the form:
+ *
+ * {
+ * predecessor: <node ID>,
+ * edge: <string or null>,
+ * }
+ *
+ * The first `predecessor` will always be `start`. The last edge in the path
+ * leads to the `target` node that is mapped to the path; the `target` does
+ * not appear as a `predecessor` in the path.
+ *
+ * Throws when `start` or any of the elements of `targets` are not an ID of a
+ * node in the snapshot, or if we encounter an out of memory exception.
+ */
+ [Throws]
+ object computeShortestPaths(NodeId start, sequence<NodeId> targets,
+ unsigned long long maxNumPaths);
+};