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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80: */
+// Copyright 2020 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef jit_loong64_Simulator_loong64_h
+#define jit_loong64_Simulator_loong64_h
+
+#ifdef JS_SIMULATOR_LOONG64
+
+# include "mozilla/Atomics.h"
+
+# include "jit/IonTypes.h"
+# include "js/ProfilingFrameIterator.h"
+# include "threading/Thread.h"
+# include "vm/MutexIDs.h"
+# include "wasm/WasmSignalHandlers.h"
+
+namespace js {
+
+namespace jit {
+
+class JitActivation;
+
+class Simulator;
+class Redirection;
+class CachePage;
+class AutoLockSimulator;
+
+// When the SingleStepCallback is called, the simulator is about to execute
+// sim->get_pc() and the current machine state represents the completed
+// execution of the previous pc.
+typedef void (*SingleStepCallback)(void* arg, Simulator* sim, void* pc);
+
+const intptr_t kPointerAlignment = 8;
+const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
+
+const intptr_t kDoubleAlignment = 8;
+const intptr_t kDoubleAlignmentMask = kDoubleAlignment - 1;
+
+// Number of general purpose registers.
+const int kNumRegisters = 32;
+
+// In the simulator, the PC register is simulated as the 34th register.
+const int kPCRegister = 32;
+
+// Number coprocessor registers.
+const int kNumFPURegisters = 32;
+
+// FPU (coprocessor 1) control registers. Currently only FCSR is implemented.
+// TODO fcsr0 fcsr1 fcsr2 fcsr3
+const int kFCSRRegister = 0;
+const int kInvalidFPUControlRegister = -1;
+const uint32_t kFPUInvalidResult = static_cast<uint32_t>(1 << 31) - 1;
+const int32_t kFPUInvalidResultNegative = static_cast<int32_t>(1u << 31);
+const uint64_t kFPU64InvalidResult =
+ static_cast<uint64_t>(static_cast<uint64_t>(1) << 63) - 1;
+const int64_t kFPU64InvalidResultNegative =
+ static_cast<int64_t>(static_cast<uint64_t>(1) << 63);
+
+const uint32_t kFPURoundingModeShift = 8;
+const uint32_t kFPURoundingModeMask = 0b11 << kFPURoundingModeShift;
+
+// FPU rounding modes.
+enum FPURoundingMode {
+ RN = 0b00 << kFPURoundingModeShift, // Round to Nearest.
+ RZ = 0b01 << kFPURoundingModeShift, // Round towards zero.
+ RP = 0b10 << kFPURoundingModeShift, // Round towards Plus Infinity.
+ RM = 0b11 << kFPURoundingModeShift, // Round towards Minus Infinity.
+
+ // Aliases.
+ kRoundToNearest = RN,
+ kRoundToZero = RZ,
+ kRoundToPlusInf = RP,
+ kRoundToMinusInf = RM,
+
+ mode_round = RN,
+ mode_ceil = RP,
+ mode_floor = RM,
+ mode_trunc = RZ
+};
+
+// FCSR constants.
+const uint32_t kFCSRInexactFlagBit = 16;
+const uint32_t kFCSRUnderflowFlagBit = 17;
+const uint32_t kFCSROverflowFlagBit = 18;
+const uint32_t kFCSRDivideByZeroFlagBit = 19;
+const uint32_t kFCSRInvalidOpFlagBit = 20;
+
+const uint32_t kFCSRInexactCauseBit = 24;
+const uint32_t kFCSRUnderflowCauseBit = 25;
+const uint32_t kFCSROverflowCauseBit = 26;
+const uint32_t kFCSRDivideByZeroCauseBit = 27;
+const uint32_t kFCSRInvalidOpCauseBit = 28;
+
+const uint32_t kFCSRInexactFlagMask = 1 << kFCSRInexactFlagBit;
+const uint32_t kFCSRUnderflowFlagMask = 1 << kFCSRUnderflowFlagBit;
+const uint32_t kFCSROverflowFlagMask = 1 << kFCSROverflowFlagBit;
+const uint32_t kFCSRDivideByZeroFlagMask = 1 << kFCSRDivideByZeroFlagBit;
+const uint32_t kFCSRInvalidOpFlagMask = 1 << kFCSRInvalidOpFlagBit;
+
+const uint32_t kFCSRFlagMask =
+ kFCSRInexactFlagMask | kFCSRUnderflowFlagMask | kFCSROverflowFlagMask |
+ kFCSRDivideByZeroFlagMask | kFCSRInvalidOpFlagMask;
+
+const uint32_t kFCSRExceptionFlagMask = kFCSRFlagMask ^ kFCSRInexactFlagMask;
+
+// On LoongArch64 Simulator breakpoints can have different codes:
+// - Breaks between 0 and kMaxWatchpointCode are treated as simple watchpoints,
+// the simulator will run through them and print the registers.
+// - Breaks between kMaxWatchpointCode and kMaxStopCode are treated as stop()
+// instructions (see Assembler::stop()).
+// - Breaks larger than kMaxStopCode are simple breaks, dropping you into the
+// debugger.
+const uint32_t kMaxWatchpointCode = 31;
+const uint32_t kMaxStopCode = 127;
+const uint32_t kWasmTrapCode = 6;
+
+// -----------------------------------------------------------------------------
+// Utility functions
+
+typedef uint32_t Instr;
+class SimInstruction;
+
+// Per thread simulator state.
+class Simulator {
+ friend class loong64Debugger;
+
+ public:
+ // Registers are declared in order.
+ enum Register {
+ no_reg = -1,
+ zero_reg = 0,
+ ra,
+ gp,
+ sp,
+ a0,
+ a1,
+ a2,
+ a3,
+ a4,
+ a5,
+ a6,
+ a7,
+ t0,
+ t1,
+ t2,
+ t3,
+ t4,
+ t5,
+ t6,
+ t7,
+ t8,
+ tp,
+ fp,
+ s0,
+ s1,
+ s2,
+ s3,
+ s4,
+ s5,
+ s6,
+ s7,
+ s8,
+ pc, // pc must be the last register.
+ kNumSimuRegisters,
+ // aliases
+ v0 = a0,
+ v1 = a1,
+ };
+
+ // Condition flag registers.
+ enum CFRegister {
+ fcc0,
+ fcc1,
+ fcc2,
+ fcc3,
+ fcc4,
+ fcc5,
+ fcc6,
+ fcc7,
+ kNumCFRegisters
+ };
+
+ // Floating point registers.
+ enum FPURegister {
+ f0,
+ f1,
+ f2,
+ f3,
+ f4,
+ f5,
+ f6,
+ f7,
+ f8,
+ f9,
+ f10,
+ f11,
+ f12,
+ f13,
+ f14,
+ f15,
+ f16,
+ f17,
+ f18,
+ f19,
+ f20,
+ f21,
+ f22,
+ f23,
+ f24,
+ f25,
+ f26,
+ f27,
+ f28,
+ f29,
+ f30,
+ f31,
+ kNumFPURegisters
+ };
+
+ // Returns nullptr on OOM.
+ static Simulator* Create();
+
+ static void Destroy(Simulator* simulator);
+
+ // Constructor/destructor are for internal use only; use the static methods
+ // above.
+ Simulator();
+ ~Simulator();
+
+ // The currently executing Simulator instance. Potentially there can be one
+ // for each native thread.
+ static Simulator* Current();
+
+ static inline uintptr_t StackLimit() {
+ return Simulator::Current()->stackLimit();
+ }
+
+ uintptr_t* addressOfStackLimit();
+
+ // Accessors for register state. Reading the pc value adheres to the LOONG64
+ // architecture specification and is off by a 8 from the currently executing
+ // instruction.
+ void setRegister(int reg, int64_t value);
+ int64_t getRegister(int reg) const;
+ // Same for FPURegisters.
+ void setFpuRegister(int fpureg, int64_t value);
+ void setFpuRegisterWord(int fpureg, int32_t value);
+ void setFpuRegisterHiWord(int fpureg, int32_t value);
+ void setFpuRegisterFloat(int fpureg, float value);
+ void setFpuRegisterDouble(int fpureg, double value);
+
+ void setFpuRegisterWordInvalidResult(float original, float rounded,
+ int fpureg);
+ void setFpuRegisterWordInvalidResult(double original, double rounded,
+ int fpureg);
+ void setFpuRegisterInvalidResult(float original, float rounded, int fpureg);
+ void setFpuRegisterInvalidResult(double original, double rounded, int fpureg);
+ void setFpuRegisterInvalidResult64(float original, float rounded, int fpureg);
+ void setFpuRegisterInvalidResult64(double original, double rounded,
+ int fpureg);
+
+ int64_t getFpuRegister(int fpureg) const;
+ // int32_t getFpuRegisterLo(int fpureg) const;
+ // int32_t getFpuRegisterHi(int fpureg) const;
+ int32_t getFpuRegisterWord(int fpureg) const;
+ int32_t getFpuRegisterSignedWord(int fpureg) const;
+ int32_t getFpuRegisterHiWord(int fpureg) const;
+ float getFpuRegisterFloat(int fpureg) const;
+ double getFpuRegisterDouble(int fpureg) const;
+
+ void setCFRegister(int cfreg, bool value);
+ bool getCFRegister(int cfreg) const;
+
+ void set_fcsr_rounding_mode(FPURoundingMode mode);
+
+ void setFCSRBit(uint32_t cc, bool value);
+ bool testFCSRBit(uint32_t cc);
+ unsigned int getFCSRRoundingMode();
+ template <typename T>
+ bool setFCSRRoundError(double original, double rounded);
+ bool setFCSRRound64Error(float original, float rounded);
+
+ template <typename T>
+ void roundAccordingToFCSR(T toRound, T* rounded, int32_t* rounded_int);
+
+ template <typename T>
+ void round64AccordingToFCSR(T toRound, T* rounded, int64_t* rounded_int);
+
+ // Special case of set_register and get_register to access the raw PC value.
+ void set_pc(int64_t value);
+ int64_t get_pc() const;
+
+ template <typename T>
+ T get_pc_as() const {
+ return reinterpret_cast<T>(get_pc());
+ }
+
+ void enable_single_stepping(SingleStepCallback cb, void* arg);
+ void disable_single_stepping();
+
+ // Accessor to the internal simulator stack area.
+ uintptr_t stackLimit() const;
+ bool overRecursed(uintptr_t newsp = 0) const;
+ bool overRecursedWithExtra(uint32_t extra) const;
+
+ // Executes LOONG64 instructions until the PC reaches end_sim_pc.
+ template <bool enableStopSimAt>
+ void execute();
+
+ // Sets up the simulator state and grabs the result on return.
+ int64_t call(uint8_t* entry, int argument_count, ...);
+
+ // Push an address onto the JS stack.
+ uintptr_t pushAddress(uintptr_t address);
+
+ // Pop an address from the JS stack.
+ uintptr_t popAddress();
+
+ // Debugger input.
+ void setLastDebuggerInput(char* input);
+ char* lastDebuggerInput() { return lastDebuggerInput_; }
+
+ // Returns true if pc register contains one of the 'SpecialValues' defined
+ // below (bad_ra, end_sim_pc).
+ bool has_bad_pc() const;
+
+ private:
+ enum SpecialValues {
+ // Known bad pc value to ensure that the simulator does not execute
+ // without being properly setup.
+ bad_ra = -1,
+ // A pc value used to signal the simulator to stop execution. Generally
+ // the ra is set to this value on transition from native C code to
+ // simulated execution, so that the simulator can "return" to the native
+ // C code.
+ end_sim_pc = -2,
+ // Unpredictable value.
+ Unpredictable = 0xbadbeaf
+ };
+
+ bool init();
+
+ // Unsupported instructions use Format to print an error and stop execution.
+ void format(SimInstruction* instr, const char* format);
+
+ // Read and write memory.
+ inline uint8_t readBU(uint64_t addr);
+ inline int8_t readB(uint64_t addr);
+ inline void writeB(uint64_t addr, uint8_t value);
+ inline void writeB(uint64_t addr, int8_t value);
+
+ inline uint16_t readHU(uint64_t addr, SimInstruction* instr);
+ inline int16_t readH(uint64_t addr, SimInstruction* instr);
+ inline void writeH(uint64_t addr, uint16_t value, SimInstruction* instr);
+ inline void writeH(uint64_t addr, int16_t value, SimInstruction* instr);
+
+ inline uint32_t readWU(uint64_t addr, SimInstruction* instr);
+ inline int32_t readW(uint64_t addr, SimInstruction* instr);
+ inline void writeW(uint64_t addr, uint32_t value, SimInstruction* instr);
+ inline void writeW(uint64_t addr, int32_t value, SimInstruction* instr);
+
+ inline int64_t readDW(uint64_t addr, SimInstruction* instr);
+ inline void writeDW(uint64_t addr, int64_t value, SimInstruction* instr);
+
+ inline double readD(uint64_t addr, SimInstruction* instr);
+ inline void writeD(uint64_t addr, double value, SimInstruction* instr);
+
+ inline int32_t loadLinkedW(uint64_t addr, SimInstruction* instr);
+ inline int storeConditionalW(uint64_t addr, int32_t value,
+ SimInstruction* instr);
+
+ inline int64_t loadLinkedD(uint64_t addr, SimInstruction* instr);
+ inline int storeConditionalD(uint64_t addr, int64_t value,
+ SimInstruction* instr);
+
+ // Executing is handled based on the instruction type.
+ void decodeTypeOp6(SimInstruction* instr);
+ void decodeTypeOp7(SimInstruction* instr);
+ void decodeTypeOp8(SimInstruction* instr);
+ void decodeTypeOp10(SimInstruction* instr);
+ void decodeTypeOp11(SimInstruction* instr);
+ void decodeTypeOp12(SimInstruction* instr);
+ void decodeTypeOp14(SimInstruction* instr);
+ void decodeTypeOp15(SimInstruction* instr);
+ void decodeTypeOp16(SimInstruction* instr);
+ void decodeTypeOp17(SimInstruction* instr);
+ void decodeTypeOp22(SimInstruction* instr);
+ void decodeTypeOp24(SimInstruction* instr);
+
+ inline int32_t rj_reg(SimInstruction* instr) const;
+ inline int64_t rj(SimInstruction* instr) const;
+ inline uint64_t rj_u(SimInstruction* instr) const;
+ inline int32_t rk_reg(SimInstruction* instr) const;
+ inline int64_t rk(SimInstruction* instr) const;
+ inline uint64_t rk_u(SimInstruction* instr) const;
+ inline int32_t rd_reg(SimInstruction* instr) const;
+ inline int64_t rd(SimInstruction* instr) const;
+ inline uint64_t rd_u(SimInstruction* instr) const;
+ inline int32_t fa_reg(SimInstruction* instr) const;
+ inline float fa_float(SimInstruction* instr) const;
+ inline double fa_double(SimInstruction* instr) const;
+
+ inline int32_t fj_reg(SimInstruction* instr) const;
+ inline float fj_float(SimInstruction* instr) const;
+ inline double fj_double(SimInstruction* instr) const;
+
+ inline int32_t fk_reg(SimInstruction* instr) const;
+ inline float fk_float(SimInstruction* instr) const;
+ inline double fk_double(SimInstruction* instr) const;
+ inline int32_t fd_reg(SimInstruction* instr) const;
+ inline float fd_float(SimInstruction* instr) const;
+ inline double fd_double(SimInstruction* instr) const;
+
+ inline int32_t cj_reg(SimInstruction* instr) const;
+ inline bool cj(SimInstruction* instr) const;
+
+ inline int32_t cd_reg(SimInstruction* instr) const;
+ inline bool cd(SimInstruction* instr) const;
+
+ inline int32_t ca_reg(SimInstruction* instr) const;
+ inline bool ca(SimInstruction* instr) const;
+ inline uint32_t sa2(SimInstruction* instr) const;
+ inline uint32_t sa3(SimInstruction* instr) const;
+ inline uint32_t ui5(SimInstruction* instr) const;
+ inline uint32_t ui6(SimInstruction* instr) const;
+ inline uint32_t lsbw(SimInstruction* instr) const;
+ inline uint32_t msbw(SimInstruction* instr) const;
+ inline uint32_t lsbd(SimInstruction* instr) const;
+ inline uint32_t msbd(SimInstruction* instr) const;
+ inline uint32_t cond(SimInstruction* instr) const;
+ inline int32_t si12(SimInstruction* instr) const;
+ inline uint32_t ui12(SimInstruction* instr) const;
+ inline int32_t si14(SimInstruction* instr) const;
+ inline int32_t si16(SimInstruction* instr) const;
+ inline int32_t si20(SimInstruction* instr) const;
+
+ // Used for breakpoints.
+ void softwareInterrupt(SimInstruction* instr);
+
+ // Stop helper functions.
+ bool isWatchpoint(uint32_t code);
+ void printWatchpoint(uint32_t code);
+ void handleStop(uint32_t code, SimInstruction* instr);
+ bool isStopInstruction(SimInstruction* instr);
+ bool isEnabledStop(uint32_t code);
+ void enableStop(uint32_t code);
+ void disableStop(uint32_t code);
+ void increaseStopCounter(uint32_t code);
+ void printStopInfo(uint32_t code);
+
+ JS::ProfilingFrameIterator::RegisterState registerState();
+
+ // Handle any wasm faults, returning true if the fault was handled.
+ // This method is rather hot so inline the normal (no-wasm) case.
+ bool MOZ_ALWAYS_INLINE handleWasmSegFault(uint64_t addr, unsigned numBytes) {
+ if (MOZ_LIKELY(!js::wasm::CodeExists)) {
+ return false;
+ }
+
+ uint8_t* newPC;
+ if (!js::wasm::MemoryAccessTraps(registerState(), (uint8_t*)addr, numBytes,
+ &newPC)) {
+ return false;
+ }
+
+ LLBit_ = false;
+ set_pc(int64_t(newPC));
+ return true;
+ }
+
+ // Executes one instruction.
+ void instructionDecode(SimInstruction* instr);
+
+ public:
+ static int64_t StopSimAt;
+
+ // Runtime call support.
+ static void* RedirectNativeFunction(void* nativeFunction,
+ ABIFunctionType type);
+
+ private:
+ enum Exception {
+ kNone,
+ kIntegerOverflow,
+ kIntegerUnderflow,
+ kDivideByZero,
+ kNumExceptions
+ };
+ int16_t exceptions[kNumExceptions];
+
+ // Exceptions.
+ void signalExceptions();
+
+ // Handle return value for runtime FP functions.
+ void setCallResultDouble(double result);
+ void setCallResultFloat(float result);
+ void setCallResult(int64_t res);
+ void setCallResult(__int128 res);
+
+ void callInternal(uint8_t* entry);
+
+ // Architecture state.
+ // Registers.
+ int64_t registers_[kNumSimuRegisters];
+ // Floating point Registers.
+ int64_t FPUregisters_[kNumFPURegisters];
+ // Condition flags Registers.
+ bool CFregisters_[kNumCFRegisters];
+ // FPU control register.
+ uint32_t FCSR_;
+
+ bool LLBit_;
+ uintptr_t LLAddr_;
+ int64_t lastLLValue_;
+
+ // Simulator support.
+ char* stack_;
+ uintptr_t stackLimit_;
+ bool pc_modified_;
+ int64_t icount_;
+ int64_t break_count_;
+
+ // Debugger input.
+ char* lastDebuggerInput_;
+
+ // Registered breakpoints.
+ SimInstruction* break_pc_;
+ Instr break_instr_;
+
+ // Single-stepping support
+ bool single_stepping_;
+ SingleStepCallback single_step_callback_;
+ void* single_step_callback_arg_;
+
+ // A stop is watched if its code is less than kNumOfWatchedStops.
+ // Only watched stops support enabling/disabling and the counter feature.
+ static const uint32_t kNumOfWatchedStops = 256;
+
+ // Stop is disabled if bit 31 is set.
+ static const uint32_t kStopDisabledBit = 1U << 31;
+
+ // A stop is enabled, meaning the simulator will stop when meeting the
+ // instruction, if bit 31 of watchedStops_[code].count is unset.
+ // The value watchedStops_[code].count & ~(1 << 31) indicates how many times
+ // the breakpoint was hit or gone through.
+ struct StopCountAndDesc {
+ uint32_t count_;
+ char* desc_;
+ };
+ StopCountAndDesc watchedStops_[kNumOfWatchedStops];
+};
+
+// Process wide simulator state.
+class SimulatorProcess {
+ friend class Redirection;
+ friend class AutoLockSimulatorCache;
+
+ private:
+ // ICache checking.
+ struct ICacheHasher {
+ typedef void* Key;
+ typedef void* Lookup;
+ static HashNumber hash(const Lookup& l);
+ static bool match(const Key& k, const Lookup& l);
+ };
+
+ public:
+ typedef HashMap<void*, CachePage*, ICacheHasher, SystemAllocPolicy> ICacheMap;
+
+ static mozilla::Atomic<size_t, mozilla::ReleaseAcquire>
+ ICacheCheckingDisableCount;
+ static void FlushICache(void* start, size_t size);
+
+ static void checkICacheLocked(SimInstruction* instr);
+
+ static bool initialize() {
+ singleton_ = js_new<SimulatorProcess>();
+ return singleton_;
+ }
+ static void destroy() {
+ js_delete(singleton_);
+ singleton_ = nullptr;
+ }
+
+ SimulatorProcess();
+ ~SimulatorProcess();
+
+ private:
+ static SimulatorProcess* singleton_;
+
+ // This lock creates a critical section around 'redirection_' and
+ // 'icache_', which are referenced both by the execution engine
+ // and by the off-thread compiler (see Redirection::Get in the cpp file).
+ Mutex cacheLock_;
+
+ Redirection* redirection_;
+ ICacheMap icache_;
+
+ public:
+ static ICacheMap& icache() {
+ // Technically we need the lock to access the innards of the
+ // icache, not to take its address, but the latter condition
+ // serves as a useful complement to the former.
+ singleton_->cacheLock_.assertOwnedByCurrentThread();
+ return singleton_->icache_;
+ }
+
+ static Redirection* redirection() {
+ singleton_->cacheLock_.assertOwnedByCurrentThread();
+ return singleton_->redirection_;
+ }
+
+ static void setRedirection(js::jit::Redirection* redirection) {
+ singleton_->cacheLock_.assertOwnedByCurrentThread();
+ singleton_->redirection_ = redirection;
+ }
+};
+
+} // namespace jit
+} // namespace js
+
+#endif /* JS_SIMULATOR_LOONG64 */
+
+#endif /* jit_loong64_Simulator_loong64_h */