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Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/SamplerD3D.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/SamplerD3D.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/SamplerD3D.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/SamplerD3D.h new file mode 100644 index 0000000000..ad4b15a4ab --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/SamplerD3D.h @@ -0,0 +1,33 @@ +// +// Copyright 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// SamplerD3D.h: Defines the rx::SamplerD3D class, an implementation of SamplerImpl. + +#ifndef LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ +#define LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ + +#include "libANGLE/renderer/SamplerImpl.h" + +namespace rx +{ + +class SamplerD3D : public SamplerImpl +{ + public: + SamplerD3D(const gl::SamplerState &state) : SamplerImpl(state) {} + ~SamplerD3D() override {} + + angle::Result syncState(const gl::Context *context, const bool dirtyBits) override; +}; + +inline angle::Result SamplerD3D::syncState(const gl::Context *context, const bool dirtyBits) +{ + return angle::Result::Continue; +} + +} // namespace rx + +#endif // LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ |