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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "gtest/gtest.h"
+
+#include "mozilla/gfx/2D.h"
+#include "Common.h"
+#include "Decoder.h"
+#include "DecoderFactory.h"
+#include "SourceBuffer.h"
+#include "SurfacePipe.h"
+
+using namespace mozilla;
+using namespace mozilla::gfx;
+using namespace mozilla::image;
+
+enum class Orient { NORMAL, FLIP_VERTICALLY };
+
+static void InitializeRowBuffer(uint32_t* aBuffer, size_t aSize,
+ size_t aStartPixel, size_t aEndPixel,
+ uint32_t aSetPixel) {
+ uint32_t transparentPixel = BGRAColor::Transparent().AsPixel();
+ for (size_t i = 0; i < aStartPixel && i < aSize; ++i) {
+ aBuffer[i] = transparentPixel;
+ }
+ for (size_t i = aStartPixel; i < aEndPixel && i < aSize; ++i) {
+ aBuffer[i] = aSetPixel;
+ }
+ for (size_t i = aEndPixel; i < aSize; ++i) {
+ aBuffer[i] = transparentPixel;
+ }
+}
+
+template <Orient Orientation, typename Func>
+void WithSurfaceSink(Func aFunc) {
+ RefPtr<image::Decoder> decoder = CreateTrivialDecoder();
+ ASSERT_TRUE(decoder != nullptr);
+
+ const bool flipVertically = Orientation == Orient::FLIP_VERTICALLY;
+
+ WithFilterPipeline(decoder, std::forward<Func>(aFunc),
+ SurfaceConfig{decoder, IntSize(100, 100),
+ SurfaceFormat::OS_RGBA, flipVertically});
+}
+
+void ResetForNextPass(SurfaceFilter* aSink) {
+ aSink->ResetToFirstRow();
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isNothing());
+}
+
+template <typename WriteFunc, typename CheckFunc>
+void DoCheckIterativeWrite(SurfaceFilter* aSink, WriteFunc aWriteFunc,
+ CheckFunc aCheckFunc) {
+ // Write the buffer to successive rows until every row of the surface
+ // has been written.
+ uint32_t row = 0;
+ WriteState result = WriteState::NEED_MORE_DATA;
+ while (result == WriteState::NEED_MORE_DATA) {
+ result = aWriteFunc(row);
+ ++row;
+ }
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u, row);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Check that the generated image is correct.
+ aCheckFunc();
+}
+
+template <typename WriteFunc>
+void CheckIterativeWrite(image::Decoder* aDecoder, SurfaceSink* aSink,
+ const IntRect& aOutputRect, WriteFunc aWriteFunc) {
+ // Ignore the row passed to WriteFunc, since no callers use it.
+ auto writeFunc = [&](uint32_t) { return aWriteFunc(); };
+
+ DoCheckIterativeWrite(aSink, writeFunc,
+ [&] { CheckGeneratedImage(aDecoder, aOutputRect); });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkInitialization)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Check initial state.
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isNothing());
+
+ // Check that the surface is zero-initialized. We verify this by calling
+ // CheckGeneratedImage() and telling it that we didn't write to the
+ // surface anyway (i.e., we wrote to the empty rect); it will then
+ // expect the entire surface to be transparent, which is what it should
+ // be if it was zero-initialied.
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 0, 0));
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixels)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ CheckWritePixels(aDecoder, aSink);
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixelsFinish)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Write nothing into the surface; just finish immediately.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() {
+ count++;
+ return AsVariant(WriteState::FINISHED);
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(1u, count);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Attempt to write more and make sure that nothing gets written.
+ count = 0;
+ result = aSink->WritePixels<uint32_t>([&]() {
+ count++;
+ return AsVariant(BGRAColor::Red().AsPixel());
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(0u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Transparent()));
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixelsEarlyExit)
+{
+ auto checkEarlyExit = [](image::Decoder* aDecoder, SurfaceSink* aSink,
+ WriteState aState) {
+ // Write half a row of green pixels and then exit early with |aState|. If
+ // the lambda keeps getting called, we'll write red pixels, which will cause
+ // the test to fail.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 50) {
+ return AsVariant(aState);
+ }
+ return count++ < 50 ? AsVariant(BGRAColor::Green().AsPixel())
+ : AsVariant(BGRAColor::Red().AsPixel());
+ });
+
+ EXPECT_EQ(aState, result);
+ EXPECT_EQ(50u, count);
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
+
+ if (aState != WriteState::FINISHED) {
+ // We should still be able to write more at this point.
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Verify that we can resume writing. We'll finish up the same row.
+ count = 0;
+ result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 50) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(50u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 1));
+
+ return;
+ }
+
+ // We should've finished the surface at this point.
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Attempt to write more and make sure that nothing gets written.
+ count = 0;
+ result = aSink->WritePixels<uint32_t>([&] {
+ count++;
+ return AsVariant(BGRAColor::Red().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(0u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Check that the generated image is still correct.
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
+ };
+
+ WithSurfaceSink<Orient::NORMAL>(
+ [&](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA);
+ });
+
+ WithSurfaceSink<Orient::NORMAL>(
+ [&](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ checkEarlyExit(aDecoder, aSink, WriteState::FAILURE);
+ });
+
+ WithSurfaceSink<Orient::NORMAL>(
+ [&](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ checkEarlyExit(aDecoder, aSink, WriteState::FINISHED);
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixelsToRow)
+{
+ WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ // Write the first 99 rows of our 100x100 surface and verify that even
+ // though our lambda will yield pixels forever, only one row is written
+ // per call to WritePixelsToRow().
+ for (int row = 0; row < 99; ++row) {
+ uint32_t count = 0;
+ WriteState result = aSink->WritePixelsToRow<uint32_t>([&] {
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(100u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mOutputSpaceRect);
+
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, row + 1));
+ }
+
+ // Write the final line, which should finish the surface.
+ uint32_t count = 0;
+ WriteState result = aSink->WritePixelsToRow<uint32_t>([&] {
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u, count);
+
+ // Note that the final invalid rect we expect here is only the last row;
+ // that's because we called TakeInvalidRect() repeatedly in the loop
+ // above.
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 99, 100, 1),
+ IntRect(0, 99, 100, 1));
+
+ // Check that the generated image is correct.
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 100));
+
+ // Attempt to write more and make sure that nothing gets written.
+ count = 0;
+ result = aSink->WritePixelsToRow<uint32_t>([&] {
+ count++;
+ return AsVariant(BGRAColor::Red().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(0u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Check that the generated image is still correct.
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 100));
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixelsToRowEarlyExit)
+{
+ auto checkEarlyExit = [](image::Decoder* aDecoder, SurfaceSink* aSink,
+ WriteState aState) {
+ // Write half a row of green pixels and then exit early with |aState|. If
+ // the lambda keeps getting called, we'll write red pixels, which will cause
+ // the test to fail.
+ uint32_t count = 0;
+ auto result =
+ aSink->WritePixelsToRow<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 50) {
+ return AsVariant(aState);
+ }
+ return count++ < 50 ? AsVariant(BGRAColor::Green().AsPixel())
+ : AsVariant(BGRAColor::Red().AsPixel());
+ });
+
+ EXPECT_EQ(aState, result);
+ EXPECT_EQ(50u, count);
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
+
+ if (aState != WriteState::FINISHED) {
+ // We should still be able to write more at this point.
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Verify that we can resume the same row and still stop at the end.
+ count = 0;
+ WriteState result = aSink->WritePixelsToRow<uint32_t>([&] {
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(50u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 100, 1));
+
+ return;
+ }
+
+ // We should've finished the surface at this point.
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Attempt to write more and make sure that nothing gets written.
+ count = 0;
+ result = aSink->WritePixelsToRow<uint32_t>([&] {
+ count++;
+ return AsVariant(BGRAColor::Red().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(0u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Check that the generated image is still correct.
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 50, 1));
+ };
+
+ WithSurfaceSink<Orient::NORMAL>(
+ [&](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ checkEarlyExit(aDecoder, aSink, WriteState::NEED_MORE_DATA);
+ });
+
+ WithSurfaceSink<Orient::NORMAL>(
+ [&](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ checkEarlyExit(aDecoder, aSink, WriteState::FAILURE);
+ });
+
+ WithSurfaceSink<Orient::NORMAL>(
+ [&](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ checkEarlyExit(aDecoder, aSink, WriteState::FINISHED);
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteBuffer)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Create a green buffer the same size as one row of the surface (which
+ // is 100x100), containing 60 pixels of green in the middle and 20
+ // transparent pixels on either side.
+ uint32_t buffer[100];
+ InitializeRowBuffer(buffer, 100, 20, 80, BGRAColor::Green().AsPixel());
+
+ // Write the buffer to every row of the surface and check that the
+ // generated image is correct.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100),
+ [&] { return aSink->WriteBuffer(buffer); });
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRow)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Create a buffer the same size as one row of the surface, containing
+ // all green pixels.
+ uint32_t buffer[100];
+ for (int i = 0; i < 100; ++i) {
+ buffer[i] = BGRAColor::Green().AsPixel();
+ }
+
+ // Write the buffer to the middle 60 pixels of every row of the surface
+ // and check that the generated image is correct.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(20, 0, 60, 100),
+ [&] { return aSink->WriteBuffer(buffer, 20, 60); });
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRowStartColOverflow)
+{
+ WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ // Create a buffer the same size as one row of the surface, containing all
+ // green pixels.
+ uint32_t buffer[100];
+ for (int i = 0; i < 100; ++i) {
+ buffer[i] = BGRAColor::Green().AsPixel();
+ }
+
+ {
+ // Write the buffer to successive rows until every row of the surface
+ // has been written. We place the start column beyond the end of the row,
+ // which will prevent us from writing anything, so we check that the
+ // generated image is entirely transparent.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0),
+ [&] { return aSink->WriteBuffer(buffer, 100, 100); });
+ }
+
+ ResetForNextPass(aSink);
+
+ {
+ // Write the buffer to successive rows until every row of the surface
+ // has been written. We use column 50 as the start column, but we still
+ // write the buffer, which means we overflow the right edge of the surface
+ // by 50 pixels. We check that the left half of the generated image is
+ // transparent and the right half is green.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100),
+ [&] { return aSink->WriteBuffer(buffer, 50, 100); });
+ }
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteBufferPartialRowBufferOverflow)
+{
+ WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ // Create a buffer twice as large as a row of the surface. The first half
+ // (which is as large as a row of the image) will contain green pixels,
+ // while the second half will contain red pixels.
+ uint32_t buffer[200];
+ for (int i = 0; i < 200; ++i) {
+ buffer[i] =
+ i < 100 ? BGRAColor::Green().AsPixel() : BGRAColor::Red().AsPixel();
+ }
+
+ {
+ // Write the buffer to successive rows until every row of the surface has
+ // been written. The buffer extends 100 pixels to the right of a row of
+ // the surface, but bounds checking will prevent us from overflowing the
+ // buffer. We check that the generated image is entirely green since the
+ // pixels on the right side of the buffer shouldn't have been written to
+ // the surface.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 100, 100),
+ [&] { return aSink->WriteBuffer(buffer, 0, 200); });
+ }
+
+ ResetForNextPass(aSink);
+
+ {
+ // Write from the buffer to the middle of each row of the surface. That
+ // means that the left side of each row should be transparent, since we
+ // didn't write anything there. A buffer overflow would cause us to write
+ // buffer contents into the left side of each row. We check that the
+ // generated image is transparent on the left side and green on the right.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100),
+ [&] { return aSink->WriteBuffer(buffer, 50, 200); });
+ }
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteBufferFromNullSource)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Calling WriteBuffer() with a null pointer should fail without making
+ // any changes to the surface.
+ uint32_t* nullBuffer = nullptr;
+ WriteState result = aSink->WriteBuffer(nullBuffer);
+
+ EXPECT_EQ(WriteState::FAILURE, result);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isNothing());
+
+ // Check that nothing got written to the surface.
+ CheckGeneratedImage(aDecoder, IntRect(0, 0, 0, 0));
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteEmptyRow)
+{
+ WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ {
+ // Write an empty row to each row of the surface. We check that the
+ // generated image is entirely transparent.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0),
+ [&] { return aSink->WriteEmptyRow(); });
+ }
+
+ ResetForNextPass(aSink);
+
+ {
+ // Write a partial row before we begin calling WriteEmptyRow(). We check
+ // that the generated image is entirely transparent, which is to be
+ // expected since WriteEmptyRow() overwrites the current row even if some
+ // data has already been written to it.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 50) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(50u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ CheckIterativeWrite(aDecoder, aSink, IntRect(0, 0, 0, 0),
+ [&] { return aSink->WriteEmptyRow(); });
+ }
+
+ ResetForNextPass(aSink);
+
+ {
+ // Create a buffer the same size as one row of the surface, containing all
+ // green pixels.
+ uint32_t buffer[100];
+ for (int i = 0; i < 100; ++i) {
+ buffer[i] = BGRAColor::Green().AsPixel();
+ }
+
+ // Write an empty row to the middle 60 rows of the surface. The first 20
+ // and last 20 rows will be green. (We need to use DoCheckIterativeWrite()
+ // here because we need a custom function to check the output, since it
+ // can't be described by a simple rect.)
+ auto writeFunc = [&](uint32_t aRow) {
+ if (aRow < 20 || aRow >= 80) {
+ return aSink->WriteBuffer(buffer);
+ } else {
+ return aSink->WriteEmptyRow();
+ }
+ };
+
+ auto checkFunc = [&] {
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+
+ EXPECT_TRUE(RowsAreSolidColor(surface, 0, 20, BGRAColor::Green()));
+ EXPECT_TRUE(
+ RowsAreSolidColor(surface, 20, 60, BGRAColor::Transparent()));
+ EXPECT_TRUE(RowsAreSolidColor(surface, 80, 20, BGRAColor::Green()));
+ };
+
+ DoCheckIterativeWrite(aSink, writeFunc, checkFunc);
+ }
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWriteUnsafeComputedRow)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Create a green buffer the same size as one row of the surface.
+ uint32_t buffer[100];
+ for (int i = 0; i < 100; ++i) {
+ buffer[i] = BGRAColor::Green().AsPixel();
+ }
+
+ // Write the buffer to successive rows until every row of the surface
+ // has been written. We only write to the right half of each row, so we
+ // check that the left side of the generated image is transparent and
+ // the right side is green.
+ CheckIterativeWrite(aDecoder, aSink, IntRect(50, 0, 50, 100), [&] {
+ return aSink->WriteUnsafeComputedRow<uint32_t>(
+ [&](uint32_t* aRow, uint32_t aLength) {
+ EXPECT_EQ(100u, aLength);
+ memcpy(aRow + 50, buffer, 50 * sizeof(uint32_t));
+ });
+ });
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixelBlocks)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ // Create a green buffer the same size as one row of the surface (which
+ // is 100x100), containing 60 pixels of green in the middle and 20
+ // transparent pixels on either side.
+ uint32_t buffer[100];
+ InitializeRowBuffer(buffer, 100, 20, 80, BGRAColor::Green().AsPixel());
+
+ uint32_t count = 0;
+ WriteState result = aSink->WritePixelBlocks<uint32_t>(
+ [&](uint32_t* aBlockStart, int32_t aLength) {
+ ++count;
+ EXPECT_EQ(int32_t(100), aLength);
+ memcpy(aBlockStart, buffer, 100 * sizeof(uint32_t));
+ return MakeTuple(int32_t(100), Maybe<WriteState>());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u, count);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Check that the generated image is correct.
+ CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
+
+ // Attempt to write more and make sure that nothing gets written.
+ count = 0;
+ result = aSink->WritePixelBlocks<uint32_t>(
+ [&](uint32_t* aBlockStart, int32_t aLength) {
+ count++;
+ for (int32_t i = 0; i < aLength; ++i) {
+ aBlockStart[i] = BGRAColor::Red().AsPixel();
+ }
+ return MakeTuple(aLength, Maybe<WriteState>());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(0u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Check that the generated image is still correct.
+ CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkWritePixelBlocksPartialRow)
+{
+ WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ // Create a green buffer the same size as one row of the surface (which is
+ // 100x100), containing 60 pixels of green in the middle and 20 transparent
+ // pixels on either side.
+ uint32_t buffer[100];
+ InitializeRowBuffer(buffer, 100, 20, 80, BGRAColor::Green().AsPixel());
+
+ // Write the first 99 rows of our 100x100 surface and verify that even
+ // though our lambda will yield pixels forever, only one row is written per
+ // call to WritePixelsToRow().
+ for (int row = 0; row < 99; ++row) {
+ for (int32_t written = 0; written < 100;) {
+ WriteState result = aSink->WritePixelBlocks<uint32_t>(
+ [&](uint32_t* aBlockStart, int32_t aLength) {
+ // When we write the final block of pixels, it will request we
+ // start another row. We should abort at that point.
+ if (aLength == int32_t(100) && written == int32_t(100)) {
+ return MakeTuple(int32_t(0), Some(WriteState::NEED_MORE_DATA));
+ }
+
+ // It should always request enough data to fill the row. So it
+ // should request 100, 75, 50, and finally 25 pixels.
+ EXPECT_EQ(int32_t(100) - written, aLength);
+
+ // Only write one quarter of the pixels for the row.
+ memcpy(aBlockStart, &buffer[written], 25 * sizeof(uint32_t));
+ written += 25;
+
+ // We've written the last pixels remaining for the row.
+ if (written == int32_t(100)) {
+ return MakeTuple(int32_t(25), Maybe<WriteState>());
+ }
+
+ // We've written another quarter of the row but not yet all of it.
+ return MakeTuple(int32_t(25), Some(WriteState::NEED_MORE_DATA));
+ });
+
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ }
+
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, row, 100, 1), invalidRect->mOutputSpaceRect);
+
+ CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, row + 1));
+ }
+
+ // Write the final line, which should finish the surface.
+ uint32_t count = 0;
+ WriteState result = aSink->WritePixelBlocks<uint32_t>(
+ [&](uint32_t* aBlockStart, int32_t aLength) {
+ ++count;
+ EXPECT_EQ(int32_t(100), aLength);
+ memcpy(aBlockStart, buffer, 100 * sizeof(uint32_t));
+ return MakeTuple(int32_t(100), Maybe<WriteState>());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(1u, count);
+
+ // Note that the final invalid rect we expect here is only the last row;
+ // that's because we called TakeInvalidRect() repeatedly in the loop above.
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 99, 100, 1),
+ IntRect(0, 99, 100, 1));
+
+ // Check that the generated image is correct.
+ CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
+
+ // Attempt to write more and make sure that nothing gets written.
+ count = 0;
+ result = aSink->WritePixelBlocks<uint32_t>(
+ [&](uint32_t* aBlockStart, int32_t aLength) {
+ count++;
+ for (int32_t i = 0; i < aLength; ++i) {
+ aBlockStart[i] = BGRAColor::Red().AsPixel();
+ }
+ return MakeTuple(aLength, Maybe<WriteState>());
+ });
+
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(0u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Check that the generated image is still correct.
+ CheckGeneratedImage(aDecoder, IntRect(20, 0, 60, 100));
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkProgressivePasses)
+{
+ WithSurfaceSink<Orient::NORMAL>(
+ [](image::Decoder* aDecoder, SurfaceSink* aSink) {
+ {
+ // Fill the image with a first pass of red.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() {
+ ++count;
+ return AsVariant(BGRAColor::Red().AsPixel());
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u * 100u, count);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
+ }
+
+ {
+ ResetForNextPass(aSink);
+
+ // Check that the generated image is still the first pass image.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
+ }
+
+ {
+ // Fill the image with a second pass of green.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() {
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u * 100u, count);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green()));
+ }
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkInvalidRect)
+{
+ WithSurfaceSink<Orient::NORMAL>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ {
+ // Write one row.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 100) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ count++;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(100u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Assert that we have the right invalid rect.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, 0, 100, 1), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, 0, 100, 1), invalidRect->mOutputSpaceRect);
+ }
+
+ {
+ // Write eight rows.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 100 * 8) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ count++;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(100u * 8u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Assert that we have the right invalid rect.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, 1, 100, 8), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, 1, 100, 8), invalidRect->mOutputSpaceRect);
+ }
+
+ {
+ // Write the left half of one row.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 50) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ count++;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(50u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Assert that we don't have an invalid rect, since the invalid rect only
+ // gets updated when a row gets completed.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isNothing());
+ }
+
+ {
+ // Write the right half of the same row.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 50) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ count++;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(50u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Assert that we have the right invalid rect, which will include both the
+ // left and right halves of this row now that we've completed it.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, 9, 100, 1), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, 9, 100, 1), invalidRect->mOutputSpaceRect);
+ }
+
+ {
+ // Write no rows.
+ auto result = aSink->WritePixels<uint32_t>(
+ [&]() { return AsVariant(WriteState::NEED_MORE_DATA); });
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Assert that we don't have an invalid rect.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isNothing());
+ }
+
+ {
+ // Fill the rest of the image.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() {
+ count++;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u * 90u, count);
+ EXPECT_TRUE(aSink->IsSurfaceFinished());
+
+ // Assert that we have the right invalid rect.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, 10, 100, 90), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, 10, 100, 90), invalidRect->mOutputSpaceRect);
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green()));
+ }
+ });
+}
+
+TEST(ImageSurfaceSink, SurfaceSinkFlipVertically)
+{
+ WithSurfaceSink<Orient::FLIP_VERTICALLY>([](image::Decoder* aDecoder,
+ SurfaceSink* aSink) {
+ {
+ // Fill the image with a first pass of red.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() {
+ ++count;
+ return AsVariant(BGRAColor::Red().AsPixel());
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(100u * 100u, count);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 100),
+ IntRect(0, 0, 100, 100));
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
+ }
+
+ {
+ ResetForNextPass(aSink);
+
+ // Check that the generated image is still the first pass image.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Red()));
+ }
+
+ {
+ // Fill 25 rows of the image with green and make sure everything is OK.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() -> NextPixel<uint32_t> {
+ if (count == 25 * 100) {
+ return AsVariant(WriteState::NEED_MORE_DATA);
+ }
+ count++;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::NEED_MORE_DATA, result);
+ EXPECT_EQ(25u * 100u, count);
+ EXPECT_FALSE(aSink->IsSurfaceFinished());
+
+ // Assert that we have the right invalid rect, which should include the
+ // *bottom* (since we're flipping vertically) 25 rows of the image.
+ Maybe<SurfaceInvalidRect> invalidRect = aSink->TakeInvalidRect();
+ EXPECT_TRUE(invalidRect.isSome());
+ EXPECT_EQ(OrientedIntRect(0, 75, 100, 25), invalidRect->mInputSpaceRect);
+ EXPECT_EQ(OrientedIntRect(0, 75, 100, 25), invalidRect->mOutputSpaceRect);
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(RowsAreSolidColor(surface, 0, 75, BGRAColor::Red()));
+ EXPECT_TRUE(RowsAreSolidColor(surface, 75, 25, BGRAColor::Green()));
+ }
+
+ {
+ // Fill the rest of the image with a second pass of green.
+ uint32_t count = 0;
+ auto result = aSink->WritePixels<uint32_t>([&]() {
+ ++count;
+ return AsVariant(BGRAColor::Green().AsPixel());
+ });
+ EXPECT_EQ(WriteState::FINISHED, result);
+ EXPECT_EQ(75u * 100u, count);
+
+ AssertCorrectPipelineFinalState(aSink, IntRect(0, 0, 100, 75),
+ IntRect(0, 0, 100, 75));
+
+ // Check that the generated image is correct.
+ RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
+ RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
+ EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green()));
+ }
+ });
+}