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Diffstat (limited to 'js/src/jit/BacktrackingAllocator.h')
-rw-r--r-- | js/src/jit/BacktrackingAllocator.h | 798 |
1 files changed, 798 insertions, 0 deletions
diff --git a/js/src/jit/BacktrackingAllocator.h b/js/src/jit/BacktrackingAllocator.h new file mode 100644 index 0000000000..3c3d701f6c --- /dev/null +++ b/js/src/jit/BacktrackingAllocator.h @@ -0,0 +1,798 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_BacktrackingAllocator_h +#define jit_BacktrackingAllocator_h + +#include "mozilla/Array.h" +#include "mozilla/Atomics.h" +#include "mozilla/Attributes.h" + +#include "ds/AvlTree.h" +#include "ds/PriorityQueue.h" +#include "jit/RegisterAllocator.h" +#include "jit/StackSlotAllocator.h" + +// Gives better traces in Nightly/debug builds (could be EARLY_BETA_OR_EARLIER) +#if defined(NIGHTLY_BUILD) || defined(DEBUG) +# define AVOID_INLINE_FOR_DEBUGGING MOZ_NEVER_INLINE +#else +# define AVOID_INLINE_FOR_DEBUGGING +#endif + +// Backtracking priority queue based register allocator based on that described +// in the following blog post: +// +// http://blog.llvm.org/2011/09/greedy-register-allocation-in-llvm-30.html + +namespace js { +namespace jit { + +class Requirement { + public: + enum Kind { NONE, REGISTER, FIXED }; + + Requirement() : kind_(NONE) {} + + explicit Requirement(Kind kind) : kind_(kind) { + // FIXED has a dedicated constructor. + MOZ_ASSERT(kind != FIXED); + } + + explicit Requirement(LAllocation fixed) : kind_(FIXED), allocation_(fixed) { + MOZ_ASSERT(!fixed.isBogus() && !fixed.isUse()); + } + + Kind kind() const { return kind_; } + + LAllocation allocation() const { + MOZ_ASSERT(!allocation_.isBogus() && !allocation_.isUse()); + return allocation_; + } + + [[nodiscard]] bool merge(const Requirement& newRequirement) { + // Merge newRequirement with any existing requirement, returning false + // if the new and old requirements conflict. + + if (newRequirement.kind() == Requirement::FIXED) { + if (kind() == Requirement::FIXED) { + return newRequirement.allocation() == allocation(); + } + *this = newRequirement; + return true; + } + + MOZ_ASSERT(newRequirement.kind() == Requirement::REGISTER); + if (kind() == Requirement::FIXED) { + return allocation().isRegister(); + } + + *this = newRequirement; + return true; + } + + private: + Kind kind_; + LAllocation allocation_; +}; + +struct UsePosition : public TempObject, + public InlineForwardListNode<UsePosition> { + private: + // A UsePosition is an LUse* with a CodePosition. UsePosition also has an + // optimization that allows access to the associated LUse::Policy without + // dereferencing memory: the policy is encoded in the low bits of the LUse*. + // + // Note however that because LUse* is uintptr_t-aligned, on 32-bit systems + // there are only 4 encodable values, for more than 4 use policies; in that + // case we allocate the common LUse::ANY, LUse::REGISTER, and LUse::FIXED use + // policies to tags, and use tag 0x3 to indicate that dereferencing the LUse + // is necessary to get the policy (KEEPALIVE or STACK, in that case). + uintptr_t use_; + static_assert(LUse::ANY < 0x3, + "LUse::ANY can be represented in low tag on 32-bit systems"); + static_assert(LUse::REGISTER < 0x3, + "LUse::REGISTER can be represented in tag on 32-bit systems"); + static_assert(LUse::FIXED < 0x3, + "LUse::FIXED can be represented in tag on 32-bit systems"); + + static constexpr uintptr_t PolicyMask = sizeof(uintptr_t) - 1; + static constexpr uintptr_t UseMask = ~PolicyMask; + + void setUse(LUse* use) { + // RECOVERED_INPUT is used by snapshots and ignored when building the + // liveness information. Thus we can safely assume that no such value + // would be seen. + MOZ_ASSERT(use->policy() != LUse::RECOVERED_INPUT); + + uintptr_t policyBits = use->policy(); +#ifndef JS_64BIT + // On a 32-bit machine, LUse::KEEPALIVE and LUse::STACK are accessed by + // dereferencing the use pointer. + if (policyBits >= PolicyMask) { + policyBits = PolicyMask; + } +#endif + use_ = uintptr_t(use) | policyBits; + MOZ_ASSERT(use->policy() == usePolicy()); + } + + public: + CodePosition pos; + + LUse* use() const { return reinterpret_cast<LUse*>(use_ & UseMask); } + + LUse::Policy usePolicy() const { + uintptr_t bits = use_ & PolicyMask; +#ifndef JS_64BIT + // On 32-bit machines, reach out to memory if it's LUse::KEEPALIVE or + // LUse::STACK. + if (bits == PolicyMask) { + return use()->policy(); + } +#endif + LUse::Policy policy = LUse::Policy(bits); + MOZ_ASSERT(use()->policy() == policy); + return policy; + } + + UsePosition(LUse* use, CodePosition pos) : pos(pos) { + // Verify that the usedAtStart() flag is consistent with the + // subposition. For now ignore fixed registers, because they + // are handled specially around calls. + MOZ_ASSERT_IF(!use->isFixedRegister(), + pos.subpos() == (use->usedAtStart() ? CodePosition::INPUT + : CodePosition::OUTPUT)); + setUse(use); + } +}; + +using UsePositionIterator = InlineForwardListIterator<UsePosition>; + +// Backtracking allocator data structures overview. +// +// LiveRange: A continuous range of positions where a virtual register is live. +// LiveBundle: A set of LiveRanges which do not overlap. +// VirtualRegister: A set of all LiveRanges used for some LDefinition. +// +// The allocator first performs a liveness ananlysis on the LIR graph which +// constructs LiveRanges for each VirtualRegister, determining where the +// registers are live. +// +// The ranges are then bundled together according to heuristics, and placed on +// the allocation queue. +// +// As bundles are removed from the allocation queue, we attempt to find a +// physical register or stack slot allocation for all ranges in the removed +// bundle, possibly evicting already-allocated bundles. See processBundle() +// for details. +// +// If we are not able to allocate a bundle, it is split according to heuristics +// into two or more smaller bundles which cover all the ranges of the original. +// These smaller bundles are then allocated independently. + +class LiveBundle; +class VirtualRegister; + +class LiveRange : public TempObject { + public: + // Linked lists are used to keep track of the ranges in each LiveBundle and + // VirtualRegister. Since a LiveRange may be in two lists simultaneously, use + // these auxiliary classes to keep things straight. + class BundleLink : public InlineForwardListNode<BundleLink> {}; + class RegisterLink : public InlineForwardListNode<RegisterLink> {}; + + using BundleLinkIterator = InlineForwardListIterator<BundleLink>; + using RegisterLinkIterator = InlineForwardListIterator<RegisterLink>; + + // Links in the lists in LiveBundle and VirtualRegister. + BundleLink bundleLink; + RegisterLink registerLink; + + static LiveRange* get(BundleLink* link) { + return reinterpret_cast<LiveRange*>(reinterpret_cast<uint8_t*>(link) - + offsetof(LiveRange, bundleLink)); + } + static LiveRange* get(RegisterLink* link) { + return reinterpret_cast<LiveRange*>(reinterpret_cast<uint8_t*>(link) - + offsetof(LiveRange, registerLink)); + } + + struct Range { + // The beginning of this range, inclusive. + CodePosition from; + + // The end of this range, exclusive. + CodePosition to; + + Range() = default; + + Range(CodePosition from, CodePosition to) : from(from), to(to) { + MOZ_ASSERT(!empty()); + } + + bool empty() { + MOZ_ASSERT(from <= to); + return from == to; + } + }; + + private: + // The virtual register this range is for, or nullptr if this does not have a + // virtual register (for example, it is in the callRanges bundle). + VirtualRegister* vreg_; + + // The bundle containing this range, null if liveness information is being + // constructed and we haven't started allocating bundles yet. + LiveBundle* bundle_; + + // The code positions in this range. + Range range_; + + // All uses of the virtual register in this range, ordered by location. + InlineForwardList<UsePosition> uses_; + + // Total spill weight that calculate from all the uses' policy. Because the + // use's policy can't be changed after initialization, we can update the + // weight whenever a use is added to or remove from this range. This way, we + // don't need to iterate all the uses every time computeSpillWeight() is + // called. + size_t usesSpillWeight_; + + // Number of uses that have policy LUse::FIXED. + uint32_t numFixedUses_; + + // Whether this range contains the virtual register's definition. + bool hasDefinition_; + + LiveRange(VirtualRegister* vreg, Range range) + : vreg_(vreg), + bundle_(nullptr), + range_(range), + usesSpillWeight_(0), + numFixedUses_(0), + hasDefinition_(false) + + { + MOZ_ASSERT(!range.empty()); + } + + void noteAddedUse(UsePosition* use); + void noteRemovedUse(UsePosition* use); + + public: + static LiveRange* FallibleNew(TempAllocator& alloc, VirtualRegister* vreg, + CodePosition from, CodePosition to) { + return new (alloc.fallible()) LiveRange(vreg, Range(from, to)); + } + + VirtualRegister& vreg() const { + MOZ_ASSERT(hasVreg()); + return *vreg_; + } + bool hasVreg() const { return vreg_ != nullptr; } + + LiveBundle* bundle() const { return bundle_; } + + CodePosition from() const { return range_.from; } + CodePosition to() const { return range_.to; } + bool covers(CodePosition pos) const { return pos >= from() && pos < to(); } + + // Whether this range wholly contains other. + bool contains(LiveRange* other) const; + + // Intersect this range with other, returning the subranges of this + // that are before, inside, or after other. + void intersect(LiveRange* other, Range* pre, Range* inside, + Range* post) const; + + // Whether this range has any intersection with other. + bool intersects(LiveRange* other) const; + + UsePositionIterator usesBegin() const { return uses_.begin(); } + UsePosition* lastUse() const { return uses_.back(); } + bool hasUses() const { return !!usesBegin(); } + UsePosition* popUse(); + + bool hasDefinition() const { return hasDefinition_; } + + void setFrom(CodePosition from) { + range_.from = from; + MOZ_ASSERT(!range_.empty()); + } + void setTo(CodePosition to) { + range_.to = to; + MOZ_ASSERT(!range_.empty()); + } + + void setBundle(LiveBundle* bundle) { bundle_ = bundle; } + + void addUse(UsePosition* use); + void tryToMoveDefAndUsesInto(LiveRange* other); + + void setHasDefinition() { + MOZ_ASSERT(!hasDefinition_); + hasDefinition_ = true; + } + + size_t usesSpillWeight() { return usesSpillWeight_; } + uint32_t numFixedUses() { return numFixedUses_; } + +#ifdef JS_JITSPEW + // Return a string describing this range. + UniqueChars toString() const; +#endif + + // Comparator for use in range splay trees. + static int compare(LiveRange* v0, LiveRange* v1) { + // LiveRange includes 'from' but excludes 'to'. + if (v0->to() <= v1->from()) { + return -1; + } + if (v0->from() >= v1->to()) { + return 1; + } + return 0; + } +}; + +// Tracks information about bundles that should all be spilled to the same +// physical location. At the beginning of allocation, each bundle has its own +// spill set. As bundles are split, the new smaller bundles continue to use the +// same spill set. +class SpillSet : public TempObject { + // All bundles with this spill set which have been spilled. All bundles in + // this list will be given the same physical slot. + Vector<LiveBundle*, 1, JitAllocPolicy> list_; + + explicit SpillSet(TempAllocator& alloc) : list_(alloc) {} + + public: + static SpillSet* New(TempAllocator& alloc) { + return new (alloc) SpillSet(alloc); + } + + [[nodiscard]] bool addSpilledBundle(LiveBundle* bundle) { + return list_.append(bundle); + } + size_t numSpilledBundles() const { return list_.length(); } + LiveBundle* spilledBundle(size_t i) const { return list_[i]; } + + void setAllocation(LAllocation alloc); +}; + +#ifdef JS_JITSPEW +// See comment on LiveBundle::debugId_ just below. This needs to be atomic +// because TSan automation runs on debug builds will otherwise (correctly) +// report a race. +static mozilla::Atomic<uint32_t> LiveBundle_debugIdCounter = + mozilla::Atomic<uint32_t>{0}; +#endif + +// A set of live ranges which are all pairwise disjoint. The register allocator +// attempts to find allocations for an entire bundle, and if it fails the +// bundle will be broken into smaller ones which are allocated independently. +class LiveBundle : public TempObject { + // Set to use if this bundle or one it is split into is spilled. + SpillSet* spill_; + + // All the ranges in this set, ordered by location. + InlineForwardList<LiveRange::BundleLink> ranges_; + + // Allocation to use for ranges in this set, bogus if unallocated or spilled + // and not yet given a physical stack slot. + LAllocation alloc_; + + // Bundle which entirely contains this one and has no register uses. This + // may or may not be spilled by the allocator, but it can be spilled and + // will not be split. + LiveBundle* spillParent_; + +#ifdef JS_JITSPEW + // This is used only for debug-printing bundles. It gives them an + // identifiable identity in the debug output, which they otherwise wouldn't + // have. + uint32_t debugId_; +#endif + + LiveBundle(SpillSet* spill, LiveBundle* spillParent) + : spill_(spill), spillParent_(spillParent) { +#ifdef JS_JITSPEW + debugId_ = LiveBundle_debugIdCounter++; +#endif + } + + public: + static LiveBundle* FallibleNew(TempAllocator& alloc, SpillSet* spill, + LiveBundle* spillParent) { + return new (alloc.fallible()) LiveBundle(spill, spillParent); + } + + SpillSet* spillSet() const { return spill_; } + void setSpillSet(SpillSet* spill) { spill_ = spill; } + + LiveRange::BundleLinkIterator rangesBegin() const { return ranges_.begin(); } + bool hasRanges() const { return !!rangesBegin(); } + LiveRange* firstRange() const { return LiveRange::get(*rangesBegin()); } + LiveRange* lastRange() const { return LiveRange::get(ranges_.back()); } + LiveRange* rangeFor(CodePosition pos) const; + void removeRange(LiveRange* range); + void removeRangeAndIncrementIterator(LiveRange::BundleLinkIterator& iter) { + ranges_.removeAndIncrement(iter); + } + void addRange(LiveRange* range); + [[nodiscard]] bool addRange(TempAllocator& alloc, VirtualRegister* vreg, + CodePosition from, CodePosition to); + [[nodiscard]] bool addRangeAndDistributeUses(TempAllocator& alloc, + LiveRange* oldRange, + CodePosition from, + CodePosition to); + LiveRange* popFirstRange(); +#ifdef DEBUG + size_t numRanges() const; +#endif + + LAllocation allocation() const { return alloc_; } + void setAllocation(LAllocation alloc) { alloc_ = alloc; } + + LiveBundle* spillParent() const { return spillParent_; } + +#ifdef JS_JITSPEW + uint32_t debugId() const { return debugId_; } + + // Return a string describing this bundle. + UniqueChars toString() const; +#endif +}; + +// Information about the allocation for a virtual register. +class VirtualRegister { + // Instruction which defines this register. + LNode* ins_ = nullptr; + + // Definition in the instruction for this register. + LDefinition* def_ = nullptr; + + // All live ranges for this register. These may overlap each other, and are + // ordered by their start position. + InlineForwardList<LiveRange::RegisterLink> ranges_; + + // Whether def_ is a temp or an output. + bool isTemp_ = false; + + // Whether this vreg is an input for some phi. This use is not reflected in + // any range on the vreg. + bool usedByPhi_ = false; + + // If this register's definition is MUST_REUSE_INPUT, whether a copy must + // be introduced before the definition that relaxes the policy. + bool mustCopyInput_ = false; + + void operator=(const VirtualRegister&) = delete; + VirtualRegister(const VirtualRegister&) = delete; + + public: + VirtualRegister() = default; + + void init(LNode* ins, LDefinition* def, bool isTemp) { + MOZ_ASSERT(!ins_); + ins_ = ins; + def_ = def; + isTemp_ = isTemp; + } + + LNode* ins() const { return ins_; } + LDefinition* def() const { return def_; } + LDefinition::Type type() const { return def()->type(); } + uint32_t vreg() const { return def()->virtualRegister(); } + bool isCompatible(const AnyRegister& r) const { + return def_->isCompatibleReg(r); + } + bool isCompatible(const VirtualRegister& vr) const { + return def_->isCompatibleDef(*vr.def_); + } + bool isTemp() const { return isTemp_; } + + void setUsedByPhi() { usedByPhi_ = true; } + bool usedByPhi() { return usedByPhi_; } + + void setMustCopyInput() { mustCopyInput_ = true; } + bool mustCopyInput() { return mustCopyInput_; } + + LiveRange::RegisterLinkIterator rangesBegin() const { + return ranges_.begin(); + } + LiveRange::RegisterLinkIterator rangesBegin(LiveRange* range) const { + return ranges_.begin(&range->registerLink); + } + bool hasRanges() const { return !!rangesBegin(); } + LiveRange* firstRange() const { return LiveRange::get(*rangesBegin()); } + LiveRange* lastRange() const { return LiveRange::get(ranges_.back()); } + LiveRange* rangeFor(CodePosition pos, bool preferRegister = false) const; + void removeRange(LiveRange* range); + void addRange(LiveRange* range); + + void removeRangeAndIncrement(LiveRange::RegisterLinkIterator& iter) { + ranges_.removeAndIncrement(iter); + } + + LiveBundle* firstBundle() const { return firstRange()->bundle(); } + + [[nodiscard]] bool addInitialRange(TempAllocator& alloc, CodePosition from, + CodePosition to, size_t* numRanges); + void addInitialUse(UsePosition* use); + void setInitialDefinition(CodePosition from); +}; + +// A sequence of code positions, for tellings BacktrackingAllocator::splitAt +// where to split. +using SplitPositionVector = js::Vector<CodePosition, 4, SystemAllocPolicy>; + +class BacktrackingAllocator : protected RegisterAllocator { + friend class JSONSpewer; + + // This flag is set when testing new allocator modifications. + bool testbed; + + BitSet* liveIn; + FixedList<VirtualRegister> vregs; + + // Allocation state. + StackSlotAllocator stackSlotAllocator; + + // Priority queue element: a bundle and the associated priority. + struct QueueItem { + LiveBundle* bundle; + + QueueItem(LiveBundle* bundle, size_t priority) + : bundle(bundle), priority_(priority) {} + + static size_t priority(const QueueItem& v) { return v.priority_; } + + private: + size_t priority_; + }; + + PriorityQueue<QueueItem, QueueItem, 0, SystemAllocPolicy> allocationQueue; + + // This is a set of LiveRanges. They must be non-overlapping. Attempts to + // add an overlapping range will cause AvlTree::insert to MOZ_CRASH(). + using LiveRangeSet = AvlTree<LiveRange*, LiveRange>; + + // Each physical register is associated with the set of ranges over which + // that register is currently allocated. + struct PhysicalRegister { + bool allocatable; + AnyRegister reg; + LiveRangeSet allocations; + + PhysicalRegister() : allocatable(false) {} + }; + mozilla::Array<PhysicalRegister, AnyRegister::Total> registers; + + // Ranges of code which are considered to be hot, for which good allocation + // should be prioritized. + LiveRangeSet hotcode; + + struct CallRange : public TempObject, public InlineListNode<CallRange> { + LiveRange::Range range; + + CallRange(CodePosition from, CodePosition to) : range(from, to) {} + + // Comparator for use in splay tree. + static int compare(CallRange* v0, CallRange* v1) { + if (v0->range.to <= v1->range.from) { + return -1; + } + if (v0->range.from >= v1->range.to) { + return 1; + } + return 0; + } + }; + + // Ranges where all registers must be spilled due to call instructions. + using CallRangeList = InlineList<CallRange>; + CallRangeList callRangesList; + AvlTree<CallRange*, CallRange> callRanges; + + // Information about an allocated stack slot. + struct SpillSlot : public TempObject, + public InlineForwardListNode<SpillSlot> { + LStackSlot alloc; + LiveRangeSet allocated; + + SpillSlot(uint32_t slot, LifoAlloc* alloc) + : alloc(slot), allocated(alloc) {} + }; + using SpillSlotList = InlineForwardList<SpillSlot>; + + // All allocated slots of each width. + SpillSlotList normalSlots, doubleSlots, quadSlots; + + Vector<LiveBundle*, 4, SystemAllocPolicy> spilledBundles; + + using LiveBundleVector = Vector<LiveBundle*, 4, SystemAllocPolicy>; + + // Misc accessors + bool compilingWasm() { return mir->outerInfo().compilingWasm(); } + VirtualRegister& vreg(const LDefinition* def) { + return vregs[def->virtualRegister()]; + } + VirtualRegister& vreg(const LAllocation* alloc) { + MOZ_ASSERT(alloc->isUse()); + return vregs[alloc->toUse()->virtualRegister()]; + } + + // Helpers for creating and adding MoveGroups + [[nodiscard]] bool addMove(LMoveGroup* moves, LiveRange* from, LiveRange* to, + LDefinition::Type type) { + LAllocation fromAlloc = from->bundle()->allocation(); + LAllocation toAlloc = to->bundle()->allocation(); + MOZ_ASSERT(fromAlloc != toAlloc); + return moves->add(fromAlloc, toAlloc, type); + } + + [[nodiscard]] bool moveInput(LInstruction* ins, LiveRange* from, + LiveRange* to, LDefinition::Type type) { + if (from->bundle()->allocation() == to->bundle()->allocation()) { + return true; + } + LMoveGroup* moves = getInputMoveGroup(ins); + return addMove(moves, from, to, type); + } + + [[nodiscard]] bool moveAfter(LInstruction* ins, LiveRange* from, + LiveRange* to, LDefinition::Type type) { + if (from->bundle()->allocation() == to->bundle()->allocation()) { + return true; + } + LMoveGroup* moves = getMoveGroupAfter(ins); + return addMove(moves, from, to, type); + } + + [[nodiscard]] bool moveAtExit(LBlock* block, LiveRange* from, LiveRange* to, + LDefinition::Type type) { + if (from->bundle()->allocation() == to->bundle()->allocation()) { + return true; + } + LMoveGroup* moves = block->getExitMoveGroup(alloc()); + return addMove(moves, from, to, type); + } + + [[nodiscard]] bool moveAtEntry(LBlock* block, LiveRange* from, LiveRange* to, + LDefinition::Type type) { + if (from->bundle()->allocation() == to->bundle()->allocation()) { + return true; + } + LMoveGroup* moves = block->getEntryMoveGroup(alloc()); + return addMove(moves, from, to, type); + } + + // Out-of-line methods, in the same sequence as in BacktrackingAllocator.cpp. + + // Misc helpers: queries about uses + bool isReusedInput(LUse* use, LNode* ins, bool considerCopy); + bool isRegisterUse(UsePosition* use, LNode* ins, bool considerCopy = false); + bool isRegisterDefinition(LiveRange* range); + + // Misc helpers: atomic LIR groups + // (these are all in the parent class, RegisterAllocator) + + // Misc helpers: computation of bundle priorities and spill weights + size_t computePriority(LiveBundle* bundle); + bool minimalDef(LiveRange* range, LNode* ins); + bool minimalUse(LiveRange* range, UsePosition* use); + bool minimalBundle(LiveBundle* bundle, bool* pfixed = nullptr); + size_t computeSpillWeight(LiveBundle* bundle); + size_t maximumSpillWeight(const LiveBundleVector& bundles); + + // Initialization of the allocator + [[nodiscard]] bool init(); + + // Liveness analysis + [[nodiscard]] bool addInitialFixedRange(AnyRegister reg, CodePosition from, + CodePosition to); + [[nodiscard]] bool buildLivenessInfo(); + + // Merging and queueing of LiveRange groups + [[nodiscard]] bool tryMergeBundles(LiveBundle* bundle0, LiveBundle* bundle1); + void allocateStackDefinition(VirtualRegister& reg); + [[nodiscard]] bool tryMergeReusedRegister(VirtualRegister& def, + VirtualRegister& input); + [[nodiscard]] bool mergeAndQueueRegisters(); + + // Implementation of splitting decisions, but not the making of those + // decisions + [[nodiscard]] bool updateVirtualRegisterListsThenRequeueBundles( + LiveBundle* bundle, const LiveBundleVector& newBundles); + + // Implementation of splitting decisions, but not the making of those + // decisions + [[nodiscard]] bool splitAt(LiveBundle* bundle, + const SplitPositionVector& splitPositions); + + // Creation of splitting decisions, but not their implementation + [[nodiscard]] bool splitAcrossCalls(LiveBundle* bundle); + [[nodiscard]] bool trySplitAcrossHotcode(LiveBundle* bundle, bool* success); + [[nodiscard]] bool trySplitAfterLastRegisterUse(LiveBundle* bundle, + LiveBundle* conflict, + bool* success); + [[nodiscard]] bool trySplitBeforeFirstRegisterUse(LiveBundle* bundle, + LiveBundle* conflict, + bool* success); + + // The top level driver for the splitting machinery + [[nodiscard]] bool chooseBundleSplit(LiveBundle* bundle, bool fixed, + LiveBundle* conflict); + + // Bundle allocation + [[nodiscard]] bool computeRequirement(LiveBundle* bundle, + Requirement* prequirement, + Requirement* phint); + [[nodiscard]] bool tryAllocateRegister(PhysicalRegister& r, + LiveBundle* bundle, bool* success, + bool* pfixed, + LiveBundleVector& conflicting); + [[nodiscard]] bool tryAllocateAnyRegister(LiveBundle* bundle, bool* success, + bool* pfixed, + LiveBundleVector& conflicting); + [[nodiscard]] bool evictBundle(LiveBundle* bundle); + [[nodiscard]] bool tryAllocateFixed(LiveBundle* bundle, + Requirement requirement, bool* success, + bool* pfixed, + LiveBundleVector& conflicting); + [[nodiscard]] bool tryAllocateNonFixed(LiveBundle* bundle, + Requirement requirement, + Requirement hint, bool* success, + bool* pfixed, + LiveBundleVector& conflicting); + [[nodiscard]] bool processBundle(MIRGenerator* mir, LiveBundle* bundle); + [[nodiscard]] bool spill(LiveBundle* bundle); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool + tryAllocatingRegistersForSpillBundles(); + + // Rewriting of the LIR after bundle processing is done + [[nodiscard]] bool insertAllRanges(LiveRangeSet& set, LiveBundle* bundle); + [[nodiscard]] bool pickStackSlot(SpillSet* spill); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool pickStackSlots(); + [[nodiscard]] bool moveAtEdge(LBlock* predecessor, LBlock* successor, + LiveRange* from, LiveRange* to, + LDefinition::Type type); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool deadRange(LiveRange* range); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool + createMoveGroupsFromLiveRangeTransitions(); + size_t findFirstNonCallSafepoint(CodePosition from); + void addLiveRegistersForRange(VirtualRegister& reg, LiveRange* range); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool installAllocationsInLIR(); + size_t findFirstSafepoint(CodePosition pos, size_t startFrom); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool populateSafepoints(); + [[nodiscard]] AVOID_INLINE_FOR_DEBUGGING bool annotateMoveGroups(); + + // Debug-printing support +#ifdef JS_JITSPEW + void dumpLiveRangesByVReg(const char* who); + void dumpLiveRangesByBundle(const char* who); + void dumpAllocations(); +#endif + + // Top level of the register allocation machinery, and the only externally + // visible bit. + public: + BacktrackingAllocator(MIRGenerator* mir, LIRGenerator* lir, LIRGraph& graph, + bool testbed) + : RegisterAllocator(mir, lir, graph), + testbed(testbed), + liveIn(nullptr), + callRanges(nullptr) {} + + [[nodiscard]] bool go(); +}; + +} // namespace jit +} // namespace js + +#endif /* jit_BacktrackingAllocator_h */ |