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Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h new file mode 100644 index 0000000000..29c0ddd725 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h @@ -0,0 +1,176 @@ +// +// Copyright 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// DisplayD3D.h: D3D implementation of egl::Display + +#ifndef LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_ +#define LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_ + +#include "libANGLE/Device.h" +#include "libANGLE/renderer/DisplayImpl.h" + +#include "libANGLE/renderer/d3d/RendererD3D.h" + +namespace rx +{ +class ShareGroupD3D : public ShareGroupImpl +{}; + +class DisplayD3D : public DisplayImpl, public d3d::Context +{ + public: + DisplayD3D(const egl::DisplayState &state); + + egl::Error initialize(egl::Display *display) override; + void terminate() override; + + // Surface creation + SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, + EGLNativeWindowType window, + const egl::AttributeMap &attribs) override; + SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, + const egl::AttributeMap &attribs) override; + SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, + EGLenum buftype, + EGLClientBuffer clientBuffer, + const egl::AttributeMap &attribs) override; + SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, + NativePixmapType nativePixmap, + const egl::AttributeMap &attribs) override; + + ImageImpl *createImage(const egl::ImageState &state, + const gl::Context *context, + EGLenum target, + const egl::AttributeMap &attribs) override; + + ContextImpl *createContext(const gl::State &state, + gl::ErrorSet *errorSet, + const egl::Config *configuration, + const gl::Context *shareContext, + const egl::AttributeMap &attribs) override; + + StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, + const egl::AttributeMap &attribs) override; + + ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context, + EGLenum target, + EGLClientBuffer buffer, + const egl::AttributeMap &attribs) override; + + ShareGroupImpl *createShareGroup() override; + + egl::Error makeCurrent(egl::Display *display, + egl::Surface *drawSurface, + egl::Surface *readSurface, + gl::Context *context) override; + + egl::ConfigSet generateConfigs() override; + + bool testDeviceLost() override; + egl::Error restoreLostDevice(const egl::Display *display) override; + + bool isValidNativeWindow(EGLNativeWindowType window) const override; + egl::Error validateClientBuffer(const egl::Config *configuration, + EGLenum buftype, + EGLClientBuffer clientBuffer, + const egl::AttributeMap &attribs) const override; + egl::Error validateImageClientBuffer(const gl::Context *context, + EGLenum target, + EGLClientBuffer clientBuffer, + const egl::AttributeMap &attribs) const override; + + DeviceImpl *createDevice() override; + + std::string getRendererDescription() override; + std::string getVendorString() override; + std::string getVersionString() override; + + egl::Error waitClient(const gl::Context *context) override; + egl::Error waitNative(const gl::Context *context, EGLint engine) override; + gl::Version getMaxSupportedESVersion() const override; + gl::Version getMaxConformantESVersion() const override; + + void handleResult(HRESULT hr, + const char *message, + const char *file, + const char *function, + unsigned int line) override; + + const std::string &getStoredErrorString() const { return mStoredErrorString; } + + void populateFeatureList(angle::FeatureList *features) override; + + private: + void generateExtensions(egl::DisplayExtensions *outExtensions) const override; + void generateCaps(egl::Caps *outCaps) const override; + + egl::Display *mDisplay; + + rx::RendererD3D *mRenderer; + std::string mStoredErrorString; +}; + +// Possible reasons RendererD3D initialize can fail +enum D3D11InitError +{ + // The renderer loaded successfully + D3D11_INIT_SUCCESS = 0, + // Failed to load the ANGLE & D3D compiler libraries + D3D11_INIT_COMPILER_ERROR, + // Failed to load a necessary DLL (non-compiler) + D3D11_INIT_MISSING_DEP, + // CreateDevice returned E_INVALIDARG + D3D11_INIT_CREATEDEVICE_INVALIDARG, + // CreateDevice failed with an error other than invalid arg + D3D11_INIT_CREATEDEVICE_ERROR, + // DXGI 1.2 required but not found + D3D11_INIT_INCOMPATIBLE_DXGI, + // Other initialization error + D3D11_INIT_OTHER_ERROR, + // CreateDevice returned E_FAIL + D3D11_INIT_CREATEDEVICE_FAIL, + // CreateDevice returned E_NOTIMPL + D3D11_INIT_CREATEDEVICE_NOTIMPL, + // CreateDevice returned E_OUTOFMEMORY + D3D11_INIT_CREATEDEVICE_OUTOFMEMORY, + // CreateDevice returned DXGI_ERROR_INVALID_CALL + D3D11_INIT_CREATEDEVICE_INVALIDCALL, + // CreateDevice returned DXGI_ERROR_SDK_COMPONENT_MISSING + D3D11_INIT_CREATEDEVICE_COMPONENTMISSING, + // CreateDevice returned DXGI_ERROR_WAS_STILL_DRAWING + D3D11_INIT_CREATEDEVICE_WASSTILLDRAWING, + // CreateDevice returned DXGI_ERROR_NOT_CURRENTLY_AVAILABLE + D3D11_INIT_CREATEDEVICE_NOTAVAILABLE, + // CreateDevice returned DXGI_ERROR_DEVICE_HUNG + D3D11_INIT_CREATEDEVICE_DEVICEHUNG, + // CreateDevice returned NULL + D3D11_INIT_CREATEDEVICE_NULL, + NUM_D3D11_INIT_ERRORS +}; + +enum D3D9InitError +{ + D3D9_INIT_SUCCESS = 0, + // Failed to load the D3D or ANGLE compiler + D3D9_INIT_COMPILER_ERROR, + // Failed to load a necessary DLL + D3D9_INIT_MISSING_DEP, + // Device creation error + D3D9_INIT_CREATE_DEVICE_ERROR, + // System does not meet minimum shader spec + D3D9_INIT_UNSUPPORTED_VERSION, + // System does not support stretchrect from textures + D3D9_INIT_UNSUPPORTED_STRETCHRECT, + // A call returned out of memory or device lost + D3D9_INIT_OUT_OF_MEMORY, + // Other unspecified error + D3D9_INIT_OTHER_ERROR, + NUM_D3D9_INIT_ERRORS +}; + +} // namespace rx + +#endif // LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_ |