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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_RestyleManager_h
+#define mozilla_RestyleManager_h
+
+#include "mozilla/AutoRestore.h"
+#include "mozilla/Maybe.h"
+#include "mozilla/OverflowChangedTracker.h"
+#include "mozilla/ServoElementSnapshot.h"
+#include "mozilla/ServoElementSnapshotTable.h"
+#include "nsChangeHint.h"
+#include "nsPresContext.h"
+#include "nsPresContextInlines.h" // XXX Shouldn't be included by header though
+#include "nsStringFwd.h"
+#include "nsTHashSet.h"
+
+class nsAttrValue;
+class nsAtom;
+class nsIFrame;
+class nsStyleChangeList;
+class nsStyleChangeList;
+
+namespace mozilla {
+
+class ServoStyleSet;
+
+namespace dom {
+class Element;
+}
+
+/**
+ * A stack class used to pass some common restyle state in a slightly more
+ * comfortable way than a bunch of individual arguments, and that also checks
+ * that the change hint used for optimization is correctly used in debug mode.
+ */
+class ServoRestyleState {
+ public:
+ ServoRestyleState(
+ ServoStyleSet& aStyleSet, nsStyleChangeList& aChangeList,
+ nsTArray<nsIFrame*>& aPendingWrapperRestyles,
+ nsTArray<RefPtr<dom::Element>>& aPendingScrollAnchorSuppressions)
+ : mStyleSet(aStyleSet),
+ mChangeList(aChangeList),
+ mPendingWrapperRestyles(aPendingWrapperRestyles),
+ mPendingScrollAnchorSuppressions(aPendingScrollAnchorSuppressions),
+ mPendingWrapperRestyleOffset(aPendingWrapperRestyles.Length()),
+ mChangesHandled(nsChangeHint(0))
+#ifdef DEBUG
+ // If !mOwner, then we wouldn't have processed our wrapper restyles,
+ // because we only process those when handling an element with a frame.
+ // But that's OK, because if we started our traversal at an element with
+ // no frame (e.g. it's display:contents), that means the wrapper frames
+ // in our list actually inherit from one of its ancestors, not from it,
+ // and hence not restyling them is OK.
+ ,
+ mAssertWrapperRestyleLength(false)
+#endif // DEBUG
+ {
+ }
+
+ // We shouldn't assume that changes handled from our parent are handled for
+ // our children too if we're out of flow since they aren't necessarily
+ // parented in DOM order, and thus a change handled by a DOM ancestor doesn't
+ // necessarily mean that it's handled for an ancestor frame.
+ enum class Type {
+ InFlow,
+ OutOfFlow,
+ };
+
+ ServoRestyleState(const nsIFrame& aOwner, ServoRestyleState& aParentState,
+ nsChangeHint aHintForThisFrame, Type aType,
+ bool aAssertWrapperRestyleLength = true)
+ : mStyleSet(aParentState.mStyleSet),
+ mChangeList(aParentState.mChangeList),
+ mPendingWrapperRestyles(aParentState.mPendingWrapperRestyles),
+ mPendingScrollAnchorSuppressions(
+ aParentState.mPendingScrollAnchorSuppressions),
+ mPendingWrapperRestyleOffset(
+ aParentState.mPendingWrapperRestyles.Length()),
+ mChangesHandled(aType == Type::InFlow
+ ? aParentState.mChangesHandled | aHintForThisFrame
+ : aHintForThisFrame)
+#ifdef DEBUG
+ ,
+ mOwner(&aOwner),
+ mAssertWrapperRestyleLength(aAssertWrapperRestyleLength)
+#endif
+ {
+ if (aType == Type::InFlow) {
+ AssertOwner(aParentState);
+ }
+ }
+
+ ~ServoRestyleState() {
+ MOZ_ASSERT(
+ !mAssertWrapperRestyleLength ||
+ mPendingWrapperRestyles.Length() == mPendingWrapperRestyleOffset,
+ "Someone forgot to call ProcessWrapperRestyles!");
+ }
+
+ nsStyleChangeList& ChangeList() { return mChangeList; }
+ ServoStyleSet& StyleSet() { return mStyleSet; }
+
+#ifdef DEBUG
+ void AssertOwner(const ServoRestyleState& aParentState) const;
+ nsChangeHint ChangesHandledFor(const nsIFrame*) const;
+#else
+ void AssertOwner(const ServoRestyleState&) const {}
+ nsChangeHint ChangesHandledFor(const nsIFrame*) const {
+ return mChangesHandled;
+ }
+#endif
+
+ // Add a pending wrapper restyle. We don't have to do anything if the thing
+ // being added is already last in the list, but otherwise we do want to add
+ // it, in order for ProcessWrapperRestyles to work correctly.
+ void AddPendingWrapperRestyle(nsIFrame* aWrapperFrame);
+
+ // Process wrapper restyles for this restyle state. This should be done
+ // before it comes off the stack.
+ void ProcessWrapperRestyles(nsIFrame* aParentFrame);
+
+ // Get the table-aware parent for the given child. This will walk through
+ // outer table and cellcontent frames.
+ static nsIFrame* TableAwareParentFor(const nsIFrame* aChild);
+
+ // When the value of the position property changes such as we stop or start
+ // being absolutely or fixed positioned, we need to suppress scroll anchoring
+ // adjustments to avoid breaking websites.
+ //
+ // We do need to process all this once we're done with all our reframes,
+ // to handle correctly the cases where we reconstruct an ancestor, like when
+ // you reframe an ib-split (see bug 1559627 for example).
+ //
+ // This doesn't handle nested reframes. We'd need to rework quite some code to
+ // do that, and so far it doesn't seem to be a problem in practice.
+ void AddPendingScrollAnchorSuppression(dom::Element* aElement) {
+ mPendingScrollAnchorSuppressions.AppendElement(aElement);
+ }
+
+ private:
+ // Process a wrapper restyle at the given index, and restyles for any
+ // wrappers nested in it. Returns the number of entries from
+ // mPendingWrapperRestyles that we processed. The return value is always at
+ // least 1.
+ size_t ProcessMaybeNestedWrapperRestyle(nsIFrame* aParent, size_t aIndex);
+
+ ServoStyleSet& mStyleSet;
+ nsStyleChangeList& mChangeList;
+
+ // A list of pending wrapper restyles. Anonymous box wrapper frames that need
+ // restyling are added to this list when their non-anonymous kids are
+ // restyled. This avoids us having to do linear searches along the frame tree
+ // for these anonymous boxes. The problem then becomes that we can have
+ // multiple kids all with the same anonymous parent, and we don't want to
+ // restyle it more than once. We use mPendingWrapperRestyles to track which
+ // anonymous wrapper boxes we've requested be restyled and which of them have
+ // already been restyled. We use a single array propagated through
+ // ServoRestyleStates by reference, because in a situation like this:
+ //
+ // <div style="display: table"><span></span></div>
+ //
+ // We have multiple wrappers to restyle (cell, row, table-row-group) and we
+ // want to add them in to the list all at once but restyle them using
+ // different ServoRestyleStates with different owners. When this situation
+ // occurs, the relevant frames will be placed in the array with ancestors
+ // before descendants.
+ nsTArray<nsIFrame*>& mPendingWrapperRestyles;
+
+ nsTArray<RefPtr<dom::Element>>& mPendingScrollAnchorSuppressions;
+
+ // Since we're given a possibly-nonempty mPendingWrapperRestyles to start
+ // with, we need to keep track of where the part of it we're responsible for
+ // starts.
+ size_t mPendingWrapperRestyleOffset;
+
+ const nsChangeHint mChangesHandled;
+
+ // We track the "owner" frame of this restyle state, that is, the frame that
+ // generated the last change that is stored in mChangesHandled, in order to
+ // verify that we only use mChangesHandled for actual descendants of that
+ // frame (given DOM order isn't always frame order, and that there are a few
+ // special cases for stuff like wrapper frames, ::backdrop, and so on).
+#ifdef DEBUG
+ const nsIFrame* mOwner{nullptr};
+#endif
+
+ // Whether we should assert in our destructor that we've processed all of the
+ // relevant wrapper restyles.
+#ifdef DEBUG
+ const bool mAssertWrapperRestyleLength;
+#endif // DEBUG
+};
+
+enum class ServoPostTraversalFlags : uint32_t;
+
+class RestyleManager {
+ friend class ServoStyleSet;
+
+ public:
+ typedef ServoElementSnapshotTable SnapshotTable;
+ typedef mozilla::dom::Element Element;
+
+ // Get an integer that increments every time we process pending restyles.
+ // The value is never 0.
+ uint64_t GetRestyleGeneration() const { return mRestyleGeneration; }
+ // Unlike GetRestyleGeneration, which means the actual restyling count,
+ // GetUndisplayedRestyleGeneration represents any possible DOM changes that
+ // can cause restyling. This is needed for getComputedStyle to work with
+ // non-styled (e.g. display: none) elements.
+ uint64_t GetUndisplayedRestyleGeneration() const {
+ return mUndisplayedRestyleGeneration;
+ }
+
+ void Disconnect() { mPresContext = nullptr; }
+
+ ~RestyleManager() {
+ MOZ_ASSERT(!mAnimationsWithDestroyedFrame,
+ "leaving dangling pointers from AnimationsWithDestroyedFrame");
+ MOZ_ASSERT(!mReentrantChanges);
+ }
+
+#ifdef DEBUG
+ static nsCString ChangeHintToString(nsChangeHint aHint);
+
+ /**
+ * DEBUG ONLY method to verify integrity of style tree versus frame tree
+ */
+ void DebugVerifyStyleTree(nsIFrame* aFrame);
+#endif
+
+ void FlushOverflowChangedTracker() { mOverflowChangedTracker.Flush(); }
+
+ // Should be called when a frame is going to be destroyed and
+ // WillDestroyFrameTree hasn't been called yet.
+ void NotifyDestroyingFrame(nsIFrame* aFrame) {
+ mOverflowChangedTracker.RemoveFrame(aFrame);
+ // If ProcessRestyledFrames is tracking frames which have been
+ // destroyed (to avoid re-visiting them), add this one to its set.
+ if (mDestroyedFrames) {
+ mDestroyedFrames->Insert(aFrame);
+ }
+ }
+
+ // Note: It's the caller's responsibility to make sure to wrap a
+ // ProcessRestyledFrames call in a view update batch and a script blocker.
+ // This function does not call ProcessAttachedQueue() on the binding manager.
+ // If the caller wants that to happen synchronously, it needs to handle that
+ // itself.
+ void ProcessRestyledFrames(nsStyleChangeList& aChangeList);
+
+ bool IsInStyleRefresh() const { return mInStyleRefresh; }
+
+ // AnimationsWithDestroyedFrame is used to stop animations and transitions
+ // on elements that have no frame at the end of the restyling process.
+ // It only lives during the restyling process.
+ class MOZ_STACK_CLASS AnimationsWithDestroyedFrame final {
+ public:
+ // Construct a AnimationsWithDestroyedFrame object. The caller must
+ // ensure that aRestyleManager lives at least as long as the
+ // object. (This is generally easy since the caller is typically a
+ // method of RestyleManager.)
+ explicit AnimationsWithDestroyedFrame(RestyleManager* aRestyleManager);
+
+ // This method takes the content node for the generated content for
+ // animation/transition on ::before and ::after, rather than the
+ // content node for the real element.
+ void Put(nsIContent* aContent, ComputedStyle* aComputedStyle) {
+ MOZ_ASSERT(aContent);
+ PseudoStyleType pseudoType = aComputedStyle->GetPseudoType();
+ if (pseudoType == PseudoStyleType::NotPseudo) {
+ mContents.AppendElement(aContent);
+ } else if (pseudoType == PseudoStyleType::before) {
+ MOZ_ASSERT(aContent->NodeInfo()->NameAtom() ==
+ nsGkAtoms::mozgeneratedcontentbefore);
+ mBeforeContents.AppendElement(aContent->GetParent());
+ } else if (pseudoType == PseudoStyleType::after) {
+ MOZ_ASSERT(aContent->NodeInfo()->NameAtom() ==
+ nsGkAtoms::mozgeneratedcontentafter);
+ mAfterContents.AppendElement(aContent->GetParent());
+ } else if (pseudoType == PseudoStyleType::marker) {
+ MOZ_ASSERT(aContent->NodeInfo()->NameAtom() ==
+ nsGkAtoms::mozgeneratedcontentmarker);
+ mMarkerContents.AppendElement(aContent->GetParent());
+ }
+ }
+
+ void StopAnimationsForElementsWithoutFrames();
+
+ private:
+ void StopAnimationsWithoutFrame(nsTArray<RefPtr<nsIContent>>& aArray,
+ PseudoStyleType aPseudoType);
+
+ RestyleManager* mRestyleManager;
+ AutoRestore<AnimationsWithDestroyedFrame*> mRestorePointer;
+
+ // Below three arrays might include elements that have already had their
+ // animations or transitions stopped.
+ //
+ // mBeforeContents, mAfterContents and mMarkerContents hold the real element
+ // rather than the content node for the generated content (which might
+ // change during a reframe)
+ nsTArray<RefPtr<nsIContent>> mContents;
+ nsTArray<RefPtr<nsIContent>> mBeforeContents;
+ nsTArray<RefPtr<nsIContent>> mAfterContents;
+ nsTArray<RefPtr<nsIContent>> mMarkerContents;
+ };
+
+ /**
+ * Return the current AnimationsWithDestroyedFrame struct, or null if we're
+ * not currently in a restyling operation.
+ */
+ AnimationsWithDestroyedFrame* GetAnimationsWithDestroyedFrame() {
+ return mAnimationsWithDestroyedFrame;
+ }
+
+ void ContentInserted(nsIContent* aChild);
+ void ContentAppended(nsIContent* aFirstNewContent);
+
+ // This would be have the same logic as RestyleForInsertOrChange if we got the
+ // notification before the removal. However, we get it after, so we need the
+ // following sibling in addition to the old child.
+ //
+ // aFollowingSibling is the sibling that used to come after aOldChild before
+ // the removal.
+ void ContentRemoved(nsIContent* aOldChild, nsIContent* aFollowingSibling);
+
+ // Restyling for a ContentInserted (notification after insertion) or
+ // for some CharacterDataChanged.
+ void RestyleForInsertOrChange(nsIContent* aChild);
+
+ // Restyle for a CharacterDataChanged notification. In practice this can only
+ // affect :empty / :-moz-only-whitespace / :-moz-first-node / :-moz-last-node.
+ void CharacterDataChanged(nsIContent*, const CharacterDataChangeInfo&);
+
+ void PostRestyleEvent(dom::Element*, RestyleHint,
+ nsChangeHint aMinChangeHint);
+
+ /**
+ * Posts restyle hints for animations.
+ * This is only called for the second traversal for CSS animations during
+ * updating CSS animations in a SequentialTask.
+ * This function does neither register a refresh observer nor flag that a
+ * style flush is needed since this function is supposed to be called during
+ * restyling process and this restyle event will be processed in the second
+ * traversal of the same restyling process.
+ */
+ void PostRestyleEventForAnimations(dom::Element*, PseudoStyleType,
+ RestyleHint);
+
+ void NextRestyleIsForCSSRuleChanges() { mRestyleForCSSRuleChanges = true; }
+
+ void RebuildAllStyleData(nsChangeHint aExtraHint, RestyleHint);
+
+ void ProcessPendingRestyles();
+ void ProcessAllPendingAttributeAndStateInvalidations();
+
+ void ElementStateChanged(Element*, dom::ElementState);
+ void AttributeWillChange(Element* aElement, int32_t aNameSpaceID,
+ nsAtom* aAttribute, int32_t aModType);
+ void ClassAttributeWillBeChangedBySMIL(dom::Element* aElement);
+ void AttributeChanged(dom::Element* aElement, int32_t aNameSpaceID,
+ nsAtom* aAttribute, int32_t aModType,
+ const nsAttrValue* aOldValue);
+
+ // This is only used to reparent things when moving them in/out of the
+ // ::first-line.
+ void ReparentComputedStyleForFirstLine(nsIFrame*);
+
+ /**
+ * Performs a Servo animation-only traversal to compute style for all nodes
+ * with the animation-only dirty bit in the document.
+ *
+ * This processes just the traversal for animation-only restyles and skips the
+ * normal traversal for other restyles unrelated to animations.
+ * This is used to bring throttled animations up-to-date such as when we need
+ * to get correct position for transform animations that are throttled because
+ * they are running on the compositor.
+ *
+ * This will traverse all of the document's style roots (that is, its document
+ * element, and the roots of the document-level native anonymous content).
+ */
+ void UpdateOnlyAnimationStyles();
+
+ // Get a counter that increments on every style change, that we use to
+ // track whether off-main-thread animations are up-to-date.
+ uint64_t GetAnimationGeneration() const { return mAnimationGeneration; }
+
+ // Typically only style frames have animations associated with them so this
+ // will likely return zero for anything that is not a style frame.
+ static uint64_t GetAnimationGenerationForFrame(nsIFrame* aStyleFrame);
+
+ // Update the animation generation count to mark that animation state
+ // has changed.
+ //
+ // This is normally performed automatically by ProcessPendingRestyles
+ // but it is also called when we have out-of-band changes to animations
+ // such as changes made through the Web Animations API.
+ void IncrementAnimationGeneration();
+
+ // Apply change hints for animations on the compositor.
+ //
+ // There are some cases where we forcibly apply change hints for animations
+ // even if there is no change hint produced in order to synchronize with
+ // animations running on the compositor.
+ //
+ // For example:
+ //
+ // a) Pausing animations via the Web Animations API
+ // b) When the style before sending the animation to the compositor exactly
+ // the same as the current style
+ static void AddLayerChangesForAnimation(
+ nsIFrame* aStyleFrame, nsIFrame* aPrimaryFrame, Element* aElement,
+ nsChangeHint aHintForThisFrame, nsStyleChangeList& aChangeListToProcess);
+
+ /**
+ * Whether to clear all the style data (including the element itself), or just
+ * the descendants' data.
+ */
+ enum class IncludeRoot {
+ Yes,
+ No,
+ };
+
+ /**
+ * Clears the ServoElementData and HasDirtyDescendants from all elements
+ * in the subtree rooted at aElement.
+ */
+ static void ClearServoDataFromSubtree(Element*,
+ IncludeRoot = IncludeRoot::Yes);
+
+ /**
+ * Clears HasDirtyDescendants and RestyleData from all elements in the
+ * subtree rooted at aElement.
+ */
+ static void ClearRestyleStateFromSubtree(Element* aElement);
+
+ explicit RestyleManager(nsPresContext* aPresContext);
+
+ protected:
+ /**
+ * Reparent the descendants of aFrame. This is used by ReparentComputedStyle
+ * and shouldn't be called by anyone else. aProviderChild, if non-null, is a
+ * child that was the style parent for aFrame and hence shouldn't be
+ * reparented.
+ */
+ void ReparentFrameDescendants(nsIFrame* aFrame, nsIFrame* aProviderChild,
+ ServoStyleSet& aStyleSet);
+
+ /**
+ * Performs post-Servo-traversal processing on this element and its
+ * descendants.
+ *
+ * Returns whether any style did actually change. There may be cases where we
+ * didn't need to change any style after all, for example, when a content
+ * attribute changes that happens not to have any effect on the style of that
+ * element or any descendant or sibling.
+ */
+ bool ProcessPostTraversal(Element* aElement, ServoRestyleState& aRestyleState,
+ ServoPostTraversalFlags aFlags);
+
+ struct TextPostTraversalState;
+ bool ProcessPostTraversalForText(nsIContent* aTextNode,
+ TextPostTraversalState& aState,
+ ServoRestyleState& aRestyleState,
+ ServoPostTraversalFlags aFlags);
+
+ ServoStyleSet* StyleSet() const { return PresContext()->StyleSet(); }
+
+ void RestyleForEmptyChange(Element* aContainer);
+ void MaybeRestyleForEdgeChildChange(Element* aContainer,
+ nsIContent* aChangedChild);
+
+ bool IsDisconnected() const { return !mPresContext; }
+
+ void IncrementRestyleGeneration() {
+ if (++mRestyleGeneration == 0) {
+ // Keep mRestyleGeneration from being 0, since that's what
+ // nsPresContext::GetRestyleGeneration returns when it no
+ // longer has a RestyleManager.
+ ++mRestyleGeneration;
+ }
+ IncrementUndisplayedRestyleGeneration();
+ }
+
+ void IncrementUndisplayedRestyleGeneration() {
+ if (++mUndisplayedRestyleGeneration == 0) {
+ // Ensure mUndisplayedRestyleGeneration > 0, for the same reason as
+ // IncrementRestyleGeneration.
+ ++mUndisplayedRestyleGeneration;
+ }
+ }
+
+ nsPresContext* PresContext() const {
+ MOZ_ASSERT(mPresContext);
+ return mPresContext;
+ }
+
+ private:
+ nsPresContext* mPresContext; // weak, can be null after Disconnect().
+ uint64_t mRestyleGeneration;
+ uint64_t mUndisplayedRestyleGeneration;
+
+ // Used to keep track of frames that have been destroyed during
+ // ProcessRestyledFrames, so we don't try to touch them again even if
+ // they're referenced again later in the changelist.
+ mozilla::UniquePtr<nsTHashSet<const nsIFrame*>> mDestroyedFrames;
+
+ protected:
+ // True if we're in the middle of a nsRefreshDriver refresh
+ bool mInStyleRefresh;
+
+ // The total number of animation flushes by this frame constructor.
+ // Used to keep the layer and animation manager in sync.
+ uint64_t mAnimationGeneration;
+
+ OverflowChangedTracker mOverflowChangedTracker;
+
+ AnimationsWithDestroyedFrame* mAnimationsWithDestroyedFrame = nullptr;
+
+ const SnapshotTable& Snapshots() const { return mSnapshots; }
+ void ClearSnapshots();
+ ServoElementSnapshot& SnapshotFor(Element&);
+ void TakeSnapshotForAttributeChange(Element&, int32_t aNameSpaceID,
+ nsAtom* aAttribute);
+
+ void DoProcessPendingRestyles(ServoTraversalFlags aFlags);
+
+ // Function to do the actual (recursive) work of
+ // ReparentComputedStyleForFirstLine, once we have asserted the invariants
+ // that only hold on the initial call.
+ void DoReparentComputedStyleForFirstLine(nsIFrame*, ServoStyleSet&);
+
+ // We use a separate data structure from nsStyleChangeList because we need a
+ // frame to create nsStyleChangeList entries, and the primary frame may not be
+ // attached yet.
+ struct ReentrantChange {
+ nsCOMPtr<nsIContent> mContent;
+ nsChangeHint mHint;
+ };
+ typedef AutoTArray<ReentrantChange, 10> ReentrantChangeList;
+
+ // Only non-null while processing change hints. See the comment in
+ // ProcessPendingRestyles.
+ ReentrantChangeList* mReentrantChanges = nullptr;
+
+ // We use this flag to track if the current restyle contains any non-animation
+ // update, which triggers a normal restyle, and so there might be any new
+ // transition created later. Therefore, if this flag is true, we need to
+ // increase mAnimationGeneration before creating new transitions, so their
+ // creation sequence will be correct.
+ bool mHaveNonAnimationRestyles = false;
+
+ // Set to true when posting restyle events triggered by CSS rule changes.
+ // This flag is cleared once ProcessPendingRestyles has completed.
+ // When we process a traversal all descendants elements of the document
+ // triggered by CSS rule changes, we will need to update all elements with
+ // CSS animations. We propagate TraversalRestyleBehavior::ForCSSRuleChanges
+ // to traversal function if this flag is set.
+ bool mRestyleForCSSRuleChanges = false;
+
+ // A hashtable with the elements that have changed state or attributes, in
+ // order to calculate restyle hints during the traversal.
+ SnapshotTable mSnapshots;
+};
+
+} // namespace mozilla
+
+#endif