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-rw-r--r--gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.cpp1533
1 files changed, 1533 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.cpp b/gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.cpp
new file mode 100644
index 0000000000..539f462e7d
--- /dev/null
+++ b/gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.cpp
@@ -0,0 +1,1533 @@
+//
+// Copyright 2002 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/translator/OutputGLSLBase.h"
+
+#include "angle_gl.h"
+#include "common/debug.h"
+#include "common/mathutil.h"
+#include "compiler/translator/Compiler.h"
+#include "compiler/translator/util.h"
+
+#include <cfloat>
+
+namespace sh
+{
+
+namespace
+{
+
+bool isSingleStatement(TIntermNode *node)
+{
+ if (node->getAsFunctionDefinition())
+ {
+ return false;
+ }
+ else if (node->getAsBlock())
+ {
+ return false;
+ }
+ else if (node->getAsIfElseNode())
+ {
+ return false;
+ }
+ else if (node->getAsLoopNode())
+ {
+ return false;
+ }
+ else if (node->getAsSwitchNode())
+ {
+ return false;
+ }
+ else if (node->getAsCaseNode())
+ {
+ return false;
+ }
+ else if (node->getAsPreprocessorDirective())
+ {
+ return false;
+ }
+ return true;
+}
+
+class CommaSeparatedListItemPrefixGenerator
+{
+ public:
+ CommaSeparatedListItemPrefixGenerator() : mFirst(true) {}
+
+ private:
+ bool mFirst;
+
+ template <typename Stream>
+ friend Stream &operator<<(Stream &out, CommaSeparatedListItemPrefixGenerator &gen);
+};
+
+template <typename Stream>
+Stream &operator<<(Stream &out, CommaSeparatedListItemPrefixGenerator &gen)
+{
+ if (gen.mFirst)
+ {
+ gen.mFirst = false;
+ }
+ else
+ {
+ out << ", ";
+ }
+ return out;
+}
+
+} // namespace
+
+TOutputGLSLBase::TOutputGLSLBase(TInfoSinkBase &objSink,
+ ShArrayIndexClampingStrategy clampingStrategy,
+ ShHashFunction64 hashFunction,
+ NameMap &nameMap,
+ TSymbolTable *symbolTable,
+ sh::GLenum shaderType,
+ int shaderVersion,
+ ShShaderOutput output,
+ ShCompileOptions compileOptions)
+ : TIntermTraverser(true, true, true, symbolTable),
+ mObjSink(objSink),
+ mDeclaringVariable(false),
+ mClampingStrategy(clampingStrategy),
+ mHashFunction(hashFunction),
+ mNameMap(nameMap),
+ mShaderType(shaderType),
+ mShaderVersion(shaderVersion),
+ mOutput(output),
+ mCompileOptions(compileOptions)
+{}
+
+void TOutputGLSLBase::writeInvariantQualifier(const TType &type)
+{
+ if (!sh::RemoveInvariant(mShaderType, mShaderVersion, mOutput, mCompileOptions))
+ {
+ TInfoSinkBase &out = objSink();
+ out << "invariant ";
+ }
+}
+
+void TOutputGLSLBase::writePreciseQualifier(const TType &type)
+{
+ TInfoSinkBase &out = objSink();
+ out << "precise ";
+}
+
+void TOutputGLSLBase::writeFloat(TInfoSinkBase &out, float f)
+{
+ if ((gl::isInf(f) || gl::isNaN(f)) && mShaderVersion >= 300)
+ {
+ out << "uintBitsToFloat(" << gl::bitCast<uint32_t>(f) << "u)";
+ }
+ else
+ {
+ out << std::min(FLT_MAX, std::max(-FLT_MAX, f));
+ }
+}
+
+void TOutputGLSLBase::writeTriplet(Visit visit,
+ const char *preStr,
+ const char *inStr,
+ const char *postStr)
+{
+ TInfoSinkBase &out = objSink();
+ if (visit == PreVisit && preStr)
+ out << preStr;
+ else if (visit == InVisit && inStr)
+ out << inStr;
+ else if (visit == PostVisit && postStr)
+ out << postStr;
+}
+
+void TOutputGLSLBase::writeBuiltInFunctionTriplet(Visit visit,
+ TOperator op,
+ bool useEmulatedFunction)
+{
+ TInfoSinkBase &out = objSink();
+ if (visit == PreVisit)
+ {
+ const char *opStr(GetOperatorString(op));
+ if (useEmulatedFunction)
+ {
+ BuiltInFunctionEmulator::WriteEmulatedFunctionName(out, opStr);
+ }
+ else
+ {
+ out << opStr;
+ }
+ out << "(";
+ }
+ else
+ {
+ writeTriplet(visit, nullptr, ", ", ")");
+ }
+}
+
+// Outputs what goes inside layout(), except for location and binding qualifiers, as they are
+// handled differently between GL GLSL and Vulkan GLSL.
+std::string TOutputGLSLBase::getCommonLayoutQualifiers(TIntermTyped *variable)
+{
+ std::ostringstream out;
+ CommaSeparatedListItemPrefixGenerator listItemPrefix;
+
+ const TType &type = variable->getType();
+ const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier();
+
+ if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn ||
+ IsVarying(type.getQualifier()))
+ {
+ if (type.getQualifier() == EvqFragmentOut && layoutQualifier.index >= 0)
+ {
+ out << listItemPrefix << "index = " << layoutQualifier.index;
+ }
+ }
+
+ if (type.getQualifier() == EvqFragmentOut)
+ {
+ if (layoutQualifier.yuv == true)
+ {
+ out << listItemPrefix << "yuv";
+ }
+ }
+
+ if (IsImage(type.getBasicType()))
+ {
+ if (layoutQualifier.imageInternalFormat != EiifUnspecified)
+ {
+ ASSERT(type.getQualifier() == EvqTemporary || type.getQualifier() == EvqUniform);
+ out << listItemPrefix
+ << getImageInternalFormatString(layoutQualifier.imageInternalFormat);
+ }
+ }
+
+ if (IsAtomicCounter(type.getBasicType()))
+ {
+ out << listItemPrefix << "offset = " << layoutQualifier.offset;
+ }
+
+ return out.str();
+}
+
+// Outputs memory qualifiers applied to images, buffers and its fields, as well as image function
+// arguments.
+std::string TOutputGLSLBase::getMemoryQualifiers(const TType &type)
+{
+ std::ostringstream out;
+
+ const TMemoryQualifier &memoryQualifier = type.getMemoryQualifier();
+ if (memoryQualifier.readonly)
+ {
+ out << "readonly ";
+ }
+
+ if (memoryQualifier.writeonly)
+ {
+ out << "writeonly ";
+ }
+
+ if (memoryQualifier.coherent)
+ {
+ out << "coherent ";
+ }
+
+ if (memoryQualifier.restrictQualifier)
+ {
+ out << "restrict ";
+ }
+
+ if (memoryQualifier.volatileQualifier)
+ {
+ out << "volatile ";
+ }
+
+ return out.str();
+}
+
+void TOutputGLSLBase::writeLayoutQualifier(TIntermTyped *variable)
+{
+ const TType &type = variable->getType();
+
+ if (!NeedsToWriteLayoutQualifier(type))
+ {
+ return;
+ }
+
+ if (type.getBasicType() == EbtInterfaceBlock)
+ {
+ declareInterfaceBlockLayout(type);
+ return;
+ }
+
+ TInfoSinkBase &out = objSink();
+ const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier();
+ out << "layout(";
+
+ CommaSeparatedListItemPrefixGenerator listItemPrefix;
+
+ if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn ||
+ IsVarying(type.getQualifier()))
+ {
+ if (layoutQualifier.location >= 0)
+ {
+ out << listItemPrefix << "location = " << layoutQualifier.location;
+ }
+ }
+
+ if (IsOpaqueType(type.getBasicType()))
+ {
+ if (layoutQualifier.binding >= 0)
+ {
+ out << listItemPrefix << "binding = " << layoutQualifier.binding;
+ }
+ }
+
+ std::string otherQualifiers = getCommonLayoutQualifiers(variable);
+ if (!otherQualifiers.empty())
+ {
+ out << listItemPrefix << otherQualifiers;
+ }
+
+ out << ") ";
+}
+
+void TOutputGLSLBase::writeFieldLayoutQualifier(const TField *field)
+{
+ if (!field->type()->isMatrix() && !field->type()->isStructureContainingMatrices())
+ {
+ return;
+ }
+
+ TInfoSinkBase &out = objSink();
+
+ out << "layout(";
+ switch (field->type()->getLayoutQualifier().matrixPacking)
+ {
+ case EmpUnspecified:
+ case EmpColumnMajor:
+ // Default matrix packing is column major.
+ out << "column_major";
+ break;
+
+ case EmpRowMajor:
+ out << "row_major";
+ break;
+
+ default:
+ UNREACHABLE();
+ break;
+ }
+ out << ") ";
+}
+
+void TOutputGLSLBase::writeQualifier(TQualifier qualifier, const TType &type, const TSymbol *symbol)
+{
+ const char *result = mapQualifierToString(qualifier);
+ if (result && result[0] != '\0')
+ {
+ objSink() << result << " ";
+ }
+
+ objSink() << getMemoryQualifiers(type);
+}
+
+const char *TOutputGLSLBase::mapQualifierToString(TQualifier qualifier)
+{
+ if (sh::IsGLSL410OrOlder(mOutput) && mShaderVersion >= 300 &&
+ (mCompileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0)
+ {
+ switch (qualifier)
+ {
+ // The return string is consistent with sh::getQualifierString() from
+ // BaseTypes.h minus the "centroid" keyword.
+ case EvqCentroid:
+ return "";
+ case EvqCentroidIn:
+ return "smooth in";
+ case EvqCentroidOut:
+ return "smooth out";
+ default:
+ break;
+ }
+ }
+ if (sh::IsGLSL130OrNewer(mOutput))
+ {
+ switch (qualifier)
+ {
+ case EvqAttribute:
+ return "in";
+ case EvqVaryingIn:
+ return "in";
+ case EvqVaryingOut:
+ return "out";
+ default:
+ break;
+ }
+ }
+ return sh::getQualifierString(qualifier);
+}
+
+void TOutputGLSLBase::writeVariableType(const TType &type,
+ const TSymbol *symbol,
+ bool isFunctionArgument)
+{
+ TQualifier qualifier = type.getQualifier();
+ TInfoSinkBase &out = objSink();
+ if (type.isInvariant())
+ {
+ writeInvariantQualifier(type);
+ }
+ if (type.isPrecise())
+ {
+ writePreciseQualifier(type);
+ }
+ if (qualifier != EvqTemporary && qualifier != EvqGlobal)
+ {
+ writeQualifier(qualifier, type, symbol);
+ }
+ if (isFunctionArgument)
+ {
+ // Function arguments are the only place (other than image/SSBO/field declaration) where
+ // memory qualifiers can appear.
+ out << getMemoryQualifiers(type);
+ }
+
+ // Declare the struct.
+ if (type.isStructSpecifier())
+ {
+ const TStructure *structure = type.getStruct();
+
+ declareStruct(structure);
+ }
+ else if (type.getBasicType() == EbtInterfaceBlock)
+ {
+ declareInterfaceBlock(type);
+ }
+ else
+ {
+ if (writeVariablePrecision(type.getPrecision()))
+ out << " ";
+ out << getTypeName(type);
+ }
+}
+
+void TOutputGLSLBase::writeFunctionParameters(const TFunction *func)
+{
+ TInfoSinkBase &out = objSink();
+ size_t paramCount = func->getParamCount();
+ for (size_t i = 0; i < paramCount; ++i)
+ {
+ const TVariable *param = func->getParam(i);
+ const TType &type = param->getType();
+ writeVariableType(type, param, true);
+
+ if (param->symbolType() != SymbolType::Empty)
+ out << " " << hashName(param);
+ if (type.isArray())
+ out << ArrayString(type);
+
+ // Put a comma if this is not the last argument.
+ if (i != paramCount - 1)
+ out << ", ";
+ }
+}
+
+const TConstantUnion *TOutputGLSLBase::writeConstantUnion(const TType &type,
+ const TConstantUnion *pConstUnion)
+{
+ TInfoSinkBase &out = objSink();
+
+ if (type.getBasicType() == EbtStruct)
+ {
+ const TStructure *structure = type.getStruct();
+ out << hashName(structure) << "(";
+
+ const TFieldList &fields = structure->fields();
+ for (size_t i = 0; i < fields.size(); ++i)
+ {
+ const TType *fieldType = fields[i]->type();
+ ASSERT(fieldType != nullptr);
+ pConstUnion = writeConstantUnion(*fieldType, pConstUnion);
+ if (i != fields.size() - 1)
+ out << ", ";
+ }
+ out << ")";
+ }
+ else
+ {
+ size_t size = type.getObjectSize();
+ bool writeType = size > 1;
+ if (writeType)
+ out << getTypeName(type) << "(";
+ for (size_t i = 0; i < size; ++i, ++pConstUnion)
+ {
+ switch (pConstUnion->getType())
+ {
+ case EbtFloat:
+ writeFloat(out, pConstUnion->getFConst());
+ break;
+ case EbtInt:
+ out << pConstUnion->getIConst();
+ break;
+ case EbtUInt:
+ out << pConstUnion->getUConst() << "u";
+ break;
+ case EbtBool:
+ out << pConstUnion->getBConst();
+ break;
+ case EbtYuvCscStandardEXT:
+ out << getYuvCscStandardEXTString(pConstUnion->getYuvCscStandardEXTConst());
+ break;
+ default:
+ UNREACHABLE();
+ }
+ if (i != size - 1)
+ out << ", ";
+ }
+ if (writeType)
+ out << ")";
+ }
+ return pConstUnion;
+}
+
+void TOutputGLSLBase::writeConstructorTriplet(Visit visit, const TType &type)
+{
+ TInfoSinkBase &out = objSink();
+ if (visit == PreVisit)
+ {
+ if (type.isArray())
+ {
+ out << getTypeName(type);
+ out << ArrayString(type);
+ out << "(";
+ }
+ else
+ {
+ out << getTypeName(type) << "(";
+ }
+ }
+ else
+ {
+ writeTriplet(visit, nullptr, ", ", ")");
+ }
+}
+
+void TOutputGLSLBase::visitSymbol(TIntermSymbol *node)
+{
+ TInfoSinkBase &out = objSink();
+ out << hashName(&node->variable());
+
+ if (mDeclaringVariable && node->getType().isArray())
+ out << ArrayString(node->getType());
+}
+
+void TOutputGLSLBase::visitConstantUnion(TIntermConstantUnion *node)
+{
+ writeConstantUnion(node->getType(), node->getConstantValue());
+}
+
+bool TOutputGLSLBase::visitSwizzle(Visit visit, TIntermSwizzle *node)
+{
+ TInfoSinkBase &out = objSink();
+ if (visit == PostVisit)
+ {
+ out << ".";
+ node->writeOffsetsAsXYZW(&out);
+ }
+ return true;
+}
+
+bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary *node)
+{
+ bool visitChildren = true;
+ TInfoSinkBase &out = objSink();
+ switch (node->getOp())
+ {
+ case EOpComma:
+ writeTriplet(visit, "(", ", ", ")");
+ break;
+ case EOpInitialize:
+ if (visit == InVisit)
+ {
+ out << " = ";
+ // RHS of initialize is not being declared.
+ mDeclaringVariable = false;
+ }
+ break;
+ case EOpAssign:
+ writeTriplet(visit, "(", " = ", ")");
+ break;
+ case EOpAddAssign:
+ writeTriplet(visit, "(", " += ", ")");
+ break;
+ case EOpSubAssign:
+ writeTriplet(visit, "(", " -= ", ")");
+ break;
+ case EOpDivAssign:
+ writeTriplet(visit, "(", " /= ", ")");
+ break;
+ case EOpIModAssign:
+ writeTriplet(visit, "(", " %= ", ")");
+ break;
+ // Notice the fall-through.
+ case EOpMulAssign:
+ case EOpVectorTimesMatrixAssign:
+ case EOpVectorTimesScalarAssign:
+ case EOpMatrixTimesScalarAssign:
+ case EOpMatrixTimesMatrixAssign:
+ writeTriplet(visit, "(", " *= ", ")");
+ break;
+ case EOpBitShiftLeftAssign:
+ writeTriplet(visit, "(", " <<= ", ")");
+ break;
+ case EOpBitShiftRightAssign:
+ writeTriplet(visit, "(", " >>= ", ")");
+ break;
+ case EOpBitwiseAndAssign:
+ writeTriplet(visit, "(", " &= ", ")");
+ break;
+ case EOpBitwiseXorAssign:
+ writeTriplet(visit, "(", " ^= ", ")");
+ break;
+ case EOpBitwiseOrAssign:
+ writeTriplet(visit, "(", " |= ", ")");
+ break;
+
+ case EOpIndexDirect:
+ writeTriplet(visit, nullptr, "[", "]");
+ break;
+ case EOpIndexIndirect:
+ if (node->getAddIndexClamp())
+ {
+ if (visit == InVisit)
+ {
+ if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
+ out << "[int(clamp(float(";
+ else
+ out << "[webgl_int_clamp(";
+ }
+ else if (visit == PostVisit)
+ {
+ TIntermTyped *left = node->getLeft();
+ TType leftType = left->getType();
+
+ if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
+ out << "), 0.0, float(";
+ else
+ out << ", 0, ";
+
+ if (leftType.isUnsizedArray())
+ {
+ // For runtime-sized arrays in ESSL 3.10 we need to call the length method
+ // to get the length to clamp against. See ESSL 3.10 section 4.1.9. Note
+ // that a runtime-sized array expression is guaranteed not to have side
+ // effects, so it's fine to add the expression to the output twice.
+ ASSERT(mShaderVersion >= 310);
+ ASSERT(!left->hasSideEffects());
+ left->traverse(this);
+ out << ".length() - 1";
+ }
+ else
+ {
+ int maxSize;
+ if (leftType.isArray())
+ {
+ maxSize = static_cast<int>(leftType.getOutermostArraySize()) - 1;
+ }
+ else
+ {
+ maxSize = leftType.getNominalSize() - 1;
+ }
+ out << maxSize;
+ }
+ if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
+ out << ")))]";
+ else
+ out << ")]";
+ }
+ }
+ else
+ {
+ writeTriplet(visit, nullptr, "[", "]");
+ }
+ break;
+ case EOpIndexDirectStruct:
+ if (visit == InVisit)
+ {
+ // Here we are writing out "foo.bar", where "foo" is struct
+ // and "bar" is field. In AST, it is represented as a binary
+ // node, where left child represents "foo" and right child "bar".
+ // The node itself represents ".". The struct field "bar" is
+ // actually stored as an index into TStructure::fields.
+ out << ".";
+ const TStructure *structure = node->getLeft()->getType().getStruct();
+ const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion();
+ const TField *field = structure->fields()[index->getIConst(0)];
+
+ out << hashFieldName(field);
+ visitChildren = false;
+ }
+ break;
+ case EOpIndexDirectInterfaceBlock:
+ if (visit == InVisit)
+ {
+ out << ".";
+ const TInterfaceBlock *interfaceBlock =
+ node->getLeft()->getType().getInterfaceBlock();
+ const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion();
+ const TField *field = interfaceBlock->fields()[index->getIConst(0)];
+ out << hashFieldName(field);
+ visitChildren = false;
+ }
+ break;
+
+ case EOpAdd:
+ writeTriplet(visit, "(", " + ", ")");
+ break;
+ case EOpSub:
+ writeTriplet(visit, "(", " - ", ")");
+ break;
+ case EOpMul:
+ writeTriplet(visit, "(", " * ", ")");
+ break;
+ case EOpDiv:
+ writeTriplet(visit, "(", " / ", ")");
+ break;
+ case EOpIMod:
+ writeTriplet(visit, "(", " % ", ")");
+ break;
+ case EOpBitShiftLeft:
+ writeTriplet(visit, "(", " << ", ")");
+ break;
+ case EOpBitShiftRight:
+ writeTriplet(visit, "(", " >> ", ")");
+ break;
+ case EOpBitwiseAnd:
+ writeTriplet(visit, "(", " & ", ")");
+ break;
+ case EOpBitwiseXor:
+ writeTriplet(visit, "(", " ^ ", ")");
+ break;
+ case EOpBitwiseOr:
+ writeTriplet(visit, "(", " | ", ")");
+ break;
+
+ case EOpEqual:
+ writeTriplet(visit, "(", " == ", ")");
+ break;
+ case EOpNotEqual:
+ writeTriplet(visit, "(", " != ", ")");
+ break;
+ case EOpLessThan:
+ writeTriplet(visit, "(", " < ", ")");
+ break;
+ case EOpGreaterThan:
+ writeTriplet(visit, "(", " > ", ")");
+ break;
+ case EOpLessThanEqual:
+ writeTriplet(visit, "(", " <= ", ")");
+ break;
+ case EOpGreaterThanEqual:
+ writeTriplet(visit, "(", " >= ", ")");
+ break;
+
+ // Notice the fall-through.
+ case EOpVectorTimesScalar:
+ case EOpVectorTimesMatrix:
+ case EOpMatrixTimesVector:
+ case EOpMatrixTimesScalar:
+ case EOpMatrixTimesMatrix:
+ writeTriplet(visit, "(", " * ", ")");
+ break;
+
+ case EOpLogicalOr:
+ writeTriplet(visit, "(", " || ", ")");
+ break;
+ case EOpLogicalXor:
+ writeTriplet(visit, "(", " ^^ ", ")");
+ break;
+ case EOpLogicalAnd:
+ writeTriplet(visit, "(", " && ", ")");
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ return visitChildren;
+}
+
+bool TOutputGLSLBase::visitUnary(Visit visit, TIntermUnary *node)
+{
+ const char *preString = "";
+ const char *postString = ")";
+
+ switch (node->getOp())
+ {
+ case EOpNegative:
+ preString = "(-";
+ break;
+ case EOpPositive:
+ preString = "(+";
+ break;
+ case EOpLogicalNot:
+ preString = "(!";
+ break;
+ case EOpBitwiseNot:
+ preString = "(~";
+ break;
+
+ case EOpPostIncrement:
+ preString = "(";
+ postString = "++)";
+ break;
+ case EOpPostDecrement:
+ preString = "(";
+ postString = "--)";
+ break;
+ case EOpPreIncrement:
+ preString = "(++";
+ break;
+ case EOpPreDecrement:
+ preString = "(--";
+ break;
+ case EOpArrayLength:
+ preString = "((";
+ postString = ").length())";
+ break;
+
+ case EOpRadians:
+ case EOpDegrees:
+ case EOpSin:
+ case EOpCos:
+ case EOpTan:
+ case EOpAsin:
+ case EOpAcos:
+ case EOpAtan:
+ case EOpSinh:
+ case EOpCosh:
+ case EOpTanh:
+ case EOpAsinh:
+ case EOpAcosh:
+ case EOpAtanh:
+ case EOpExp:
+ case EOpLog:
+ case EOpExp2:
+ case EOpLog2:
+ case EOpSqrt:
+ case EOpInversesqrt:
+ case EOpAbs:
+ case EOpSign:
+ case EOpFloor:
+ case EOpTrunc:
+ case EOpRound:
+ case EOpRoundEven:
+ case EOpCeil:
+ case EOpFract:
+ case EOpIsnan:
+ case EOpIsinf:
+ case EOpFloatBitsToInt:
+ case EOpFloatBitsToUint:
+ case EOpIntBitsToFloat:
+ case EOpUintBitsToFloat:
+ case EOpPackSnorm2x16:
+ case EOpPackUnorm2x16:
+ case EOpPackHalf2x16:
+ case EOpUnpackSnorm2x16:
+ case EOpUnpackUnorm2x16:
+ case EOpUnpackHalf2x16:
+ case EOpPackUnorm4x8:
+ case EOpPackSnorm4x8:
+ case EOpUnpackUnorm4x8:
+ case EOpUnpackSnorm4x8:
+ case EOpLength:
+ case EOpNormalize:
+ case EOpDFdx:
+ case EOpDFdy:
+ case EOpFwidth:
+ case EOpTranspose:
+ case EOpDeterminant:
+ case EOpInverse:
+ case EOpAny:
+ case EOpAll:
+ case EOpLogicalNotComponentWise:
+ case EOpBitfieldReverse:
+ case EOpBitCount:
+ case EOpFindLSB:
+ case EOpFindMSB:
+ writeBuiltInFunctionTriplet(visit, node->getOp(), node->getUseEmulatedFunction());
+ return true;
+ default:
+ UNREACHABLE();
+ }
+
+ writeTriplet(visit, preString, nullptr, postString);
+
+ return true;
+}
+
+bool TOutputGLSLBase::visitTernary(Visit visit, TIntermTernary *node)
+{
+ TInfoSinkBase &out = objSink();
+ // Notice two brackets at the beginning and end. The outer ones
+ // encapsulate the whole ternary expression. This preserves the
+ // order of precedence when ternary expressions are used in a
+ // compound expression, i.e., c = 2 * (a < b ? 1 : 2).
+ out << "((";
+ node->getCondition()->traverse(this);
+ out << ") ? (";
+ node->getTrueExpression()->traverse(this);
+ out << ") : (";
+ node->getFalseExpression()->traverse(this);
+ out << "))";
+ return false;
+}
+
+bool TOutputGLSLBase::visitIfElse(Visit visit, TIntermIfElse *node)
+{
+ TInfoSinkBase &out = objSink();
+
+ out << "if (";
+ node->getCondition()->traverse(this);
+ out << ")\n";
+
+ visitCodeBlock(node->getTrueBlock());
+
+ if (node->getFalseBlock())
+ {
+ out << "else\n";
+ visitCodeBlock(node->getFalseBlock());
+ }
+ return false;
+}
+
+bool TOutputGLSLBase::visitSwitch(Visit visit, TIntermSwitch *node)
+{
+ ASSERT(node->getStatementList());
+ writeTriplet(visit, "switch (", ") ", nullptr);
+ // The curly braces get written when visiting the statementList aggregate
+ return true;
+}
+
+bool TOutputGLSLBase::visitCase(Visit visit, TIntermCase *node)
+{
+ if (node->hasCondition())
+ {
+ writeTriplet(visit, "case (", nullptr, "):\n");
+ return true;
+ }
+ else
+ {
+ TInfoSinkBase &out = objSink();
+ out << "default:\n";
+ return false;
+ }
+}
+
+bool TOutputGLSLBase::visitBlock(Visit visit, TIntermBlock *node)
+{
+ TInfoSinkBase &out = objSink();
+ // Scope the blocks except when at the global scope.
+ if (getCurrentTraversalDepth() > 0)
+ {
+ out << "{\n";
+ }
+
+ for (TIntermSequence::const_iterator iter = node->getSequence()->begin();
+ iter != node->getSequence()->end(); ++iter)
+ {
+ TIntermNode *curNode = *iter;
+ ASSERT(curNode != nullptr);
+ curNode->traverse(this);
+
+ if (isSingleStatement(curNode))
+ out << ";\n";
+ }
+
+ // Scope the blocks except when at the global scope.
+ if (getCurrentTraversalDepth() > 0)
+ {
+ out << "}\n";
+ }
+ return false;
+}
+
+bool TOutputGLSLBase::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node)
+{
+ TIntermFunctionPrototype *prototype = node->getFunctionPrototype();
+ prototype->traverse(this);
+ visitCodeBlock(node->getBody());
+
+ // Fully processed; no need to visit children.
+ return false;
+}
+
+bool TOutputGLSLBase::visitGlobalQualifierDeclaration(Visit visit,
+ TIntermGlobalQualifierDeclaration *node)
+{
+ TInfoSinkBase &out = objSink();
+ ASSERT(visit == PreVisit);
+ const TIntermSymbol *symbol = node->getSymbol();
+ out << (node->isPrecise() ? "precise " : "invariant ") << hashName(&symbol->variable());
+ return false;
+}
+
+void TOutputGLSLBase::visitFunctionPrototype(TIntermFunctionPrototype *node)
+{
+ TInfoSinkBase &out = objSink();
+
+ const TType &type = node->getType();
+ writeVariableType(type, node->getFunction(), false);
+ if (type.isArray())
+ out << ArrayString(type);
+
+ out << " " << hashFunctionNameIfNeeded(node->getFunction());
+
+ out << "(";
+ writeFunctionParameters(node->getFunction());
+ out << ")";
+}
+
+bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate *node)
+{
+ bool visitChildren = true;
+ TInfoSinkBase &out = objSink();
+ switch (node->getOp())
+ {
+ case EOpCallFunctionInAST:
+ case EOpCallInternalRawFunction:
+ case EOpCallBuiltInFunction:
+ // Function call.
+ if (visit == PreVisit)
+ {
+ if (node->getOp() == EOpCallBuiltInFunction)
+ {
+ out << translateTextureFunction(node->getFunction()->name(), mCompileOptions);
+ }
+ else
+ {
+ out << hashFunctionNameIfNeeded(node->getFunction());
+ }
+ out << "(";
+ }
+ else if (visit == InVisit)
+ out << ", ";
+ else
+ out << ")";
+ break;
+ case EOpConstruct:
+ writeConstructorTriplet(visit, node->getType());
+ break;
+
+ case EOpEqualComponentWise:
+ case EOpNotEqualComponentWise:
+ case EOpLessThanComponentWise:
+ case EOpGreaterThanComponentWise:
+ case EOpLessThanEqualComponentWise:
+ case EOpGreaterThanEqualComponentWise:
+ case EOpMod:
+ case EOpModf:
+ case EOpPow:
+ case EOpAtan:
+ case EOpMin:
+ case EOpMax:
+ case EOpClamp:
+ case EOpMix:
+ case EOpStep:
+ case EOpSmoothstep:
+ case EOpFma:
+ case EOpFrexp:
+ case EOpLdexp:
+ case EOpDistance:
+ case EOpDot:
+ case EOpCross:
+ case EOpFaceforward:
+ case EOpReflect:
+ case EOpRefract:
+ case EOpMulMatrixComponentWise:
+ case EOpOuterProduct:
+ case EOpBitfieldExtract:
+ case EOpBitfieldInsert:
+ case EOpUaddCarry:
+ case EOpUsubBorrow:
+ case EOpUmulExtended:
+ case EOpImulExtended:
+ case EOpBarrier:
+ case EOpMemoryBarrier:
+ case EOpMemoryBarrierAtomicCounter:
+ case EOpMemoryBarrierBuffer:
+ case EOpMemoryBarrierImage:
+ case EOpMemoryBarrierShared:
+ case EOpGroupMemoryBarrier:
+ case EOpAtomicAdd:
+ case EOpAtomicMin:
+ case EOpAtomicMax:
+ case EOpAtomicAnd:
+ case EOpAtomicOr:
+ case EOpAtomicXor:
+ case EOpAtomicExchange:
+ case EOpAtomicCompSwap:
+ case EOpEmitVertex:
+ case EOpEndPrimitive:
+ writeBuiltInFunctionTriplet(visit, node->getOp(), node->getUseEmulatedFunction());
+ break;
+ default:
+ UNREACHABLE();
+ }
+ return visitChildren;
+}
+
+bool TOutputGLSLBase::visitDeclaration(Visit visit, TIntermDeclaration *node)
+{
+ TInfoSinkBase &out = objSink();
+
+ // Variable declaration.
+ if (visit == PreVisit)
+ {
+ const TIntermSequence &sequence = *(node->getSequence());
+ TIntermTyped *variable = sequence.front()->getAsTyped();
+ TIntermSymbol *symbolNode = variable->getAsSymbolNode();
+ if (!symbolNode || (symbolNode->getName() != "gl_ClipDistance" &&
+ symbolNode->getName() != "gl_CullDistance"))
+ {
+ // gl_Clip/CullDistance re-declaration doesn't need layout.
+ writeLayoutQualifier(variable);
+ }
+ writeVariableType(variable->getType(), symbolNode ? &symbolNode->variable() : nullptr,
+ false);
+ if (variable->getAsSymbolNode() == nullptr ||
+ variable->getAsSymbolNode()->variable().symbolType() != SymbolType::Empty)
+ {
+ out << " ";
+ }
+ mDeclaringVariable = true;
+ }
+ else if (visit == InVisit)
+ {
+ UNREACHABLE();
+ }
+ else
+ {
+ mDeclaringVariable = false;
+ }
+ return true;
+}
+
+bool TOutputGLSLBase::visitLoop(Visit visit, TIntermLoop *node)
+{
+ TInfoSinkBase &out = objSink();
+
+ TLoopType loopType = node->getType();
+
+ if (loopType == ELoopFor) // for loop
+ {
+ out << "for (";
+ if (node->getInit())
+ node->getInit()->traverse(this);
+ out << "; ";
+
+ if (node->getCondition())
+ node->getCondition()->traverse(this);
+ out << "; ";
+
+ if (node->getExpression())
+ node->getExpression()->traverse(this);
+ out << ")\n";
+
+ visitCodeBlock(node->getBody());
+ }
+ else if (loopType == ELoopWhile) // while loop
+ {
+ out << "while (";
+ ASSERT(node->getCondition() != nullptr);
+ node->getCondition()->traverse(this);
+ out << ")\n";
+
+ visitCodeBlock(node->getBody());
+ }
+ else // do-while loop
+ {
+ ASSERT(loopType == ELoopDoWhile);
+ out << "do\n";
+
+ visitCodeBlock(node->getBody());
+
+ out << "while (";
+ ASSERT(node->getCondition() != nullptr);
+ node->getCondition()->traverse(this);
+ out << ");\n";
+ }
+
+ // No need to visit children. They have been already processed in
+ // this function.
+ return false;
+}
+
+bool TOutputGLSLBase::visitBranch(Visit visit, TIntermBranch *node)
+{
+ switch (node->getFlowOp())
+ {
+ case EOpKill:
+ writeTriplet(visit, "discard", nullptr, nullptr);
+ break;
+ case EOpBreak:
+ writeTriplet(visit, "break", nullptr, nullptr);
+ break;
+ case EOpContinue:
+ writeTriplet(visit, "continue", nullptr, nullptr);
+ break;
+ case EOpReturn:
+ writeTriplet(visit, "return ", nullptr, nullptr);
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ return true;
+}
+
+void TOutputGLSLBase::visitCodeBlock(TIntermBlock *node)
+{
+ TInfoSinkBase &out = objSink();
+ if (node != nullptr)
+ {
+ node->traverse(this);
+ // Single statements not part of a sequence need to be terminated
+ // with semi-colon.
+ if (isSingleStatement(node))
+ out << ";\n";
+ }
+ else
+ {
+ out << "{\n}\n"; // Empty code block.
+ }
+}
+
+void TOutputGLSLBase::visitPreprocessorDirective(TIntermPreprocessorDirective *node)
+{
+ TInfoSinkBase &out = objSink();
+
+ out << "\n";
+
+ switch (node->getDirective())
+ {
+ case PreprocessorDirective::Define:
+ out << "#define";
+ break;
+ case PreprocessorDirective::Endif:
+ out << "#endif";
+ break;
+ case PreprocessorDirective::If:
+ out << "#if";
+ break;
+ case PreprocessorDirective::Ifdef:
+ out << "#ifdef";
+ break;
+
+ default:
+ UNREACHABLE();
+ break;
+ }
+
+ if (!node->getCommand().empty())
+ {
+ out << " " << node->getCommand();
+ }
+
+ out << "\n";
+}
+
+ImmutableString TOutputGLSLBase::getTypeName(const TType &type)
+{
+ if (type.getBasicType() == EbtSamplerVideoWEBGL)
+ {
+ // TODO(http://anglebug.com/3889): translate SamplerVideoWEBGL into different token
+ // when necessary (e.g. on Android devices)
+ return ImmutableString("sampler2D");
+ }
+
+ return GetTypeName(type, mHashFunction, &mNameMap);
+}
+
+ImmutableString TOutputGLSLBase::hashName(const TSymbol *symbol)
+{
+ return HashName(symbol, mHashFunction, &mNameMap);
+}
+
+ImmutableString TOutputGLSLBase::hashFieldName(const TField *field)
+{
+ ASSERT(field->symbolType() != SymbolType::Empty);
+ if (field->symbolType() == SymbolType::UserDefined)
+ {
+ return HashName(field->name(), mHashFunction, &mNameMap);
+ }
+
+ return field->name();
+}
+
+ImmutableString TOutputGLSLBase::hashFunctionNameIfNeeded(const TFunction *func)
+{
+ if (func->isMain())
+ {
+ return func->name();
+ }
+ else
+ {
+ return hashName(func);
+ }
+}
+
+void TOutputGLSLBase::declareStruct(const TStructure *structure)
+{
+ TInfoSinkBase &out = objSink();
+
+ out << "struct ";
+
+ if (structure->symbolType() != SymbolType::Empty)
+ {
+ out << hashName(structure) << " ";
+ }
+ out << "{\n";
+ const TFieldList &fields = structure->fields();
+ for (size_t i = 0; i < fields.size(); ++i)
+ {
+ const TField *field = fields[i];
+ if (writeVariablePrecision(field->type()->getPrecision()))
+ out << " ";
+ out << getTypeName(*field->type()) << " " << hashFieldName(field);
+ if (field->type()->isArray())
+ out << ArrayString(*field->type());
+ out << ";\n";
+ }
+ out << "}";
+}
+
+void TOutputGLSLBase::declareInterfaceBlockLayout(const TType &type)
+{
+ // 4.4.5 Uniform and Shader Storage Block Layout Qualifiers in GLSL 4.5 spec.
+ // Layout qualifiers can be used for uniform and shader storage blocks,
+ // but not for non-block uniform declarations.
+ if (IsShaderIoBlock(type.getQualifier()))
+ {
+ return;
+ }
+
+ const TInterfaceBlock *interfaceBlock = type.getInterfaceBlock();
+ TInfoSinkBase &out = objSink();
+
+ out << "layout(";
+
+ switch (interfaceBlock->blockStorage())
+ {
+ case EbsUnspecified:
+ case EbsShared:
+ // Default block storage is shared.
+ out << "shared";
+ break;
+
+ case EbsPacked:
+ out << "packed";
+ break;
+
+ case EbsStd140:
+ out << "std140";
+ break;
+
+ case EbsStd430:
+ out << "std430";
+ break;
+
+ default:
+ UNREACHABLE();
+ break;
+ }
+
+ if (interfaceBlock->blockBinding() >= 0)
+ {
+ out << ", ";
+ out << "binding = " << interfaceBlock->blockBinding();
+ }
+
+ out << ") ";
+}
+
+const char *getVariableInterpolation(TQualifier qualifier)
+{
+ switch (qualifier)
+ {
+ case EvqSmoothOut:
+ return "smooth out ";
+ case EvqFlatOut:
+ return "flat out ";
+ case EvqNoPerspectiveOut:
+ return "noperspective out ";
+ case EvqCentroidOut:
+ return "centroid out ";
+ case EvqSmoothIn:
+ return "smooth in ";
+ case EvqFlatIn:
+ return "flat in ";
+ case EvqNoPerspectiveIn:
+ return "noperspective in ";
+ case EvqCentroidIn:
+ return "centroid in ";
+ default:
+ break;
+ }
+ return nullptr;
+}
+
+void TOutputGLSLBase::declareInterfaceBlock(const TType &type)
+{
+ const TInterfaceBlock *interfaceBlock = type.getInterfaceBlock();
+ TInfoSinkBase &out = objSink();
+
+ out << hashName(interfaceBlock) << "{\n";
+ const TFieldList &fields = interfaceBlock->fields();
+ for (const TField *field : fields)
+ {
+ if (!IsShaderIoBlock(type.getQualifier()) && type.getQualifier() != EvqPatchIn &&
+ type.getQualifier() != EvqPatchOut)
+ {
+ writeFieldLayoutQualifier(field);
+ }
+ out << getMemoryQualifiers(*field->type());
+ if (writeVariablePrecision(field->type()->getPrecision()))
+ out << " ";
+
+ const char *qualifier = getVariableInterpolation(field->type()->getQualifier());
+ if (qualifier != nullptr)
+ out << qualifier;
+
+ out << getTypeName(*field->type()) << " " << hashFieldName(field);
+
+ if (field->type()->isArray())
+ out << ArrayString(*field->type());
+ out << ";\n";
+ }
+ out << "}";
+}
+
+void WriteGeometryShaderLayoutQualifiers(TInfoSinkBase &out,
+ sh::TLayoutPrimitiveType inputPrimitive,
+ int invocations,
+ sh::TLayoutPrimitiveType outputPrimitive,
+ int maxVertices)
+{
+ // Omit 'invocations = 1'
+ if (inputPrimitive != EptUndefined || invocations > 1)
+ {
+ out << "layout (";
+
+ if (inputPrimitive != EptUndefined)
+ {
+ out << getGeometryShaderPrimitiveTypeString(inputPrimitive);
+ }
+
+ if (invocations > 1)
+ {
+ if (inputPrimitive != EptUndefined)
+ {
+ out << ", ";
+ }
+ out << "invocations = " << invocations;
+ }
+ out << ") in;\n";
+ }
+
+ if (outputPrimitive != EptUndefined || maxVertices != -1)
+ {
+ out << "layout (";
+
+ if (outputPrimitive != EptUndefined)
+ {
+ out << getGeometryShaderPrimitiveTypeString(outputPrimitive);
+ }
+
+ if (maxVertices != -1)
+ {
+ if (outputPrimitive != EptUndefined)
+ {
+ out << ", ";
+ }
+ out << "max_vertices = " << maxVertices;
+ }
+ out << ") out;\n";
+ }
+}
+
+void WriteTessControlShaderLayoutQualifiers(TInfoSinkBase &out, int inputVertices)
+{
+ if (inputVertices != 0)
+ {
+ out << "layout (vertices = " << inputVertices << ") out;\n";
+ }
+}
+
+void WriteTessEvaluationShaderLayoutQualifiers(TInfoSinkBase &out,
+ sh::TLayoutTessEvaluationType inputPrimitive,
+ sh::TLayoutTessEvaluationType inputVertexSpacing,
+ sh::TLayoutTessEvaluationType inputOrdering,
+ sh::TLayoutTessEvaluationType inputPoint)
+{
+ if (inputPrimitive != EtetUndefined)
+ {
+ out << "layout (";
+ out << getTessEvaluationShaderTypeString(inputPrimitive);
+ if (inputVertexSpacing != EtetUndefined)
+ {
+ out << ", " << getTessEvaluationShaderTypeString(inputVertexSpacing);
+ }
+ if (inputOrdering != EtetUndefined)
+ {
+ out << ", " << getTessEvaluationShaderTypeString(inputOrdering);
+ }
+ if (inputPoint != EtetUndefined)
+ {
+ out << ", " << getTessEvaluationShaderTypeString(inputPoint);
+ }
+ out << ") in;\n";
+ }
+}
+
+// If SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS is enabled, layout qualifiers are spilled whenever
+// variables with specified layout qualifiers are copied. Additional checks are needed against the
+// type and storage qualifier of the variable to verify that layout qualifiers have to be outputted.
+// TODO (mradev): Fix layout qualifier spilling in ScalarizeVecAndMatConstructorArgs and remove
+// NeedsToWriteLayoutQualifier.
+bool NeedsToWriteLayoutQualifier(const TType &type)
+{
+ if (type.getBasicType() == EbtInterfaceBlock)
+ {
+ return true;
+ }
+
+ const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier();
+
+ if ((type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn ||
+ IsVarying(type.getQualifier())) &&
+ layoutQualifier.location >= 0)
+ {
+ return true;
+ }
+
+ if (type.getQualifier() == EvqFragmentOut && layoutQualifier.yuv == true)
+ {
+ return true;
+ }
+
+ if (IsOpaqueType(type.getBasicType()) && layoutQualifier.binding != -1)
+ {
+ return true;
+ }
+
+ if (IsImage(type.getBasicType()) && layoutQualifier.imageInternalFormat != EiifUnspecified)
+ {
+ return true;
+ }
+ return false;
+}
+
+} // namespace sh