diff options
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationEGL.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/validationEGL.cpp | 5834 |
1 files changed, 5834 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationEGL.cpp b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp new file mode 100644 index 0000000000..15d01d8175 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp @@ -0,0 +1,5834 @@ +// +// Copyright 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// validationEGL.cpp: Validation functions for generic EGL entry point parameters + +#include "libANGLE/validationEGL_autogen.h" + +#include "common/utilities.h" +#include "libANGLE/Config.h" +#include "libANGLE/Context.h" +#include "libANGLE/Device.h" +#include "libANGLE/Display.h" +#include "libANGLE/EGLSync.h" +#include "libANGLE/Image.h" +#include "libANGLE/Stream.h" +#include "libANGLE/Surface.h" +#include "libANGLE/Texture.h" +#include "libANGLE/Thread.h" +#include "libANGLE/formatutils.h" + +#include <EGL/eglext.h> + +namespace egl +{ +namespace +{ +size_t GetMaximumMipLevel(const gl::Context *context, gl::TextureType type) +{ + const gl::Caps &caps = context->getCaps(); + + int maxDimension = 0; + switch (type) + { + case gl::TextureType::_2D: + case gl::TextureType::_2DArray: + case gl::TextureType::_2DMultisample: + maxDimension = caps.max2DTextureSize; + break; + case gl::TextureType::Rectangle: + maxDimension = caps.maxRectangleTextureSize; + break; + case gl::TextureType::CubeMap: + maxDimension = caps.maxCubeMapTextureSize; + break; + case gl::TextureType::_3D: + maxDimension = caps.max3DTextureSize; + break; + + default: + UNREACHABLE(); + } + + return gl::log2(maxDimension); +} + +bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture) +{ + size_t maxMip = GetMaximumMipLevel(context, texture->getType()); + for (size_t level = 1; level < maxMip; level++) + { + if (texture->getType() == gl::TextureType::CubeMap) + { + for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets()) + { + if (texture->getFormat(face, level).valid()) + { + return true; + } + } + } + else + { + if (texture->getFormat(gl::NonCubeTextureTypeToTarget(texture->getType()), level) + .valid()) + { + return true; + } + } + } + + return false; +} + +bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture) +{ + ASSERT(texture->getType() == gl::TextureType::CubeMap); + for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets()) + { + if (!texture->getFormat(face, 0).valid()) + { + return true; + } + } + + return false; +} + +bool ValidateStreamAttribute(const ValidationContext *val, + const EGLAttrib attribute, + const EGLAttrib value, + const DisplayExtensions &extensions) +{ + switch (attribute) + { + case EGL_STREAM_STATE_KHR: + case EGL_PRODUCER_FRAME_KHR: + case EGL_CONSUMER_FRAME_KHR: + val->setError(EGL_BAD_ACCESS, "Attempt to initialize readonly parameter"); + return false; + case EGL_CONSUMER_LATENCY_USEC_KHR: + // Technically not in spec but a latency < 0 makes no sense so we check it + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER, "Latency must be positive"); + return false; + } + break; + case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: + if (!extensions.streamConsumerGLTexture) + { + val->setError(EGL_BAD_ATTRIBUTE, "Consumer GL extension not enabled"); + return false; + } + // Again not in spec but it should be positive anyways + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER, "Timeout must be positive"); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid stream attribute"); + return false; + } + return true; +} + +bool ValidateCreateImageMipLevelCommon(const ValidationContext *val, + const gl::Context *context, + const gl::Texture *texture, + EGLAttrib level) +{ + // Note that the spec EGL_create_image spec does not explicitly specify an error + // when the level is outside the base/max level range, but it does mention that the + // level "must be a part of the complete texture object <buffer>". It can be argued + // that out-of-range levels are not a part of the complete texture. + const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); + if (level > 0 && + (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel || + static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel())) + { + val->setError(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero."); + return false; + } + + if (level == 0 && !texture->isMipmapComplete() && + TextureHasNonZeroMipLevelsSpecified(context, texture)) + { + val->setError(EGL_BAD_PARAMETER, + "if level is zero and the texture is incomplete, it must " + "have no mip levels specified except zero."); + return false; + } + + return true; +} + +bool ValidateConfigAttribute(const ValidationContext *val, + const Display *display, + EGLAttrib attribute) +{ + switch (attribute) + { + case EGL_BUFFER_SIZE: + case EGL_ALPHA_SIZE: + case EGL_BLUE_SIZE: + case EGL_GREEN_SIZE: + case EGL_RED_SIZE: + case EGL_DEPTH_SIZE: + case EGL_STENCIL_SIZE: + case EGL_CONFIG_CAVEAT: + case EGL_CONFIG_ID: + case EGL_LEVEL: + case EGL_NATIVE_RENDERABLE: + case EGL_NATIVE_VISUAL_ID: + case EGL_NATIVE_VISUAL_TYPE: + case EGL_SAMPLES: + case EGL_SAMPLE_BUFFERS: + case EGL_SURFACE_TYPE: + case EGL_TRANSPARENT_TYPE: + case EGL_TRANSPARENT_BLUE_VALUE: + case EGL_TRANSPARENT_GREEN_VALUE: + case EGL_TRANSPARENT_RED_VALUE: + case EGL_BIND_TO_TEXTURE_RGB: + case EGL_BIND_TO_TEXTURE_RGBA: + case EGL_MIN_SWAP_INTERVAL: + case EGL_MAX_SWAP_INTERVAL: + case EGL_LUMINANCE_SIZE: + case EGL_ALPHA_MASK_SIZE: + case EGL_COLOR_BUFFER_TYPE: + case EGL_RENDERABLE_TYPE: + case EGL_MATCH_NATIVE_PIXMAP: + case EGL_CONFORMANT: + case EGL_MAX_PBUFFER_WIDTH: + case EGL_MAX_PBUFFER_HEIGHT: + case EGL_MAX_PBUFFER_PIXELS: + break; + + case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE: + if (!display->getExtensions().surfaceOrientation) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_surface_orientation is not enabled."); + return false; + } + break; + + case EGL_COLOR_COMPONENT_TYPE_EXT: + if (!display->getExtensions().pixelFormatFloat) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_EXT_pixel_format_float is not enabled."); + return false; + } + break; + + case EGL_RECORDABLE_ANDROID: + if (!display->getExtensions().recordable) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANDROID_recordable is not enabled."); + return false; + } + break; + + case EGL_FRAMEBUFFER_TARGET_ANDROID: + if (!display->getExtensions().framebufferTargetANDROID) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANDROID_framebuffer_target is not enabled."); + return false; + } + break; + + case EGL_BIND_TO_TEXTURE_TARGET_ANGLE: + if (!display->getExtensions().iosurfaceClientBuffer) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_iosurface_client_buffer is not enabled."); + return false; + } + break; + + case EGL_Y_INVERTED_NOK: + if (!display->getExtensions().textureFromPixmapNOK) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Unknown attribute."); + return false; + } + + return true; +} + +bool ValidateConfigAttributeValue(const ValidationContext *val, + const Display *display, + EGLAttrib attribute, + EGLAttrib value) +{ + switch (attribute) + { + + case EGL_BIND_TO_TEXTURE_RGB: + case EGL_BIND_TO_TEXTURE_RGBA: + switch (value) + { + case EGL_DONT_CARE: + case EGL_TRUE: + case EGL_FALSE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "EGL_bind_to_texture invalid attribute: 0x%X", + static_cast<uint32_t>(value)); + return false; + } + break; + + case EGL_COLOR_BUFFER_TYPE: + switch (value) + { + case EGL_RGB_BUFFER: + case EGL_LUMINANCE_BUFFER: + // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage + case EGL_DONT_CARE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_color_buffer_type invalid attribute: 0x%X", + static_cast<uint32_t>(value)); + return false; + } + break; + + case EGL_NATIVE_RENDERABLE: + switch (value) + { + case EGL_DONT_CARE: + case EGL_TRUE: + case EGL_FALSE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_native_renderable invalid attribute: 0x%X", + static_cast<uint32_t>(value)); + return false; + } + break; + + case EGL_TRANSPARENT_TYPE: + switch (value) + { + case EGL_NONE: + case EGL_TRANSPARENT_RGB: + // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage + case EGL_DONT_CARE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "EGL_transparent_type invalid attribute: 0x%X", + static_cast<uint32_t>(value)); + return false; + } + break; + + case EGL_RECORDABLE_ANDROID: + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + case EGL_DONT_CARE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_RECORDABLE_ANDROID invalid attribute: 0x%X", + static_cast<uint32_t>(value)); + return false; + } + break; + + case EGL_COLOR_COMPONENT_TYPE_EXT: + switch (value) + { + case EGL_COLOR_COMPONENT_TYPE_FIXED_EXT: + case EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT: + case EGL_DONT_CARE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_COLOR_COMPONENT_TYPE_EXT invalid attribute: 0x%X", + static_cast<uint32_t>(value)); + return false; + } + break; + + default: + break; + } + + return true; +} + +bool ValidateConfigAttributes(const ValidationContext *val, + const Display *display, + const AttributeMap &attributes) +{ + for (const auto &attrib : attributes) + { + ANGLE_VALIDATION_TRY(ValidateConfigAttribute(val, display, attrib.first)); + ANGLE_VALIDATION_TRY( + ValidateConfigAttributeValue(val, display, attrib.first, attrib.second)); + } + + return true; +} + +bool ValidateColorspaceAttribute(const ValidationContext *val, + const DisplayExtensions &displayExtensions, + EGLAttrib colorSpace) +{ + switch (colorSpace) + { + case EGL_GL_COLORSPACE_SRGB: + break; + case EGL_GL_COLORSPACE_LINEAR: + break; + case EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT: + if (!displayExtensions.glColorspaceDisplayP3Linear) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EXT_gl_colorspace_display_p3_linear is not available."); + return false; + } + break; + case EGL_GL_COLORSPACE_DISPLAY_P3_EXT: + if (!displayExtensions.glColorspaceDisplayP3) + { + val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_display_p3 is not available."); + return false; + } + break; + case EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT: + if (!displayExtensions.glColorspaceDisplayP3Passthrough) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_EXT_gl_colorspace_display_p3_passthrough is not available."); + return false; + } + break; + case EGL_GL_COLORSPACE_SCRGB_EXT: + if (!displayExtensions.glColorspaceScrgb) + { + val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_scrgb is not available."); + return false; + } + break; + case EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT: + if (!displayExtensions.glColorspaceScrgbLinear) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EXT_gl_colorspace_scrgb_linear is not available."); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + return true; +} +bool ValidatePlatformType(const ValidationContext *val, + const ClientExtensions &clientExtensions, + EGLAttrib platformType) +{ + switch (platformType) + { + case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: + break; + + case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: + case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: + if (!clientExtensions.platformANGLED3D) + { + val->setError(EGL_BAD_ATTRIBUTE, "Direct3D platform is unsupported."); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: + case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: + if (!clientExtensions.platformANGLEOpenGL) + { + val->setError(EGL_BAD_ATTRIBUTE, "OpenGL platform is unsupported."); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE: + if (!clientExtensions.platformANGLENULL) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Display type EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE " + "requires EGL_ANGLE_platform_angle_null."); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE: + if (!clientExtensions.platformANGLEVulkan) + { + val->setError(EGL_BAD_ATTRIBUTE, "Vulkan platform is unsupported."); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE: + if (!clientExtensions.platformANGLEMetal) + { + val->setError(EGL_BAD_ATTRIBUTE, "Metal platform is unsupported."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Unknown platform type."); + return false; + } + + return true; +} + +bool ValidateGetPlatformDisplayCommon(const ValidationContext *val, + EGLenum platform, + const void *native_display, + const AttributeMap &attribMap) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + + switch (platform) + { + case EGL_PLATFORM_ANGLE_ANGLE: + if (!clientExtensions.platformANGLE) + { + val->setError(EGL_BAD_PARAMETER, "Platform ANGLE extension is not active"); + return false; + } + break; + case EGL_PLATFORM_DEVICE_EXT: + if (!clientExtensions.platformDevice) + { + val->setError(EGL_BAD_PARAMETER, "Platform Device extension is not active"); + return false; + } + break; + default: + val->setError(EGL_BAD_CONFIG, "Bad platform type."); + return false; + } + + if (platform == EGL_PLATFORM_ANGLE_ANGLE) + { + EGLAttrib platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE; + bool enableAutoTrimSpecified = false; + bool enableD3D11on12 = false; + bool presentPathSpecified = false; + bool luidSpecified = false; + + Optional<EGLAttrib> majorVersion; + Optional<EGLAttrib> minorVersion; + Optional<EGLAttrib> deviceType; + Optional<EGLAttrib> eglHandle; + + for (const auto &curAttrib : attribMap) + { + const EGLAttrib value = curAttrib.second; + + switch (curAttrib.first) + { + case EGL_PLATFORM_ANGLE_TYPE_ANGLE: + { + ANGLE_VALIDATION_TRY(ValidatePlatformType(val, clientExtensions, value)); + platformType = value; + break; + } + + case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE: + if (value != EGL_DONT_CARE) + { + majorVersion = value; + } + break; + + case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE: + if (value != EGL_DONT_CARE) + { + minorVersion = value; + } + break; + + case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE: + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid automatic trim attribute"); + return false; + } + enableAutoTrimSpecified = true; + break; + + case EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE: + if (!clientExtensions.platformANGLED3D || + !clientExtensions.platformANGLED3D11ON12) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE extension not active."); + return false; + } + + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid D3D11on12 attribute"); + return false; + } + enableD3D11on12 = true; + break; + + case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE: + if (!clientExtensions.experimentalPresentPath) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_experimental_present_path extension not active"); + return false; + } + + switch (value) + { + case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE: + case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE"); + return false; + } + presentPathSpecified = true; + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE: + switch (value) + { + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE: + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: + if (!clientExtensions.platformANGLED3D) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_platform_angle_d3d is not supported"); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE: + if (!clientExtensions.platformANGLEDeviceTypeEGLANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_platform_angle_device_type_" + "egl_angle is not supported"); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE: + if (!clientExtensions.platformANGLEDeviceTypeSwiftShader) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_platform_angle_device_type_" + "swiftshader is not supported"); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, + "Invalid value for " + "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE " + "attrib"); + return false; + } + deviceType = value; + break; + + case EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE: + if (!clientExtensions.platformANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_platform_angle extension not active"); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE && value != EGL_DONT_CARE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE " + "must be EGL_TRUE, EGL_FALSE, or " + "EGL_DONT_CARE."); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE: + if (value != EGL_DONT_CARE) + { + eglHandle = value; + } + break; + + case EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE: + if (!clientExtensions.platformANGLEContextVirtualization) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_platform_angle_context_" + "virtualization extension not active"); + return false; + } + + switch (value) + { + case EGL_DONT_CARE: + case EGL_FALSE: + case EGL_TRUE: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, + "Invalid value for " + "EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_" + "ANGLE attrib"); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE: + case EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE: + luidSpecified = true; + break; + case EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_EAGL_ANGLE: + // The property does not have an effect if it's not active, so do not check + // for non-support. + switch (value) + { + case EGL_FALSE: + case EGL_TRUE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "Invalid value for " + "EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_" + "EAGL_ANGLE attrib"); + return false; + } + break; + case EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_CGL_ANGLE: + // The property does not have an effect if it's not active, so do not check + // for non-support. + switch (value) + { + case EGL_FALSE: + case EGL_TRUE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "Invalid value for " + "EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_" + "CGL_ANGLE attrib"); + return false; + } + break; + default: + break; + } + } + + if (!majorVersion.valid() && minorVersion.valid()) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Must specify major version if you specify a minor version."); + return false; + } + + if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a " + "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); + return false; + } + + if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE " + "requires a device type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); + return false; + } + + if (enableD3D11on12) + { + if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE " + "requires a platform type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); + return false; + } + + if (deviceType.valid() && deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE && + deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE requires a device " + "type of EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE " + "or EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE"); + return false; + } + } + + if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a " + "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); + return false; + } + + if (luidSpecified) + { + if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE and " + "EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE " + "require a platform type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."); + return false; + } + + if (attribMap.get(EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE, 0) == 0 && + attribMap.get(EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE, 0) == 0) + { + val->setError(EGL_BAD_ATTRIBUTE, + "If either EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE " + "and/or EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE are " + "specified, at least one must non-zero."); + return false; + } + } + + if (deviceType.valid()) + { + switch (deviceType.value()) + { + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: + if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "This device type requires a " + "platform type of EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or " + "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE."); + return false; + } + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE: + if (platformType != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "This device type requires a " + "platform type of EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE."); + return false; + } + break; + + default: + break; + } + } + + if (platformType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) + { + if ((majorVersion.valid() && majorVersion.value() != 1) || + (minorVersion.valid() && minorVersion.value() != 0)) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE currently " + "only supports Vulkan 1.0."); + return false; + } + } + + if (eglHandle.valid() && platformType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE requires a " + "device type of EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE."); + return false; + } + } + else if (platform == EGL_PLATFORM_DEVICE_EXT) + { + const Device *eglDevice = static_cast<const Device *>(native_display); + if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice)) + { + val->setError(EGL_BAD_ATTRIBUTE, + "native_display should be a valid EGL device if " + "platform equals EGL_PLATFORM_DEVICE_EXT"); + return false; + } + } + else + { + UNREACHABLE(); + } + + if (attribMap.contains(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE)) + { + if (!clientExtensions.featureControlANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_feature_control is not supported"); + return false; + } + else if (attribMap.get(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE, 0) == 0) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_FEATURE_OVERRIDES_ENABLED_ANGLE must be a valid pointer"); + return false; + } + } + if (attribMap.contains(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE)) + { + if (!clientExtensions.featureControlANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_feature_control is not supported"); + return false; + } + else if (attribMap.get(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE, 0) == 0) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_FEATURE_OVERRIDES_DISABLED_ANGLE must be a valid pointer"); + return false; + } + } + + return true; +} + +bool ValidateStream(const ValidationContext *val, const Display *display, const Stream *stream) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.stream) + { + val->setError(EGL_BAD_ACCESS, "Stream extension not active"); + return false; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + val->setError(EGL_BAD_STREAM_KHR, "Invalid stream"); + return false; + } + + return true; +} + +bool ValidateLabeledObject(const ValidationContext *val, + const Display *display, + ObjectType objectType, + EGLObjectKHR object, + LabeledObject **outLabeledObject) +{ + switch (objectType) + { + case ObjectType::Context: + { + gl::Context *context = static_cast<gl::Context *>(object); + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + *outLabeledObject = context; + break; + } + + case ObjectType::Display: + { + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + if (display != object) + { + if (val) + { + val->setError(EGL_BAD_PARAMETER, + "when object type is EGL_OBJECT_DISPLAY_KHR, the " + "object must be the same as the display."); + } + return false; + } + + *outLabeledObject = static_cast<Display *>(object); + break; + } + + case ObjectType::Image: + { + Image *image = static_cast<Image *>(object); + ANGLE_VALIDATION_TRY(ValidateImage(val, display, image)); + *outLabeledObject = image; + break; + } + + case ObjectType::Stream: + { + Stream *stream = static_cast<Stream *>(object); + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + *outLabeledObject = stream; + break; + } + + case ObjectType::Surface: + { + Surface *surface = static_cast<Surface *>(object); + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + *outLabeledObject = surface; + break; + } + + case ObjectType::Sync: + { + Sync *sync = static_cast<Sync *>(object); + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + *outLabeledObject = sync; + break; + } + + case ObjectType::Thread: + { + ASSERT(val); + *outLabeledObject = val->eglThread; + break; + } + + default: + if (val) + { + val->setError(EGL_BAD_PARAMETER, "unknown object type."); + } + return false; + } + + return true; +} + +// This is a common sub-check of Display status that's shared by multiple functions +bool ValidateDisplayPointer(const ValidationContext *val, const Display *display) +{ + if (display == EGL_NO_DISPLAY) + { + if (val) + { + val->setError(EGL_BAD_DISPLAY, "display is EGL_NO_DISPLAY."); + } + return false; + } + + if (!Display::isValidDisplay(display)) + { + if (val) + { + val->setError(EGL_BAD_DISPLAY, "display is not a valid display."); + } + return false; + } + + return true; +} + +bool ValidCompositorTimingName(CompositorTiming name) +{ + switch (name) + { + case CompositorTiming::CompositeDeadline: + case CompositorTiming::CompositInterval: + case CompositorTiming::CompositToPresentLatency: + return true; + + default: + return false; + } +} + +bool ValidTimestampType(Timestamp timestamp) +{ + switch (timestamp) + { + case Timestamp::RequestedPresentTime: + case Timestamp::RenderingCompleteTime: + case Timestamp::CompositionLatchTime: + case Timestamp::FirstCompositionStartTime: + case Timestamp::LastCompositionStartTime: + case Timestamp::FirstCompositionGPUFinishedTime: + case Timestamp::DisplayPresentTime: + case Timestamp::DequeueReadyTime: + case Timestamp::ReadsDoneTime: + return true; + + default: + return false; + } +} + +bool ValidateCompatibleSurface(const ValidationContext *val, + const Display *display, + const gl::Context *context, + const Surface *surface) +{ + const Config *contextConfig = context->getConfig(); + const Config *surfaceConfig = surface->getConfig(); + + // Surface compatible with client API - only OPENGL_ES supported + switch (context->getClientMajorVersion()) + { + case 1: + if (!(surfaceConfig->renderableType & EGL_OPENGL_ES_BIT)) + { + val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 1.x."); + return false; + } + break; + case 2: + if (!(surfaceConfig->renderableType & EGL_OPENGL_ES2_BIT)) + { + val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 2.x."); + return false; + } + break; + case 3: + if (!(surfaceConfig->renderableType & (EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT))) + { + val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 3.x."); + return false; + } + break; + default: + val->setError(EGL_BAD_MATCH, "Surface not compatible with Context API."); + return false; + } + + // EGL KHR no config context + if (context->getConfig() == EGL_NO_CONFIG_KHR) + { + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (displayExtensions.noConfigContext) + { + return true; + } + val->setError(EGL_BAD_MATCH, "Context with no config is not supported."); + return false; + } + + if (!surface->flexibleSurfaceCompatibilityRequested()) + { + // Config compatibility is defined in section 2.2 of the EGL 1.5 spec + + bool colorBufferCompat = surfaceConfig->colorBufferType == contextConfig->colorBufferType; + if (!colorBufferCompat) + { + val->setError(EGL_BAD_MATCH, "Color buffer types are not compatible."); + return false; + } + + bool colorCompat = surfaceConfig->redSize == contextConfig->redSize && + surfaceConfig->greenSize == contextConfig->greenSize && + surfaceConfig->blueSize == contextConfig->blueSize && + surfaceConfig->alphaSize == contextConfig->alphaSize && + surfaceConfig->luminanceSize == contextConfig->luminanceSize; + if (!colorCompat) + { + val->setError(EGL_BAD_MATCH, "Color buffer sizes are not compatible."); + return false; + } + + bool componentTypeCompat = + surfaceConfig->colorComponentType == contextConfig->colorComponentType; + if (!componentTypeCompat) + { + val->setError(EGL_BAD_MATCH, "Color buffer component types are not compatible."); + return false; + } + + bool dsCompat = surfaceConfig->depthSize == contextConfig->depthSize && + surfaceConfig->stencilSize == contextConfig->stencilSize; + if (!dsCompat) + { + val->setError(EGL_BAD_MATCH, "Depth-stencil buffer types are not compatible."); + return false; + } + } + + bool surfaceTypeCompat = (surfaceConfig->surfaceType & contextConfig->surfaceType) != 0; + if (!surfaceTypeCompat) + { + val->setError(EGL_BAD_MATCH, "Surface type is not compatible."); + return false; + } + + return true; +} + +bool ValidateCreateSyncBase(const ValidationContext *val, + const Display *display, + EGLenum type, + const AttributeMap &attribs, + bool isExt) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + gl::Context *currentContext = val->eglThread->getContext(); + egl::Display *currentDisplay = currentContext ? currentContext->getDisplay() : nullptr; + + switch (type) + { + case EGL_SYNC_FENCE_KHR: + if (!attribs.isEmpty()) + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + + if (!display->getExtensions().fenceSync) + { + val->setError(EGL_BAD_MATCH, "EGL_KHR_fence_sync extension is not available"); + return false; + } + + if (display != currentDisplay) + { + val->setError(EGL_BAD_MATCH, + "CreateSync can only be called on the current display"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, currentDisplay, currentContext)); + + if (!currentContext->getExtensions().eglSyncOES) + { + val->setError(EGL_BAD_MATCH, + "EGL_SYNC_FENCE_KHR cannot be used without " + "GL_OES_EGL_sync support."); + return false; + } + break; + + case EGL_SYNC_NATIVE_FENCE_ANDROID: + if (!display->getExtensions().fenceSync) + { + val->setError(EGL_BAD_MATCH, "EGL_KHR_fence_sync extension is not available"); + return false; + } + + if (!display->getExtensions().nativeFenceSyncANDROID) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANDROID_native_fence_sync extension is not available."); + return false; + } + + if (display != currentDisplay) + { + val->setError(EGL_BAD_MATCH, + "CreateSync can only be called on the current display"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, currentDisplay, currentContext)); + + if (!currentContext->getExtensions().eglSyncOES) + { + val->setError(EGL_BAD_MATCH, + "EGL_SYNC_FENCE_KHR cannot be used without " + "GL_OES_EGL_sync support."); + return false; + } + + for (const auto &attributeIter : attribs) + { + EGLAttrib attribute = attributeIter.first; + + switch (attribute) + { + case EGL_SYNC_NATIVE_FENCE_FD_ANDROID: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + } + break; + + case EGL_SYNC_REUSABLE_KHR: + if (!attribs.isEmpty()) + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + + if (!display->getExtensions().reusableSyncKHR) + { + val->setError(EGL_BAD_MATCH, "EGL_KHR_reusable_sync extension is not available."); + return false; + } + break; + + default: + if (isExt) + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid type parameter"); + return false; + } + else + { + val->setError(EGL_BAD_PARAMETER, "Invalid type parameter"); + return false; + } + } + + return true; +} + +bool ValidateGetSyncAttribBase(const ValidationContext *val, + const Display *display, + const Sync *sync, + EGLint attribute) +{ + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + + switch (attribute) + { + case EGL_SYNC_CONDITION_KHR: + switch (sync->getType()) + { + case EGL_SYNC_FENCE_KHR: + case EGL_SYNC_NATIVE_FENCE_ANDROID: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_SYNC_CONDITION_KHR is not valid for this sync type."); + return false; + } + break; + + // The following attributes are accepted by all types + case EGL_SYNC_TYPE_KHR: + case EGL_SYNC_STATUS_KHR: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + + return true; +} + +bool ValidateQueryDisplayAttribBase(const ValidationContext *val, + const Display *display, + const EGLint attribute) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + switch (attribute) + { + case EGL_DEVICE_EXT: + if (!Display::GetClientExtensions().deviceQueryEXT) + { + val->setError(EGL_BAD_DISPLAY, "EGL_EXT_device_query extension is not available."); + return false; + } + break; + + case EGL_FEATURE_COUNT_ANGLE: + if (!Display::GetClientExtensions().featureControlANGLE) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANGLE_feature_control extension is not available."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "attribute is not valid."); + return false; + } + + return true; +} +} // anonymous namespace + +void ValidationContext::setError(EGLint error) const +{ + eglThread->setError(error, entryPoint, labeledObject, nullptr); +} + +void ValidationContext::setError(EGLint error, const char *message...) const +{ + ASSERT(message); + + constexpr uint32_t kBufferSize = 1000; + char buffer[kBufferSize]; + + va_list args; + va_start(args, message); + vsnprintf(buffer, kBufferSize, message, args); + + eglThread->setError(error, entryPoint, labeledObject, buffer); +} + +bool ValidateDisplay(const ValidationContext *val, const Display *display) +{ + ANGLE_VALIDATION_TRY(ValidateDisplayPointer(val, display)); + + if (!display->isInitialized()) + { + if (val) + { + val->setError(EGL_NOT_INITIALIZED, "display is not initialized."); + } + return false; + } + + if (display->isDeviceLost()) + { + if (val) + { + val->setError(EGL_CONTEXT_LOST, "display had a context loss"); + } + return false; + } + + return true; +} + +bool ValidateSurface(const ValidationContext *val, const Display *display, const Surface *surface) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->isValidSurface(surface)) + { + if (val) + { + val->setError(EGL_BAD_SURFACE); + } + return false; + } + + return true; +} + +bool ValidateConfig(const ValidationContext *val, const Display *display, const Config *config) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->isValidConfig(config)) + { + if (val) + { + val->setError(EGL_BAD_CONFIG); + } + return false; + } + + return true; +} + +bool ValidateContext(const ValidationContext *val, + const Display *display, + const gl::Context *context) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->isValidContext(context)) + { + if (val) + { + val->setError(EGL_BAD_CONTEXT); + } + return false; + } + + return true; +} + +bool ValidateImage(const ValidationContext *val, const Display *display, const Image *image) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->isValidImage(image)) + { + if (val) + { + val->setError(EGL_BAD_PARAMETER, "image is not valid."); + } + return false; + } + + return true; +} + +bool ValidateDevice(const ValidationContext *val, const Device *device) +{ + if (device == EGL_NO_DEVICE_EXT) + { + if (val) + { + val->setError(EGL_BAD_ACCESS, "device is EGL_NO_DEVICE."); + } + return false; + } + + if (!Device::IsValidDevice(device)) + { + if (val) + { + val->setError(EGL_BAD_ACCESS, "device is not valid."); + } + return false; + } + + return true; +} + +bool ValidateSync(const ValidationContext *val, const Display *display, const Sync *sync) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->isValidSync(sync)) + { + if (val) + { + val->setError(EGL_BAD_PARAMETER, "sync object is not valid."); + } + return false; + } + + return true; +} + +const Thread *GetThreadIfValid(const Thread *thread) +{ + // Threads should always be valid + return thread; +} + +const Display *GetDisplayIfValid(const Display *display) +{ + return ValidateDisplay(nullptr, display) ? display : nullptr; +} + +const Surface *GetSurfaceIfValid(const Display *display, const Surface *surface) +{ + return ValidateSurface(nullptr, display, surface) ? surface : nullptr; +} + +const Image *GetImageIfValid(const Display *display, const Image *image) +{ + return ValidateImage(nullptr, display, image) ? image : nullptr; +} + +const Stream *GetStreamIfValid(const Display *display, const Stream *stream) +{ + return ValidateStream(nullptr, display, stream) ? stream : nullptr; +} + +const gl::Context *GetContextIfValid(const Display *display, const gl::Context *context) +{ + return ValidateContext(nullptr, display, context) ? context : nullptr; +} + +const Device *GetDeviceIfValid(const Device *device) +{ + return ValidateDevice(nullptr, device) ? device : nullptr; +} + +const Sync *GetSyncIfValid(const Display *display, const Sync *sync) +{ + return ValidateSync(nullptr, display, sync) ? sync : nullptr; +} + +LabeledObject *GetLabeledObjectIfValid(Thread *thread, + const Display *display, + ObjectType objectType, + EGLObjectKHR object) +{ + if (objectType == ObjectType::Thread) + { + return thread; + } + + LabeledObject *labeledObject = nullptr; + if (ValidateLabeledObject(nullptr, display, objectType, object, &labeledObject)) + { + return labeledObject; + } + + return nullptr; +} + +bool ValidateInitialize(const ValidationContext *val, + const Display *display, + const EGLint *major, + const EGLint *minor) +{ + return ValidateDisplayPointer(val, display); +} + +bool ValidateTerminate(const ValidationContext *val, const Display *display) +{ + return ValidateDisplayPointer(val, display); +} + +bool ValidateCreateContext(const ValidationContext *val, + const Display *display, + const Config *configuration, + const gl::Context *shareContext, + const AttributeMap &attributes) +{ + if (configuration) + { + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, configuration)); + } + else + { + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.noConfigContext) + { + val->setError(EGL_BAD_CONFIG); + return false; + } + } + + // Get the requested client version (default is 1) and check it is 2 or 3. + EGLAttrib clientMajorVersion = 1; + EGLAttrib clientMinorVersion = 0; + EGLAttrib contextFlags = 0; + bool resetNotification = false; + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_CONTEXT_CLIENT_VERSION: + clientMajorVersion = value; + break; + + case EGL_CONTEXT_MINOR_VERSION: + clientMinorVersion = value; + break; + + case EGL_CONTEXT_FLAGS_KHR: + contextFlags = value; + break; + + case EGL_CONTEXT_OPENGL_DEBUG: + break; + + case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR: + // Only valid for OpenGL (non-ES) contexts + val->setError(EGL_BAD_ATTRIBUTE); + return false; + + case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT: + if (!display->getExtensions().createContextRobustness) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR: + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR is not" + " valid for GLES with EGL 1.4 and KHR_create_context. Use" + " EXT_create_context_robustness."); + return false; + case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: + if (!display->getExtensions().createContextRobustness) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT) + { + resetNotification = true; + } + else if (value != EGL_NO_RESET_NOTIFICATION_EXT) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_CONTEXT_OPENGL_NO_ERROR_KHR: + if (!display->getExtensions().createContextNoError) + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid Context attribute."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, "Attribute must be EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE: + if (!display->getExtensions().createContextWebGLCompatibility) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute " + "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires " + "EGL_ANGLE_create_context_webgl_compatibility."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be " + "EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM: + if (!display->getExtensions().createContextBindGeneratesResource) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires " + "EGL_CHROMIUM_create_context_bind_generates_resource."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM " + "must be EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE: + if (!display->getExtensions().displayTextureShareGroup) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute " + "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires " + "EGL_ANGLE_display_texture_share_group."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE must be " + "EGL_TRUE or EGL_FALSE."); + return false; + } + if (shareContext && + (shareContext->usingDisplayTextureShareGroup() != (value == EGL_TRUE))) + { + val->setError(EGL_BAD_ATTRIBUTE, + "All contexts within a share group must be " + "created with the same value of " + "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE."); + return false; + } + break; + + case EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE: + if (!display->getExtensions().displayTextureShareGroup) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute " + "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE requires " + "EGL_ANGLE_display_semaphore_share_group."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE must be " + "EGL_TRUE or EGL_FALSE."); + return false; + } + if (shareContext && + (shareContext->usingDisplaySemaphoreShareGroup() != (value == EGL_TRUE))) + { + val->setError(EGL_BAD_ATTRIBUTE, + "All contexts within a share group must be " + "created with the same value of " + "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE."); + return false; + } + break; + + case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE: + if (!display->getExtensions().createContextClientArrays) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires " + "EGL_ANGLE_create_context_client_arrays."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE must " + "be EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE: + if (!display->getExtensions().programCacheControl) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE " + "requires EGL_ANGLE_program_cache_control."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE must " + "be EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " + "requires EGL_ANGLE_robust_resource_initialization."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_EXTENSIONS_ENABLED_ANGLE: + if (!display->getExtensions().createContextExtensionsEnabled) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_EXTENSIONS_ENABLED_ANGLE " + "requires EGL_ANGLE_create_context_extensions_enabled."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_EXTENSIONS_ENABLED_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_POWER_PREFERENCE_ANGLE: + if (!display->getExtensions().powerPreference) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_POWER_PREFERENCE_ANGLE " + "requires EGL_ANGLE_power_preference."); + return false; + } + if (value != EGL_LOW_POWER_ANGLE && value != EGL_HIGH_POWER_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_POWER_PREFERENCE_ANGLE must be " + "either EGL_LOW_POWER_ANGLE or EGL_HIGH_POWER_ANGLE."); + return false; + } + break; + + case EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE: + if (!display->getExtensions().createContextBackwardsCompatible) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE " + "requires EGL_ANGLE_create_context_backwards_compatible."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_CONTEXT_PRIORITY_LEVEL_IMG: + if (!display->getExtensions().contextPriority) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG requires " + "extension EGL_IMG_context_priority."); + return false; + } + switch (value) + { + case EGL_CONTEXT_PRIORITY_LOW_IMG: + case EGL_CONTEXT_PRIORITY_MEDIUM_IMG: + case EGL_CONTEXT_PRIORITY_HIGH_IMG: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG " + "must be one of: EGL_CONTEXT_PRIORITY_LOW_IMG, " + "EGL_CONTEXT_PRIORITY_MEDIUM_IMG, or " + "EGL_CONTEXT_PRIORITY_HIGH_IMG."); + return false; + } + break; + + case EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV: + if (!display->getExtensions().robustnessVideoMemoryPurgeNV) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV requires " + "extension EGL_NV_robustness_video_memory_purge."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV must " + "be either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_EXTERNAL_CONTEXT_ANGLE: + if (!display->getExtensions().externalContextAndSurface) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute " + "EGL_EXTERNAL_CONTEXT_ANGLE requires " + "EGL_ANGLE_external_context_and_surface."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_EXTERNAL_CONTEXT_ANGLE must " + "be either EGL_TRUE or EGL_FALSE."); + return false; + } + if (value == EGL_TRUE && shareContext) + { + val->setError( + EGL_BAD_ATTRIBUTE, + "EGL_EXTERNAL_CONTEXT_ANGLE doesn't allow creating with sharedContext."); + return false; + } + break; + case EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE: + if (!display->getExtensions().externalContextAndSurface) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute " + "EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE requires " + "EGL_ANGLE_external_context_and_surface."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE must " + "be either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Unknown attribute."); + return false; + } + } + + switch (clientMajorVersion) + { + case 1: + if (clientMinorVersion != 0 && clientMinorVersion != 1) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + if (configuration == EGL_NO_CONFIG_KHR) + { + val->setError(EGL_BAD_MATCH); + return false; + } + if ((configuration != EGL_NO_CONFIG_KHR) && + !(configuration->renderableType & EGL_OPENGL_ES_BIT)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + break; + + case 2: + if (clientMinorVersion != 0) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + if ((configuration != EGL_NO_CONFIG_KHR) && + !(configuration->renderableType & EGL_OPENGL_ES2_BIT)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + break; + case 3: + if (clientMinorVersion < 0 || clientMinorVersion > 2) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + if ((configuration != EGL_NO_CONFIG_KHR) && + !(configuration->renderableType & EGL_OPENGL_ES3_BIT)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + if (display->getMaxSupportedESVersion() < + gl::Version(static_cast<GLuint>(clientMajorVersion), + static_cast<GLuint>(clientMinorVersion))) + { + val->setError(EGL_BAD_ATTRIBUTE, "Requested GLES version is not supported."); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + break; + } + + // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES + const EGLint validContextFlags = + (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR); + if ((contextFlags & ~validContextFlags) != 0) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + + if (shareContext) + { + // Shared context is invalid or is owned by another display + if (!display->isValidContext(shareContext)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + if (shareContext->isResetNotificationEnabled() != resetNotification) + { + val->setError(EGL_BAD_MATCH); + return false; + } + } + + return true; +} + +bool ValidateCreateWindowSurface(const ValidationContext *val, + const Display *display, + const Config *config, + EGLNativeWindowType window, + const AttributeMap &attributes) +{ + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config)); + + if (!display->isValidNativeWindow(window)) + { + val->setError(EGL_BAD_NATIVE_WINDOW); + return false; + } + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_RENDER_BUFFER: + switch (value) + { + case EGL_BACK_BUFFER: + break; + case EGL_SINGLE_BUFFER: + val->setError(EGL_BAD_MATCH); + return false; // Rendering directly to front buffer not supported + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_POST_SUB_BUFFER_SUPPORTED_NV: + if (!displayExtensions.postSubBuffer) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!displayExtensions.flexibleSurfaceCompatibility) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_WIDTH: + case EGL_HEIGHT: + if (!displayExtensions.windowFixedSize) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + break; + + case EGL_FIXED_SIZE_ANGLE: + if (!displayExtensions.windowFixedSize) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_SURFACE_ORIENTATION_ANGLE: + if (!displayExtensions.surfaceOrientation) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ANGLE_surface_orientation is not enabled."); + return false; + } + break; + + case EGL_VG_COLORSPACE: + val->setError(EGL_BAD_MATCH); + return false; + + case EGL_GL_COLORSPACE: + ANGLE_VALIDATION_TRY(ValidateColorspaceAttribute(val, displayExtensions, value)); + break; + + case EGL_VG_ALPHA_FORMAT: + val->setError(EGL_BAD_MATCH); + return false; + + case EGL_DIRECT_COMPOSITION_ANGLE: + if (!displayExtensions.directComposition) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " + "requires EGL_ANGLE_robust_resource_initialization."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_GGP_STREAM_DESCRIPTOR_ANGLE: + if (!display->getExtensions().ggpStreamDescriptor) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_GGP_STREAM_DESCRIPTOR_ANGLE requires " + "EGL_ANGLE_ggp_stream_descriptor."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + } + + if (Display::hasExistingWindowSurface(window)) + { + val->setError(EGL_BAD_ALLOC); + return false; + } + + return true; +} + +bool ValidateCreatePbufferSurface(const ValidationContext *val, + const Display *display, + const Config *config, + const AttributeMap &attributes) +{ + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_WIDTH: + case EGL_HEIGHT: + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + break; + + case EGL_LARGEST_PBUFFER: + break; + + case EGL_TEXTURE_FORMAT: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_TEXTURE_TARGET: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_2D: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_MIPMAP_TEXTURE: + break; + + case EGL_VG_COLORSPACE: + break; + + case EGL_GL_COLORSPACE: + ANGLE_VALIDATION_TRY(ValidateColorspaceAttribute(val, displayExtensions, value)); + break; + + case EGL_VG_ALPHA_FORMAT: + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!displayExtensions.flexibleSurfaceCompatibility) + { + val->setError( + EGL_BAD_ATTRIBUTE, + "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used " + "without EGL_ANGLE_flexible_surface_compatibility support."); + return false; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " + "requires EGL_ANGLE_robust_resource_initialization."); + return false; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + } + + if (!(config->surfaceType & EGL_PBUFFER_BIT)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + const Caps &caps = display->getCaps(); + + EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE); + EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE); + + if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || + (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) || + (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE)) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + + EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0)); + EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0)); + if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && + (!gl::isPow2(width) || !gl::isPow2(height))) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + return true; +} + +bool ValidateCreatePbufferFromClientBuffer(const ValidationContext *val, + const Display *display, + EGLenum buftype, + EGLClientBuffer buffer, + const Config *config, + const AttributeMap &attributes) +{ + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + switch (buftype) + { + case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: + if (!displayExtensions.d3dShareHandleClientBuffer) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + if (buffer == nullptr) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + break; + + case EGL_D3D_TEXTURE_ANGLE: + if (!displayExtensions.d3dTextureClientBuffer) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + if (buffer == nullptr) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + break; + + case EGL_IOSURFACE_ANGLE: + if (!displayExtensions.iosurfaceClientBuffer) + { + val->setError(EGL_BAD_PARAMETER, + "<buftype> EGL_IOSURFACE_ANGLE requires the " + "EGL_ANGLE_iosurface_client_buffer extension."); + return false; + } + if (buffer == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "<buffer> must be non null"); + return false; + } + break; + case EGL_EXTERNAL_SURFACE_ANGLE: + if (!display->getExtensions().externalContextAndSurface) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute " + "EGL_EXTERNAL_SURFACE_ANGLE requires " + "EGL_ANGLE_external_context_and_surface."); + return false; + } + if (buffer != nullptr) + { + val->setError(EGL_BAD_PARAMETER, "<buffer> must be null"); + return false; + } + break; + + default: + val->setError(EGL_BAD_PARAMETER); + return false; + } + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_WIDTH: + case EGL_HEIGHT: + if (buftype != EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE && + buftype != EGL_D3D_TEXTURE_ANGLE && buftype != EGL_IOSURFACE_ANGLE && + buftype != EGL_EXTERNAL_SURFACE_ANGLE) + { + val->setError(EGL_BAD_PARAMETER, + "Width and Height are not supported for this <buftype>"); + return false; + } + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER, "Width and Height must be positive"); + return false; + } + break; + + case EGL_TEXTURE_FORMAT: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for EGL_TEXTURE_FORMAT"); + return false; + } + break; + + case EGL_TEXTURE_TARGET: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_2D: + break; + case EGL_TEXTURE_RECTANGLE_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + val->setError(EGL_BAD_PARAMETER, + "<buftype> doesn't support rectangle texture targets"); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for EGL_TEXTURE_TARGET"); + return false; + } + break; + + case EGL_MIPMAP_TEXTURE: + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!displayExtensions.flexibleSurfaceCompatibility) + { + val->setError( + EGL_BAD_ATTRIBUTE, + "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used " + "without EGL_ANGLE_flexible_surface_compatibility support."); + return false; + } + break; + + case EGL_IOSURFACE_PLANE_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, "<buftype> doesn't support iosurface plane"); + return false; + } + break; + + case EGL_TEXTURE_TYPE_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, "<buftype> doesn't support texture type"); + return false; + } + break; + + case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE && buftype != EGL_D3D_TEXTURE_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "<buftype> doesn't support texture internal format"); + return false; + } + break; + + case EGL_GL_COLORSPACE: + if (buftype != EGL_D3D_TEXTURE_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "<buftype> doesn't support setting GL colorspace"); + return false; + } + break; + + case EGL_IOSURFACE_USAGE_HINT_ANGLE: + if (value & ~(EGL_IOSURFACE_READ_HINT_ANGLE | EGL_IOSURFACE_WRITE_HINT_ANGLE)) + { + val->setError(EGL_BAD_ATTRIBUTE, + "IOSurface usage hint must only contain READ or WRITE"); + return false; + } + break; + + case EGL_TEXTURE_OFFSET_X_ANGLE: + case EGL_TEXTURE_OFFSET_Y_ANGLE: + if (buftype != EGL_D3D_TEXTURE_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "<buftype> doesn't support setting texture offset"); + return false; + } + if (value < 0) + { + val->setError(EGL_BAD_ATTRIBUTE, "Texture offset cannot be negative"); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + } + + EGLAttrib colorspace = attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR); + if (colorspace != EGL_GL_COLORSPACE_LINEAR && colorspace != EGL_GL_COLORSPACE_SRGB) + { + val->setError(EGL_BAD_ATTRIBUTE, "invalid GL colorspace"); + return false; + } + + if (!(config->surfaceType & EGL_PBUFFER_BIT)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE); + EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE); + if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || + (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) + { + val->setError(EGL_BAD_MATCH); + return false; + } + if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) || + (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE)) + { + // TODO(cwallez@chromium.org): For IOSurface pbuffers we require that EGL_TEXTURE_RGBA is + // set so that eglBindTexImage works. Normally this is only allowed if the config exposes + // the bindToTextureRGB/RGBA flag. This issue is that enabling this flags means that + // eglBindTexImage should also work for regular pbuffers which isn't implemented on macOS. + // Instead of adding the flag we special case the check here to be ignored for IOSurfaces. + // The TODO is to find a proper solution for this, maybe by implementing eglBindTexImage on + // OSX? + if (buftype != EGL_IOSURFACE_ANGLE) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + } + + if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE) + { + EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0)); + EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0)); + + if (width == 0 || height == 0) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + + const Caps &caps = display->getCaps(); + if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && + (!gl::isPow2(width) || !gl::isPow2(height))) + { + val->setError(EGL_BAD_MATCH); + return false; + } + } + + if (buftype == EGL_IOSURFACE_ANGLE) + { + if (static_cast<EGLenum>(textureTarget) != config->bindToTextureTarget) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_IOSURFACE requires the texture target to match the config"); + return false; + } + if (textureFormat != EGL_TEXTURE_RGBA) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_IOSURFACE requires the EGL_TEXTURE_RGBA format"); + return false; + } + + if (!attributes.contains(EGL_WIDTH) || !attributes.contains(EGL_HEIGHT) || + !attributes.contains(EGL_TEXTURE_FORMAT) || + !attributes.contains(EGL_TEXTURE_TYPE_ANGLE) || + !attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) || + !attributes.contains(EGL_IOSURFACE_PLANE_ANGLE)) + { + val->setError(EGL_BAD_PARAMETER, "Missing required attribute for EGL_IOSURFACE"); + return false; + } + } + + ANGLE_EGL_TRY_RETURN(val->eglThread, + display->validateClientBuffer(config, buftype, buffer, attributes), + val->entryPoint, val->labeledObject, false); + + return true; +} + +bool ValidateCreatePixmapSurface(const ValidationContext *val, + const Display *display, + const Config *config, + EGLNativePixmapType pixmap, + const AttributeMap &attributes) +{ + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_GL_COLORSPACE: + ANGLE_VALIDATION_TRY(ValidateColorspaceAttribute(val, displayExtensions, value)); + break; + + case EGL_VG_COLORSPACE: + break; + case EGL_VG_ALPHA_FORMAT: + break; + + case EGL_TEXTURE_FORMAT: + if (!displayExtensions.textureFromPixmapNOK) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled."); + return false; + } + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_TEXTURE_TARGET: + if (!displayExtensions.textureFromPixmapNOK) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled."); + return false; + } + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_2D: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + + case EGL_MIPMAP_TEXTURE: + if (!displayExtensions.textureFromPixmapNOK) + { + val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Unknown attribute"); + return false; + } + } + + if (!(config->surfaceType & EGL_PIXMAP_BIT)) + { + val->setError(EGL_BAD_MATCH, "Congfig does not suport pixmaps."); + return false; + } + + ANGLE_EGL_TRY_RETURN(val->eglThread, display->valdiatePixmap(config, pixmap, attributes), + val->entryPoint, val->labeledObject, false); + + return true; +} + +bool ValidateMakeCurrent(const ValidationContext *val, + const Display *display, + const Surface *draw, + const Surface *read, + const gl::Context *context) +{ + if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE)) + { + val->setError(EGL_BAD_MATCH, "If ctx is EGL_NO_CONTEXT, surfaces must be EGL_NO_SURFACE"); + return false; + } + + // If ctx is EGL_NO_CONTEXT and either draw or read are not EGL_NO_SURFACE, an EGL_BAD_MATCH + // error is generated. EGL_KHR_surfaceless_context allows both surfaces to be EGL_NO_SURFACE. + if (context != EGL_NO_CONTEXT && (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE)) + { + if (display->getExtensions().surfacelessContext) + { + if ((draw == EGL_NO_SURFACE) != (read == EGL_NO_SURFACE)) + { + val->setError(EGL_BAD_MATCH, + "If ctx is not EGL_NOT_CONTEXT, draw or read must " + "both be EGL_NO_SURFACE, or both not"); + return false; + } + } + else + { + val->setError(EGL_BAD_MATCH, + "If ctx is not EGL_NO_CONTEXT, surfaces must not be EGL_NO_SURFACE"); + return false; + } + } + + // If either of draw or read is a valid surface and the other is EGL_NO_SURFACE, an + // EGL_BAD_MATCH error is generated. + if ((read == EGL_NO_SURFACE) != (draw == EGL_NO_SURFACE)) + { + val->setError(EGL_BAD_MATCH, + "read and draw must both be valid surfaces, or both be EGL_NO_SURFACE"); + return false; + } + + if (display == EGL_NO_DISPLAY || !Display::isValidDisplay(display)) + { + val->setError(EGL_BAD_DISPLAY, "'dpy' not a valid EGLDisplay handle"); + return false; + } + + // EGL 1.5 spec: dpy can be uninitialized if all other parameters are null + if (!display->isInitialized() && + (context != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE)) + { + val->setError(EGL_NOT_INITIALIZED, "'dpy' not initialized"); + return false; + } + + if (context != EGL_NO_CONTEXT) + { + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + } + + if (display->isInitialized() && display->isDeviceLost()) + { + val->setError(EGL_CONTEXT_LOST); + return false; + } + + if (draw != EGL_NO_SURFACE) + { + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, draw)); + } + + if (read != EGL_NO_SURFACE) + { + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, read)); + ANGLE_VALIDATION_TRY(ValidateCompatibleSurface(val, display, context, read)); + } + + if (draw != read) + { + if (draw) + { + ANGLE_VALIDATION_TRY(ValidateCompatibleSurface(val, display, context, draw)); + } + if (read) + { + ANGLE_VALIDATION_TRY(ValidateCompatibleSurface(val, display, context, read)); + } + } + return true; +} + +bool ValidateCreateImage(const ValidationContext *val, + const Display *display, + const gl::Context *context, + EGLenum target, + EGLClientBuffer buffer, + const AttributeMap &attributes) +{ + + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + // TODO(geofflang): Complete validation from EGL_KHR_image_base: + // If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an + // EGLImage sibling, the error EGL_BAD_ACCESS is generated. + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_IMAGE_PRESERVED: + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + + default: + val->setError(EGL_BAD_PARAMETER, + "EGL_IMAGE_PRESERVED must be EGL_TRUE or EGL_FALSE."); + return false; + } + break; + + case EGL_GL_TEXTURE_LEVEL: + if (!displayExtensions.glTexture2DImage && + !displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage) + { + val->setError(EGL_BAD_PARAMETER, + "EGL_GL_TEXTURE_LEVEL cannot be used " + "without KHR_gl_texture_*_image support."); + return false; + } + + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL cannot be negative."); + return false; + } + break; + + case EGL_GL_TEXTURE_ZOFFSET: + if (!displayExtensions.glTexture3DImage) + { + val->setError(EGL_BAD_PARAMETER, + "EGL_GL_TEXTURE_ZOFFSET cannot be used " + "without KHR_gl_texture_3D_image support."); + return false; + } + break; + + case EGL_GL_COLORSPACE: + if (!displayExtensions.glColorspace) + { + val->setError(EGL_BAD_PARAMETER, + "EGL_GL_COLORSPACE cannot be used " + "without EGL_KHR_gl_colorspace support."); + return false; + } + switch (value) + { + case EGL_GL_COLORSPACE_DEFAULT_EXT: + break; + default: + ANGLE_VALIDATION_TRY( + ValidateColorspaceAttribute(val, displayExtensions, value)); + break; + } + break; + + case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: + if (!displayExtensions.imageD3D11Texture) + { + val->setError( + EGL_BAD_PARAMETER, + "EGL_TEXTURE_INTERNAL_FORMAT_ANGLE and EGL_TEXTURE_TYPE_ANGLE cannot " + "be used without EGL_ANGLE_image_d3d11_texture support."); + return false; + } + break; + + case EGL_D3D11_TEXTURE_PLANE_ANGLE: + if (!displayExtensions.imageD3D11Texture) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_D3D11_TEXTURE_PLANE_ANGLE cannot be used without " + "EGL_ANGLE_image_d3d11_texture support."); + return false; + } + break; + + case EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE: + if (!displayExtensions.imageD3D11Texture) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE cannot be used without " + "EGL_ANGLE_image_d3d11_texture support."); + return false; + } + break; + + case EGL_WIDTH: + case EGL_HEIGHT: + if (target != EGL_LINUX_DMA_BUF_EXT) + { + val->setError( + EGL_BAD_PARAMETER, + "Parameter cannot be used if target is not EGL_LINUX_DMA_BUF_EXT"); + return false; + } + break; + + case EGL_LINUX_DRM_FOURCC_EXT: + case EGL_DMA_BUF_PLANE0_FD_EXT: + case EGL_DMA_BUF_PLANE0_OFFSET_EXT: + case EGL_DMA_BUF_PLANE0_PITCH_EXT: + case EGL_DMA_BUF_PLANE1_FD_EXT: + case EGL_DMA_BUF_PLANE1_OFFSET_EXT: + case EGL_DMA_BUF_PLANE1_PITCH_EXT: + case EGL_DMA_BUF_PLANE2_FD_EXT: + case EGL_DMA_BUF_PLANE2_OFFSET_EXT: + case EGL_DMA_BUF_PLANE2_PITCH_EXT: + if (!displayExtensions.imageDmaBufImportEXT) + { + val->setError(EGL_BAD_PARAMETER, + "Parameter cannot be used without " + "EGL_EXT_image_dma_buf_import support."); + return false; + } + break; + + case EGL_YUV_COLOR_SPACE_HINT_EXT: + if (!displayExtensions.imageDmaBufImportEXT) + { + val->setError(EGL_BAD_PARAMETER, + "Parameter cannot be used without " + "EGL_EXT_image_dma_buf_import support."); + return false; + } + + switch (value) + { + case EGL_ITU_REC601_EXT: + case EGL_ITU_REC709_EXT: + case EGL_ITU_REC2020_EXT: + break; + + default: + val->setError(EGL_BAD_PARAMETER, + "Invalid value for EGL_YUV_COLOR_SPACE_HINT_EXT."); + return false; + } + break; + + case EGL_SAMPLE_RANGE_HINT_EXT: + if (!displayExtensions.imageDmaBufImportEXT) + { + val->setError(EGL_BAD_PARAMETER, + "Parameter cannot be used without " + "EGL_EXT_image_dma_buf_import support."); + return false; + } + + switch (value) + { + case EGL_YUV_FULL_RANGE_EXT: + case EGL_YUV_NARROW_RANGE_EXT: + break; + + default: + val->setError(EGL_BAD_PARAMETER, + "Invalid value for EGL_SAMPLE_RANGE_HINT_EXT."); + return false; + } + break; + + case EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT: + case EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT: + if (!displayExtensions.imageDmaBufImportEXT) + { + val->setError(EGL_BAD_PARAMETER, + "Parameter cannot be used without " + "EGL_EXT_image_dma_buf_import support."); + return false; + } + + switch (value) + { + case EGL_YUV_CHROMA_SITING_0_EXT: + case EGL_YUV_CHROMA_SITING_0_5_EXT: + break; + + default: + val->setError( + EGL_BAD_PARAMETER, + "Invalid value for EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT or " + "EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT."); + return false; + } + break; + + case EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT: + case EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT: + case EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT: + case EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT: + case EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT: + case EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT: + case EGL_DMA_BUF_PLANE3_FD_EXT: + case EGL_DMA_BUF_PLANE3_OFFSET_EXT: + case EGL_DMA_BUF_PLANE3_PITCH_EXT: + case EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT: + case EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT: + if (!displayExtensions.imageDmaBufImportModifiersEXT) + { + val->setError(EGL_BAD_PARAMETER, + "Parameter cannot be used without " + "EGL_EXT_image_dma_buf_import_modifiers support."); + return false; + } + break; + + default: + val->setError(EGL_BAD_PARAMETER, "invalid attribute: 0x%X", attribute); + return false; + } + } + + switch (target) + { + case EGL_GL_TEXTURE_2D: + { + if (!displayExtensions.glTexture2DImage) + { + val->setError(EGL_BAD_PARAMETER, "KHR_gl_texture_2D_image not supported."); + return false; + } + + if (buffer == 0) + { + val->setError(EGL_BAD_PARAMETER, + "buffer cannot reference a 2D texture with the name 0."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + const gl::Texture *texture = + context->getTexture({egl_gl::EGLClientBufferToGLObjectHandle(buffer)}); + if (texture == nullptr || texture->getType() != gl::TextureType::_2D) + { + val->setError(EGL_BAD_PARAMETER, "target is not a 2D texture."); + return false; + } + + if (texture->getBoundSurface() != nullptr) + { + val->setError(EGL_BAD_ACCESS, "texture has a surface bound to it."); + return false; + } + + EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0); + if (texture->getWidth(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0 || + texture->getHeight(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0) + { + val->setError(EGL_BAD_PARAMETER, + "target 2D texture does not have a valid size at specified level."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateCreateImageMipLevelCommon(val, context, texture, level)); + } + break; + + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + { + if (!displayExtensions.glTextureCubemapImage) + { + val->setError(EGL_BAD_PARAMETER, "KHR_gl_texture_cubemap_image not supported."); + return false; + } + + if (buffer == 0) + { + val->setError(EGL_BAD_PARAMETER, + "buffer cannot reference a cubemap texture with the name 0."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + const gl::Texture *texture = + context->getTexture({egl_gl::EGLClientBufferToGLObjectHandle(buffer)}); + if (texture == nullptr || texture->getType() != gl::TextureType::CubeMap) + { + val->setError(EGL_BAD_PARAMETER, "target is not a cubemap texture."); + return false; + } + + if (texture->getBoundSurface() != nullptr) + { + val->setError(EGL_BAD_ACCESS, "texture has a surface bound to it."); + return false; + } + + EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0); + gl::TextureTarget cubeMapFace = egl_gl::EGLCubeMapTargetToCubeMapTarget(target); + if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 || + texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0) + { + val->setError(EGL_BAD_PARAMETER, + "target cubemap texture does not have a valid " + "size at specified level and face."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateCreateImageMipLevelCommon(val, context, texture, level)); + + if (level == 0 && !texture->isMipmapComplete() && + CubeTextureHasUnspecifiedLevel0Face(texture)) + { + val->setError(EGL_BAD_PARAMETER, + "if level is zero and the texture is incomplete, " + "it must have all of its faces specified at level " + "zero."); + return false; + } + } + break; + + case EGL_GL_TEXTURE_3D: + { + if (!displayExtensions.glTexture3DImage) + { + val->setError(EGL_BAD_PARAMETER, "KHR_gl_texture_3D_image not supported."); + return false; + } + + if (buffer == 0) + { + val->setError(EGL_BAD_PARAMETER, + "buffer cannot reference a 3D texture with the name 0."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + const gl::Texture *texture = + context->getTexture({egl_gl::EGLClientBufferToGLObjectHandle(buffer)}); + if (texture == nullptr || texture->getType() != gl::TextureType::_3D) + { + val->setError(EGL_BAD_PARAMETER, "target is not a 3D texture."); + return false; + } + + if (texture->getBoundSurface() != nullptr) + { + val->setError(EGL_BAD_ACCESS, "texture has a surface bound to it."); + return false; + } + + EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0); + EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET, 0); + if (texture->getWidth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 || + texture->getHeight(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 || + texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0) + { + val->setError(EGL_BAD_PARAMETER, + "target 3D texture does not have a valid size at specified level."); + return false; + } + + if (static_cast<size_t>(zOffset) >= + texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level))) + { + val->setError(EGL_BAD_PARAMETER, + "target 3D texture does not have enough layers " + "for the specified Z offset at the specified " + "level."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateCreateImageMipLevelCommon(val, context, texture, level)); + } + break; + + case EGL_GL_RENDERBUFFER: + { + if (!displayExtensions.glRenderbufferImage) + { + val->setError(EGL_BAD_PARAMETER, "KHR_gl_renderbuffer_image not supported."); + return false; + } + + if (attributes.contains(EGL_GL_TEXTURE_LEVEL)) + { + val->setError(EGL_BAD_PARAMETER, + "EGL_GL_TEXTURE_LEVEL cannot be used in " + "conjunction with a renderbuffer target."); + return false; + } + + if (buffer == 0) + { + val->setError(EGL_BAD_PARAMETER, + "buffer cannot reference a renderbuffer with the name 0."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + const gl::Renderbuffer *renderbuffer = + context->getRenderbuffer({egl_gl::EGLClientBufferToGLObjectHandle(buffer)}); + if (renderbuffer == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "target is not a renderbuffer."); + return false; + } + + if (renderbuffer->getSamples() > 0) + { + val->setError(EGL_BAD_PARAMETER, "target renderbuffer cannot be multisampled."); + return false; + } + } + break; + + case EGL_NATIVE_BUFFER_ANDROID: + { + if (!displayExtensions.imageNativeBuffer) + { + val->setError(EGL_BAD_PARAMETER, "EGL_ANDROID_image_native_buffer not supported."); + return false; + } + + if (context != nullptr) + { + val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT."); + return false; + } + + ANGLE_EGL_TRY_RETURN( + val->eglThread, + display->validateImageClientBuffer(context, target, buffer, attributes), + val->entryPoint, val->labeledObject, false); + } + break; + + case EGL_D3D11_TEXTURE_ANGLE: + if (!displayExtensions.imageD3D11Texture) + { + val->setError(EGL_BAD_PARAMETER, "EGL_ANGLE_image_d3d11_texture not supported."); + return false; + } + + if (context != nullptr) + { + val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT."); + return false; + } + + ANGLE_EGL_TRY_RETURN( + val->eglThread, + display->validateImageClientBuffer(context, target, buffer, attributes), + val->entryPoint, val->labeledObject, false); + break; + + case EGL_LINUX_DMA_BUF_EXT: + if (!displayExtensions.imageDmaBufImportEXT) + { + val->setError(EGL_BAD_PARAMETER, "EGL_EXT_image_dma_buf_import not supported."); + return false; + } + + if (context != nullptr) + { + val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT."); + return false; + } + + if (buffer != nullptr) + { + val->setError(EGL_BAD_PARAMETER, "buffer must be NULL."); + return false; + } + + { + EGLenum kRequiredParameters[] = {EGL_WIDTH, + EGL_HEIGHT, + EGL_LINUX_DRM_FOURCC_EXT, + EGL_DMA_BUF_PLANE0_FD_EXT, + EGL_DMA_BUF_PLANE0_OFFSET_EXT, + EGL_DMA_BUF_PLANE0_PITCH_EXT}; + for (EGLenum requiredParameter : kRequiredParameters) + { + if (!attributes.contains(requiredParameter)) + { + val->setError(EGL_BAD_PARAMETER, + "Missing required parameter 0x%X for image target " + "EGL_LINUX_DMA_BUF_EXT.", + requiredParameter); + return false; + } + } + + bool containPlane0ModifierLo = + attributes.contains(EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT); + bool containPlane0ModifierHi = + attributes.contains(EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT); + bool containPlane1ModifierLo = + attributes.contains(EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT); + bool containPlane1ModifierHi = + attributes.contains(EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT); + bool containPlane2ModifierLo = + attributes.contains(EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT); + bool containPlane2ModifierHi = + attributes.contains(EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT); + bool containPlane3ModifierLo = + attributes.contains(EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT); + bool containPlane3ModifierHi = + attributes.contains(EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT); + if ((containPlane0ModifierLo ^ containPlane0ModifierHi) || + (containPlane1ModifierLo ^ containPlane1ModifierHi) || + (containPlane2ModifierLo ^ containPlane2ModifierHi) || + (containPlane3ModifierLo ^ containPlane3ModifierHi)) + { + val->setError( + EGL_BAD_PARAMETER, + "the list of attributes contains EGL_DMA_BUF_PLANE*_MODIFIER_LO_EXT " + "but not EGL_DMA_BUF_PLANE*_MODIFIER_HI_EXT or vice versa."); + return false; + } + } + break; + + case EGL_METAL_TEXTURE_ANGLE: + if (!displayExtensions.mtlTextureClientBuffer) + { + val->setError(EGL_BAD_PARAMETER, + "EGL_ANGLE_metal_texture_client_buffer not supported."); + return false; + } + + if (context != nullptr) + { + val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT."); + return false; + } + + ANGLE_EGL_TRY_RETURN( + val->eglThread, + display->validateImageClientBuffer(context, target, buffer, attributes), + val->entryPoint, val->labeledObject, false); + break; + + default: + val->setError(EGL_BAD_PARAMETER, "invalid target: 0x%X", target); + return false; + } + + if (attributes.contains(EGL_GL_TEXTURE_ZOFFSET) && target != EGL_GL_TEXTURE_3D) + { + val->setError(EGL_BAD_PARAMETER, + "EGL_GL_TEXTURE_ZOFFSET must be used with a 3D texture target."); + return false; + } + + return true; +} + +bool ValidateDestroyImage(const ValidationContext *val, const Display *display, const Image *image) +{ + ANGLE_VALIDATION_TRY(ValidateImage(val, display, image)); + + return true; +} + +bool ValidateCreateImageKHR(const ValidationContext *val, + const Display *display, + const gl::Context *context, + EGLenum target, + EGLClientBuffer buffer, + const AttributeMap &attributes) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().imageBase && !display->getExtensions().image) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. + // EGL_BAD_DISPLAY seems like a reasonable error. + val->setError(EGL_BAD_DISPLAY, "EGL_KHR_image not supported."); + return false; + } + + return ValidateCreateImage(val, display, context, target, buffer, attributes); +} + +bool ValidateDestroyImageKHR(const ValidationContext *val, + const Display *display, + const Image *image) +{ + ANGLE_VALIDATION_TRY(ValidateImage(val, display, image)); + + if (!display->getExtensions().imageBase && !display->getExtensions().image) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. + // EGL_BAD_DISPLAY seems like a reasonable error. + val->setError(EGL_BAD_DISPLAY); + return false; + } + + return true; +} + +bool ValidateCreateDeviceANGLE(const ValidationContext *val, + EGLint device_type, + const void *native_device, + const EGLAttrib *attrib_list) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.deviceCreation) + { + val->setError(EGL_BAD_ACCESS, "Device creation extension not active"); + return false; + } + + if (attrib_list != nullptr && attrib_list[0] != EGL_NONE) + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attrib_list parameter"); + return false; + } + + switch (device_type) + { + case EGL_D3D11_DEVICE_ANGLE: + if (!clientExtensions.deviceCreationD3D11) + { + val->setError(EGL_BAD_ATTRIBUTE, "D3D11 device creation extension not active"); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid device_type parameter"); + return false; + } + + return true; +} + +bool ValidateReleaseDeviceANGLE(const ValidationContext *val, const Device *device) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.deviceCreation) + { + val->setError(EGL_BAD_ACCESS, "Device creation extension not active"); + return false; + } + + if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device)) + { + val->setError(EGL_BAD_DEVICE_EXT, "Invalid device parameter"); + return false; + } + + Display *owningDisplay = device->getOwningDisplay(); + if (owningDisplay != nullptr) + { + val->setError(EGL_BAD_DEVICE_EXT, "Device must have been created using eglCreateDevice"); + return false; + } + + return true; +} + +bool ValidateCreateSync(const ValidationContext *val, + const Display *display, + EGLenum type, + const AttributeMap &attribs) +{ + return ValidateCreateSyncBase(val, display, type, attribs, false); +} + +bool ValidateCreateSyncKHR(const ValidationContext *val, + const Display *display, + EGLenum type, + const AttributeMap &attribs) +{ + return ValidateCreateSyncBase(val, display, type, attribs, true); +} + +bool ValidateDestroySync(const ValidationContext *val, const Display *display, const Sync *sync) +{ + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + return true; +} + +bool ValidateDestroySyncKHR(const ValidationContext *val, + const Display *dpyPacked, + const Sync *syncPacked) +{ + return ValidateDestroySync(val, dpyPacked, syncPacked); +} + +bool ValidateClientWaitSync(const ValidationContext *val, + const Display *display, + const Sync *sync, + EGLint flags, + EGLTime timeout) +{ + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + return true; +} + +bool ValidateClientWaitSyncKHR(const ValidationContext *val, + const Display *dpyPacked, + const Sync *syncPacked, + EGLint flags, + EGLTimeKHR timeout) +{ + return ValidateClientWaitSync(val, dpyPacked, syncPacked, flags, timeout); +} + +bool ValidateWaitSync(const ValidationContext *val, + const Display *display, + const Sync *sync, + EGLint flags) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &extensions = display->getExtensions(); + if (!extensions.waitSync) + { + val->setError(EGL_BAD_ACCESS, "EGL_KHR_wait_sync extension is not available"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + + gl::Context *context = val->eglThread->getContext(); + if (context == nullptr) + { + val->setError(EGL_BAD_MATCH, "No context is current."); + return false; + } + + if (!context->getExtensions().eglSyncOES) + { + val->setError(EGL_BAD_MATCH, + "Server-side waits cannot be performed without " + "GL_OES_EGL_sync support."); + return false; + } + + if (flags != 0) + { + val->setError(EGL_BAD_PARAMETER, "flags must be zero"); + return false; + } + + return true; +} + +bool ValidateWaitSyncKHR(const ValidationContext *val, + const Display *dpyPacked, + const Sync *syncPacked, + EGLint flags) +{ + return ValidateWaitSync(val, dpyPacked, syncPacked, flags); +} + +bool ValidateGetSyncAttrib(const ValidationContext *val, + const Display *display, + const Sync *sync, + EGLint attribute, + const EGLAttrib *value) +{ + if (value == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "Invalid value parameter"); + return false; + } + return ValidateGetSyncAttribBase(val, display, sync, attribute); +} + +bool ValidateGetSyncAttribKHR(const ValidationContext *val, + const Display *display, + const Sync *sync, + EGLint attribute, + const EGLint *value) +{ + if (value == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "Invalid value parameter"); + return false; + } + return ValidateGetSyncAttribBase(val, display, sync, attribute); +} + +bool ValidateCreateStreamKHR(const ValidationContext *val, + const Display *display, + const AttributeMap &attributes) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.stream) + { + val->setError(EGL_BAD_ALLOC, "Stream extension not active"); + return false; + } + + for (const auto &attributeIter : attributes) + { + EGLAttrib attribute = attributeIter.first; + EGLAttrib value = attributeIter.second; + + ANGLE_VALIDATION_TRY(ValidateStreamAttribute(val, attribute, value, displayExtensions)); + } + + return true; +} + +bool ValidateDestroyStreamKHR(const ValidationContext *val, + const Display *display, + const Stream *stream) +{ + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + return true; +} + +bool ValidateStreamAttribKHR(const ValidationContext *val, + const Display *display, + const Stream *stream, + EGLenum attribute, + EGLint value) +{ + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + + if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Bad stream state"); + return false; + } + + return ValidateStreamAttribute(val, attribute, value, display->getExtensions()); +} + +bool ValidateQueryStreamKHR(const ValidationContext *val, + const Display *display, + const Stream *stream, + EGLenum attribute, + const EGLint *value) +{ + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + + switch (attribute) + { + case EGL_STREAM_STATE_KHR: + case EGL_CONSUMER_LATENCY_USEC_KHR: + break; + case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: + if (!display->getExtensions().streamConsumerGLTexture) + { + val->setError(EGL_BAD_ATTRIBUTE, "Consumer GLTexture extension not active"); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + + return true; +} + +bool ValidateQueryStreamu64KHR(const ValidationContext *val, + const Display *display, + const Stream *stream, + EGLenum attribute, + const EGLuint64KHR *value) +{ + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + + switch (attribute) + { + case EGL_CONSUMER_FRAME_KHR: + case EGL_PRODUCER_FRAME_KHR: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + + return true; +} + +bool ValidateStreamConsumerGLTextureExternalKHR(const ValidationContext *val, + const Display *display, + const Stream *stream) +{ + gl::Context *context = val->eglThread->getContext(); + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active"); + return false; + } + + if (!context->getExtensions().eglStreamConsumerExternalNV) + { + val->setError(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled"); + return false; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + val->setError(EGL_BAD_STREAM_KHR, "Invalid stream"); + return false; + } + + if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Invalid stream state"); + return false; + } + + // Lookup the texture and ensure it is correct + gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External); + if (texture == nullptr || texture->id().value == 0) + { + val->setError(EGL_BAD_ACCESS, "No external texture bound"); + return false; + } + + return true; +} + +bool ValidateStreamConsumerAcquireKHR(const ValidationContext *val, + const Display *display, + const Stream *stream) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active"); + return false; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + val->setError(EGL_BAD_STREAM_KHR, "Invalid stream"); + return false; + } + + gl::Context *context = val->eglThread->getContext(); + if (!context) + { + val->setError(EGL_BAD_ACCESS, "No GL context current to calling thread."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + + if (!stream->isConsumerBoundToContext(context)) + { + val->setError(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer"); + return false; + } + + if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB && + stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV) + { + val->setError(EGL_BAD_ACCESS, "Invalid stream consumer type"); + return false; + } + + // Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero. + // However, the timeout is effectively ignored since it has no useful functionality with the + // current producers that are implemented, so we don't allow that state + if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR && + stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Invalid stream state"); + return false; + } + + return true; +} + +bool ValidateStreamConsumerReleaseKHR(const ValidationContext *val, + const Display *display, + const Stream *stream) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active"); + return false; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + val->setError(EGL_BAD_STREAM_KHR, "Invalid stream"); + return false; + } + + gl::Context *context = val->eglThread->getContext(); + if (!context) + { + val->setError(EGL_BAD_ACCESS, "No GL context current to calling thread."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + + if (!stream->isConsumerBoundToContext(context)) + { + val->setError(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer"); + return false; + } + + if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB && + stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV) + { + val->setError(EGL_BAD_ACCESS, "Invalid stream consumer type"); + return false; + } + + if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR && + stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Invalid stream state"); + return false; + } + + return true; +} + +bool ValidateStreamConsumerGLTextureExternalAttribsNV(const ValidationContext *val, + const Display *display, + const Stream *stream, + const AttributeMap &attribs) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active"); + return false; + } + + gl::Context *context = val->eglThread->getContext(); + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + + // Although technically not a requirement in spec, the context needs to be checked for support + // for external textures or future logic will cause assertations. This extension is also + // effectively useless without external textures. + if (!context->getExtensions().eglStreamConsumerExternalNV) + { + val->setError(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled"); + return false; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + val->setError(EGL_BAD_STREAM_KHR, "Invalid stream"); + return false; + } + + if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Invalid stream state"); + return false; + } + + const gl::Caps &glCaps = context->getCaps(); + + EGLAttrib colorBufferType = EGL_RGB_BUFFER; + EGLAttrib planeCount = -1; + EGLAttrib plane[3]; + for (int i = 0; i < 3; i++) + { + plane[i] = -1; + } + for (const auto &attributeIter : attribs) + { + EGLAttrib attribute = attributeIter.first; + EGLAttrib value = attributeIter.second; + + switch (attribute) + { + case EGL_COLOR_BUFFER_TYPE: + if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT) + { + val->setError(EGL_BAD_PARAMETER, "Invalid color buffer type"); + return false; + } + colorBufferType = value; + break; + case EGL_YUV_NUMBER_OF_PLANES_EXT: + // planeCount = -1 is a tag for the default plane count so the value must be checked + // to be positive here to ensure future logic doesn't break on invalid negative + // inputs + if (value < 0) + { + val->setError(EGL_BAD_MATCH, "Invalid plane count"); + return false; + } + planeCount = value; + break; + default: + if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV && + attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV) + { + if ((value < 0 || + value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) && + value != EGL_NONE) + { + val->setError(EGL_BAD_ACCESS, "Invalid texture unit"); + return false; + } + plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value; + } + else + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + } + } + + if (colorBufferType == EGL_RGB_BUFFER) + { + if (planeCount > 0) + { + val->setError(EGL_BAD_MATCH, "Plane count must be 0 for RGB buffer"); + return false; + } + for (int i = 0; i < 3; i++) + { + if (plane[i] != -1) + { + val->setError(EGL_BAD_MATCH, "Planes cannot be specified"); + return false; + } + } + + // Lookup the texture and ensure it is correct + gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External); + if (texture == nullptr || texture->id().value == 0) + { + val->setError(EGL_BAD_ACCESS, "No external texture bound"); + return false; + } + } + else + { + if (planeCount == -1) + { + planeCount = 2; + } + if (planeCount < 1 || planeCount > 3) + { + val->setError(EGL_BAD_MATCH, "Invalid YUV plane count"); + return false; + } + for (EGLAttrib i = planeCount; i < 3; i++) + { + if (plane[i] != -1) + { + val->setError(EGL_BAD_MATCH, "Invalid plane specified"); + return false; + } + } + + // Set to ensure no texture is referenced more than once + std::set<gl::Texture *> textureSet; + for (EGLAttrib i = 0; i < planeCount; i++) + { + if (plane[i] == -1) + { + val->setError(EGL_BAD_MATCH, "Not all planes specified"); + return false; + } + if (plane[i] != EGL_NONE) + { + gl::Texture *texture = context->getState().getSamplerTexture( + static_cast<unsigned int>(plane[i]), gl::TextureType::External); + if (texture == nullptr || texture->id().value == 0) + { + val->setError( + EGL_BAD_ACCESS, + "No external texture bound at one or more specified texture units"); + return false; + } + if (textureSet.find(texture) != textureSet.end()) + { + val->setError(EGL_BAD_ACCESS, "Multiple planes bound to same texture object"); + return false; + } + textureSet.insert(texture); + } + } + } + + return true; +} + +bool ValidateCreateStreamProducerD3DTextureANGLE(const ValidationContext *val, + const Display *display, + const Stream *stream, + const AttributeMap &attribs) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamProducerD3DTexture) + { + val->setError(EGL_BAD_ACCESS, "Stream producer extension not active"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + + if (!attribs.isEmpty()) + { + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + + if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Stream not in connecting state"); + return false; + } + + switch (stream->getConsumerType()) + { + case Stream::ConsumerType::GLTextureYUV: + if (stream->getPlaneCount() != 2) + { + val->setError(EGL_BAD_MATCH, "Incompatible stream consumer type"); + return false; + } + break; + + case Stream::ConsumerType::GLTextureRGB: + if (stream->getPlaneCount() != 1) + { + val->setError(EGL_BAD_MATCH, "Incompatible stream consumer type"); + return false; + } + break; + + default: + val->setError(EGL_BAD_MATCH, "Incompatible stream consumer type"); + return false; + } + + return true; +} + +bool ValidateStreamPostD3DTextureANGLE(const ValidationContext *val, + const Display *display, + const Stream *stream, + const void *texture, + const AttributeMap &attribs) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamProducerD3DTexture) + { + val->setError(EGL_BAD_ACCESS, "Stream producer extension not active"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream)); + + for (auto &attributeIter : attribs) + { + EGLAttrib attribute = attributeIter.first; + EGLAttrib value = attributeIter.second; + + switch (attribute) + { + case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE: + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER, "Invalid subresource index"); + return false; + } + break; + case EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG: + if (value < 0) + { + val->setError(EGL_BAD_PARAMETER, "Invalid plane offset"); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute"); + return false; + } + } + + if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR && + stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR && + stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR) + { + val->setError(EGL_BAD_STATE_KHR, "Stream not fully configured"); + return false; + } + + if (stream->getProducerType() != Stream::ProducerType::D3D11Texture) + { + val->setError(EGL_BAD_MATCH, "Incompatible stream producer"); + return false; + } + + if (texture == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "Texture is null"); + return false; + } + + ANGLE_EGL_TRY_RETURN(val->eglThread, stream->validateD3D11Texture(texture, attribs), + val->entryPoint, val->labeledObject, false); + + return true; +} + +bool ValidateSyncControlCHROMIUM(const ValidationContext *val, + const Display *display, + const Surface *eglSurface) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.syncControlCHROMIUM) + { + val->setError(EGL_BAD_ACCESS, "syncControlCHROMIUM extension not active"); + return false; + } + + return true; +} + +bool ValidateSyncControlRateANGLE(const ValidationContext *val, + const Display *display, + const Surface *eglSurface) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.syncControlRateANGLE) + { + val->setError(EGL_BAD_ACCESS, "syncControlRateANGLE extension not active"); + return false; + } + + return true; +} + +bool ValidateGetMscRateANGLE(const ValidationContext *val, + const Display *display, + const Surface *eglSurface, + const EGLint *numerator, + const EGLint *denominator) +{ + ANGLE_VALIDATION_TRY(ValidateSyncControlRateANGLE(val, display, eglSurface)); + + if (numerator == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "numerator is null"); + return false; + } + if (denominator == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "denominator is null"); + return false; + } + + return true; +} + +bool ValidateGetSyncValuesCHROMIUM(const ValidationContext *val, + const Display *display, + const Surface *eglSurface, + const EGLuint64KHR *ust, + const EGLuint64KHR *msc, + const EGLuint64KHR *sbc) +{ + ANGLE_VALIDATION_TRY(ValidateSyncControlCHROMIUM(val, display, eglSurface)); + + if (ust == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "ust is null"); + return false; + } + if (msc == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "msc is null"); + return false; + } + if (sbc == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "sbc is null"); + return false; + } + + return true; +} + +bool ValidateDestroySurface(const ValidationContext *val, + const Display *display, + const Surface *surface) +{ + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + return true; +} + +bool ValidateDestroyContext(const ValidationContext *val, + const Display *display, + const gl::Context *glCtx) +{ + ANGLE_VALIDATION_TRY(ValidateContext(val, display, glCtx)); + return true; +} + +bool ValidateSwapBuffers(const ValidationContext *val, + const Display *display, + const Surface *eglSurface) +{ + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface)); + + if (display->isDeviceLost()) + { + val->setError(EGL_CONTEXT_LOST); + return false; + } + + if (eglSurface == EGL_NO_SURFACE || !val->eglThread->getContext() || + val->eglThread->getCurrentDrawSurface() != eglSurface) + { + val->setError(EGL_BAD_SURFACE); + return false; + } + + return true; +} + +bool ValidateSwapBuffersWithDamageKHR(const ValidationContext *val, + const Display *display, + const Surface *surface, + const EGLint *rects, + EGLint n_rects) +{ + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (!display->getExtensions().swapBuffersWithDamage) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. EGL_BAD_DISPLAY seems like a reasonable error. + val->setError(EGL_BAD_DISPLAY, "EGL_KHR_swap_buffers_with_damage is not available."); + return false; + } + + if (surface == EGL_NO_SURFACE) + { + val->setError(EGL_BAD_SURFACE, "Swap surface cannot be EGL_NO_SURFACE."); + return false; + } + + if (n_rects < 0) + { + val->setError(EGL_BAD_PARAMETER, "n_rects cannot be negative."); + return false; + } + + if (n_rects > 0 && rects == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "n_rects cannot be greater than zero when rects is NULL."); + return false; + } + + // TODO(jmadill): Validate Surface is bound to the thread. + + return true; +} + +bool ValidateWaitNative(const ValidationContext *val, const EGLint engine) +{ + if (val->eglThread->getDisplay() == nullptr) + { + // EGL spec says this about eglWaitNative - + // eglWaitNative is ignored if there is no current EGL rendering context. + return true; + } + + ANGLE_VALIDATION_TRY(ValidateDisplay(val, val->eglThread->getDisplay())); + + if (engine != EGL_CORE_NATIVE_ENGINE) + { + val->setError(EGL_BAD_PARAMETER, "the 'engine' parameter has an unrecognized value"); + return false; + } + + return true; +} + +bool ValidateCopyBuffers(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLNativePixmapType target) +{ + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (display->isDeviceLost()) + { + val->setError(EGL_CONTEXT_LOST); + return false; + } + + return true; +} + +bool ValidateBindTexImage(const ValidationContext *val, + const Display *display, + const Surface *surface, + const EGLint buffer) +{ + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (buffer != EGL_BACK_BUFFER) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + + if (surface->getType() == EGL_WINDOW_BIT) + { + val->setError(EGL_BAD_SURFACE); + return false; + } + + if (surface->getBoundTexture()) + { + val->setError(EGL_BAD_ACCESS); + return false; + } + + if (surface->getTextureFormat() == TextureFormat::NoTexture) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + gl::Context *context = val->eglThread->getContext(); + if (context) + { + gl::TextureType type = egl_gl::EGLTextureTargetToTextureType(surface->getTextureTarget()); + gl::Texture *textureObject = context->getTextureByType(type); + ASSERT(textureObject != nullptr); + + if (textureObject->getImmutableFormat()) + { + val->setError(EGL_BAD_MATCH); + return false; + } + } + + return true; +} + +bool ValidateReleaseTexImage(const ValidationContext *val, + const Display *display, + const Surface *surface, + const EGLint buffer) +{ + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (buffer != EGL_BACK_BUFFER) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + + if (surface->getType() == EGL_WINDOW_BIT) + { + val->setError(EGL_BAD_SURFACE); + return false; + } + + if (surface->getTextureFormat() == TextureFormat::NoTexture) + { + val->setError(EGL_BAD_MATCH); + return false; + } + + return true; +} + +bool ValidateSwapInterval(const ValidationContext *val, const Display *display, EGLint interval) +{ + const gl::Context *context = val->eglThread->getContext(); + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + + Surface *drawSurface = val->eglThread->getCurrentDrawSurface(); + if (drawSurface == nullptr) + { + val->setError(EGL_BAD_SURFACE); + return false; + } + + return true; +} + +bool ValidateBindAPI(const ValidationContext *val, const EGLenum api) +{ + switch (api) + { + case EGL_OPENGL_API: + case EGL_OPENVG_API: + val->setError(EGL_BAD_PARAMETER); + return false; // Not supported by this implementation + case EGL_OPENGL_ES_API: + break; + default: + val->setError(EGL_BAD_PARAMETER); + return false; + } + + return true; +} + +bool ValidatePresentationTimeANDROID(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLnsecsANDROID time) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().presentationTime) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. EGL_BAD_DISPLAY seems like a reasonable error. + val->setError(EGL_BAD_DISPLAY, "EGL_ANDROID_presentation_time is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + return true; +} + +bool ValidateSetBlobCacheFuncsANDROID(const ValidationContext *val, + const Display *display, + EGLSetBlobFuncANDROID set, + EGLGetBlobFuncANDROID get) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (display->areBlobCacheFuncsSet()) + { + val->setError(EGL_BAD_PARAMETER, + "Blob cache functions can only be set once in the lifetime of a Display"); + return false; + } + + if (set == nullptr || get == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "Blob cache callbacks cannot be null."); + return false; + } + + return true; +} + +bool ValidateGetConfigAttrib(const ValidationContext *val, + const Display *display, + const Config *config, + EGLint attribute, + const EGLint *value) +{ + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config)); + ANGLE_TRY(ValidateConfigAttribute(val, display, static_cast<EGLAttrib>(attribute))); + return true; +} + +bool ValidateChooseConfig(const ValidationContext *val, + const Display *display, + const AttributeMap &attribs, + const EGLConfig *configs, + EGLint configSize, + const EGLint *numConfig) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + ANGLE_VALIDATION_TRY(ValidateConfigAttributes(val, display, attribs)); + + if (numConfig == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "num_config cannot be null."); + return false; + } + + return true; +} + +bool ValidateGetConfigs(const ValidationContext *val, + const Display *display, + const EGLConfig *configs, + EGLint configSize, + const EGLint *numConfig) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (numConfig == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "num_config cannot be null."); + return false; + } + + return true; +} + +bool ValidateGetPlatformDisplay(const ValidationContext *val, + EGLenum platform, + const void *native_display, + const AttributeMap &attribMap) +{ + return ValidateGetPlatformDisplayCommon(val, platform, native_display, attribMap); +} + +bool ValidateGetPlatformDisplayEXT(const ValidationContext *val, + EGLenum platform, + const void *native_display, + const AttributeMap &attribMap) +{ + return ValidateGetPlatformDisplayCommon(val, platform, native_display, attribMap); +} + +bool ValidateCreatePlatformWindowSurfaceEXT(const ValidationContext *val, + const Display *display, + const Config *configuration, + const void *nativeWindow, + const AttributeMap &attributes) +{ + if (!Display::GetClientExtensions().platformBase) + { + val->setError(EGL_BAD_ACCESS, "EGL_EXT_platform_base not supported"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, configuration)); + + val->setError(EGL_BAD_DISPLAY, "ValidateCreatePlatformWindowSurfaceEXT unimplemented."); + return false; +} + +bool ValidateCreatePlatformPixmapSurfaceEXT(const ValidationContext *val, + const Display *display, + const Config *configuration, + const void *nativePixmap, + const AttributeMap &attributes) +{ + if (!Display::GetClientExtensions().platformBase) + { + val->setError(EGL_BAD_ACCESS, "EGL_EXT_platform_base not supported"); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateConfig(val, display, configuration)); + + val->setError(EGL_BAD_DISPLAY, "ValidateCreatePlatformPixmapSurfaceEXT unimplemented."); + return false; +} + +bool ValidateProgramCacheGetAttribANGLE(const ValidationContext *val, + const Display *display, + EGLenum attrib) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().programCacheControl) + { + val->setError(EGL_BAD_ACCESS, "Extension not supported"); + return false; + } + + switch (attrib) + { + case EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE: + case EGL_PROGRAM_CACHE_SIZE_ANGLE: + break; + + default: + val->setError(EGL_BAD_PARAMETER, "Invalid program cache attribute."); + return false; + } + + return true; +} + +bool ValidateProgramCacheQueryANGLE(const ValidationContext *val, + const Display *display, + EGLint index, + const void *key, + const EGLint *keysize, + const void *binary, + const EGLint *binarysize) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().programCacheControl) + { + val->setError(EGL_BAD_ACCESS, "Extension not supported"); + return false; + } + + if (index < 0 || index >= display->programCacheGetAttrib(EGL_PROGRAM_CACHE_SIZE_ANGLE)) + { + val->setError(EGL_BAD_PARAMETER, "Program index out of range."); + return false; + } + + if (keysize == nullptr || binarysize == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "keysize and binarysize must always be valid pointers."); + return false; + } + + if (binary && *keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength)) + { + val->setError(EGL_BAD_PARAMETER, "Invalid program key size."); + return false; + } + + if ((key == nullptr) != (binary == nullptr)) + { + val->setError(EGL_BAD_PARAMETER, "key and binary must both be null or both non-null."); + return false; + } + + return true; +} + +bool ValidateProgramCachePopulateANGLE(const ValidationContext *val, + const Display *display, + const void *key, + EGLint keysize, + const void *binary, + EGLint binarysize) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().programCacheControl) + { + val->setError(EGL_BAD_ACCESS, "Extension not supported"); + return false; + } + + if (keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength)) + { + val->setError(EGL_BAD_PARAMETER, "Invalid program key size."); + return false; + } + + if (key == nullptr || binary == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "null pointer in arguments."); + return false; + } + + // Upper bound for binarysize is arbitrary. + if (binarysize <= 0 || binarysize > egl::kProgramCacheSizeAbsoluteMax) + { + val->setError(EGL_BAD_PARAMETER, "binarysize out of valid range."); + return false; + } + + return true; +} + +bool ValidateProgramCacheResizeANGLE(const ValidationContext *val, + const Display *display, + EGLint limit, + EGLint mode) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().programCacheControl) + { + val->setError(EGL_BAD_ACCESS, "Extension not supported"); + return false; + } + + if (limit < 0) + { + val->setError(EGL_BAD_PARAMETER, "limit must be non-negative."); + return false; + } + + switch (mode) + { + case EGL_PROGRAM_CACHE_RESIZE_ANGLE: + case EGL_PROGRAM_CACHE_TRIM_ANGLE: + break; + + default: + val->setError(EGL_BAD_PARAMETER, "Invalid cache resize mode."); + return false; + } + + return true; +} + +bool ValidateSurfaceAttrib(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLint attribute, + EGLint value) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (surface == EGL_NO_SURFACE) + { + val->setError(EGL_BAD_SURFACE, "Surface cannot be EGL_NO_SURFACE."); + return false; + } + + switch (attribute) + { + case EGL_MIPMAP_LEVEL: + break; + + case EGL_MULTISAMPLE_RESOLVE: + switch (value) + { + case EGL_MULTISAMPLE_RESOLVE_DEFAULT: + break; + + case EGL_MULTISAMPLE_RESOLVE_BOX: + if ((surface->getConfig()->surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT) == 0) + { + val->setError(EGL_BAD_MATCH, + "Surface does not support EGL_MULTISAMPLE_RESOLVE_BOX."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid multisample resolve type."); + return false; + } + break; + + case EGL_SWAP_BEHAVIOR: + switch (value) + { + case EGL_BUFFER_PRESERVED: + if ((surface->getConfig()->surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == 0) + { + val->setError(EGL_BAD_MATCH, + "Surface does not support EGL_SWAP_BEHAVIOR_PRESERVED."); + return false; + } + break; + + case EGL_BUFFER_DESTROYED: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid swap behaviour."); + return false; + } + break; + + case EGL_WIDTH: + case EGL_HEIGHT: + if (!display->getExtensions().windowFixedSize) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_WIDTH or EGL_HEIGHT cannot be set without " + "EGL_ANGLE_window_fixed_size support."); + return false; + } + if (!surface->isFixedSize()) + { + val->setError(EGL_BAD_MATCH, + "EGL_WIDTH or EGL_HEIGHT cannot be set without " + "EGL_FIXED_SIZE_ANGLE being enabled on the surface."); + return false; + } + break; + + case EGL_TIMESTAMPS_ANDROID: + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_TIMESTAMPS_ANDROID cannot be used without " + "EGL_ANDROID_get_frame_timestamps support."); + return false; + } + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid value."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid surface attribute."); + return false; + } + + return true; +} + +bool ValidateQuerySurface(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLint attribute, + const EGLint *value) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (surface == EGL_NO_SURFACE) + { + val->setError(EGL_BAD_SURFACE, "Surface cannot be EGL_NO_SURFACE."); + return false; + } + + switch (attribute) + { + case EGL_GL_COLORSPACE: + case EGL_VG_ALPHA_FORMAT: + case EGL_VG_COLORSPACE: + case EGL_CONFIG_ID: + case EGL_HEIGHT: + case EGL_HORIZONTAL_RESOLUTION: + case EGL_LARGEST_PBUFFER: + case EGL_MIPMAP_TEXTURE: + case EGL_MIPMAP_LEVEL: + case EGL_MULTISAMPLE_RESOLVE: + case EGL_PIXEL_ASPECT_RATIO: + case EGL_RENDER_BUFFER: + case EGL_SWAP_BEHAVIOR: + case EGL_TEXTURE_FORMAT: + case EGL_TEXTURE_TARGET: + case EGL_VERTICAL_RESOLUTION: + case EGL_WIDTH: + break; + + case EGL_POST_SUB_BUFFER_SUPPORTED_NV: + if (!display->getExtensions().postSubBuffer) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_POST_SUB_BUFFER_SUPPORTED_NV cannot be used " + "without EGL_ANGLE_surface_orientation support."); + return false; + } + break; + + case EGL_FIXED_SIZE_ANGLE: + if (!display->getExtensions().windowFixedSize) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_FIXED_SIZE_ANGLE cannot be used without " + "EGL_ANGLE_window_fixed_size support."); + return false; + } + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!display->getExtensions().flexibleSurfaceCompatibility) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be " + "used without EGL_ANGLE_flexible_surface_compatibility support."); + return false; + } + break; + + case EGL_SURFACE_ORIENTATION_ANGLE: + if (!display->getExtensions().surfaceOrientation) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_SURFACE_ORIENTATION_ANGLE cannot be " + "queried without " + "EGL_ANGLE_surface_orientation support."); + return false; + } + break; + + case EGL_DIRECT_COMPOSITION_ANGLE: + if (!display->getExtensions().directComposition) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_DIRECT_COMPOSITION_ANGLE cannot be " + "used without " + "EGL_ANGLE_direct_composition support."); + return false; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be " + "used without EGL_ANGLE_robust_resource_initialization " + "support."); + return false; + } + break; + + case EGL_TIMESTAMPS_ANDROID: + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_TIMESTAMPS_ANDROID cannot be used without " + "EGL_ANDROID_get_frame_timestamps support."); + return false; + } + break; + + case EGL_BUFFER_AGE_EXT: + { + if (!display->getExtensions().bufferAgeEXT) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_BUFFER_AGE_EXT cannot be used without " + "EGL_EXT_buffer_age support."); + return false; + } + gl::Context *context = val->eglThread->getContext(); + if ((context == nullptr) || (context->getCurrentDrawSurface() != surface)) + { + val->setError(EGL_BAD_SURFACE, + "The surface must be current to the current context " + "in order to query buffer age per extension " + "EGL_EXT_buffer_age."); + return false; + } + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid surface attribute."); + return false; + } + + return true; +} + +bool ValidateQueryContext(const ValidationContext *val, + const Display *display, + const gl::Context *context, + EGLint attribute, + const EGLint *value) +{ + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + + switch (attribute) + { + case EGL_CONFIG_ID: + case EGL_CONTEXT_CLIENT_TYPE: + case EGL_CONTEXT_CLIENT_VERSION: + case EGL_RENDER_BUFFER: + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + val->setError(EGL_BAD_ATTRIBUTE, + "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be " + "used without EGL_ANGLE_robust_resource_initialization " + "support."); + return false; + } + break; + + case EGL_CONTEXT_PRIORITY_LEVEL_IMG: + if (!display->getExtensions().contextPriority) + { + val->setError(EGL_BAD_ATTRIBUTE, + "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG requires " + "extension EGL_IMG_context_priority."); + return false; + } + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "Invalid context attribute."); + return false; + } + + return true; +} + +bool ValidateDebugMessageControlKHR(const ValidationContext *val, + EGLDEBUGPROCKHR callback, + const AttributeMap &attribs) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.debug) + { + val->setError(EGL_BAD_ACCESS, "EGL_KHR_debug extension is not available."); + return false; + } + + for (const auto &attrib : attribs) + { + switch (attrib.first) + { + case EGL_DEBUG_MSG_CRITICAL_KHR: + case EGL_DEBUG_MSG_ERROR_KHR: + case EGL_DEBUG_MSG_WARN_KHR: + case EGL_DEBUG_MSG_INFO_KHR: + if (attrib.second != EGL_TRUE && attrib.second != EGL_FALSE) + { + val->setError(EGL_BAD_ATTRIBUTE, + "message controls must be EGL_TRUE or EGL_FALSE."); + return false; + } + break; + } + } + + return true; +} + +bool ValidateQueryDebugKHR(const ValidationContext *val, EGLint attribute, const EGLAttrib *value) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.debug) + { + val->setError(EGL_BAD_ACCESS, "EGL_KHR_debug extension is not available."); + return false; + } + + switch (attribute) + { + case EGL_DEBUG_MSG_CRITICAL_KHR: + case EGL_DEBUG_MSG_ERROR_KHR: + case EGL_DEBUG_MSG_WARN_KHR: + case EGL_DEBUG_MSG_INFO_KHR: + case EGL_DEBUG_CALLBACK_KHR: + break; + + default: + val->setError(EGL_BAD_ATTRIBUTE, "unknown attribute."); + return false; + } + + return true; +} + +bool ValidateLabelObjectKHR(const ValidationContext *val, + const Display *display, + ObjectType objectType, + EGLObjectKHR object, + EGLLabelKHR label) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.debug) + { + val->setError(EGL_BAD_ACCESS, "EGL_KHR_debug extension is not available."); + return false; + } + + LabeledObject *labeledObject = nullptr; + ANGLE_VALIDATION_TRY(ValidateLabeledObject(val, display, objectType, object, &labeledObject)); + + return true; +} + +bool ValidateGetCompositorTimingSupportedANDROID(const ValidationContext *val, + const Display *display, + const Surface *surface, + CompositorTiming name) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANDROID_get_frame_timestamps extension is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (!ValidCompositorTimingName(name)) + { + val->setError(EGL_BAD_PARAMETER, "invalid timing name."); + return false; + } + + return true; +} + +bool ValidateGetCompositorTimingANDROID(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLint numTimestamps, + const EGLint *names, + const EGLnsecsANDROID *values) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANDROID_get_frame_timestamps extension is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (names == nullptr && numTimestamps > 0) + { + val->setError(EGL_BAD_PARAMETER, "names is NULL."); + return false; + } + + if (values == nullptr && numTimestamps > 0) + { + val->setError(EGL_BAD_PARAMETER, "values is NULL."); + return false; + } + + if (numTimestamps < 0) + { + val->setError(EGL_BAD_PARAMETER, "numTimestamps must be at least 0."); + return false; + } + + for (EGLint i = 0; i < numTimestamps; i++) + { + CompositorTiming name = FromEGLenum<CompositorTiming>(names[i]); + + if (!ValidCompositorTimingName(name)) + { + val->setError(EGL_BAD_PARAMETER, "invalid compositor timing."); + return false; + } + + if (!surface->getSupportedCompositorTimings().test(name)) + { + val->setError(EGL_BAD_PARAMETER, "compositor timing not supported by surface."); + return false; + } + } + + return true; +} + +bool ValidateGetNextFrameIdANDROID(const ValidationContext *val, + const Display *display, + const Surface *surface, + const EGLuint64KHR *frameId) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANDROID_get_frame_timestamps extension is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (frameId == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "frameId is NULL."); + return false; + } + + return true; +} + +bool ValidateGetFrameTimestampSupportedANDROID(const ValidationContext *val, + const Display *display, + const Surface *surface, + Timestamp timestamp) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANDROID_get_frame_timestamps extension is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (!ValidTimestampType(timestamp)) + { + val->setError(EGL_BAD_PARAMETER, "invalid timestamp type."); + return false; + } + + return true; +} + +bool ValidateGetFrameTimestampsANDROID(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLuint64KHR frameId, + EGLint numTimestamps, + const EGLint *timestamps, + const EGLnsecsANDROID *values) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().getFrameTimestamps) + { + val->setError(EGL_BAD_DISPLAY, + "EGL_ANDROID_get_frame_timestamps extension is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + if (!surface->isTimestampsEnabled()) + { + val->setError(EGL_BAD_SURFACE, "timestamp collection is not enabled for this surface."); + return false; + } + + if (timestamps == nullptr && numTimestamps > 0) + { + val->setError(EGL_BAD_PARAMETER, "timestamps is NULL."); + return false; + } + + if (values == nullptr && numTimestamps > 0) + { + val->setError(EGL_BAD_PARAMETER, "values is NULL."); + return false; + } + + if (numTimestamps < 0) + { + val->setError(EGL_BAD_PARAMETER, "numTimestamps must be at least 0."); + return false; + } + + for (EGLint i = 0; i < numTimestamps; i++) + { + Timestamp timestamp = FromEGLenum<Timestamp>(timestamps[i]); + + if (!ValidTimestampType(timestamp)) + { + val->setError(EGL_BAD_PARAMETER, "invalid timestamp type."); + return false; + } + + if (!surface->getSupportedTimestamps().test(timestamp)) + { + val->setError(EGL_BAD_PARAMETER, "timestamp not supported by surface."); + return false; + } + } + + return true; +} + +bool ValidateQueryStringiANGLE(const ValidationContext *val, + const Display *display, + EGLint name, + EGLint index) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!Display::GetClientExtensions().featureControlANGLE) + { + val->setError(EGL_BAD_DISPLAY, "EGL_ANGLE_feature_control extension is not available."); + return false; + } + + if (index < 0) + { + val->setError(EGL_BAD_PARAMETER, "index is negative."); + return false; + } + + switch (name) + { + case EGL_FEATURE_NAME_ANGLE: + case EGL_FEATURE_CATEGORY_ANGLE: + case EGL_FEATURE_DESCRIPTION_ANGLE: + case EGL_FEATURE_BUG_ANGLE: + case EGL_FEATURE_STATUS_ANGLE: + case EGL_FEATURE_CONDITION_ANGLE: + break; + default: + val->setError(EGL_BAD_PARAMETER, "name is not valid."); + return false; + } + + if (static_cast<size_t>(index) >= display->getFeatures().size()) + { + val->setError(EGL_BAD_PARAMETER, "index is too big."); + return false; + } + + return true; +} + +bool ValidateQueryDisplayAttribEXT(const ValidationContext *val, + const Display *display, + const EGLint attribute, + const EGLAttrib *value) +{ + ANGLE_VALIDATION_TRY(ValidateQueryDisplayAttribBase(val, display, attribute)); + return true; +} + +bool ValidateQueryDisplayAttribANGLE(const ValidationContext *val, + const Display *display, + const EGLint attribute, + const EGLAttrib *value) +{ + ANGLE_VALIDATION_TRY(ValidateQueryDisplayAttribBase(val, display, attribute)); + return true; +} + +bool ValidateGetNativeClientBufferANDROID(const ValidationContext *val, + const AHardwareBuffer *buffer) +{ + // No extension check is done because no display is passed to eglGetNativeClientBufferANDROID + // despite it being a display extension. No display is needed for the implementation though. + if (buffer == nullptr) + { + val->setError(EGL_BAD_PARAMETER, "NULL buffer."); + return false; + } + + return true; +} + +bool ValidateCreateNativeClientBufferANDROID(const ValidationContext *val, + const egl::AttributeMap &attribMap) +{ + if (attribMap.isEmpty() || attribMap.begin()->second == EGL_NONE) + { + val->setError(EGL_BAD_PARAMETER, "invalid attribute list."); + return false; + } + + int width = attribMap.getAsInt(EGL_WIDTH, 0); + int height = attribMap.getAsInt(EGL_HEIGHT, 0); + int redSize = attribMap.getAsInt(EGL_RED_SIZE, 0); + int greenSize = attribMap.getAsInt(EGL_GREEN_SIZE, 0); + int blueSize = attribMap.getAsInt(EGL_BLUE_SIZE, 0); + int alphaSize = attribMap.getAsInt(EGL_ALPHA_SIZE, 0); + int usage = attribMap.getAsInt(EGL_NATIVE_BUFFER_USAGE_ANDROID, 0); + + for (AttributeMap::const_iterator attributeIter = attribMap.begin(); + attributeIter != attribMap.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + switch (attribute) + { + case EGL_WIDTH: + case EGL_HEIGHT: + // Validation done after the switch statement + break; + case EGL_RED_SIZE: + case EGL_GREEN_SIZE: + case EGL_BLUE_SIZE: + case EGL_ALPHA_SIZE: + if (redSize < 0 || greenSize < 0 || blueSize < 0 || alphaSize < 0) + { + val->setError(EGL_BAD_PARAMETER, "incorrect channel size requested"); + return false; + } + break; + case EGL_NATIVE_BUFFER_USAGE_ANDROID: + // The buffer must be used for either a texture or a renderbuffer. + if ((usage & ~(EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID | + EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID | + EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID)) != 0) + { + val->setError(EGL_BAD_PARAMETER, "invalid usage flag"); + return false; + } + break; + case EGL_NONE: + break; + default: + val->setError(EGL_BAD_ATTRIBUTE, "invalid attribute"); + return false; + } + } + + // Validate EGL_WIDTH and EGL_HEIGHT values passed in. Done here to account + // for the case where EGL_WIDTH and EGL_HEIGHT were not part of the attribute list. + if (width <= 0 || height <= 0) + { + val->setError(EGL_BAD_PARAMETER, "incorrect buffer dimensions requested"); + return false; + } + + if (gl::GetAndroidHardwareBufferFormatFromChannelSizes(attribMap) == 0) + { + val->setError(EGL_BAD_PARAMETER, "unsupported format"); + return false; + } + return true; +} + +bool ValidateDupNativeFenceFDANDROID(const ValidationContext *val, + const Display *display, + const Sync *sync) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().nativeFenceSyncANDROID) + { + val->setError(EGL_BAD_DISPLAY, "EGL_ANDROID_native_fence_sync extension is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + + return true; +} + +bool ValidateSwapBuffersWithFrameTokenANGLE(const ValidationContext *val, + const Display *display, + const Surface *surface, + EGLFrameTokenANGLE frametoken) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().swapWithFrameToken) + { + val->setError(EGL_BAD_DISPLAY, "EGL_ANGLE_swap_buffers_with_frame_token is not available."); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface)); + + return true; +} + +bool ValidateSignalSyncKHR(const ValidationContext *val, + const Display *display, + const Sync *sync, + EGLenum mode) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync)); + + if (sync->getType() == EGL_SYNC_REUSABLE_KHR) + { + if (!display->getExtensions().reusableSyncKHR) + { + val->setError(EGL_BAD_MATCH, "EGL_KHR_reusable_sync extension is not available."); + return false; + } + + if ((mode != EGL_SIGNALED_KHR) && (mode != EGL_UNSIGNALED_KHR)) + { + val->setError(EGL_BAD_PARAMETER, "eglSignalSyncKHR invalid mode."); + return false; + } + + return true; + } + + val->setError(EGL_BAD_MATCH); + return false; +} + +bool ValidateQuerySurfacePointerANGLE(const ValidationContext *val, + const Display *display, + const Surface *eglSurface, + EGLint attribute, + void *const *value) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().querySurfacePointer) + { + val->setError(EGL_BAD_ACCESS); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface)); + + // validate the attribute parameter + switch (attribute) + { + case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: + if (!display->getExtensions().surfaceD3DTexture2DShareHandle) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + case EGL_DXGI_KEYED_MUTEX_ANGLE: + if (!display->getExtensions().keyedMutex) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + + return true; +} + +bool ValidatePostSubBufferNV(const ValidationContext *val, + const Display *display, + const Surface *eglSurface, + EGLint x, + EGLint y, + EGLint width, + EGLint height) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + + if (!display->getExtensions().postSubBuffer) + { + val->setError(EGL_BAD_ACCESS); + return false; + } + + if (x < 0 || y < 0 || width < 0 || height < 0) + { + val->setError(EGL_BAD_PARAMETER); + return false; + } + + ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface)); + + if (display->isDeviceLost()) + { + val->setError(EGL_CONTEXT_LOST); + return false; + } + + return true; +} + +bool ValidateQueryDeviceAttribEXT(const ValidationContext *val, + const Device *device, + EGLint attribute, + const EGLAttrib *value) +{ + ANGLE_VALIDATION_TRY(ValidateDevice(val, device)); + + if (!Display::GetClientExtensions().deviceQueryEXT) + { + val->setError(EGL_BAD_ACCESS, "EGL_EXT_device_query not supported."); + return false; + } + + // validate the attribute parameter + switch (attribute) + { + case EGL_D3D11_DEVICE_ANGLE: + case EGL_D3D9_DEVICE_ANGLE: + if (!device->getExtensions().deviceD3D || device->getType() != attribute) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + case EGL_EAGL_CONTEXT_ANGLE: + if (!device->getExtensions().deviceEAGL) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + case EGL_METAL_DEVICE_ANGLE: + if (!device->getExtensions().deviceMetal) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + case EGL_CGL_CONTEXT_ANGLE: + case EGL_CGL_PIXEL_FORMAT_ANGLE: + if (!device->getExtensions().deviceCGL) + { + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + break; + default: + val->setError(EGL_BAD_ATTRIBUTE); + return false; + } + return true; +} + +bool ValidateQueryDeviceStringEXT(const ValidationContext *val, const Device *device, EGLint name) +{ + ANGLE_VALIDATION_TRY(ValidateDevice(val, device)); + return true; +} + +bool ValidateReleaseHighPowerGPUANGLE(const ValidationContext *val, + const Display *display, + const gl::Context *context) +{ + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + return true; +} + +bool ValidateReacquireHighPowerGPUANGLE(const ValidationContext *val, + const Display *display, + const gl::Context *context) +{ + ANGLE_VALIDATION_TRY(ValidateContext(val, display, context)); + return true; +} + +bool ValidateHandleGPUSwitchANGLE(const ValidationContext *val, const Display *display) +{ + ANGLE_VALIDATION_TRY(ValidateDisplay(val, display)); + return true; +} + +bool ValidateGetCurrentDisplay(const ValidationContext *val) +{ + return true; +} + +bool ValidateGetCurrentSurface(const ValidationContext *val, EGLint readdraw) +{ + return true; +} + +bool ValidateGetDisplay(const ValidationContext *val, EGLNativeDisplayType display_id) +{ + return true; +} + +bool ValidateGetError(const ValidationContext *val) +{ + return true; +} + +bool ValidateGetProcAddress(const ValidationContext *val, const char *procname) +{ + return true; +} + +bool ValidateQueryString(const ValidationContext *val, const Display *dpyPacked, EGLint name) +{ + if (name != EGL_EXTENSIONS || dpyPacked != nullptr) + { + ANGLE_VALIDATION_TRY(ValidateDisplay(val, dpyPacked)); + } + + switch (name) + { + case EGL_CLIENT_APIS: + case EGL_EXTENSIONS: + case EGL_VENDOR: + case EGL_VERSION: + break; + default: + val->setError(EGL_BAD_PARAMETER); + return false; + } + return true; +} + +bool ValidateWaitGL(const ValidationContext *val) +{ + if (val->eglThread->getDisplay() == nullptr) + { + // EGL spec says this about eglWaitGL - + // eglWaitGL is ignored if there is no current EGL rendering context for OpenGL ES. + return true; + } + + ANGLE_VALIDATION_TRY(ValidateDisplay(val, val->eglThread->getDisplay())); + return true; +} + +bool ValidateQueryAPI(const ValidationContext *val) +{ + return true; +} + +bool ValidateReleaseThread(const ValidationContext *val) +{ + return true; +} + +bool ValidateWaitClient(const ValidationContext *val) +{ + if (val->eglThread->getDisplay() == nullptr) + { + // EGL spec says this about eglWaitClient - + // If there is no current context for the current rendering API, + // the function has no effect but still returns EGL_TRUE. + return true; + } + + ANGLE_VALIDATION_TRY(ValidateDisplay(val, val->eglThread->getDisplay())); + return true; +} + +bool ValidateGetCurrentContext(const ValidationContext *val) +{ + return true; +} + +bool ValidateCreatePlatformPixmapSurface(const ValidationContext *val, + const Display *dpyPacked, + const Config *configPacked, + const void *native_pixmap, + const AttributeMap &attrib_listPacked) +{ + EGLNativePixmapType nativePixmap = + reinterpret_cast<EGLNativePixmapType>(const_cast<void *>(native_pixmap)); + return ValidateCreatePixmapSurface(val, dpyPacked, configPacked, nativePixmap, + attrib_listPacked); +} + +bool ValidateCreatePlatformWindowSurface(const ValidationContext *val, + const Display *dpyPacked, + const Config *configPacked, + const void *native_window, + const AttributeMap &attrib_listPacked) +{ + EGLNativeWindowType nativeWindow = + reinterpret_cast<EGLNativeWindowType>(const_cast<void *>(native_window)); + return ValidateCreateWindowSurface(val, dpyPacked, configPacked, nativeWindow, + attrib_listPacked); +} + +} // namespace egl |