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Diffstat (limited to 'gfx/angle/checkout/src/compiler/translator/PoolAlloc.h')
-rw-r--r-- | gfx/angle/checkout/src/compiler/translator/PoolAlloc.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/PoolAlloc.h b/gfx/angle/checkout/src/compiler/translator/PoolAlloc.h new file mode 100644 index 0000000000..98f549b179 --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/PoolAlloc.h @@ -0,0 +1,102 @@ +// +// Copyright 2002 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_POOLALLOC_H_ +#define COMPILER_TRANSLATOR_POOLALLOC_H_ + +// +// This header defines the pool_allocator class that allows STL containers +// to use the angle::PoolAllocator class by using the pool_allocator +// class as the allocator (second) template argument. +// +// It also defines functions for managing the GlobalPoolAllocator used by the compiler. +// + +#include <stddef.h> +#include <string.h> +#include <vector> + +#include "common/PoolAlloc.h" + +// +// There could potentially be many pools with pops happening at +// different times. But a simple use is to have a global pop +// with everyone using the same global allocator. +// +extern angle::PoolAllocator *GetGlobalPoolAllocator(); +extern void SetGlobalPoolAllocator(angle::PoolAllocator *poolAllocator); + +// +// This STL compatible allocator is intended to be used as the allocator +// parameter to templatized STL containers, like vector and map. +// +// It will use the pools for allocation, and not +// do any deallocation, but will still do destruction. +// +template <class T> +class pool_allocator +{ + public: + typedef size_t size_type; + typedef ptrdiff_t difference_type; + typedef T *pointer; + typedef const T *const_pointer; + typedef T &reference; + typedef const T &const_reference; + typedef T value_type; + + template <class Other> + struct rebind + { + typedef pool_allocator<Other> other; + }; + pointer address(reference x) const { return &x; } + const_pointer address(const_reference x) const { return &x; } + + pool_allocator() {} + + template <class Other> + pool_allocator(const pool_allocator<Other> &p) + {} + + template <class Other> + pool_allocator<T> &operator=(const pool_allocator<Other> &p) + { + return *this; + } + +#if defined(__SUNPRO_CC) && !defined(_RWSTD_ALLOCATOR) + // libCStd on some platforms have a different allocate/deallocate interface. + // Caller pre-bakes sizeof(T) into 'n' which is the number of bytes to be + // allocated, not the number of elements. + void *allocate(size_type n) { return getAllocator().allocate(n); } + void *allocate(size_type n, const void *) { return getAllocator().allocate(n); } + void deallocate(void *, size_type) {} +#else + pointer allocate(size_type n) + { + return static_cast<pointer>(getAllocator().allocate(n * sizeof(T))); + } + pointer allocate(size_type n, const void *) + { + return static_cast<pointer>(getAllocator().allocate(n * sizeof(T))); + } + void deallocate(pointer, size_type) {} +#endif // _RWSTD_ALLOCATOR + + void construct(pointer p, const T &val) { new ((void *)p) T(val); } + void destroy(pointer p) { p->T::~T(); } + + bool operator==(const pool_allocator &rhs) const { return true; } + bool operator!=(const pool_allocator &rhs) const { return false; } + + size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); } + size_type max_size(int size) const { return static_cast<size_type>(-1) / size; } + + angle::PoolAllocator &getAllocator() const { return *GetGlobalPoolAllocator(); } +}; + +#endif // COMPILER_TRANSLATOR_POOLALLOC_H_ |