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diff --git a/gfx/angle/checkout/src/libANGLE/Fence.h b/gfx/angle/checkout/src/libANGLE/Fence.h
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+++ b/gfx/angle/checkout/src/libANGLE/Fence.h
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+//
+// Copyright 2002 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Fence.h: Defines the gl::FenceNV and gl::Sync classes, which support the GL_NV_fence
+// extension and GLES3 sync objects.
+
+#ifndef LIBANGLE_FENCE_H_
+#define LIBANGLE_FENCE_H_
+
+#include "libANGLE/Debug.h"
+#include "libANGLE/Error.h"
+#include "libANGLE/RefCountObject.h"
+
+#include "common/angleutils.h"
+
+namespace rx
+{
+class GLImplFactory;
+class FenceNVImpl;
+class SyncImpl;
+} // namespace rx
+
+namespace gl
+{
+
+class FenceNV final : angle::NonCopyable
+{
+ public:
+ explicit FenceNV(rx::GLImplFactory *factory);
+ virtual ~FenceNV();
+
+ void onDestroy(const gl::Context *context);
+ angle::Result set(const Context *context, GLenum condition);
+ angle::Result test(const Context *context, GLboolean *outResult);
+ angle::Result finish(const Context *context);
+
+ bool isSet() const { return mIsSet; }
+ GLboolean getStatus() const { return mStatus; }
+ GLenum getCondition() const { return mCondition; }
+
+ private:
+ rx::FenceNVImpl *mFence;
+
+ bool mIsSet;
+
+ GLboolean mStatus;
+ GLenum mCondition;
+};
+
+class Sync final : public RefCountObject<GLuint>, public LabeledObject
+{
+ public:
+ Sync(rx::GLImplFactory *factory, GLuint id);
+ ~Sync() override;
+
+ void onDestroy(const Context *context) override;
+
+ void setLabel(const Context *context, const std::string &label) override;
+ const std::string &getLabel() const override;
+
+ angle::Result set(const Context *context, GLenum condition, GLbitfield flags);
+ angle::Result clientWait(const Context *context,
+ GLbitfield flags,
+ GLuint64 timeout,
+ GLenum *outResult);
+ angle::Result serverWait(const Context *context, GLbitfield flags, GLuint64 timeout);
+ angle::Result getStatus(const Context *context, GLint *outResult) const;
+
+ GLenum getCondition() const { return mCondition; }
+ GLbitfield getFlags() const { return mFlags; }
+
+ rx::SyncImpl *getImplementation() const { return mFence; }
+
+ private:
+ rx::SyncImpl *mFence;
+
+ std::string mLabel;
+
+ GLenum mCondition;
+ GLbitfield mFlags;
+};
+
+} // namespace gl
+
+#endif // LIBANGLE_FENCE_H_