diff options
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/Thread.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/Thread.cpp | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/Thread.cpp b/gfx/angle/checkout/src/libANGLE/Thread.cpp new file mode 100644 index 0000000000..6726a45438 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/Thread.cpp @@ -0,0 +1,146 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Thread.cpp : Defines the Thread class which represents a global EGL thread. + +#include "libANGLE/Thread.h" + +#include "libANGLE/Context.h" +#include "libANGLE/Debug.h" +#include "libANGLE/Error.h" + +namespace angle +{ +bool gUseAndroidOpenGLTlsSlot; +} // namespace angle + +namespace egl +{ +namespace +{ +Debug *sDebug = nullptr; +} // namespace + +Thread::Thread() + : mLabel(nullptr), + mError(EGL_SUCCESS), + mAPI(EGL_OPENGL_ES_API), + mContext(static_cast<gl::Context *>(EGL_NO_CONTEXT)) +{} + +void Thread::setLabel(EGLLabelKHR label) +{ + mLabel = label; +} + +EGLLabelKHR Thread::getLabel() const +{ + return mLabel; +} + +void Thread::setSuccess() +{ + mError = EGL_SUCCESS; +} + +void Thread::setError(EGLint error, + const char *command, + const LabeledObject *object, + const char *message) +{ + mError = error; + if (error != EGL_SUCCESS && message) + { + EnsureDebugAllocated(); + sDebug->insertMessage(error, command, ErrorCodeToMessageType(error), getLabel(), + object ? object->getLabel() : nullptr, message); + } +} + +void Thread::setError(const Error &error, const char *command, const LabeledObject *object) +{ + mError = error.getCode(); + if (error.isError() && !error.getMessage().empty()) + { + EnsureDebugAllocated(); + sDebug->insertMessage(error.getCode(), command, ErrorCodeToMessageType(error.getCode()), + getLabel(), object ? object->getLabel() : nullptr, + error.getMessage()); + } +} + +EGLint Thread::getError() const +{ + return mError; +} + +void Thread::setAPI(EGLenum api) +{ + mAPI = api; +} + +EGLenum Thread::getAPI() const +{ + return mAPI; +} + +void Thread::setCurrent(gl::Context *context) +{ + mContext = context; +} + +Surface *Thread::getCurrentDrawSurface() const +{ + if (mContext) + { + return mContext->getCurrentDrawSurface(); + } + return nullptr; +} + +Surface *Thread::getCurrentReadSurface() const +{ + if (mContext) + { + return mContext->getCurrentReadSurface(); + } + return nullptr; +} + +gl::Context *Thread::getContext() const +{ + return mContext; +} + +Display *Thread::getDisplay() const +{ + if (mContext) + { + return mContext->getDisplay(); + } + return nullptr; +} + +void EnsureDebugAllocated() +{ + // All EGL calls use a global lock, this is thread safe + if (sDebug == nullptr) + { + sDebug = new Debug(); + } +} + +void DeallocateDebug() +{ + SafeDelete(sDebug); +} + +Debug *GetDebug() +{ + EnsureDebugAllocated(); + return sDebug; +} +} // namespace egl |