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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef LIBANGLE_TRANSFORM_FEEDBACK_H_
+#define LIBANGLE_TRANSFORM_FEEDBACK_H_
+
+#include "libANGLE/RefCountObject.h"
+
+#include "common/PackedEnums.h"
+#include "common/angleutils.h"
+#include "libANGLE/Debug.h"
+
+#include "angle_gl.h"
+
+namespace rx
+{
+class GLImplFactory;
+class TransformFeedbackImpl;
+class TransformFeedbackGL;
+} // namespace rx
+
+namespace gl
+{
+class Buffer;
+struct Caps;
+class Context;
+class Program;
+
+class TransformFeedbackState final : angle::NonCopyable
+{
+ public:
+ TransformFeedbackState(size_t maxIndexedBuffers);
+ ~TransformFeedbackState();
+
+ const OffsetBindingPointer<Buffer> &getIndexedBuffer(size_t idx) const;
+ const std::vector<OffsetBindingPointer<Buffer>> &getIndexedBuffers() const;
+ const Program *getBoundProgram() const { return mProgram; }
+ GLsizeiptr getVerticesDrawn() const { return mVerticesDrawn; }
+ GLsizeiptr getPrimitivesDrawn() const;
+
+ private:
+ friend class TransformFeedback;
+
+ std::string mLabel;
+
+ bool mActive;
+ PrimitiveMode mPrimitiveMode;
+ bool mPaused;
+ GLsizeiptr mVerticesDrawn;
+ GLsizeiptr mVertexCapacity;
+
+ Program *mProgram;
+
+ std::vector<OffsetBindingPointer<Buffer>> mIndexedBuffers;
+};
+
+class TransformFeedback final : public RefCountObject<TransformFeedbackID>, public LabeledObject
+{
+ public:
+ TransformFeedback(rx::GLImplFactory *implFactory, TransformFeedbackID id, const Caps &caps);
+ ~TransformFeedback() override;
+ void onDestroy(const Context *context) override;
+
+ void setLabel(const Context *context, const std::string &label) override;
+ const std::string &getLabel() const override;
+
+ angle::Result begin(const Context *context, PrimitiveMode primitiveMode, Program *program);
+ angle::Result end(const Context *context);
+ angle::Result pause(const Context *context);
+ angle::Result resume(const Context *context);
+
+ bool isActive() const { return mState.mActive; }
+
+ bool isPaused() const;
+ PrimitiveMode getPrimitiveMode() const;
+ // Validates that the vertices produced by a draw call will fit in the bound transform feedback
+ // buffers.
+ bool checkBufferSpaceForDraw(GLsizei count, GLsizei primcount) const;
+ // This must be called after each draw call when transform feedback is enabled to keep track of
+ // how many vertices have been written to the buffers. This information is needed by
+ // checkBufferSpaceForDraw because each draw call appends vertices to the buffers starting just
+ // after the last vertex of the previous draw call.
+ void onVerticesDrawn(const Context *context, GLsizei count, GLsizei primcount);
+
+ bool hasBoundProgram(ShaderProgramID program) const;
+
+ angle::Result bindIndexedBuffer(const Context *context,
+ size_t index,
+ Buffer *buffer,
+ size_t offset,
+ size_t size);
+ const OffsetBindingPointer<Buffer> &getIndexedBuffer(size_t index) const;
+ size_t getIndexedBufferCount() const;
+ const std::vector<OffsetBindingPointer<Buffer>> &getIndexedBuffers() const;
+
+ GLsizeiptr getVerticesDrawn() const { return mState.getVerticesDrawn(); }
+ GLsizeiptr getPrimitivesDrawn() const { return mState.getPrimitivesDrawn(); }
+
+ // Returns true if any buffer bound to this object is also bound to another target.
+ bool buffersBoundForOtherUse() const;
+
+ angle::Result detachBuffer(const Context *context, BufferID bufferID);
+
+ rx::TransformFeedbackImpl *getImplementation() const;
+
+ void onBindingChanged(const Context *context, bool bound);
+
+ private:
+ void bindProgram(const Context *context, Program *program);
+
+ TransformFeedbackState mState;
+ rx::TransformFeedbackImpl *mImplementation;
+};
+
+} // namespace gl
+
+#endif // LIBANGLE_TRANSFORM_FEEDBACK_H_