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Diffstat (limited to 'dom/workers/ScriptLoader.h')
-rw-r--r-- | dom/workers/ScriptLoader.h | 350 |
1 files changed, 350 insertions, 0 deletions
diff --git a/dom/workers/ScriptLoader.h b/dom/workers/ScriptLoader.h new file mode 100644 index 0000000000..449530e20f --- /dev/null +++ b/dom/workers/ScriptLoader.h @@ -0,0 +1,350 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_workers_scriptloader_h__ +#define mozilla_dom_workers_scriptloader_h__ + +#include "js/loader/ScriptLoadRequest.h" +#include "js/loader/ModuleLoaderBase.h" +#include "mozilla/dom/WorkerCommon.h" +#include "mozilla/dom/WorkerLoadContext.h" +#include "mozilla/dom/WorkerRef.h" +#include "mozilla/Maybe.h" +#include "nsIContentPolicy.h" +#include "nsStringFwd.h" +#include "nsTArrayForwardDeclare.h" + +class nsIChannel; +class nsICookieJarSettings; +class nsILoadGroup; +class nsIPrincipal; +class nsIReferrerInfo; +class nsIURI; + +namespace mozilla { + +class ErrorResult; + +namespace dom { + +class ClientInfo; +class Document; +struct WorkerLoadInfo; +class WorkerPrivate; +class SerializedStackHolder; + +enum WorkerScriptType { WorkerScript, DebuggerScript }; + +namespace workerinternals { + +namespace loader { +class ScriptExecutorRunnable; +class ScriptLoaderRunnable; +class CachePromiseHandler; +class CacheLoadHandler; +class CacheCreator; +class NetworkLoadHandler; + +/* + * [DOMDOC] WorkerScriptLoader + * + * The WorkerScriptLoader is the primary class responsible for loading all + * Workers, including: ServiceWorkers, SharedWorkers, RemoteWorkers, and + * dedicated Workers. Our implementation also includes a subtype of dedicated + * workers: ChromeWorker, which exposes information that isn't normally + * accessible on a dedicated worker. See [1] for more information. + * + * Due to constraints around fetching, this class currently delegates the + * "Fetch" portion of its work load to the main thread. Unlike the DOM + * ScriptLoader, the WorkerScriptLoader is not persistent and is not reused for + * subsequent loads. That means for each iteration of loading (for example, + * loading the main script, followed by a load triggered by ImportScripts), we + * recreate this class, and handle the case independently. + * + * The flow of requests across the boundaries looks like this: + * + * +----------------------------+ + * | new WorkerScriptLoader(..) | + * +----------------------------+ + * | + * V + * +-------------------------------------------+ + * | WorkerScriptLoader::DispatchLoadScripts() | + * +-------------------------------------------+ + * | + * V + * +............................+ + * | new ScriptLoaderRunnable() | + * +............................+ + * : + * V + * ##################################################################### + * Enter Main thread + * ##################################################################### + * : + * V + * +.............................+ For each: Is a normal Worker? + * | ScriptLoaderRunnable::Run() |----------------------------------+ + * +.............................+ | + * | V + * | +----------------------------------+ + * | | WorkerScriptLoader::LoadScript() | + * | +----------------------------------+ + * | | + * | For each request: Is a ServiceWorker? | + * | | + * V V + * +==================+ No script in cache? +====================+ + * | CacheLoadHandler |------------------------>| NetworkLoadHandler | + * +==================+ +====================+ + * : : + * : Loaded from Cache : Loaded by Network + * : +..........................................+ : + * +---| ScriptLoaderRunnable::OnStreamComplete() |<----+ + * +..........................................+ + * | + * | A request is ready, is it in post order? + * | + * | call DispatchPendingProcessRequests() + * | This creates ScriptExecutorRunnable + * +..............................+ + * | new ScriptLoaderExecutable() | + * +..............................+ + * : + * V + * ##################################################################### + * Enter worker thread + * ##################################################################### + * : + * V + * +...............................+ All Scripts Executed? + * | ScriptLoaderExecutable::Run() | -------------+ + * +...............................+ : + * : + * : yes. Do execution + * : then shutdown. + * : + * V + * +--------------------------------------------+ + * | WorkerScriptLoader::ShutdownScriptLoader() | + * +--------------------------------------------+ + */ + +class WorkerScriptLoader : public JS::loader::ScriptLoaderInterface, + public nsINamed { + friend class ScriptExecutorRunnable; + friend class ScriptLoaderRunnable; + friend class CachePromiseHandler; + friend class CacheLoadHandler; + friend class CacheCreator; + friend class NetworkLoadHandler; + + RefPtr<ThreadSafeWorkerRef> mWorkerRef; + UniquePtr<SerializedStackHolder> mOriginStack; + nsString mOriginStackJSON; + nsCOMPtr<nsISerialEventTarget> mSyncLoopTarget; + ScriptLoadRequestList mLoadingRequests; + ScriptLoadRequestList mLoadedRequests; + Maybe<ServiceWorkerDescriptor> mController; + WorkerScriptType mWorkerScriptType; + ErrorResult& mRv; + bool mExecutionAborted = false; + bool mMutedErrorFlag = false; + + // Worker cancellation related Mutex + // + // Modified on the worker thread. + // It is ok to *read* this without a lock on the worker. + // Main thread must always acquire a lock. + bool mCleanedUp MOZ_GUARDED_BY( + mCleanUpLock); // To specify if the cleanUp() has been done. + + Mutex& CleanUpLock() MOZ_RETURN_CAPABILITY(mCleanUpLock) { + return mCleanUpLock; + } + + bool CleanedUp() const MOZ_REQUIRES(mCleanUpLock) { + mCleanUpLock.AssertCurrentThreadOwns(); + return mCleanedUp; + } + + // Ensure the worker and the main thread won't race to access |mCleanedUp|. + // Should be a MutexSingleWriter, but that causes a lot of issues when you + // expose the lock via Lock(). + Mutex mCleanUpLock; + + public: + NS_DECL_THREADSAFE_ISUPPORTS + + WorkerScriptLoader(WorkerPrivate* aWorkerPrivate, + UniquePtr<SerializedStackHolder> aOriginStack, + nsISerialEventTarget* aSyncLoopTarget, + WorkerScriptType aWorkerScriptType, ErrorResult& aRv); + + void CreateScriptRequests(const nsTArray<nsString>& aScriptURLs, + const mozilla::Encoding* aDocumentEncoding, + bool aIsMainScript); + + already_AddRefed<ScriptLoadRequest> CreateScriptLoadRequest( + const nsString& aScriptURL, const mozilla::Encoding* aDocumentEncoding, + bool aIsMainScript); + + bool DispatchLoadScript(ScriptLoadRequest* aRequest); + + bool DispatchLoadScripts(); + + protected: + nsIURI* GetBaseURI() const override; + + nsIURI* GetInitialBaseURI(); + + void MaybeMoveToLoadedList(ScriptLoadRequest* aRequest); + + bool StoreCSP(); + + bool ProcessPendingRequests(JSContext* aCx); + + bool AllScriptsExecuted() { + return mLoadingRequests.isEmpty() && mLoadedRequests.isEmpty(); + } + + bool IsDebuggerScript() const { return mWorkerScriptType == DebuggerScript; } + + void SetController(const Maybe<ServiceWorkerDescriptor>& aDescriptor) { + mController = aDescriptor; + } + + Maybe<ServiceWorkerDescriptor>& GetController() { return mController; } + + nsresult LoadScript(ThreadSafeRequestHandle* aRequestHandle); + + void ShutdownScriptLoader(bool aResult, bool aMutedError); + + private: + ~WorkerScriptLoader() = default; + + NS_IMETHOD + GetName(nsACString& aName) override { + aName.AssignLiteral("WorkerScriptLoader"); + return NS_OK; + } + + void TryShutdown(); + + nsTArray<RefPtr<ThreadSafeRequestHandle>> GetLoadingList(); + + nsIGlobalObject* GetGlobal(); + + bool EvaluateScript(JSContext* aCx, ScriptLoadRequest* aRequest); + + nsresult FillCompileOptionsForRequest( + JSContext* cx, ScriptLoadRequest* aRequest, JS::CompileOptions* aOptions, + JS::MutableHandle<JSScript*> aIntroductionScript) override; + + void ReportErrorToConsole(ScriptLoadRequest* aRequest, + nsresult aResult) const override; + + // Only used by import maps, crash if we get here. + void ReportWarningToConsole( + ScriptLoadRequest* aRequest, const char* aMessageName, + const nsTArray<nsString>& aParams = nsTArray<nsString>()) const override { + MOZ_CRASH("Import maps have not been implemented for this context"); + } + + void LogExceptionToConsole(JSContext* aCx, WorkerPrivate* aWorkerPrivate); +}; + +/* ScriptLoaderRunnable + * + * Responsibilities of this class: + * - the actual dispatch + * - delegating the load back to WorkerScriptLoader + * - handling the collections of scripts being requested + * - handling main thread cancellation + * - dispatching back to the worker thread + */ +class ScriptLoaderRunnable final : public nsIRunnable, public nsINamed { + RefPtr<WorkerScriptLoader> mScriptLoader; + RefPtr<ThreadSafeWorkerRef> mWorkerRef; + nsTArrayView<RefPtr<ThreadSafeRequestHandle>> mLoadingRequests; + Maybe<nsresult> mCancelMainThread; + RefPtr<CacheCreator> mCacheCreator; + + public: + NS_DECL_THREADSAFE_ISUPPORTS + + explicit ScriptLoaderRunnable( + WorkerScriptLoader* aScriptLoader, + nsTArray<RefPtr<ThreadSafeRequestHandle>> aLoadingRequests); + + nsresult OnStreamComplete(ThreadSafeRequestHandle* aRequestHandle, + nsresult aStatus); + + void LoadingFinished(ThreadSafeRequestHandle* aRequestHandle, nsresult aRv); + + void MaybeExecuteFinishedScripts(ThreadSafeRequestHandle* aRequestHandle); + + bool IsCancelled() { return mCancelMainThread.isSome(); } + + nsresult GetCancelResult() { + return (IsCancelled()) ? mCancelMainThread.ref() : NS_OK; + } + + void CancelMainThreadWithBindingAborted(); + + CacheCreator* GetCacheCreator() { return mCacheCreator; }; + + private: + ~ScriptLoaderRunnable() = default; + + void CancelMainThread(nsresult aCancelResult); + + void DispatchProcessPendingRequests(); + + NS_IMETHOD + Run() override; + + NS_IMETHOD + GetName(nsACString& aName) override { + aName.AssignLiteral("ScriptLoaderRunnable"); + return NS_OK; + } +}; + +} // namespace loader + +nsresult ChannelFromScriptURLMainThread( + nsIPrincipal* aPrincipal, Document* aParentDoc, nsILoadGroup* aLoadGroup, + nsIURI* aScriptURL, const Maybe<ClientInfo>& aClientInfo, + nsContentPolicyType aContentPolicyType, + nsICookieJarSettings* aCookieJarSettings, nsIReferrerInfo* aReferrerInfo, + nsIChannel** aChannel); + +nsresult ChannelFromScriptURLWorkerThread(JSContext* aCx, + WorkerPrivate* aParent, + const nsAString& aScriptURL, + WorkerLoadInfo& aLoadInfo); + +void ReportLoadError(ErrorResult& aRv, nsresult aLoadResult, + const nsAString& aScriptURL); + +void LoadMainScript(WorkerPrivate* aWorkerPrivate, + UniquePtr<SerializedStackHolder> aOriginStack, + const nsAString& aScriptURL, + WorkerScriptType aWorkerScriptType, ErrorResult& aRv, + const mozilla::Encoding* aDocumentEncoding); + +void Load(WorkerPrivate* aWorkerPrivate, + UniquePtr<SerializedStackHolder> aOriginStack, + const nsTArray<nsString>& aScriptURLs, + WorkerScriptType aWorkerScriptType, ErrorResult& aRv); + +} // namespace workerinternals + +} // namespace dom +} // namespace mozilla + +#endif /* mozilla_dom_workers_scriptloader_h__ */ |