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-rw-r--r--gfx/angle/checkout/src/libANGLE/validationEGL.cpp5834
1 files changed, 5834 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationEGL.cpp b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp
new file mode 100644
index 0000000000..15d01d8175
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp
@@ -0,0 +1,5834 @@
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// validationEGL.cpp: Validation functions for generic EGL entry point parameters
+
+#include "libANGLE/validationEGL_autogen.h"
+
+#include "common/utilities.h"
+#include "libANGLE/Config.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/Device.h"
+#include "libANGLE/Display.h"
+#include "libANGLE/EGLSync.h"
+#include "libANGLE/Image.h"
+#include "libANGLE/Stream.h"
+#include "libANGLE/Surface.h"
+#include "libANGLE/Texture.h"
+#include "libANGLE/Thread.h"
+#include "libANGLE/formatutils.h"
+
+#include <EGL/eglext.h>
+
+namespace egl
+{
+namespace
+{
+size_t GetMaximumMipLevel(const gl::Context *context, gl::TextureType type)
+{
+ const gl::Caps &caps = context->getCaps();
+
+ int maxDimension = 0;
+ switch (type)
+ {
+ case gl::TextureType::_2D:
+ case gl::TextureType::_2DArray:
+ case gl::TextureType::_2DMultisample:
+ maxDimension = caps.max2DTextureSize;
+ break;
+ case gl::TextureType::Rectangle:
+ maxDimension = caps.maxRectangleTextureSize;
+ break;
+ case gl::TextureType::CubeMap:
+ maxDimension = caps.maxCubeMapTextureSize;
+ break;
+ case gl::TextureType::_3D:
+ maxDimension = caps.max3DTextureSize;
+ break;
+
+ default:
+ UNREACHABLE();
+ }
+
+ return gl::log2(maxDimension);
+}
+
+bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture)
+{
+ size_t maxMip = GetMaximumMipLevel(context, texture->getType());
+ for (size_t level = 1; level < maxMip; level++)
+ {
+ if (texture->getType() == gl::TextureType::CubeMap)
+ {
+ for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
+ {
+ if (texture->getFormat(face, level).valid())
+ {
+ return true;
+ }
+ }
+ }
+ else
+ {
+ if (texture->getFormat(gl::NonCubeTextureTypeToTarget(texture->getType()), level)
+ .valid())
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture)
+{
+ ASSERT(texture->getType() == gl::TextureType::CubeMap);
+ for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
+ {
+ if (!texture->getFormat(face, 0).valid())
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool ValidateStreamAttribute(const ValidationContext *val,
+ const EGLAttrib attribute,
+ const EGLAttrib value,
+ const DisplayExtensions &extensions)
+{
+ switch (attribute)
+ {
+ case EGL_STREAM_STATE_KHR:
+ case EGL_PRODUCER_FRAME_KHR:
+ case EGL_CONSUMER_FRAME_KHR:
+ val->setError(EGL_BAD_ACCESS, "Attempt to initialize readonly parameter");
+ return false;
+ case EGL_CONSUMER_LATENCY_USEC_KHR:
+ // Technically not in spec but a latency < 0 makes no sense so we check it
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Latency must be positive");
+ return false;
+ }
+ break;
+ case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
+ if (!extensions.streamConsumerGLTexture)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Consumer GL extension not enabled");
+ return false;
+ }
+ // Again not in spec but it should be positive anyways
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Timeout must be positive");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid stream attribute");
+ return false;
+ }
+ return true;
+}
+
+bool ValidateCreateImageMipLevelCommon(const ValidationContext *val,
+ const gl::Context *context,
+ const gl::Texture *texture,
+ EGLAttrib level)
+{
+ // Note that the spec EGL_create_image spec does not explicitly specify an error
+ // when the level is outside the base/max level range, but it does mention that the
+ // level "must be a part of the complete texture object <buffer>". It can be argued
+ // that out-of-range levels are not a part of the complete texture.
+ const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel();
+ if (level > 0 &&
+ (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel ||
+ static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel()))
+ {
+ val->setError(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero.");
+ return false;
+ }
+
+ if (level == 0 && !texture->isMipmapComplete() &&
+ TextureHasNonZeroMipLevelsSpecified(context, texture))
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "if level is zero and the texture is incomplete, it must "
+ "have no mip levels specified except zero.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateConfigAttribute(const ValidationContext *val,
+ const Display *display,
+ EGLAttrib attribute)
+{
+ switch (attribute)
+ {
+ case EGL_BUFFER_SIZE:
+ case EGL_ALPHA_SIZE:
+ case EGL_BLUE_SIZE:
+ case EGL_GREEN_SIZE:
+ case EGL_RED_SIZE:
+ case EGL_DEPTH_SIZE:
+ case EGL_STENCIL_SIZE:
+ case EGL_CONFIG_CAVEAT:
+ case EGL_CONFIG_ID:
+ case EGL_LEVEL:
+ case EGL_NATIVE_RENDERABLE:
+ case EGL_NATIVE_VISUAL_ID:
+ case EGL_NATIVE_VISUAL_TYPE:
+ case EGL_SAMPLES:
+ case EGL_SAMPLE_BUFFERS:
+ case EGL_SURFACE_TYPE:
+ case EGL_TRANSPARENT_TYPE:
+ case EGL_TRANSPARENT_BLUE_VALUE:
+ case EGL_TRANSPARENT_GREEN_VALUE:
+ case EGL_TRANSPARENT_RED_VALUE:
+ case EGL_BIND_TO_TEXTURE_RGB:
+ case EGL_BIND_TO_TEXTURE_RGBA:
+ case EGL_MIN_SWAP_INTERVAL:
+ case EGL_MAX_SWAP_INTERVAL:
+ case EGL_LUMINANCE_SIZE:
+ case EGL_ALPHA_MASK_SIZE:
+ case EGL_COLOR_BUFFER_TYPE:
+ case EGL_RENDERABLE_TYPE:
+ case EGL_MATCH_NATIVE_PIXMAP:
+ case EGL_CONFORMANT:
+ case EGL_MAX_PBUFFER_WIDTH:
+ case EGL_MAX_PBUFFER_HEIGHT:
+ case EGL_MAX_PBUFFER_PIXELS:
+ break;
+
+ case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE:
+ if (!display->getExtensions().surfaceOrientation)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_surface_orientation is not enabled.");
+ return false;
+ }
+ break;
+
+ case EGL_COLOR_COMPONENT_TYPE_EXT:
+ if (!display->getExtensions().pixelFormatFloat)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_EXT_pixel_format_float is not enabled.");
+ return false;
+ }
+ break;
+
+ case EGL_RECORDABLE_ANDROID:
+ if (!display->getExtensions().recordable)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANDROID_recordable is not enabled.");
+ return false;
+ }
+ break;
+
+ case EGL_FRAMEBUFFER_TARGET_ANDROID:
+ if (!display->getExtensions().framebufferTargetANDROID)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANDROID_framebuffer_target is not enabled.");
+ return false;
+ }
+ break;
+
+ case EGL_BIND_TO_TEXTURE_TARGET_ANGLE:
+ if (!display->getExtensions().iosurfaceClientBuffer)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_iosurface_client_buffer is not enabled.");
+ return false;
+ }
+ break;
+
+ case EGL_Y_INVERTED_NOK:
+ if (!display->getExtensions().textureFromPixmapNOK)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Unknown attribute.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateConfigAttributeValue(const ValidationContext *val,
+ const Display *display,
+ EGLAttrib attribute,
+ EGLAttrib value)
+{
+ switch (attribute)
+ {
+
+ case EGL_BIND_TO_TEXTURE_RGB:
+ case EGL_BIND_TO_TEXTURE_RGBA:
+ switch (value)
+ {
+ case EGL_DONT_CARE:
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_bind_to_texture invalid attribute: 0x%X",
+ static_cast<uint32_t>(value));
+ return false;
+ }
+ break;
+
+ case EGL_COLOR_BUFFER_TYPE:
+ switch (value)
+ {
+ case EGL_RGB_BUFFER:
+ case EGL_LUMINANCE_BUFFER:
+ // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage
+ case EGL_DONT_CARE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_color_buffer_type invalid attribute: 0x%X",
+ static_cast<uint32_t>(value));
+ return false;
+ }
+ break;
+
+ case EGL_NATIVE_RENDERABLE:
+ switch (value)
+ {
+ case EGL_DONT_CARE:
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_native_renderable invalid attribute: 0x%X",
+ static_cast<uint32_t>(value));
+ return false;
+ }
+ break;
+
+ case EGL_TRANSPARENT_TYPE:
+ switch (value)
+ {
+ case EGL_NONE:
+ case EGL_TRANSPARENT_RGB:
+ // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage
+ case EGL_DONT_CARE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_transparent_type invalid attribute: 0x%X",
+ static_cast<uint32_t>(value));
+ return false;
+ }
+ break;
+
+ case EGL_RECORDABLE_ANDROID:
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ case EGL_DONT_CARE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_RECORDABLE_ANDROID invalid attribute: 0x%X",
+ static_cast<uint32_t>(value));
+ return false;
+ }
+ break;
+
+ case EGL_COLOR_COMPONENT_TYPE_EXT:
+ switch (value)
+ {
+ case EGL_COLOR_COMPONENT_TYPE_FIXED_EXT:
+ case EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT:
+ case EGL_DONT_CARE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_COLOR_COMPONENT_TYPE_EXT invalid attribute: 0x%X",
+ static_cast<uint32_t>(value));
+ return false;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool ValidateConfigAttributes(const ValidationContext *val,
+ const Display *display,
+ const AttributeMap &attributes)
+{
+ for (const auto &attrib : attributes)
+ {
+ ANGLE_VALIDATION_TRY(ValidateConfigAttribute(val, display, attrib.first));
+ ANGLE_VALIDATION_TRY(
+ ValidateConfigAttributeValue(val, display, attrib.first, attrib.second));
+ }
+
+ return true;
+}
+
+bool ValidateColorspaceAttribute(const ValidationContext *val,
+ const DisplayExtensions &displayExtensions,
+ EGLAttrib colorSpace)
+{
+ switch (colorSpace)
+ {
+ case EGL_GL_COLORSPACE_SRGB:
+ break;
+ case EGL_GL_COLORSPACE_LINEAR:
+ break;
+ case EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT:
+ if (!displayExtensions.glColorspaceDisplayP3Linear)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EXT_gl_colorspace_display_p3_linear is not available.");
+ return false;
+ }
+ break;
+ case EGL_GL_COLORSPACE_DISPLAY_P3_EXT:
+ if (!displayExtensions.glColorspaceDisplayP3)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_display_p3 is not available.");
+ return false;
+ }
+ break;
+ case EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT:
+ if (!displayExtensions.glColorspaceDisplayP3Passthrough)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_EXT_gl_colorspace_display_p3_passthrough is not available.");
+ return false;
+ }
+ break;
+ case EGL_GL_COLORSPACE_SCRGB_EXT:
+ if (!displayExtensions.glColorspaceScrgb)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EXT_gl_colorspace_scrgb is not available.");
+ return false;
+ }
+ break;
+ case EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT:
+ if (!displayExtensions.glColorspaceScrgbLinear)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EXT_gl_colorspace_scrgb_linear is not available.");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ return true;
+}
+bool ValidatePlatformType(const ValidationContext *val,
+ const ClientExtensions &clientExtensions,
+ EGLAttrib platformType)
+{
+ switch (platformType)
+ {
+ case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
+ case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
+ if (!clientExtensions.platformANGLED3D)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Direct3D platform is unsupported.");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
+ case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
+ if (!clientExtensions.platformANGLEOpenGL)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "OpenGL platform is unsupported.");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
+ if (!clientExtensions.platformANGLENULL)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Display type EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE "
+ "requires EGL_ANGLE_platform_angle_null.");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
+ if (!clientExtensions.platformANGLEVulkan)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Vulkan platform is unsupported.");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE:
+ if (!clientExtensions.platformANGLEMetal)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Metal platform is unsupported.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Unknown platform type.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetPlatformDisplayCommon(const ValidationContext *val,
+ EGLenum platform,
+ const void *native_display,
+ const AttributeMap &attribMap)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+
+ switch (platform)
+ {
+ case EGL_PLATFORM_ANGLE_ANGLE:
+ if (!clientExtensions.platformANGLE)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Platform ANGLE extension is not active");
+ return false;
+ }
+ break;
+ case EGL_PLATFORM_DEVICE_EXT:
+ if (!clientExtensions.platformDevice)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Platform Device extension is not active");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_CONFIG, "Bad platform type.");
+ return false;
+ }
+
+ if (platform == EGL_PLATFORM_ANGLE_ANGLE)
+ {
+ EGLAttrib platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
+ bool enableAutoTrimSpecified = false;
+ bool enableD3D11on12 = false;
+ bool presentPathSpecified = false;
+ bool luidSpecified = false;
+
+ Optional<EGLAttrib> majorVersion;
+ Optional<EGLAttrib> minorVersion;
+ Optional<EGLAttrib> deviceType;
+ Optional<EGLAttrib> eglHandle;
+
+ for (const auto &curAttrib : attribMap)
+ {
+ const EGLAttrib value = curAttrib.second;
+
+ switch (curAttrib.first)
+ {
+ case EGL_PLATFORM_ANGLE_TYPE_ANGLE:
+ {
+ ANGLE_VALIDATION_TRY(ValidatePlatformType(val, clientExtensions, value));
+ platformType = value;
+ break;
+ }
+
+ case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE:
+ if (value != EGL_DONT_CARE)
+ {
+ majorVersion = value;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE:
+ if (value != EGL_DONT_CARE)
+ {
+ minorVersion = value;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE:
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid automatic trim attribute");
+ return false;
+ }
+ enableAutoTrimSpecified = true;
+ break;
+
+ case EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE:
+ if (!clientExtensions.platformANGLED3D ||
+ !clientExtensions.platformANGLED3D11ON12)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE extension not active.");
+ return false;
+ }
+
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid D3D11on12 attribute");
+ return false;
+ }
+ enableD3D11on12 = true;
+ break;
+
+ case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE:
+ if (!clientExtensions.experimentalPresentPath)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_experimental_present_path extension not active");
+ return false;
+ }
+
+ switch (value)
+ {
+ case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE:
+ case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE");
+ return false;
+ }
+ presentPathSpecified = true;
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE:
+ switch (value)
+ {
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE:
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE:
+ if (!clientExtensions.platformANGLED3D)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_platform_angle_d3d is not supported");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE:
+ if (!clientExtensions.platformANGLEDeviceTypeEGLANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_platform_angle_device_type_"
+ "egl_angle is not supported");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE:
+ if (!clientExtensions.platformANGLEDeviceTypeSwiftShader)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_platform_angle_device_type_"
+ "swiftshader is not supported");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Invalid value for "
+ "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE "
+ "attrib");
+ return false;
+ }
+ deviceType = value;
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE:
+ if (!clientExtensions.platformANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_platform_angle extension not active");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE && value != EGL_DONT_CARE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE "
+ "must be EGL_TRUE, EGL_FALSE, or "
+ "EGL_DONT_CARE.");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE:
+ if (value != EGL_DONT_CARE)
+ {
+ eglHandle = value;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE:
+ if (!clientExtensions.platformANGLEContextVirtualization)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_platform_angle_context_"
+ "virtualization extension not active");
+ return false;
+ }
+
+ switch (value)
+ {
+ case EGL_DONT_CARE:
+ case EGL_FALSE:
+ case EGL_TRUE:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Invalid value for "
+ "EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_"
+ "ANGLE attrib");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE:
+ case EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE:
+ luidSpecified = true;
+ break;
+ case EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_EAGL_ANGLE:
+ // The property does not have an effect if it's not active, so do not check
+ // for non-support.
+ switch (value)
+ {
+ case EGL_FALSE:
+ case EGL_TRUE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Invalid value for "
+ "EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_"
+ "EAGL_ANGLE attrib");
+ return false;
+ }
+ break;
+ case EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_CGL_ANGLE:
+ // The property does not have an effect if it's not active, so do not check
+ // for non-support.
+ switch (value)
+ {
+ case EGL_FALSE:
+ case EGL_TRUE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Invalid value for "
+ "EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_"
+ "CGL_ANGLE attrib");
+ return false;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (!majorVersion.valid() && minorVersion.valid())
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Must specify major version if you specify a minor version.");
+ return false;
+ }
+
+ if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a "
+ "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.");
+ return false;
+ }
+
+ if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE "
+ "requires a device type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.");
+ return false;
+ }
+
+ if (enableD3D11on12)
+ {
+ if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE "
+ "requires a platform type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.");
+ return false;
+ }
+
+ if (deviceType.valid() && deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE &&
+ deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE requires a device "
+ "type of EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE "
+ "or EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE");
+ return false;
+ }
+ }
+
+ if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a "
+ "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.");
+ return false;
+ }
+
+ if (luidSpecified)
+ {
+ if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE and "
+ "EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE "
+ "require a platform type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.");
+ return false;
+ }
+
+ if (attribMap.get(EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE, 0) == 0 &&
+ attribMap.get(EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE, 0) == 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "If either EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE "
+ "and/or EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE are "
+ "specified, at least one must non-zero.");
+ return false;
+ }
+ }
+
+ if (deviceType.valid())
+ {
+ switch (deviceType.value())
+ {
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE:
+ if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "This device type requires a "
+ "platform type of EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE.");
+ return false;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE:
+ if (platformType != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "This device type requires a "
+ "platform type of EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE.");
+ return false;
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (platformType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
+ {
+ if ((majorVersion.valid() && majorVersion.value() != 1) ||
+ (minorVersion.valid() && minorVersion.value() != 0))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE currently "
+ "only supports Vulkan 1.0.");
+ return false;
+ }
+ }
+
+ if (eglHandle.valid() && platformType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE requires a "
+ "device type of EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE.");
+ return false;
+ }
+ }
+ else if (platform == EGL_PLATFORM_DEVICE_EXT)
+ {
+ const Device *eglDevice = static_cast<const Device *>(native_display);
+ if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "native_display should be a valid EGL device if "
+ "platform equals EGL_PLATFORM_DEVICE_EXT");
+ return false;
+ }
+ }
+ else
+ {
+ UNREACHABLE();
+ }
+
+ if (attribMap.contains(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE))
+ {
+ if (!clientExtensions.featureControlANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_feature_control is not supported");
+ return false;
+ }
+ else if (attribMap.get(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE, 0) == 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_FEATURE_OVERRIDES_ENABLED_ANGLE must be a valid pointer");
+ return false;
+ }
+ }
+ if (attribMap.contains(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE))
+ {
+ if (!clientExtensions.featureControlANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_feature_control is not supported");
+ return false;
+ }
+ else if (attribMap.get(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE, 0) == 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_FEATURE_OVERRIDES_DISABLED_ANGLE must be a valid pointer");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateStream(const ValidationContext *val, const Display *display, const Stream *stream)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.stream)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream extension not active");
+ return false;
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ val->setError(EGL_BAD_STREAM_KHR, "Invalid stream");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateLabeledObject(const ValidationContext *val,
+ const Display *display,
+ ObjectType objectType,
+ EGLObjectKHR object,
+ LabeledObject **outLabeledObject)
+{
+ switch (objectType)
+ {
+ case ObjectType::Context:
+ {
+ gl::Context *context = static_cast<gl::Context *>(object);
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ *outLabeledObject = context;
+ break;
+ }
+
+ case ObjectType::Display:
+ {
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ if (display != object)
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "when object type is EGL_OBJECT_DISPLAY_KHR, the "
+ "object must be the same as the display.");
+ }
+ return false;
+ }
+
+ *outLabeledObject = static_cast<Display *>(object);
+ break;
+ }
+
+ case ObjectType::Image:
+ {
+ Image *image = static_cast<Image *>(object);
+ ANGLE_VALIDATION_TRY(ValidateImage(val, display, image));
+ *outLabeledObject = image;
+ break;
+ }
+
+ case ObjectType::Stream:
+ {
+ Stream *stream = static_cast<Stream *>(object);
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+ *outLabeledObject = stream;
+ break;
+ }
+
+ case ObjectType::Surface:
+ {
+ Surface *surface = static_cast<Surface *>(object);
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+ *outLabeledObject = surface;
+ break;
+ }
+
+ case ObjectType::Sync:
+ {
+ Sync *sync = static_cast<Sync *>(object);
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+ *outLabeledObject = sync;
+ break;
+ }
+
+ case ObjectType::Thread:
+ {
+ ASSERT(val);
+ *outLabeledObject = val->eglThread;
+ break;
+ }
+
+ default:
+ if (val)
+ {
+ val->setError(EGL_BAD_PARAMETER, "unknown object type.");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+// This is a common sub-check of Display status that's shared by multiple functions
+bool ValidateDisplayPointer(const ValidationContext *val, const Display *display)
+{
+ if (display == EGL_NO_DISPLAY)
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_DISPLAY, "display is EGL_NO_DISPLAY.");
+ }
+ return false;
+ }
+
+ if (!Display::isValidDisplay(display))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_DISPLAY, "display is not a valid display.");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidCompositorTimingName(CompositorTiming name)
+{
+ switch (name)
+ {
+ case CompositorTiming::CompositeDeadline:
+ case CompositorTiming::CompositInterval:
+ case CompositorTiming::CompositToPresentLatency:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+bool ValidTimestampType(Timestamp timestamp)
+{
+ switch (timestamp)
+ {
+ case Timestamp::RequestedPresentTime:
+ case Timestamp::RenderingCompleteTime:
+ case Timestamp::CompositionLatchTime:
+ case Timestamp::FirstCompositionStartTime:
+ case Timestamp::LastCompositionStartTime:
+ case Timestamp::FirstCompositionGPUFinishedTime:
+ case Timestamp::DisplayPresentTime:
+ case Timestamp::DequeueReadyTime:
+ case Timestamp::ReadsDoneTime:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+bool ValidateCompatibleSurface(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context,
+ const Surface *surface)
+{
+ const Config *contextConfig = context->getConfig();
+ const Config *surfaceConfig = surface->getConfig();
+
+ // Surface compatible with client API - only OPENGL_ES supported
+ switch (context->getClientMajorVersion())
+ {
+ case 1:
+ if (!(surfaceConfig->renderableType & EGL_OPENGL_ES_BIT))
+ {
+ val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 1.x.");
+ return false;
+ }
+ break;
+ case 2:
+ if (!(surfaceConfig->renderableType & EGL_OPENGL_ES2_BIT))
+ {
+ val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 2.x.");
+ return false;
+ }
+ break;
+ case 3:
+ if (!(surfaceConfig->renderableType & (EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT)))
+ {
+ val->setError(EGL_BAD_MATCH, "Surface not compatible with OpenGL ES 3.x.");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_MATCH, "Surface not compatible with Context API.");
+ return false;
+ }
+
+ // EGL KHR no config context
+ if (context->getConfig() == EGL_NO_CONFIG_KHR)
+ {
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (displayExtensions.noConfigContext)
+ {
+ return true;
+ }
+ val->setError(EGL_BAD_MATCH, "Context with no config is not supported.");
+ return false;
+ }
+
+ if (!surface->flexibleSurfaceCompatibilityRequested())
+ {
+ // Config compatibility is defined in section 2.2 of the EGL 1.5 spec
+
+ bool colorBufferCompat = surfaceConfig->colorBufferType == contextConfig->colorBufferType;
+ if (!colorBufferCompat)
+ {
+ val->setError(EGL_BAD_MATCH, "Color buffer types are not compatible.");
+ return false;
+ }
+
+ bool colorCompat = surfaceConfig->redSize == contextConfig->redSize &&
+ surfaceConfig->greenSize == contextConfig->greenSize &&
+ surfaceConfig->blueSize == contextConfig->blueSize &&
+ surfaceConfig->alphaSize == contextConfig->alphaSize &&
+ surfaceConfig->luminanceSize == contextConfig->luminanceSize;
+ if (!colorCompat)
+ {
+ val->setError(EGL_BAD_MATCH, "Color buffer sizes are not compatible.");
+ return false;
+ }
+
+ bool componentTypeCompat =
+ surfaceConfig->colorComponentType == contextConfig->colorComponentType;
+ if (!componentTypeCompat)
+ {
+ val->setError(EGL_BAD_MATCH, "Color buffer component types are not compatible.");
+ return false;
+ }
+
+ bool dsCompat = surfaceConfig->depthSize == contextConfig->depthSize &&
+ surfaceConfig->stencilSize == contextConfig->stencilSize;
+ if (!dsCompat)
+ {
+ val->setError(EGL_BAD_MATCH, "Depth-stencil buffer types are not compatible.");
+ return false;
+ }
+ }
+
+ bool surfaceTypeCompat = (surfaceConfig->surfaceType & contextConfig->surfaceType) != 0;
+ if (!surfaceTypeCompat)
+ {
+ val->setError(EGL_BAD_MATCH, "Surface type is not compatible.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCreateSyncBase(const ValidationContext *val,
+ const Display *display,
+ EGLenum type,
+ const AttributeMap &attribs,
+ bool isExt)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ gl::Context *currentContext = val->eglThread->getContext();
+ egl::Display *currentDisplay = currentContext ? currentContext->getDisplay() : nullptr;
+
+ switch (type)
+ {
+ case EGL_SYNC_FENCE_KHR:
+ if (!attribs.isEmpty())
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+
+ if (!display->getExtensions().fenceSync)
+ {
+ val->setError(EGL_BAD_MATCH, "EGL_KHR_fence_sync extension is not available");
+ return false;
+ }
+
+ if (display != currentDisplay)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "CreateSync can only be called on the current display");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, currentDisplay, currentContext));
+
+ if (!currentContext->getExtensions().eglSyncOES)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "EGL_SYNC_FENCE_KHR cannot be used without "
+ "GL_OES_EGL_sync support.");
+ return false;
+ }
+ break;
+
+ case EGL_SYNC_NATIVE_FENCE_ANDROID:
+ if (!display->getExtensions().fenceSync)
+ {
+ val->setError(EGL_BAD_MATCH, "EGL_KHR_fence_sync extension is not available");
+ return false;
+ }
+
+ if (!display->getExtensions().nativeFenceSyncANDROID)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANDROID_native_fence_sync extension is not available.");
+ return false;
+ }
+
+ if (display != currentDisplay)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "CreateSync can only be called on the current display");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, currentDisplay, currentContext));
+
+ if (!currentContext->getExtensions().eglSyncOES)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "EGL_SYNC_FENCE_KHR cannot be used without "
+ "GL_OES_EGL_sync support.");
+ return false;
+ }
+
+ for (const auto &attributeIter : attribs)
+ {
+ EGLAttrib attribute = attributeIter.first;
+
+ switch (attribute)
+ {
+ case EGL_SYNC_NATIVE_FENCE_FD_ANDROID:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+ }
+ break;
+
+ case EGL_SYNC_REUSABLE_KHR:
+ if (!attribs.isEmpty())
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+
+ if (!display->getExtensions().reusableSyncKHR)
+ {
+ val->setError(EGL_BAD_MATCH, "EGL_KHR_reusable_sync extension is not available.");
+ return false;
+ }
+ break;
+
+ default:
+ if (isExt)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid type parameter");
+ return false;
+ }
+ else
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid type parameter");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateGetSyncAttribBase(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync,
+ EGLint attribute)
+{
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+
+ switch (attribute)
+ {
+ case EGL_SYNC_CONDITION_KHR:
+ switch (sync->getType())
+ {
+ case EGL_SYNC_FENCE_KHR:
+ case EGL_SYNC_NATIVE_FENCE_ANDROID:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_SYNC_CONDITION_KHR is not valid for this sync type.");
+ return false;
+ }
+ break;
+
+ // The following attributes are accepted by all types
+ case EGL_SYNC_TYPE_KHR:
+ case EGL_SYNC_STATUS_KHR:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateQueryDisplayAttribBase(const ValidationContext *val,
+ const Display *display,
+ const EGLint attribute)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ switch (attribute)
+ {
+ case EGL_DEVICE_EXT:
+ if (!Display::GetClientExtensions().deviceQueryEXT)
+ {
+ val->setError(EGL_BAD_DISPLAY, "EGL_EXT_device_query extension is not available.");
+ return false;
+ }
+ break;
+
+ case EGL_FEATURE_COUNT_ANGLE:
+ if (!Display::GetClientExtensions().featureControlANGLE)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANGLE_feature_control extension is not available.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "attribute is not valid.");
+ return false;
+ }
+
+ return true;
+}
+} // anonymous namespace
+
+void ValidationContext::setError(EGLint error) const
+{
+ eglThread->setError(error, entryPoint, labeledObject, nullptr);
+}
+
+void ValidationContext::setError(EGLint error, const char *message...) const
+{
+ ASSERT(message);
+
+ constexpr uint32_t kBufferSize = 1000;
+ char buffer[kBufferSize];
+
+ va_list args;
+ va_start(args, message);
+ vsnprintf(buffer, kBufferSize, message, args);
+
+ eglThread->setError(error, entryPoint, labeledObject, buffer);
+}
+
+bool ValidateDisplay(const ValidationContext *val, const Display *display)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplayPointer(val, display));
+
+ if (!display->isInitialized())
+ {
+ if (val)
+ {
+ val->setError(EGL_NOT_INITIALIZED, "display is not initialized.");
+ }
+ return false;
+ }
+
+ if (display->isDeviceLost())
+ {
+ if (val)
+ {
+ val->setError(EGL_CONTEXT_LOST, "display had a context loss");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateSurface(const ValidationContext *val, const Display *display, const Surface *surface)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->isValidSurface(surface))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_SURFACE);
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateConfig(const ValidationContext *val, const Display *display, const Config *config)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->isValidConfig(config))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_CONFIG);
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateContext(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->isValidContext(context))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_CONTEXT);
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateImage(const ValidationContext *val, const Display *display, const Image *image)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->isValidImage(image))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_PARAMETER, "image is not valid.");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateDevice(const ValidationContext *val, const Device *device)
+{
+ if (device == EGL_NO_DEVICE_EXT)
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_ACCESS, "device is EGL_NO_DEVICE.");
+ }
+ return false;
+ }
+
+ if (!Device::IsValidDevice(device))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_ACCESS, "device is not valid.");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateSync(const ValidationContext *val, const Display *display, const Sync *sync)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->isValidSync(sync))
+ {
+ if (val)
+ {
+ val->setError(EGL_BAD_PARAMETER, "sync object is not valid.");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+const Thread *GetThreadIfValid(const Thread *thread)
+{
+ // Threads should always be valid
+ return thread;
+}
+
+const Display *GetDisplayIfValid(const Display *display)
+{
+ return ValidateDisplay(nullptr, display) ? display : nullptr;
+}
+
+const Surface *GetSurfaceIfValid(const Display *display, const Surface *surface)
+{
+ return ValidateSurface(nullptr, display, surface) ? surface : nullptr;
+}
+
+const Image *GetImageIfValid(const Display *display, const Image *image)
+{
+ return ValidateImage(nullptr, display, image) ? image : nullptr;
+}
+
+const Stream *GetStreamIfValid(const Display *display, const Stream *stream)
+{
+ return ValidateStream(nullptr, display, stream) ? stream : nullptr;
+}
+
+const gl::Context *GetContextIfValid(const Display *display, const gl::Context *context)
+{
+ return ValidateContext(nullptr, display, context) ? context : nullptr;
+}
+
+const Device *GetDeviceIfValid(const Device *device)
+{
+ return ValidateDevice(nullptr, device) ? device : nullptr;
+}
+
+const Sync *GetSyncIfValid(const Display *display, const Sync *sync)
+{
+ return ValidateSync(nullptr, display, sync) ? sync : nullptr;
+}
+
+LabeledObject *GetLabeledObjectIfValid(Thread *thread,
+ const Display *display,
+ ObjectType objectType,
+ EGLObjectKHR object)
+{
+ if (objectType == ObjectType::Thread)
+ {
+ return thread;
+ }
+
+ LabeledObject *labeledObject = nullptr;
+ if (ValidateLabeledObject(nullptr, display, objectType, object, &labeledObject))
+ {
+ return labeledObject;
+ }
+
+ return nullptr;
+}
+
+bool ValidateInitialize(const ValidationContext *val,
+ const Display *display,
+ const EGLint *major,
+ const EGLint *minor)
+{
+ return ValidateDisplayPointer(val, display);
+}
+
+bool ValidateTerminate(const ValidationContext *val, const Display *display)
+{
+ return ValidateDisplayPointer(val, display);
+}
+
+bool ValidateCreateContext(const ValidationContext *val,
+ const Display *display,
+ const Config *configuration,
+ const gl::Context *shareContext,
+ const AttributeMap &attributes)
+{
+ if (configuration)
+ {
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, configuration));
+ }
+ else
+ {
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.noConfigContext)
+ {
+ val->setError(EGL_BAD_CONFIG);
+ return false;
+ }
+ }
+
+ // Get the requested client version (default is 1) and check it is 2 or 3.
+ EGLAttrib clientMajorVersion = 1;
+ EGLAttrib clientMinorVersion = 0;
+ EGLAttrib contextFlags = 0;
+ bool resetNotification = false;
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_CONTEXT_CLIENT_VERSION:
+ clientMajorVersion = value;
+ break;
+
+ case EGL_CONTEXT_MINOR_VERSION:
+ clientMinorVersion = value;
+ break;
+
+ case EGL_CONTEXT_FLAGS_KHR:
+ contextFlags = value;
+ break;
+
+ case EGL_CONTEXT_OPENGL_DEBUG:
+ break;
+
+ case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
+ // Only valid for OpenGL (non-ES) contexts
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+
+ case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
+ if (!display->getExtensions().createContextRobustness)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR is not"
+ " valid for GLES with EGL 1.4 and KHR_create_context. Use"
+ " EXT_create_context_robustness.");
+ return false;
+ case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
+ if (!display->getExtensions().createContextRobustness)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT)
+ {
+ resetNotification = true;
+ }
+ else if (value != EGL_NO_RESET_NOTIFICATION_EXT)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_OPENGL_NO_ERROR_KHR:
+ if (!display->getExtensions().createContextNoError)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid Context attribute.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Attribute must be EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE:
+ if (!display->getExtensions().createContextWebGLCompatibility)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute "
+ "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires "
+ "EGL_ANGLE_create_context_webgl_compatibility.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be "
+ "EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM:
+ if (!display->getExtensions().createContextBindGeneratesResource)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires "
+ "EGL_CHROMIUM_create_context_bind_generates_resource.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM "
+ "must be EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE:
+ if (!display->getExtensions().displayTextureShareGroup)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute "
+ "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires "
+ "EGL_ANGLE_display_texture_share_group.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE must be "
+ "EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ if (shareContext &&
+ (shareContext->usingDisplayTextureShareGroup() != (value == EGL_TRUE)))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "All contexts within a share group must be "
+ "created with the same value of "
+ "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE.");
+ return false;
+ }
+ break;
+
+ case EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE:
+ if (!display->getExtensions().displayTextureShareGroup)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute "
+ "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE requires "
+ "EGL_ANGLE_display_semaphore_share_group.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE must be "
+ "EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ if (shareContext &&
+ (shareContext->usingDisplaySemaphoreShareGroup() != (value == EGL_TRUE)))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "All contexts within a share group must be "
+ "created with the same value of "
+ "EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE:
+ if (!display->getExtensions().createContextClientArrays)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires "
+ "EGL_ANGLE_create_context_client_arrays.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE must "
+ "be EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE:
+ if (!display->getExtensions().programCacheControl)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE "
+ "requires EGL_ANGLE_program_cache_control.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE must "
+ "be EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
+ "requires EGL_ANGLE_robust_resource_initialization.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_EXTENSIONS_ENABLED_ANGLE:
+ if (!display->getExtensions().createContextExtensionsEnabled)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_EXTENSIONS_ENABLED_ANGLE "
+ "requires EGL_ANGLE_create_context_extensions_enabled.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_EXTENSIONS_ENABLED_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_POWER_PREFERENCE_ANGLE:
+ if (!display->getExtensions().powerPreference)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_POWER_PREFERENCE_ANGLE "
+ "requires EGL_ANGLE_power_preference.");
+ return false;
+ }
+ if (value != EGL_LOW_POWER_ANGLE && value != EGL_HIGH_POWER_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_POWER_PREFERENCE_ANGLE must be "
+ "either EGL_LOW_POWER_ANGLE or EGL_HIGH_POWER_ANGLE.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE:
+ if (!display->getExtensions().createContextBackwardsCompatible)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE "
+ "requires EGL_ANGLE_create_context_backwards_compatible.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_PRIORITY_LEVEL_IMG:
+ if (!display->getExtensions().contextPriority)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG requires "
+ "extension EGL_IMG_context_priority.");
+ return false;
+ }
+ switch (value)
+ {
+ case EGL_CONTEXT_PRIORITY_LOW_IMG:
+ case EGL_CONTEXT_PRIORITY_MEDIUM_IMG:
+ case EGL_CONTEXT_PRIORITY_HIGH_IMG:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG "
+ "must be one of: EGL_CONTEXT_PRIORITY_LOW_IMG, "
+ "EGL_CONTEXT_PRIORITY_MEDIUM_IMG, or "
+ "EGL_CONTEXT_PRIORITY_HIGH_IMG.");
+ return false;
+ }
+ break;
+
+ case EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV:
+ if (!display->getExtensions().robustnessVideoMemoryPurgeNV)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV requires "
+ "extension EGL_NV_robustness_video_memory_purge.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV must "
+ "be either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_EXTERNAL_CONTEXT_ANGLE:
+ if (!display->getExtensions().externalContextAndSurface)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute "
+ "EGL_EXTERNAL_CONTEXT_ANGLE requires "
+ "EGL_ANGLE_external_context_and_surface.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_EXTERNAL_CONTEXT_ANGLE must "
+ "be either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ if (value == EGL_TRUE && shareContext)
+ {
+ val->setError(
+ EGL_BAD_ATTRIBUTE,
+ "EGL_EXTERNAL_CONTEXT_ANGLE doesn't allow creating with sharedContext.");
+ return false;
+ }
+ break;
+ case EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE:
+ if (!display->getExtensions().externalContextAndSurface)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute "
+ "EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE requires "
+ "EGL_ANGLE_external_context_and_surface.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE must "
+ "be either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Unknown attribute.");
+ return false;
+ }
+ }
+
+ switch (clientMajorVersion)
+ {
+ case 1:
+ if (clientMinorVersion != 0 && clientMinorVersion != 1)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ if (configuration == EGL_NO_CONFIG_KHR)
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ if ((configuration != EGL_NO_CONFIG_KHR) &&
+ !(configuration->renderableType & EGL_OPENGL_ES_BIT))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ break;
+
+ case 2:
+ if (clientMinorVersion != 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ if ((configuration != EGL_NO_CONFIG_KHR) &&
+ !(configuration->renderableType & EGL_OPENGL_ES2_BIT))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ break;
+ case 3:
+ if (clientMinorVersion < 0 || clientMinorVersion > 2)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ if ((configuration != EGL_NO_CONFIG_KHR) &&
+ !(configuration->renderableType & EGL_OPENGL_ES3_BIT))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ if (display->getMaxSupportedESVersion() <
+ gl::Version(static_cast<GLuint>(clientMajorVersion),
+ static_cast<GLuint>(clientMinorVersion)))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Requested GLES version is not supported.");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ break;
+ }
+
+ // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
+ const EGLint validContextFlags =
+ (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
+ if ((contextFlags & ~validContextFlags) != 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+
+ if (shareContext)
+ {
+ // Shared context is invalid or is owned by another display
+ if (!display->isValidContext(shareContext))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ if (shareContext->isResetNotificationEnabled() != resetNotification)
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateCreateWindowSurface(const ValidationContext *val,
+ const Display *display,
+ const Config *config,
+ EGLNativeWindowType window,
+ const AttributeMap &attributes)
+{
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config));
+
+ if (!display->isValidNativeWindow(window))
+ {
+ val->setError(EGL_BAD_NATIVE_WINDOW);
+ return false;
+ }
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_RENDER_BUFFER:
+ switch (value)
+ {
+ case EGL_BACK_BUFFER:
+ break;
+ case EGL_SINGLE_BUFFER:
+ val->setError(EGL_BAD_MATCH);
+ return false; // Rendering directly to front buffer not supported
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
+ if (!displayExtensions.postSubBuffer)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!displayExtensions.flexibleSurfaceCompatibility)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (!displayExtensions.windowFixedSize)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ break;
+
+ case EGL_FIXED_SIZE_ANGLE:
+ if (!displayExtensions.windowFixedSize)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_SURFACE_ORIENTATION_ANGLE:
+ if (!displayExtensions.surfaceOrientation)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ANGLE_surface_orientation is not enabled.");
+ return false;
+ }
+ break;
+
+ case EGL_VG_COLORSPACE:
+ val->setError(EGL_BAD_MATCH);
+ return false;
+
+ case EGL_GL_COLORSPACE:
+ ANGLE_VALIDATION_TRY(ValidateColorspaceAttribute(val, displayExtensions, value));
+ break;
+
+ case EGL_VG_ALPHA_FORMAT:
+ val->setError(EGL_BAD_MATCH);
+ return false;
+
+ case EGL_DIRECT_COMPOSITION_ANGLE:
+ if (!displayExtensions.directComposition)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
+ "requires EGL_ANGLE_robust_resource_initialization.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_GGP_STREAM_DESCRIPTOR_ANGLE:
+ if (!display->getExtensions().ggpStreamDescriptor)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_GGP_STREAM_DESCRIPTOR_ANGLE requires "
+ "EGL_ANGLE_ggp_stream_descriptor.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ }
+
+ if (Display::hasExistingWindowSurface(window))
+ {
+ val->setError(EGL_BAD_ALLOC);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCreatePbufferSurface(const ValidationContext *val,
+ const Display *display,
+ const Config *config,
+ const AttributeMap &attributes)
+{
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ break;
+
+ case EGL_LARGEST_PBUFFER:
+ break;
+
+ case EGL_TEXTURE_FORMAT:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_TARGET:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_2D:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_MIPMAP_TEXTURE:
+ break;
+
+ case EGL_VG_COLORSPACE:
+ break;
+
+ case EGL_GL_COLORSPACE:
+ ANGLE_VALIDATION_TRY(ValidateColorspaceAttribute(val, displayExtensions, value));
+ break;
+
+ case EGL_VG_ALPHA_FORMAT:
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!displayExtensions.flexibleSurfaceCompatibility)
+ {
+ val->setError(
+ EGL_BAD_ATTRIBUTE,
+ "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used "
+ "without EGL_ANGLE_flexible_surface_compatibility support.");
+ return false;
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
+ "requires EGL_ANGLE_robust_resource_initialization.");
+ return false;
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ }
+
+ if (!(config->surfaceType & EGL_PBUFFER_BIT))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ const Caps &caps = display->getCaps();
+
+ EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
+ EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
+
+ if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
+ (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
+ (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+
+ EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
+ EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
+ if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT &&
+ (!gl::isPow2(width) || !gl::isPow2(height)))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCreatePbufferFromClientBuffer(const ValidationContext *val,
+ const Display *display,
+ EGLenum buftype,
+ EGLClientBuffer buffer,
+ const Config *config,
+ const AttributeMap &attributes)
+{
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ switch (buftype)
+ {
+ case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
+ if (!displayExtensions.d3dShareHandleClientBuffer)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ if (buffer == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ break;
+
+ case EGL_D3D_TEXTURE_ANGLE:
+ if (!displayExtensions.d3dTextureClientBuffer)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ if (buffer == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ break;
+
+ case EGL_IOSURFACE_ANGLE:
+ if (!displayExtensions.iosurfaceClientBuffer)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "<buftype> EGL_IOSURFACE_ANGLE requires the "
+ "EGL_ANGLE_iosurface_client_buffer extension.");
+ return false;
+ }
+ if (buffer == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "<buffer> must be non null");
+ return false;
+ }
+ break;
+ case EGL_EXTERNAL_SURFACE_ANGLE:
+ if (!display->getExtensions().externalContextAndSurface)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute "
+ "EGL_EXTERNAL_SURFACE_ANGLE requires "
+ "EGL_ANGLE_external_context_and_surface.");
+ return false;
+ }
+ if (buffer != nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "<buffer> must be null");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (buftype != EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE &&
+ buftype != EGL_D3D_TEXTURE_ANGLE && buftype != EGL_IOSURFACE_ANGLE &&
+ buftype != EGL_EXTERNAL_SURFACE_ANGLE)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Width and Height are not supported for this <buftype>");
+ return false;
+ }
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Width and Height must be positive");
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_FORMAT:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for EGL_TEXTURE_FORMAT");
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_TARGET:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_2D:
+ break;
+ case EGL_TEXTURE_RECTANGLE_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "<buftype> doesn't support rectangle texture targets");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid value for EGL_TEXTURE_TARGET");
+ return false;
+ }
+ break;
+
+ case EGL_MIPMAP_TEXTURE:
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!displayExtensions.flexibleSurfaceCompatibility)
+ {
+ val->setError(
+ EGL_BAD_ATTRIBUTE,
+ "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used "
+ "without EGL_ANGLE_flexible_surface_compatibility support.");
+ return false;
+ }
+ break;
+
+ case EGL_IOSURFACE_PLANE_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "<buftype> doesn't support iosurface plane");
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_TYPE_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "<buftype> doesn't support texture type");
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE && buftype != EGL_D3D_TEXTURE_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "<buftype> doesn't support texture internal format");
+ return false;
+ }
+ break;
+
+ case EGL_GL_COLORSPACE:
+ if (buftype != EGL_D3D_TEXTURE_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "<buftype> doesn't support setting GL colorspace");
+ return false;
+ }
+ break;
+
+ case EGL_IOSURFACE_USAGE_HINT_ANGLE:
+ if (value & ~(EGL_IOSURFACE_READ_HINT_ANGLE | EGL_IOSURFACE_WRITE_HINT_ANGLE))
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "IOSurface usage hint must only contain READ or WRITE");
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_OFFSET_X_ANGLE:
+ case EGL_TEXTURE_OFFSET_Y_ANGLE:
+ if (buftype != EGL_D3D_TEXTURE_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "<buftype> doesn't support setting texture offset");
+ return false;
+ }
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Texture offset cannot be negative");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ }
+
+ EGLAttrib colorspace = attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR);
+ if (colorspace != EGL_GL_COLORSPACE_LINEAR && colorspace != EGL_GL_COLORSPACE_SRGB)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "invalid GL colorspace");
+ return false;
+ }
+
+ if (!(config->surfaceType & EGL_PBUFFER_BIT))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
+ EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
+ if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
+ (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
+ (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
+ {
+ // TODO(cwallez@chromium.org): For IOSurface pbuffers we require that EGL_TEXTURE_RGBA is
+ // set so that eglBindTexImage works. Normally this is only allowed if the config exposes
+ // the bindToTextureRGB/RGBA flag. This issue is that enabling this flags means that
+ // eglBindTexImage should also work for regular pbuffers which isn't implemented on macOS.
+ // Instead of adding the flag we special case the check here to be ignored for IOSurfaces.
+ // The TODO is to find a proper solution for this, maybe by implementing eglBindTexImage on
+ // OSX?
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ }
+
+ if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
+ {
+ EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
+ EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
+
+ if (width == 0 || height == 0)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+
+ const Caps &caps = display->getCaps();
+ if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT &&
+ (!gl::isPow2(width) || !gl::isPow2(height)))
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ }
+
+ if (buftype == EGL_IOSURFACE_ANGLE)
+ {
+ if (static_cast<EGLenum>(textureTarget) != config->bindToTextureTarget)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_IOSURFACE requires the texture target to match the config");
+ return false;
+ }
+ if (textureFormat != EGL_TEXTURE_RGBA)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_IOSURFACE requires the EGL_TEXTURE_RGBA format");
+ return false;
+ }
+
+ if (!attributes.contains(EGL_WIDTH) || !attributes.contains(EGL_HEIGHT) ||
+ !attributes.contains(EGL_TEXTURE_FORMAT) ||
+ !attributes.contains(EGL_TEXTURE_TYPE_ANGLE) ||
+ !attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) ||
+ !attributes.contains(EGL_IOSURFACE_PLANE_ANGLE))
+ {
+ val->setError(EGL_BAD_PARAMETER, "Missing required attribute for EGL_IOSURFACE");
+ return false;
+ }
+ }
+
+ ANGLE_EGL_TRY_RETURN(val->eglThread,
+ display->validateClientBuffer(config, buftype, buffer, attributes),
+ val->entryPoint, val->labeledObject, false);
+
+ return true;
+}
+
+bool ValidateCreatePixmapSurface(const ValidationContext *val,
+ const Display *display,
+ const Config *config,
+ EGLNativePixmapType pixmap,
+ const AttributeMap &attributes)
+{
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_GL_COLORSPACE:
+ ANGLE_VALIDATION_TRY(ValidateColorspaceAttribute(val, displayExtensions, value));
+ break;
+
+ case EGL_VG_COLORSPACE:
+ break;
+ case EGL_VG_ALPHA_FORMAT:
+ break;
+
+ case EGL_TEXTURE_FORMAT:
+ if (!displayExtensions.textureFromPixmapNOK)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled.");
+ return false;
+ }
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_TEXTURE_TARGET:
+ if (!displayExtensions.textureFromPixmapNOK)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled.");
+ return false;
+ }
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_2D:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+
+ case EGL_MIPMAP_TEXTURE:
+ if (!displayExtensions.textureFromPixmapNOK)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "EGL_NOK_texture_from_pixmap is not enabled.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Unknown attribute");
+ return false;
+ }
+ }
+
+ if (!(config->surfaceType & EGL_PIXMAP_BIT))
+ {
+ val->setError(EGL_BAD_MATCH, "Congfig does not suport pixmaps.");
+ return false;
+ }
+
+ ANGLE_EGL_TRY_RETURN(val->eglThread, display->valdiatePixmap(config, pixmap, attributes),
+ val->entryPoint, val->labeledObject, false);
+
+ return true;
+}
+
+bool ValidateMakeCurrent(const ValidationContext *val,
+ const Display *display,
+ const Surface *draw,
+ const Surface *read,
+ const gl::Context *context)
+{
+ if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
+ {
+ val->setError(EGL_BAD_MATCH, "If ctx is EGL_NO_CONTEXT, surfaces must be EGL_NO_SURFACE");
+ return false;
+ }
+
+ // If ctx is EGL_NO_CONTEXT and either draw or read are not EGL_NO_SURFACE, an EGL_BAD_MATCH
+ // error is generated. EGL_KHR_surfaceless_context allows both surfaces to be EGL_NO_SURFACE.
+ if (context != EGL_NO_CONTEXT && (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE))
+ {
+ if (display->getExtensions().surfacelessContext)
+ {
+ if ((draw == EGL_NO_SURFACE) != (read == EGL_NO_SURFACE))
+ {
+ val->setError(EGL_BAD_MATCH,
+ "If ctx is not EGL_NOT_CONTEXT, draw or read must "
+ "both be EGL_NO_SURFACE, or both not");
+ return false;
+ }
+ }
+ else
+ {
+ val->setError(EGL_BAD_MATCH,
+ "If ctx is not EGL_NO_CONTEXT, surfaces must not be EGL_NO_SURFACE");
+ return false;
+ }
+ }
+
+ // If either of draw or read is a valid surface and the other is EGL_NO_SURFACE, an
+ // EGL_BAD_MATCH error is generated.
+ if ((read == EGL_NO_SURFACE) != (draw == EGL_NO_SURFACE))
+ {
+ val->setError(EGL_BAD_MATCH,
+ "read and draw must both be valid surfaces, or both be EGL_NO_SURFACE");
+ return false;
+ }
+
+ if (display == EGL_NO_DISPLAY || !Display::isValidDisplay(display))
+ {
+ val->setError(EGL_BAD_DISPLAY, "'dpy' not a valid EGLDisplay handle");
+ return false;
+ }
+
+ // EGL 1.5 spec: dpy can be uninitialized if all other parameters are null
+ if (!display->isInitialized() &&
+ (context != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
+ {
+ val->setError(EGL_NOT_INITIALIZED, "'dpy' not initialized");
+ return false;
+ }
+
+ if (context != EGL_NO_CONTEXT)
+ {
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ }
+
+ if (display->isInitialized() && display->isDeviceLost())
+ {
+ val->setError(EGL_CONTEXT_LOST);
+ return false;
+ }
+
+ if (draw != EGL_NO_SURFACE)
+ {
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, draw));
+ }
+
+ if (read != EGL_NO_SURFACE)
+ {
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, read));
+ ANGLE_VALIDATION_TRY(ValidateCompatibleSurface(val, display, context, read));
+ }
+
+ if (draw != read)
+ {
+ if (draw)
+ {
+ ANGLE_VALIDATION_TRY(ValidateCompatibleSurface(val, display, context, draw));
+ }
+ if (read)
+ {
+ ANGLE_VALIDATION_TRY(ValidateCompatibleSurface(val, display, context, read));
+ }
+ }
+ return true;
+}
+
+bool ValidateCreateImage(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const AttributeMap &attributes)
+{
+
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ // TODO(geofflang): Complete validation from EGL_KHR_image_base:
+ // If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an
+ // EGLImage sibling, the error EGL_BAD_ACCESS is generated.
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_IMAGE_PRESERVED:
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_IMAGE_PRESERVED must be EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+
+ case EGL_GL_TEXTURE_LEVEL:
+ if (!displayExtensions.glTexture2DImage &&
+ !displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_GL_TEXTURE_LEVEL cannot be used "
+ "without KHR_gl_texture_*_image support.");
+ return false;
+ }
+
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL cannot be negative.");
+ return false;
+ }
+ break;
+
+ case EGL_GL_TEXTURE_ZOFFSET:
+ if (!displayExtensions.glTexture3DImage)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_GL_TEXTURE_ZOFFSET cannot be used "
+ "without KHR_gl_texture_3D_image support.");
+ return false;
+ }
+ break;
+
+ case EGL_GL_COLORSPACE:
+ if (!displayExtensions.glColorspace)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_GL_COLORSPACE cannot be used "
+ "without EGL_KHR_gl_colorspace support.");
+ return false;
+ }
+ switch (value)
+ {
+ case EGL_GL_COLORSPACE_DEFAULT_EXT:
+ break;
+ default:
+ ANGLE_VALIDATION_TRY(
+ ValidateColorspaceAttribute(val, displayExtensions, value));
+ break;
+ }
+ break;
+
+ case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE:
+ if (!displayExtensions.imageD3D11Texture)
+ {
+ val->setError(
+ EGL_BAD_PARAMETER,
+ "EGL_TEXTURE_INTERNAL_FORMAT_ANGLE and EGL_TEXTURE_TYPE_ANGLE cannot "
+ "be used without EGL_ANGLE_image_d3d11_texture support.");
+ return false;
+ }
+ break;
+
+ case EGL_D3D11_TEXTURE_PLANE_ANGLE:
+ if (!displayExtensions.imageD3D11Texture)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_D3D11_TEXTURE_PLANE_ANGLE cannot be used without "
+ "EGL_ANGLE_image_d3d11_texture support.");
+ return false;
+ }
+ break;
+
+ case EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE:
+ if (!displayExtensions.imageD3D11Texture)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE cannot be used without "
+ "EGL_ANGLE_image_d3d11_texture support.");
+ return false;
+ }
+ break;
+
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (target != EGL_LINUX_DMA_BUF_EXT)
+ {
+ val->setError(
+ EGL_BAD_PARAMETER,
+ "Parameter cannot be used if target is not EGL_LINUX_DMA_BUF_EXT");
+ return false;
+ }
+ break;
+
+ case EGL_LINUX_DRM_FOURCC_EXT:
+ case EGL_DMA_BUF_PLANE0_FD_EXT:
+ case EGL_DMA_BUF_PLANE0_OFFSET_EXT:
+ case EGL_DMA_BUF_PLANE0_PITCH_EXT:
+ case EGL_DMA_BUF_PLANE1_FD_EXT:
+ case EGL_DMA_BUF_PLANE1_OFFSET_EXT:
+ case EGL_DMA_BUF_PLANE1_PITCH_EXT:
+ case EGL_DMA_BUF_PLANE2_FD_EXT:
+ case EGL_DMA_BUF_PLANE2_OFFSET_EXT:
+ case EGL_DMA_BUF_PLANE2_PITCH_EXT:
+ if (!displayExtensions.imageDmaBufImportEXT)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Parameter cannot be used without "
+ "EGL_EXT_image_dma_buf_import support.");
+ return false;
+ }
+ break;
+
+ case EGL_YUV_COLOR_SPACE_HINT_EXT:
+ if (!displayExtensions.imageDmaBufImportEXT)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Parameter cannot be used without "
+ "EGL_EXT_image_dma_buf_import support.");
+ return false;
+ }
+
+ switch (value)
+ {
+ case EGL_ITU_REC601_EXT:
+ case EGL_ITU_REC709_EXT:
+ case EGL_ITU_REC2020_EXT:
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER,
+ "Invalid value for EGL_YUV_COLOR_SPACE_HINT_EXT.");
+ return false;
+ }
+ break;
+
+ case EGL_SAMPLE_RANGE_HINT_EXT:
+ if (!displayExtensions.imageDmaBufImportEXT)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Parameter cannot be used without "
+ "EGL_EXT_image_dma_buf_import support.");
+ return false;
+ }
+
+ switch (value)
+ {
+ case EGL_YUV_FULL_RANGE_EXT:
+ case EGL_YUV_NARROW_RANGE_EXT:
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER,
+ "Invalid value for EGL_SAMPLE_RANGE_HINT_EXT.");
+ return false;
+ }
+ break;
+
+ case EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT:
+ case EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT:
+ if (!displayExtensions.imageDmaBufImportEXT)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Parameter cannot be used without "
+ "EGL_EXT_image_dma_buf_import support.");
+ return false;
+ }
+
+ switch (value)
+ {
+ case EGL_YUV_CHROMA_SITING_0_EXT:
+ case EGL_YUV_CHROMA_SITING_0_5_EXT:
+ break;
+
+ default:
+ val->setError(
+ EGL_BAD_PARAMETER,
+ "Invalid value for EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT or "
+ "EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT.");
+ return false;
+ }
+ break;
+
+ case EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT:
+ case EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT:
+ case EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT:
+ case EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT:
+ case EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT:
+ case EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT:
+ case EGL_DMA_BUF_PLANE3_FD_EXT:
+ case EGL_DMA_BUF_PLANE3_OFFSET_EXT:
+ case EGL_DMA_BUF_PLANE3_PITCH_EXT:
+ case EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT:
+ case EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT:
+ if (!displayExtensions.imageDmaBufImportModifiersEXT)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Parameter cannot be used without "
+ "EGL_EXT_image_dma_buf_import_modifiers support.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER, "invalid attribute: 0x%X", attribute);
+ return false;
+ }
+ }
+
+ switch (target)
+ {
+ case EGL_GL_TEXTURE_2D:
+ {
+ if (!displayExtensions.glTexture2DImage)
+ {
+ val->setError(EGL_BAD_PARAMETER, "KHR_gl_texture_2D_image not supported.");
+ return false;
+ }
+
+ if (buffer == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "buffer cannot reference a 2D texture with the name 0.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ const gl::Texture *texture =
+ context->getTexture({egl_gl::EGLClientBufferToGLObjectHandle(buffer)});
+ if (texture == nullptr || texture->getType() != gl::TextureType::_2D)
+ {
+ val->setError(EGL_BAD_PARAMETER, "target is not a 2D texture.");
+ return false;
+ }
+
+ if (texture->getBoundSurface() != nullptr)
+ {
+ val->setError(EGL_BAD_ACCESS, "texture has a surface bound to it.");
+ return false;
+ }
+
+ EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0);
+ if (texture->getWidth(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0 ||
+ texture->getHeight(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "target 2D texture does not have a valid size at specified level.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateCreateImageMipLevelCommon(val, context, texture, level));
+ }
+ break;
+
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ {
+ if (!displayExtensions.glTextureCubemapImage)
+ {
+ val->setError(EGL_BAD_PARAMETER, "KHR_gl_texture_cubemap_image not supported.");
+ return false;
+ }
+
+ if (buffer == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "buffer cannot reference a cubemap texture with the name 0.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ const gl::Texture *texture =
+ context->getTexture({egl_gl::EGLClientBufferToGLObjectHandle(buffer)});
+ if (texture == nullptr || texture->getType() != gl::TextureType::CubeMap)
+ {
+ val->setError(EGL_BAD_PARAMETER, "target is not a cubemap texture.");
+ return false;
+ }
+
+ if (texture->getBoundSurface() != nullptr)
+ {
+ val->setError(EGL_BAD_ACCESS, "texture has a surface bound to it.");
+ return false;
+ }
+
+ EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0);
+ gl::TextureTarget cubeMapFace = egl_gl::EGLCubeMapTargetToCubeMapTarget(target);
+ if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 ||
+ texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "target cubemap texture does not have a valid "
+ "size at specified level and face.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateCreateImageMipLevelCommon(val, context, texture, level));
+
+ if (level == 0 && !texture->isMipmapComplete() &&
+ CubeTextureHasUnspecifiedLevel0Face(texture))
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "if level is zero and the texture is incomplete, "
+ "it must have all of its faces specified at level "
+ "zero.");
+ return false;
+ }
+ }
+ break;
+
+ case EGL_GL_TEXTURE_3D:
+ {
+ if (!displayExtensions.glTexture3DImage)
+ {
+ val->setError(EGL_BAD_PARAMETER, "KHR_gl_texture_3D_image not supported.");
+ return false;
+ }
+
+ if (buffer == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "buffer cannot reference a 3D texture with the name 0.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ const gl::Texture *texture =
+ context->getTexture({egl_gl::EGLClientBufferToGLObjectHandle(buffer)});
+ if (texture == nullptr || texture->getType() != gl::TextureType::_3D)
+ {
+ val->setError(EGL_BAD_PARAMETER, "target is not a 3D texture.");
+ return false;
+ }
+
+ if (texture->getBoundSurface() != nullptr)
+ {
+ val->setError(EGL_BAD_ACCESS, "texture has a surface bound to it.");
+ return false;
+ }
+
+ EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0);
+ EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET, 0);
+ if (texture->getWidth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 ||
+ texture->getHeight(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 ||
+ texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "target 3D texture does not have a valid size at specified level.");
+ return false;
+ }
+
+ if (static_cast<size_t>(zOffset) >=
+ texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level)))
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "target 3D texture does not have enough layers "
+ "for the specified Z offset at the specified "
+ "level.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateCreateImageMipLevelCommon(val, context, texture, level));
+ }
+ break;
+
+ case EGL_GL_RENDERBUFFER:
+ {
+ if (!displayExtensions.glRenderbufferImage)
+ {
+ val->setError(EGL_BAD_PARAMETER, "KHR_gl_renderbuffer_image not supported.");
+ return false;
+ }
+
+ if (attributes.contains(EGL_GL_TEXTURE_LEVEL))
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_GL_TEXTURE_LEVEL cannot be used in "
+ "conjunction with a renderbuffer target.");
+ return false;
+ }
+
+ if (buffer == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "buffer cannot reference a renderbuffer with the name 0.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ const gl::Renderbuffer *renderbuffer =
+ context->getRenderbuffer({egl_gl::EGLClientBufferToGLObjectHandle(buffer)});
+ if (renderbuffer == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "target is not a renderbuffer.");
+ return false;
+ }
+
+ if (renderbuffer->getSamples() > 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "target renderbuffer cannot be multisampled.");
+ return false;
+ }
+ }
+ break;
+
+ case EGL_NATIVE_BUFFER_ANDROID:
+ {
+ if (!displayExtensions.imageNativeBuffer)
+ {
+ val->setError(EGL_BAD_PARAMETER, "EGL_ANDROID_image_native_buffer not supported.");
+ return false;
+ }
+
+ if (context != nullptr)
+ {
+ val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT.");
+ return false;
+ }
+
+ ANGLE_EGL_TRY_RETURN(
+ val->eglThread,
+ display->validateImageClientBuffer(context, target, buffer, attributes),
+ val->entryPoint, val->labeledObject, false);
+ }
+ break;
+
+ case EGL_D3D11_TEXTURE_ANGLE:
+ if (!displayExtensions.imageD3D11Texture)
+ {
+ val->setError(EGL_BAD_PARAMETER, "EGL_ANGLE_image_d3d11_texture not supported.");
+ return false;
+ }
+
+ if (context != nullptr)
+ {
+ val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT.");
+ return false;
+ }
+
+ ANGLE_EGL_TRY_RETURN(
+ val->eglThread,
+ display->validateImageClientBuffer(context, target, buffer, attributes),
+ val->entryPoint, val->labeledObject, false);
+ break;
+
+ case EGL_LINUX_DMA_BUF_EXT:
+ if (!displayExtensions.imageDmaBufImportEXT)
+ {
+ val->setError(EGL_BAD_PARAMETER, "EGL_EXT_image_dma_buf_import not supported.");
+ return false;
+ }
+
+ if (context != nullptr)
+ {
+ val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT.");
+ return false;
+ }
+
+ if (buffer != nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "buffer must be NULL.");
+ return false;
+ }
+
+ {
+ EGLenum kRequiredParameters[] = {EGL_WIDTH,
+ EGL_HEIGHT,
+ EGL_LINUX_DRM_FOURCC_EXT,
+ EGL_DMA_BUF_PLANE0_FD_EXT,
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE0_PITCH_EXT};
+ for (EGLenum requiredParameter : kRequiredParameters)
+ {
+ if (!attributes.contains(requiredParameter))
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Missing required parameter 0x%X for image target "
+ "EGL_LINUX_DMA_BUF_EXT.",
+ requiredParameter);
+ return false;
+ }
+ }
+
+ bool containPlane0ModifierLo =
+ attributes.contains(EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT);
+ bool containPlane0ModifierHi =
+ attributes.contains(EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT);
+ bool containPlane1ModifierLo =
+ attributes.contains(EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT);
+ bool containPlane1ModifierHi =
+ attributes.contains(EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT);
+ bool containPlane2ModifierLo =
+ attributes.contains(EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT);
+ bool containPlane2ModifierHi =
+ attributes.contains(EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT);
+ bool containPlane3ModifierLo =
+ attributes.contains(EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT);
+ bool containPlane3ModifierHi =
+ attributes.contains(EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT);
+ if ((containPlane0ModifierLo ^ containPlane0ModifierHi) ||
+ (containPlane1ModifierLo ^ containPlane1ModifierHi) ||
+ (containPlane2ModifierLo ^ containPlane2ModifierHi) ||
+ (containPlane3ModifierLo ^ containPlane3ModifierHi))
+ {
+ val->setError(
+ EGL_BAD_PARAMETER,
+ "the list of attributes contains EGL_DMA_BUF_PLANE*_MODIFIER_LO_EXT "
+ "but not EGL_DMA_BUF_PLANE*_MODIFIER_HI_EXT or vice versa.");
+ return false;
+ }
+ }
+ break;
+
+ case EGL_METAL_TEXTURE_ANGLE:
+ if (!displayExtensions.mtlTextureClientBuffer)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_ANGLE_metal_texture_client_buffer not supported.");
+ return false;
+ }
+
+ if (context != nullptr)
+ {
+ val->setError(EGL_BAD_CONTEXT, "ctx must be EGL_NO_CONTEXT.");
+ return false;
+ }
+
+ ANGLE_EGL_TRY_RETURN(
+ val->eglThread,
+ display->validateImageClientBuffer(context, target, buffer, attributes),
+ val->entryPoint, val->labeledObject, false);
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER, "invalid target: 0x%X", target);
+ return false;
+ }
+
+ if (attributes.contains(EGL_GL_TEXTURE_ZOFFSET) && target != EGL_GL_TEXTURE_3D)
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "EGL_GL_TEXTURE_ZOFFSET must be used with a 3D texture target.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateDestroyImage(const ValidationContext *val, const Display *display, const Image *image)
+{
+ ANGLE_VALIDATION_TRY(ValidateImage(val, display, image));
+
+ return true;
+}
+
+bool ValidateCreateImageKHR(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const AttributeMap &attributes)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().imageBase && !display->getExtensions().image)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available.
+ // EGL_BAD_DISPLAY seems like a reasonable error.
+ val->setError(EGL_BAD_DISPLAY, "EGL_KHR_image not supported.");
+ return false;
+ }
+
+ return ValidateCreateImage(val, display, context, target, buffer, attributes);
+}
+
+bool ValidateDestroyImageKHR(const ValidationContext *val,
+ const Display *display,
+ const Image *image)
+{
+ ANGLE_VALIDATION_TRY(ValidateImage(val, display, image));
+
+ if (!display->getExtensions().imageBase && !display->getExtensions().image)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available.
+ // EGL_BAD_DISPLAY seems like a reasonable error.
+ val->setError(EGL_BAD_DISPLAY);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCreateDeviceANGLE(const ValidationContext *val,
+ EGLint device_type,
+ const void *native_device,
+ const EGLAttrib *attrib_list)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.deviceCreation)
+ {
+ val->setError(EGL_BAD_ACCESS, "Device creation extension not active");
+ return false;
+ }
+
+ if (attrib_list != nullptr && attrib_list[0] != EGL_NONE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attrib_list parameter");
+ return false;
+ }
+
+ switch (device_type)
+ {
+ case EGL_D3D11_DEVICE_ANGLE:
+ if (!clientExtensions.deviceCreationD3D11)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "D3D11 device creation extension not active");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid device_type parameter");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateReleaseDeviceANGLE(const ValidationContext *val, const Device *device)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.deviceCreation)
+ {
+ val->setError(EGL_BAD_ACCESS, "Device creation extension not active");
+ return false;
+ }
+
+ if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device))
+ {
+ val->setError(EGL_BAD_DEVICE_EXT, "Invalid device parameter");
+ return false;
+ }
+
+ Display *owningDisplay = device->getOwningDisplay();
+ if (owningDisplay != nullptr)
+ {
+ val->setError(EGL_BAD_DEVICE_EXT, "Device must have been created using eglCreateDevice");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCreateSync(const ValidationContext *val,
+ const Display *display,
+ EGLenum type,
+ const AttributeMap &attribs)
+{
+ return ValidateCreateSyncBase(val, display, type, attribs, false);
+}
+
+bool ValidateCreateSyncKHR(const ValidationContext *val,
+ const Display *display,
+ EGLenum type,
+ const AttributeMap &attribs)
+{
+ return ValidateCreateSyncBase(val, display, type, attribs, true);
+}
+
+bool ValidateDestroySync(const ValidationContext *val, const Display *display, const Sync *sync)
+{
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+ return true;
+}
+
+bool ValidateDestroySyncKHR(const ValidationContext *val,
+ const Display *dpyPacked,
+ const Sync *syncPacked)
+{
+ return ValidateDestroySync(val, dpyPacked, syncPacked);
+}
+
+bool ValidateClientWaitSync(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync,
+ EGLint flags,
+ EGLTime timeout)
+{
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+ return true;
+}
+
+bool ValidateClientWaitSyncKHR(const ValidationContext *val,
+ const Display *dpyPacked,
+ const Sync *syncPacked,
+ EGLint flags,
+ EGLTimeKHR timeout)
+{
+ return ValidateClientWaitSync(val, dpyPacked, syncPacked, flags, timeout);
+}
+
+bool ValidateWaitSync(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync,
+ EGLint flags)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &extensions = display->getExtensions();
+ if (!extensions.waitSync)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_KHR_wait_sync extension is not available");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+
+ gl::Context *context = val->eglThread->getContext();
+ if (context == nullptr)
+ {
+ val->setError(EGL_BAD_MATCH, "No context is current.");
+ return false;
+ }
+
+ if (!context->getExtensions().eglSyncOES)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "Server-side waits cannot be performed without "
+ "GL_OES_EGL_sync support.");
+ return false;
+ }
+
+ if (flags != 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "flags must be zero");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateWaitSyncKHR(const ValidationContext *val,
+ const Display *dpyPacked,
+ const Sync *syncPacked,
+ EGLint flags)
+{
+ return ValidateWaitSync(val, dpyPacked, syncPacked, flags);
+}
+
+bool ValidateGetSyncAttrib(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync,
+ EGLint attribute,
+ const EGLAttrib *value)
+{
+ if (value == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid value parameter");
+ return false;
+ }
+ return ValidateGetSyncAttribBase(val, display, sync, attribute);
+}
+
+bool ValidateGetSyncAttribKHR(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync,
+ EGLint attribute,
+ const EGLint *value)
+{
+ if (value == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid value parameter");
+ return false;
+ }
+ return ValidateGetSyncAttribBase(val, display, sync, attribute);
+}
+
+bool ValidateCreateStreamKHR(const ValidationContext *val,
+ const Display *display,
+ const AttributeMap &attributes)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.stream)
+ {
+ val->setError(EGL_BAD_ALLOC, "Stream extension not active");
+ return false;
+ }
+
+ for (const auto &attributeIter : attributes)
+ {
+ EGLAttrib attribute = attributeIter.first;
+ EGLAttrib value = attributeIter.second;
+
+ ANGLE_VALIDATION_TRY(ValidateStreamAttribute(val, attribute, value, displayExtensions));
+ }
+
+ return true;
+}
+
+bool ValidateDestroyStreamKHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream)
+{
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+ return true;
+}
+
+bool ValidateStreamAttribKHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream,
+ EGLenum attribute,
+ EGLint value)
+{
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+
+ if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Bad stream state");
+ return false;
+ }
+
+ return ValidateStreamAttribute(val, attribute, value, display->getExtensions());
+}
+
+bool ValidateQueryStreamKHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream,
+ EGLenum attribute,
+ const EGLint *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+
+ switch (attribute)
+ {
+ case EGL_STREAM_STATE_KHR:
+ case EGL_CONSUMER_LATENCY_USEC_KHR:
+ break;
+ case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
+ if (!display->getExtensions().streamConsumerGLTexture)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Consumer GLTexture extension not active");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateQueryStreamu64KHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream,
+ EGLenum attribute,
+ const EGLuint64KHR *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+
+ switch (attribute)
+ {
+ case EGL_CONSUMER_FRAME_KHR:
+ case EGL_PRODUCER_FRAME_KHR:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateStreamConsumerGLTextureExternalKHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream)
+{
+ gl::Context *context = val->eglThread->getContext();
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active");
+ return false;
+ }
+
+ if (!context->getExtensions().eglStreamConsumerExternalNV)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled");
+ return false;
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ val->setError(EGL_BAD_STREAM_KHR, "Invalid stream");
+ return false;
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Invalid stream state");
+ return false;
+ }
+
+ // Lookup the texture and ensure it is correct
+ gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External);
+ if (texture == nullptr || texture->id().value == 0)
+ {
+ val->setError(EGL_BAD_ACCESS, "No external texture bound");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateStreamConsumerAcquireKHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active");
+ return false;
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ val->setError(EGL_BAD_STREAM_KHR, "Invalid stream");
+ return false;
+ }
+
+ gl::Context *context = val->eglThread->getContext();
+ if (!context)
+ {
+ val->setError(EGL_BAD_ACCESS, "No GL context current to calling thread.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+
+ if (!stream->isConsumerBoundToContext(context))
+ {
+ val->setError(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer");
+ return false;
+ }
+
+ if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
+ stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
+ {
+ val->setError(EGL_BAD_ACCESS, "Invalid stream consumer type");
+ return false;
+ }
+
+ // Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero.
+ // However, the timeout is effectively ignored since it has no useful functionality with the
+ // current producers that are implemented, so we don't allow that state
+ if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
+ stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Invalid stream state");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateStreamConsumerReleaseKHR(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active");
+ return false;
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ val->setError(EGL_BAD_STREAM_KHR, "Invalid stream");
+ return false;
+ }
+
+ gl::Context *context = val->eglThread->getContext();
+ if (!context)
+ {
+ val->setError(EGL_BAD_ACCESS, "No GL context current to calling thread.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+
+ if (!stream->isConsumerBoundToContext(context))
+ {
+ val->setError(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer");
+ return false;
+ }
+
+ if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
+ stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
+ {
+ val->setError(EGL_BAD_ACCESS, "Invalid stream consumer type");
+ return false;
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
+ stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Invalid stream state");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateStreamConsumerGLTextureExternalAttribsNV(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream,
+ const AttributeMap &attribs)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream consumer extension not active");
+ return false;
+ }
+
+ gl::Context *context = val->eglThread->getContext();
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+
+ // Although technically not a requirement in spec, the context needs to be checked for support
+ // for external textures or future logic will cause assertations. This extension is also
+ // effectively useless without external textures.
+ if (!context->getExtensions().eglStreamConsumerExternalNV)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled");
+ return false;
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ val->setError(EGL_BAD_STREAM_KHR, "Invalid stream");
+ return false;
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Invalid stream state");
+ return false;
+ }
+
+ const gl::Caps &glCaps = context->getCaps();
+
+ EGLAttrib colorBufferType = EGL_RGB_BUFFER;
+ EGLAttrib planeCount = -1;
+ EGLAttrib plane[3];
+ for (int i = 0; i < 3; i++)
+ {
+ plane[i] = -1;
+ }
+ for (const auto &attributeIter : attribs)
+ {
+ EGLAttrib attribute = attributeIter.first;
+ EGLAttrib value = attributeIter.second;
+
+ switch (attribute)
+ {
+ case EGL_COLOR_BUFFER_TYPE:
+ if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid color buffer type");
+ return false;
+ }
+ colorBufferType = value;
+ break;
+ case EGL_YUV_NUMBER_OF_PLANES_EXT:
+ // planeCount = -1 is a tag for the default plane count so the value must be checked
+ // to be positive here to ensure future logic doesn't break on invalid negative
+ // inputs
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_MATCH, "Invalid plane count");
+ return false;
+ }
+ planeCount = value;
+ break;
+ default:
+ if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV &&
+ attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV)
+ {
+ if ((value < 0 ||
+ value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) &&
+ value != EGL_NONE)
+ {
+ val->setError(EGL_BAD_ACCESS, "Invalid texture unit");
+ return false;
+ }
+ plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value;
+ }
+ else
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+ }
+ }
+
+ if (colorBufferType == EGL_RGB_BUFFER)
+ {
+ if (planeCount > 0)
+ {
+ val->setError(EGL_BAD_MATCH, "Plane count must be 0 for RGB buffer");
+ return false;
+ }
+ for (int i = 0; i < 3; i++)
+ {
+ if (plane[i] != -1)
+ {
+ val->setError(EGL_BAD_MATCH, "Planes cannot be specified");
+ return false;
+ }
+ }
+
+ // Lookup the texture and ensure it is correct
+ gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External);
+ if (texture == nullptr || texture->id().value == 0)
+ {
+ val->setError(EGL_BAD_ACCESS, "No external texture bound");
+ return false;
+ }
+ }
+ else
+ {
+ if (planeCount == -1)
+ {
+ planeCount = 2;
+ }
+ if (planeCount < 1 || planeCount > 3)
+ {
+ val->setError(EGL_BAD_MATCH, "Invalid YUV plane count");
+ return false;
+ }
+ for (EGLAttrib i = planeCount; i < 3; i++)
+ {
+ if (plane[i] != -1)
+ {
+ val->setError(EGL_BAD_MATCH, "Invalid plane specified");
+ return false;
+ }
+ }
+
+ // Set to ensure no texture is referenced more than once
+ std::set<gl::Texture *> textureSet;
+ for (EGLAttrib i = 0; i < planeCount; i++)
+ {
+ if (plane[i] == -1)
+ {
+ val->setError(EGL_BAD_MATCH, "Not all planes specified");
+ return false;
+ }
+ if (plane[i] != EGL_NONE)
+ {
+ gl::Texture *texture = context->getState().getSamplerTexture(
+ static_cast<unsigned int>(plane[i]), gl::TextureType::External);
+ if (texture == nullptr || texture->id().value == 0)
+ {
+ val->setError(
+ EGL_BAD_ACCESS,
+ "No external texture bound at one or more specified texture units");
+ return false;
+ }
+ if (textureSet.find(texture) != textureSet.end())
+ {
+ val->setError(EGL_BAD_ACCESS, "Multiple planes bound to same texture object");
+ return false;
+ }
+ textureSet.insert(texture);
+ }
+ }
+ }
+
+ return true;
+}
+
+bool ValidateCreateStreamProducerD3DTextureANGLE(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream,
+ const AttributeMap &attribs)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamProducerD3DTexture)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream producer extension not active");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+
+ if (!attribs.isEmpty())
+ {
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Stream not in connecting state");
+ return false;
+ }
+
+ switch (stream->getConsumerType())
+ {
+ case Stream::ConsumerType::GLTextureYUV:
+ if (stream->getPlaneCount() != 2)
+ {
+ val->setError(EGL_BAD_MATCH, "Incompatible stream consumer type");
+ return false;
+ }
+ break;
+
+ case Stream::ConsumerType::GLTextureRGB:
+ if (stream->getPlaneCount() != 1)
+ {
+ val->setError(EGL_BAD_MATCH, "Incompatible stream consumer type");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_MATCH, "Incompatible stream consumer type");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateStreamPostD3DTextureANGLE(const ValidationContext *val,
+ const Display *display,
+ const Stream *stream,
+ const void *texture,
+ const AttributeMap &attribs)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamProducerD3DTexture)
+ {
+ val->setError(EGL_BAD_ACCESS, "Stream producer extension not active");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateStream(val, display, stream));
+
+ for (auto &attributeIter : attribs)
+ {
+ EGLAttrib attribute = attributeIter.first;
+ EGLAttrib value = attributeIter.second;
+
+ switch (attribute)
+ {
+ case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE:
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid subresource index");
+ return false;
+ }
+ break;
+ case EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG:
+ if (value < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid plane offset");
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid attribute");
+ return false;
+ }
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR &&
+ stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
+ stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
+ {
+ val->setError(EGL_BAD_STATE_KHR, "Stream not fully configured");
+ return false;
+ }
+
+ if (stream->getProducerType() != Stream::ProducerType::D3D11Texture)
+ {
+ val->setError(EGL_BAD_MATCH, "Incompatible stream producer");
+ return false;
+ }
+
+ if (texture == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Texture is null");
+ return false;
+ }
+
+ ANGLE_EGL_TRY_RETURN(val->eglThread, stream->validateD3D11Texture(texture, attribs),
+ val->entryPoint, val->labeledObject, false);
+
+ return true;
+}
+
+bool ValidateSyncControlCHROMIUM(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.syncControlCHROMIUM)
+ {
+ val->setError(EGL_BAD_ACCESS, "syncControlCHROMIUM extension not active");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateSyncControlRateANGLE(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.syncControlRateANGLE)
+ {
+ val->setError(EGL_BAD_ACCESS, "syncControlRateANGLE extension not active");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetMscRateANGLE(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface,
+ const EGLint *numerator,
+ const EGLint *denominator)
+{
+ ANGLE_VALIDATION_TRY(ValidateSyncControlRateANGLE(val, display, eglSurface));
+
+ if (numerator == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "numerator is null");
+ return false;
+ }
+ if (denominator == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "denominator is null");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetSyncValuesCHROMIUM(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface,
+ const EGLuint64KHR *ust,
+ const EGLuint64KHR *msc,
+ const EGLuint64KHR *sbc)
+{
+ ANGLE_VALIDATION_TRY(ValidateSyncControlCHROMIUM(val, display, eglSurface));
+
+ if (ust == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "ust is null");
+ return false;
+ }
+ if (msc == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "msc is null");
+ return false;
+ }
+ if (sbc == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "sbc is null");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateDestroySurface(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface)
+{
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+ return true;
+}
+
+bool ValidateDestroyContext(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *glCtx)
+{
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, glCtx));
+ return true;
+}
+
+bool ValidateSwapBuffers(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface)
+{
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface));
+
+ if (display->isDeviceLost())
+ {
+ val->setError(EGL_CONTEXT_LOST);
+ return false;
+ }
+
+ if (eglSurface == EGL_NO_SURFACE || !val->eglThread->getContext() ||
+ val->eglThread->getCurrentDrawSurface() != eglSurface)
+ {
+ val->setError(EGL_BAD_SURFACE);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateSwapBuffersWithDamageKHR(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ const EGLint *rects,
+ EGLint n_rects)
+{
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (!display->getExtensions().swapBuffersWithDamage)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available. EGL_BAD_DISPLAY seems like a reasonable error.
+ val->setError(EGL_BAD_DISPLAY, "EGL_KHR_swap_buffers_with_damage is not available.");
+ return false;
+ }
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ val->setError(EGL_BAD_SURFACE, "Swap surface cannot be EGL_NO_SURFACE.");
+ return false;
+ }
+
+ if (n_rects < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "n_rects cannot be negative.");
+ return false;
+ }
+
+ if (n_rects > 0 && rects == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "n_rects cannot be greater than zero when rects is NULL.");
+ return false;
+ }
+
+ // TODO(jmadill): Validate Surface is bound to the thread.
+
+ return true;
+}
+
+bool ValidateWaitNative(const ValidationContext *val, const EGLint engine)
+{
+ if (val->eglThread->getDisplay() == nullptr)
+ {
+ // EGL spec says this about eglWaitNative -
+ // eglWaitNative is ignored if there is no current EGL rendering context.
+ return true;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, val->eglThread->getDisplay()));
+
+ if (engine != EGL_CORE_NATIVE_ENGINE)
+ {
+ val->setError(EGL_BAD_PARAMETER, "the 'engine' parameter has an unrecognized value");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCopyBuffers(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLNativePixmapType target)
+{
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (display->isDeviceLost())
+ {
+ val->setError(EGL_CONTEXT_LOST);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateBindTexImage(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ const EGLint buffer)
+{
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (buffer != EGL_BACK_BUFFER)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+
+ if (surface->getType() == EGL_WINDOW_BIT)
+ {
+ val->setError(EGL_BAD_SURFACE);
+ return false;
+ }
+
+ if (surface->getBoundTexture())
+ {
+ val->setError(EGL_BAD_ACCESS);
+ return false;
+ }
+
+ if (surface->getTextureFormat() == TextureFormat::NoTexture)
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ gl::Context *context = val->eglThread->getContext();
+ if (context)
+ {
+ gl::TextureType type = egl_gl::EGLTextureTargetToTextureType(surface->getTextureTarget());
+ gl::Texture *textureObject = context->getTextureByType(type);
+ ASSERT(textureObject != nullptr);
+
+ if (textureObject->getImmutableFormat())
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateReleaseTexImage(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ const EGLint buffer)
+{
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (buffer != EGL_BACK_BUFFER)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+
+ if (surface->getType() == EGL_WINDOW_BIT)
+ {
+ val->setError(EGL_BAD_SURFACE);
+ return false;
+ }
+
+ if (surface->getTextureFormat() == TextureFormat::NoTexture)
+ {
+ val->setError(EGL_BAD_MATCH);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateSwapInterval(const ValidationContext *val, const Display *display, EGLint interval)
+{
+ const gl::Context *context = val->eglThread->getContext();
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+
+ Surface *drawSurface = val->eglThread->getCurrentDrawSurface();
+ if (drawSurface == nullptr)
+ {
+ val->setError(EGL_BAD_SURFACE);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateBindAPI(const ValidationContext *val, const EGLenum api)
+{
+ switch (api)
+ {
+ case EGL_OPENGL_API:
+ case EGL_OPENVG_API:
+ val->setError(EGL_BAD_PARAMETER);
+ return false; // Not supported by this implementation
+ case EGL_OPENGL_ES_API:
+ break;
+ default:
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidatePresentationTimeANDROID(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLnsecsANDROID time)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().presentationTime)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available. EGL_BAD_DISPLAY seems like a reasonable error.
+ val->setError(EGL_BAD_DISPLAY, "EGL_ANDROID_presentation_time is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ return true;
+}
+
+bool ValidateSetBlobCacheFuncsANDROID(const ValidationContext *val,
+ const Display *display,
+ EGLSetBlobFuncANDROID set,
+ EGLGetBlobFuncANDROID get)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (display->areBlobCacheFuncsSet())
+ {
+ val->setError(EGL_BAD_PARAMETER,
+ "Blob cache functions can only be set once in the lifetime of a Display");
+ return false;
+ }
+
+ if (set == nullptr || get == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "Blob cache callbacks cannot be null.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetConfigAttrib(const ValidationContext *val,
+ const Display *display,
+ const Config *config,
+ EGLint attribute,
+ const EGLint *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, config));
+ ANGLE_TRY(ValidateConfigAttribute(val, display, static_cast<EGLAttrib>(attribute)));
+ return true;
+}
+
+bool ValidateChooseConfig(const ValidationContext *val,
+ const Display *display,
+ const AttributeMap &attribs,
+ const EGLConfig *configs,
+ EGLint configSize,
+ const EGLint *numConfig)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ ANGLE_VALIDATION_TRY(ValidateConfigAttributes(val, display, attribs));
+
+ if (numConfig == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "num_config cannot be null.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetConfigs(const ValidationContext *val,
+ const Display *display,
+ const EGLConfig *configs,
+ EGLint configSize,
+ const EGLint *numConfig)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (numConfig == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "num_config cannot be null.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetPlatformDisplay(const ValidationContext *val,
+ EGLenum platform,
+ const void *native_display,
+ const AttributeMap &attribMap)
+{
+ return ValidateGetPlatformDisplayCommon(val, platform, native_display, attribMap);
+}
+
+bool ValidateGetPlatformDisplayEXT(const ValidationContext *val,
+ EGLenum platform,
+ const void *native_display,
+ const AttributeMap &attribMap)
+{
+ return ValidateGetPlatformDisplayCommon(val, platform, native_display, attribMap);
+}
+
+bool ValidateCreatePlatformWindowSurfaceEXT(const ValidationContext *val,
+ const Display *display,
+ const Config *configuration,
+ const void *nativeWindow,
+ const AttributeMap &attributes)
+{
+ if (!Display::GetClientExtensions().platformBase)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_EXT_platform_base not supported");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, configuration));
+
+ val->setError(EGL_BAD_DISPLAY, "ValidateCreatePlatformWindowSurfaceEXT unimplemented.");
+ return false;
+}
+
+bool ValidateCreatePlatformPixmapSurfaceEXT(const ValidationContext *val,
+ const Display *display,
+ const Config *configuration,
+ const void *nativePixmap,
+ const AttributeMap &attributes)
+{
+ if (!Display::GetClientExtensions().platformBase)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_EXT_platform_base not supported");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateConfig(val, display, configuration));
+
+ val->setError(EGL_BAD_DISPLAY, "ValidateCreatePlatformPixmapSurfaceEXT unimplemented.");
+ return false;
+}
+
+bool ValidateProgramCacheGetAttribANGLE(const ValidationContext *val,
+ const Display *display,
+ EGLenum attrib)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ val->setError(EGL_BAD_ACCESS, "Extension not supported");
+ return false;
+ }
+
+ switch (attrib)
+ {
+ case EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE:
+ case EGL_PROGRAM_CACHE_SIZE_ANGLE:
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER, "Invalid program cache attribute.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateProgramCacheQueryANGLE(const ValidationContext *val,
+ const Display *display,
+ EGLint index,
+ const void *key,
+ const EGLint *keysize,
+ const void *binary,
+ const EGLint *binarysize)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ val->setError(EGL_BAD_ACCESS, "Extension not supported");
+ return false;
+ }
+
+ if (index < 0 || index >= display->programCacheGetAttrib(EGL_PROGRAM_CACHE_SIZE_ANGLE))
+ {
+ val->setError(EGL_BAD_PARAMETER, "Program index out of range.");
+ return false;
+ }
+
+ if (keysize == nullptr || binarysize == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "keysize and binarysize must always be valid pointers.");
+ return false;
+ }
+
+ if (binary && *keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength))
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid program key size.");
+ return false;
+ }
+
+ if ((key == nullptr) != (binary == nullptr))
+ {
+ val->setError(EGL_BAD_PARAMETER, "key and binary must both be null or both non-null.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateProgramCachePopulateANGLE(const ValidationContext *val,
+ const Display *display,
+ const void *key,
+ EGLint keysize,
+ const void *binary,
+ EGLint binarysize)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ val->setError(EGL_BAD_ACCESS, "Extension not supported");
+ return false;
+ }
+
+ if (keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength))
+ {
+ val->setError(EGL_BAD_PARAMETER, "Invalid program key size.");
+ return false;
+ }
+
+ if (key == nullptr || binary == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "null pointer in arguments.");
+ return false;
+ }
+
+ // Upper bound for binarysize is arbitrary.
+ if (binarysize <= 0 || binarysize > egl::kProgramCacheSizeAbsoluteMax)
+ {
+ val->setError(EGL_BAD_PARAMETER, "binarysize out of valid range.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateProgramCacheResizeANGLE(const ValidationContext *val,
+ const Display *display,
+ EGLint limit,
+ EGLint mode)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ val->setError(EGL_BAD_ACCESS, "Extension not supported");
+ return false;
+ }
+
+ if (limit < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "limit must be non-negative.");
+ return false;
+ }
+
+ switch (mode)
+ {
+ case EGL_PROGRAM_CACHE_RESIZE_ANGLE:
+ case EGL_PROGRAM_CACHE_TRIM_ANGLE:
+ break;
+
+ default:
+ val->setError(EGL_BAD_PARAMETER, "Invalid cache resize mode.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateSurfaceAttrib(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLint attribute,
+ EGLint value)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ val->setError(EGL_BAD_SURFACE, "Surface cannot be EGL_NO_SURFACE.");
+ return false;
+ }
+
+ switch (attribute)
+ {
+ case EGL_MIPMAP_LEVEL:
+ break;
+
+ case EGL_MULTISAMPLE_RESOLVE:
+ switch (value)
+ {
+ case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
+ break;
+
+ case EGL_MULTISAMPLE_RESOLVE_BOX:
+ if ((surface->getConfig()->surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT) == 0)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "Surface does not support EGL_MULTISAMPLE_RESOLVE_BOX.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid multisample resolve type.");
+ return false;
+ }
+ break;
+
+ case EGL_SWAP_BEHAVIOR:
+ switch (value)
+ {
+ case EGL_BUFFER_PRESERVED:
+ if ((surface->getConfig()->surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == 0)
+ {
+ val->setError(EGL_BAD_MATCH,
+ "Surface does not support EGL_SWAP_BEHAVIOR_PRESERVED.");
+ return false;
+ }
+ break;
+
+ case EGL_BUFFER_DESTROYED:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid swap behaviour.");
+ return false;
+ }
+ break;
+
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (!display->getExtensions().windowFixedSize)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_WIDTH or EGL_HEIGHT cannot be set without "
+ "EGL_ANGLE_window_fixed_size support.");
+ return false;
+ }
+ if (!surface->isFixedSize())
+ {
+ val->setError(EGL_BAD_MATCH,
+ "EGL_WIDTH or EGL_HEIGHT cannot be set without "
+ "EGL_FIXED_SIZE_ANGLE being enabled on the surface.");
+ return false;
+ }
+ break;
+
+ case EGL_TIMESTAMPS_ANDROID:
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_TIMESTAMPS_ANDROID cannot be used without "
+ "EGL_ANDROID_get_frame_timestamps support.");
+ return false;
+ }
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid value.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid surface attribute.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateQuerySurface(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLint attribute,
+ const EGLint *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ val->setError(EGL_BAD_SURFACE, "Surface cannot be EGL_NO_SURFACE.");
+ return false;
+ }
+
+ switch (attribute)
+ {
+ case EGL_GL_COLORSPACE:
+ case EGL_VG_ALPHA_FORMAT:
+ case EGL_VG_COLORSPACE:
+ case EGL_CONFIG_ID:
+ case EGL_HEIGHT:
+ case EGL_HORIZONTAL_RESOLUTION:
+ case EGL_LARGEST_PBUFFER:
+ case EGL_MIPMAP_TEXTURE:
+ case EGL_MIPMAP_LEVEL:
+ case EGL_MULTISAMPLE_RESOLVE:
+ case EGL_PIXEL_ASPECT_RATIO:
+ case EGL_RENDER_BUFFER:
+ case EGL_SWAP_BEHAVIOR:
+ case EGL_TEXTURE_FORMAT:
+ case EGL_TEXTURE_TARGET:
+ case EGL_VERTICAL_RESOLUTION:
+ case EGL_WIDTH:
+ break;
+
+ case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
+ if (!display->getExtensions().postSubBuffer)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_POST_SUB_BUFFER_SUPPORTED_NV cannot be used "
+ "without EGL_ANGLE_surface_orientation support.");
+ return false;
+ }
+ break;
+
+ case EGL_FIXED_SIZE_ANGLE:
+ if (!display->getExtensions().windowFixedSize)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_FIXED_SIZE_ANGLE cannot be used without "
+ "EGL_ANGLE_window_fixed_size support.");
+ return false;
+ }
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!display->getExtensions().flexibleSurfaceCompatibility)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be "
+ "used without EGL_ANGLE_flexible_surface_compatibility support.");
+ return false;
+ }
+ break;
+
+ case EGL_SURFACE_ORIENTATION_ANGLE:
+ if (!display->getExtensions().surfaceOrientation)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_SURFACE_ORIENTATION_ANGLE cannot be "
+ "queried without "
+ "EGL_ANGLE_surface_orientation support.");
+ return false;
+ }
+ break;
+
+ case EGL_DIRECT_COMPOSITION_ANGLE:
+ if (!display->getExtensions().directComposition)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_DIRECT_COMPOSITION_ANGLE cannot be "
+ "used without "
+ "EGL_ANGLE_direct_composition support.");
+ return false;
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be "
+ "used without EGL_ANGLE_robust_resource_initialization "
+ "support.");
+ return false;
+ }
+ break;
+
+ case EGL_TIMESTAMPS_ANDROID:
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_TIMESTAMPS_ANDROID cannot be used without "
+ "EGL_ANDROID_get_frame_timestamps support.");
+ return false;
+ }
+ break;
+
+ case EGL_BUFFER_AGE_EXT:
+ {
+ if (!display->getExtensions().bufferAgeEXT)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_BUFFER_AGE_EXT cannot be used without "
+ "EGL_EXT_buffer_age support.");
+ return false;
+ }
+ gl::Context *context = val->eglThread->getContext();
+ if ((context == nullptr) || (context->getCurrentDrawSurface() != surface))
+ {
+ val->setError(EGL_BAD_SURFACE,
+ "The surface must be current to the current context "
+ "in order to query buffer age per extension "
+ "EGL_EXT_buffer_age.");
+ return false;
+ }
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid surface attribute.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateQueryContext(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context,
+ EGLint attribute,
+ const EGLint *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+
+ switch (attribute)
+ {
+ case EGL_CONFIG_ID:
+ case EGL_CONTEXT_CLIENT_TYPE:
+ case EGL_CONTEXT_CLIENT_VERSION:
+ case EGL_RENDER_BUFFER:
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be "
+ "used without EGL_ANGLE_robust_resource_initialization "
+ "support.");
+ return false;
+ }
+ break;
+
+ case EGL_CONTEXT_PRIORITY_LEVEL_IMG:
+ if (!display->getExtensions().contextPriority)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "Attribute EGL_CONTEXT_PRIORITY_LEVEL_IMG requires "
+ "extension EGL_IMG_context_priority.");
+ return false;
+ }
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "Invalid context attribute.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateDebugMessageControlKHR(const ValidationContext *val,
+ EGLDEBUGPROCKHR callback,
+ const AttributeMap &attribs)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.debug)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_KHR_debug extension is not available.");
+ return false;
+ }
+
+ for (const auto &attrib : attribs)
+ {
+ switch (attrib.first)
+ {
+ case EGL_DEBUG_MSG_CRITICAL_KHR:
+ case EGL_DEBUG_MSG_ERROR_KHR:
+ case EGL_DEBUG_MSG_WARN_KHR:
+ case EGL_DEBUG_MSG_INFO_KHR:
+ if (attrib.second != EGL_TRUE && attrib.second != EGL_FALSE)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE,
+ "message controls must be EGL_TRUE or EGL_FALSE.");
+ return false;
+ }
+ break;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateQueryDebugKHR(const ValidationContext *val, EGLint attribute, const EGLAttrib *value)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.debug)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_KHR_debug extension is not available.");
+ return false;
+ }
+
+ switch (attribute)
+ {
+ case EGL_DEBUG_MSG_CRITICAL_KHR:
+ case EGL_DEBUG_MSG_ERROR_KHR:
+ case EGL_DEBUG_MSG_WARN_KHR:
+ case EGL_DEBUG_MSG_INFO_KHR:
+ case EGL_DEBUG_CALLBACK_KHR:
+ break;
+
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "unknown attribute.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateLabelObjectKHR(const ValidationContext *val,
+ const Display *display,
+ ObjectType objectType,
+ EGLObjectKHR object,
+ EGLLabelKHR label)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.debug)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_KHR_debug extension is not available.");
+ return false;
+ }
+
+ LabeledObject *labeledObject = nullptr;
+ ANGLE_VALIDATION_TRY(ValidateLabeledObject(val, display, objectType, object, &labeledObject));
+
+ return true;
+}
+
+bool ValidateGetCompositorTimingSupportedANDROID(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ CompositorTiming name)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANDROID_get_frame_timestamps extension is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (!ValidCompositorTimingName(name))
+ {
+ val->setError(EGL_BAD_PARAMETER, "invalid timing name.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetCompositorTimingANDROID(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLint numTimestamps,
+ const EGLint *names,
+ const EGLnsecsANDROID *values)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANDROID_get_frame_timestamps extension is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (names == nullptr && numTimestamps > 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "names is NULL.");
+ return false;
+ }
+
+ if (values == nullptr && numTimestamps > 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "values is NULL.");
+ return false;
+ }
+
+ if (numTimestamps < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "numTimestamps must be at least 0.");
+ return false;
+ }
+
+ for (EGLint i = 0; i < numTimestamps; i++)
+ {
+ CompositorTiming name = FromEGLenum<CompositorTiming>(names[i]);
+
+ if (!ValidCompositorTimingName(name))
+ {
+ val->setError(EGL_BAD_PARAMETER, "invalid compositor timing.");
+ return false;
+ }
+
+ if (!surface->getSupportedCompositorTimings().test(name))
+ {
+ val->setError(EGL_BAD_PARAMETER, "compositor timing not supported by surface.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateGetNextFrameIdANDROID(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ const EGLuint64KHR *frameId)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANDROID_get_frame_timestamps extension is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (frameId == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "frameId is NULL.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetFrameTimestampSupportedANDROID(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ Timestamp timestamp)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANDROID_get_frame_timestamps extension is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (!ValidTimestampType(timestamp))
+ {
+ val->setError(EGL_BAD_PARAMETER, "invalid timestamp type.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateGetFrameTimestampsANDROID(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLuint64KHR frameId,
+ EGLint numTimestamps,
+ const EGLint *timestamps,
+ const EGLnsecsANDROID *values)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ val->setError(EGL_BAD_DISPLAY,
+ "EGL_ANDROID_get_frame_timestamps extension is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ if (!surface->isTimestampsEnabled())
+ {
+ val->setError(EGL_BAD_SURFACE, "timestamp collection is not enabled for this surface.");
+ return false;
+ }
+
+ if (timestamps == nullptr && numTimestamps > 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "timestamps is NULL.");
+ return false;
+ }
+
+ if (values == nullptr && numTimestamps > 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "values is NULL.");
+ return false;
+ }
+
+ if (numTimestamps < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "numTimestamps must be at least 0.");
+ return false;
+ }
+
+ for (EGLint i = 0; i < numTimestamps; i++)
+ {
+ Timestamp timestamp = FromEGLenum<Timestamp>(timestamps[i]);
+
+ if (!ValidTimestampType(timestamp))
+ {
+ val->setError(EGL_BAD_PARAMETER, "invalid timestamp type.");
+ return false;
+ }
+
+ if (!surface->getSupportedTimestamps().test(timestamp))
+ {
+ val->setError(EGL_BAD_PARAMETER, "timestamp not supported by surface.");
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ValidateQueryStringiANGLE(const ValidationContext *val,
+ const Display *display,
+ EGLint name,
+ EGLint index)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!Display::GetClientExtensions().featureControlANGLE)
+ {
+ val->setError(EGL_BAD_DISPLAY, "EGL_ANGLE_feature_control extension is not available.");
+ return false;
+ }
+
+ if (index < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "index is negative.");
+ return false;
+ }
+
+ switch (name)
+ {
+ case EGL_FEATURE_NAME_ANGLE:
+ case EGL_FEATURE_CATEGORY_ANGLE:
+ case EGL_FEATURE_DESCRIPTION_ANGLE:
+ case EGL_FEATURE_BUG_ANGLE:
+ case EGL_FEATURE_STATUS_ANGLE:
+ case EGL_FEATURE_CONDITION_ANGLE:
+ break;
+ default:
+ val->setError(EGL_BAD_PARAMETER, "name is not valid.");
+ return false;
+ }
+
+ if (static_cast<size_t>(index) >= display->getFeatures().size())
+ {
+ val->setError(EGL_BAD_PARAMETER, "index is too big.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateQueryDisplayAttribEXT(const ValidationContext *val,
+ const Display *display,
+ const EGLint attribute,
+ const EGLAttrib *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateQueryDisplayAttribBase(val, display, attribute));
+ return true;
+}
+
+bool ValidateQueryDisplayAttribANGLE(const ValidationContext *val,
+ const Display *display,
+ const EGLint attribute,
+ const EGLAttrib *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateQueryDisplayAttribBase(val, display, attribute));
+ return true;
+}
+
+bool ValidateGetNativeClientBufferANDROID(const ValidationContext *val,
+ const AHardwareBuffer *buffer)
+{
+ // No extension check is done because no display is passed to eglGetNativeClientBufferANDROID
+ // despite it being a display extension. No display is needed for the implementation though.
+ if (buffer == nullptr)
+ {
+ val->setError(EGL_BAD_PARAMETER, "NULL buffer.");
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateCreateNativeClientBufferANDROID(const ValidationContext *val,
+ const egl::AttributeMap &attribMap)
+{
+ if (attribMap.isEmpty() || attribMap.begin()->second == EGL_NONE)
+ {
+ val->setError(EGL_BAD_PARAMETER, "invalid attribute list.");
+ return false;
+ }
+
+ int width = attribMap.getAsInt(EGL_WIDTH, 0);
+ int height = attribMap.getAsInt(EGL_HEIGHT, 0);
+ int redSize = attribMap.getAsInt(EGL_RED_SIZE, 0);
+ int greenSize = attribMap.getAsInt(EGL_GREEN_SIZE, 0);
+ int blueSize = attribMap.getAsInt(EGL_BLUE_SIZE, 0);
+ int alphaSize = attribMap.getAsInt(EGL_ALPHA_SIZE, 0);
+ int usage = attribMap.getAsInt(EGL_NATIVE_BUFFER_USAGE_ANDROID, 0);
+
+ for (AttributeMap::const_iterator attributeIter = attribMap.begin();
+ attributeIter != attribMap.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ switch (attribute)
+ {
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ // Validation done after the switch statement
+ break;
+ case EGL_RED_SIZE:
+ case EGL_GREEN_SIZE:
+ case EGL_BLUE_SIZE:
+ case EGL_ALPHA_SIZE:
+ if (redSize < 0 || greenSize < 0 || blueSize < 0 || alphaSize < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "incorrect channel size requested");
+ return false;
+ }
+ break;
+ case EGL_NATIVE_BUFFER_USAGE_ANDROID:
+ // The buffer must be used for either a texture or a renderbuffer.
+ if ((usage & ~(EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID |
+ EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID |
+ EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID)) != 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "invalid usage flag");
+ return false;
+ }
+ break;
+ case EGL_NONE:
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE, "invalid attribute");
+ return false;
+ }
+ }
+
+ // Validate EGL_WIDTH and EGL_HEIGHT values passed in. Done here to account
+ // for the case where EGL_WIDTH and EGL_HEIGHT were not part of the attribute list.
+ if (width <= 0 || height <= 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "incorrect buffer dimensions requested");
+ return false;
+ }
+
+ if (gl::GetAndroidHardwareBufferFormatFromChannelSizes(attribMap) == 0)
+ {
+ val->setError(EGL_BAD_PARAMETER, "unsupported format");
+ return false;
+ }
+ return true;
+}
+
+bool ValidateDupNativeFenceFDANDROID(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().nativeFenceSyncANDROID)
+ {
+ val->setError(EGL_BAD_DISPLAY, "EGL_ANDROID_native_fence_sync extension is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+
+ return true;
+}
+
+bool ValidateSwapBuffersWithFrameTokenANGLE(const ValidationContext *val,
+ const Display *display,
+ const Surface *surface,
+ EGLFrameTokenANGLE frametoken)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().swapWithFrameToken)
+ {
+ val->setError(EGL_BAD_DISPLAY, "EGL_ANGLE_swap_buffers_with_frame_token is not available.");
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, surface));
+
+ return true;
+}
+
+bool ValidateSignalSyncKHR(const ValidationContext *val,
+ const Display *display,
+ const Sync *sync,
+ EGLenum mode)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ ANGLE_VALIDATION_TRY(ValidateSync(val, display, sync));
+
+ if (sync->getType() == EGL_SYNC_REUSABLE_KHR)
+ {
+ if (!display->getExtensions().reusableSyncKHR)
+ {
+ val->setError(EGL_BAD_MATCH, "EGL_KHR_reusable_sync extension is not available.");
+ return false;
+ }
+
+ if ((mode != EGL_SIGNALED_KHR) && (mode != EGL_UNSIGNALED_KHR))
+ {
+ val->setError(EGL_BAD_PARAMETER, "eglSignalSyncKHR invalid mode.");
+ return false;
+ }
+
+ return true;
+ }
+
+ val->setError(EGL_BAD_MATCH);
+ return false;
+}
+
+bool ValidateQuerySurfacePointerANGLE(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface,
+ EGLint attribute,
+ void *const *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().querySurfacePointer)
+ {
+ val->setError(EGL_BAD_ACCESS);
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface));
+
+ // validate the attribute parameter
+ switch (attribute)
+ {
+ case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
+ if (!display->getExtensions().surfaceD3DTexture2DShareHandle)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+ case EGL_DXGI_KEYED_MUTEX_ANGLE:
+ if (!display->getExtensions().keyedMutex)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidatePostSubBufferNV(const ValidationContext *val,
+ const Display *display,
+ const Surface *eglSurface,
+ EGLint x,
+ EGLint y,
+ EGLint width,
+ EGLint height)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+
+ if (!display->getExtensions().postSubBuffer)
+ {
+ val->setError(EGL_BAD_ACCESS);
+ return false;
+ }
+
+ if (x < 0 || y < 0 || width < 0 || height < 0)
+ {
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateSurface(val, display, eglSurface));
+
+ if (display->isDeviceLost())
+ {
+ val->setError(EGL_CONTEXT_LOST);
+ return false;
+ }
+
+ return true;
+}
+
+bool ValidateQueryDeviceAttribEXT(const ValidationContext *val,
+ const Device *device,
+ EGLint attribute,
+ const EGLAttrib *value)
+{
+ ANGLE_VALIDATION_TRY(ValidateDevice(val, device));
+
+ if (!Display::GetClientExtensions().deviceQueryEXT)
+ {
+ val->setError(EGL_BAD_ACCESS, "EGL_EXT_device_query not supported.");
+ return false;
+ }
+
+ // validate the attribute parameter
+ switch (attribute)
+ {
+ case EGL_D3D11_DEVICE_ANGLE:
+ case EGL_D3D9_DEVICE_ANGLE:
+ if (!device->getExtensions().deviceD3D || device->getType() != attribute)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+ case EGL_EAGL_CONTEXT_ANGLE:
+ if (!device->getExtensions().deviceEAGL)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+ case EGL_METAL_DEVICE_ANGLE:
+ if (!device->getExtensions().deviceMetal)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+ case EGL_CGL_CONTEXT_ANGLE:
+ case EGL_CGL_PIXEL_FORMAT_ANGLE:
+ if (!device->getExtensions().deviceCGL)
+ {
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ break;
+ default:
+ val->setError(EGL_BAD_ATTRIBUTE);
+ return false;
+ }
+ return true;
+}
+
+bool ValidateQueryDeviceStringEXT(const ValidationContext *val, const Device *device, EGLint name)
+{
+ ANGLE_VALIDATION_TRY(ValidateDevice(val, device));
+ return true;
+}
+
+bool ValidateReleaseHighPowerGPUANGLE(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context)
+{
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ return true;
+}
+
+bool ValidateReacquireHighPowerGPUANGLE(const ValidationContext *val,
+ const Display *display,
+ const gl::Context *context)
+{
+ ANGLE_VALIDATION_TRY(ValidateContext(val, display, context));
+ return true;
+}
+
+bool ValidateHandleGPUSwitchANGLE(const ValidationContext *val, const Display *display)
+{
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, display));
+ return true;
+}
+
+bool ValidateGetCurrentDisplay(const ValidationContext *val)
+{
+ return true;
+}
+
+bool ValidateGetCurrentSurface(const ValidationContext *val, EGLint readdraw)
+{
+ return true;
+}
+
+bool ValidateGetDisplay(const ValidationContext *val, EGLNativeDisplayType display_id)
+{
+ return true;
+}
+
+bool ValidateGetError(const ValidationContext *val)
+{
+ return true;
+}
+
+bool ValidateGetProcAddress(const ValidationContext *val, const char *procname)
+{
+ return true;
+}
+
+bool ValidateQueryString(const ValidationContext *val, const Display *dpyPacked, EGLint name)
+{
+ if (name != EGL_EXTENSIONS || dpyPacked != nullptr)
+ {
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, dpyPacked));
+ }
+
+ switch (name)
+ {
+ case EGL_CLIENT_APIS:
+ case EGL_EXTENSIONS:
+ case EGL_VENDOR:
+ case EGL_VERSION:
+ break;
+ default:
+ val->setError(EGL_BAD_PARAMETER);
+ return false;
+ }
+ return true;
+}
+
+bool ValidateWaitGL(const ValidationContext *val)
+{
+ if (val->eglThread->getDisplay() == nullptr)
+ {
+ // EGL spec says this about eglWaitGL -
+ // eglWaitGL is ignored if there is no current EGL rendering context for OpenGL ES.
+ return true;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, val->eglThread->getDisplay()));
+ return true;
+}
+
+bool ValidateQueryAPI(const ValidationContext *val)
+{
+ return true;
+}
+
+bool ValidateReleaseThread(const ValidationContext *val)
+{
+ return true;
+}
+
+bool ValidateWaitClient(const ValidationContext *val)
+{
+ if (val->eglThread->getDisplay() == nullptr)
+ {
+ // EGL spec says this about eglWaitClient -
+ // If there is no current context for the current rendering API,
+ // the function has no effect but still returns EGL_TRUE.
+ return true;
+ }
+
+ ANGLE_VALIDATION_TRY(ValidateDisplay(val, val->eglThread->getDisplay()));
+ return true;
+}
+
+bool ValidateGetCurrentContext(const ValidationContext *val)
+{
+ return true;
+}
+
+bool ValidateCreatePlatformPixmapSurface(const ValidationContext *val,
+ const Display *dpyPacked,
+ const Config *configPacked,
+ const void *native_pixmap,
+ const AttributeMap &attrib_listPacked)
+{
+ EGLNativePixmapType nativePixmap =
+ reinterpret_cast<EGLNativePixmapType>(const_cast<void *>(native_pixmap));
+ return ValidateCreatePixmapSurface(val, dpyPacked, configPacked, nativePixmap,
+ attrib_listPacked);
+}
+
+bool ValidateCreatePlatformWindowSurface(const ValidationContext *val,
+ const Display *dpyPacked,
+ const Config *configPacked,
+ const void *native_window,
+ const AttributeMap &attrib_listPacked)
+{
+ EGLNativeWindowType nativeWindow =
+ reinterpret_cast<EGLNativeWindowType>(const_cast<void *>(native_window));
+ return ValidateCreateWindowSurface(val, dpyPacked, configPacked, nativeWindow,
+ attrib_listPacked);
+}
+
+} // namespace egl