diff options
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/EGLReusableSync.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/EGLReusableSync.cpp | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/EGLReusableSync.cpp b/gfx/angle/checkout/src/libANGLE/renderer/EGLReusableSync.cpp new file mode 100644 index 0000000000..8441b028da --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/EGLReusableSync.cpp @@ -0,0 +1,116 @@ +// +// Copyright 2020 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// EGLReusableSync.cpp: Implements the egl::ReusableSync class. + +#include "libANGLE/renderer/EGLReusableSync.h" + +#include "libANGLE/Context.h" +#include "libANGLE/renderer/ContextImpl.h" + +namespace rx +{ + +ReusableSync::ReusableSync(const egl::AttributeMap &attribs) + : EGLSyncImpl(), mStatus(EGL_UNSIGNALED) +{} + +void ReusableSync::onDestroy(const egl::Display *display) {} + +ReusableSync::~ReusableSync() +{ + // Release any waiting thread. + mCondVar.notify_all(); +} + +egl::Error ReusableSync::initialize(const egl::Display *display, + const gl::Context *context, + EGLenum type) +{ + return egl::NoError(); +} + +egl::Error ReusableSync::clientWait(const egl::Display *display, + const gl::Context *context, + EGLint flags, + EGLTime timeout, + EGLint *outResult) +{ + if (mStatus == EGL_SIGNALED) + { + *outResult = EGL_CONDITION_SATISFIED_KHR; + return egl::NoError(); + } + if (((flags & EGL_SYNC_FLUSH_COMMANDS_BIT) != 0) && (context != nullptr)) + { + angle::Result result = context->getImplementation()->flush(context); + if (result != angle::Result::Continue) + { + return ResultToEGL(result); + } + } + if (timeout == 0) + { + *outResult = EGL_TIMEOUT_EXPIRED_KHR; + return egl::NoError(); + } + + using NanoSeconds = std::chrono::duration<int64_t, std::nano>; + NanoSeconds duration = (timeout == EGL_FOREVER) ? NanoSeconds::max() : NanoSeconds(timeout); + std::cv_status waitStatus = std::cv_status::no_timeout; + mMutex.lock(); + waitStatus = mCondVar.wait_for(mMutex, duration); + mMutex.unlock(); + + switch (waitStatus) + { + case std::cv_status::no_timeout: // Signaled. + *outResult = EGL_CONDITION_SATISFIED_KHR; + break; + case std::cv_status::timeout: // Timed-out. + *outResult = EGL_TIMEOUT_EXPIRED_KHR; + break; + default: + break; + } + return egl::NoError(); +} + +egl::Error ReusableSync::serverWait(const egl::Display *display, + const gl::Context *context, + EGLint flags) +{ + // Does not support server wait. + return egl::EglBadMatch(); +} + +egl::Error ReusableSync::signal(const egl::Display *display, + const gl::Context *context, + EGLint mode) +{ + if (mode == EGL_SIGNALED) + { + if (mStatus == EGL_UNSIGNALED) + { + // Release all threads. + mCondVar.notify_all(); + } + mStatus = EGL_SIGNALED; + } + else + { + mStatus = EGL_UNSIGNALED; + } + return egl::NoError(); +} + +egl::Error ReusableSync::getStatus(const egl::Display *display, EGLint *outStatus) +{ + *outStatus = mStatus; + return egl::NoError(); +} + +} // namespace rx |